Well this mod add 3 new Mobs and they are called the Marsghost,Sunghost and Moonghost. If you kill them they will drop some Sunstone(if you kill the Sunghost)or Moonstone(if you kill the Moonghost)also Marsstone(if you kill the Marsghost.With the stones you can make tools and armor and there are as good as diamonds.Now we have Blocks to make your house nice.
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it has pics which is good but i would suggest putting the recipies in a spoiler so they don't have to look through them and scroll farther down to get to the download
it has pics which is good but i would suggest putting the recipies in a spoiler so they don't have to look through them and scroll farther down to get to the download
well it's better than those first mods that just add ores .
this is ok even if it is a recolour from drzharks.
you have my green + (although now it's a ^)
my opinion:
instead of just the gems, make it so that you have to craft gem blocks for the tools and armor.
the blocks would be a 2x2 square of the gems in the crafting grid.
dont make the ghosts any rarer, but make the crafting cost the blocks.
the sticks can be two gems as well.
this should balance out the cost and the rest of it majorly.
if none of these are possible, or you believe they will take too long, make the ghosts immune to lava, fall damage, drowning, and all but diamond and gold weapons, as well as set their health to 40 (twice as much as the player).
that's just my opinion though, so you need not take it into account.
my opinion:
instead of just the gems, make it so that you have to craft gem blocks for the tools and armor.
the blocks would be a 2x2 square of the gems in the crafting grid.
dont make the ghosts any rarer, but make the crafting cost the blocks.
the sticks can be two gems as well.
this should balance out the cost and the rest of it majorly.
if none of these are possible, or you believe they will take too long, make the ghosts immune to lava, fall damage, drowning, and all but diamond and gold weapons, as well as set their health to 40 (twice as much as the player).
that's just my opinion though, so you need not take it into account.
ah, ok. that, i at least can understand, even if it is only 15 hearts. however, i still stand by my immunities suggestion.
without the immunities, a player could just drop it off a cliff before the kill, or trap them and then burn them with lava or drown them.
ghosts are, after all, incorporeal. it would make no sense to kill them with things they shouldn't be able to be touched with. swords should be limited to the "precious minerals" in my opinion. this also prevents a player coming in with their fists after trapping it simply to create an entire set right at the start of the map.
ah, ok. that, i at least can understand, even if it is only 15 hearts. however, i still stand by my immunities suggestion.
without the immunities, a player could just drop it off a cliff before the kill, or trap them and then burn them with lava or drown them.
ghosts are, after all, incorporeal. it would make no sense to kill them with things they shouldn't be able to be touched with. swords should be limited to the "precious minerals" in my opinion. this also prevents a player coming in with their fists after trapping it simply to create an entire set right at the start of the map.
ah, ok. that, i at least can understand, even if it is only 15 hearts. however, i still stand by my immunities suggestion.
without the immunities, a player could just drop it off a cliff before the kill, or trap them and then burn them with lava or drown them.
ghosts are, after all, incorporeal. it would make no sense to kill them with things they shouldn't be able to be touched with. swords should be limited to the "precious minerals" in my opinion. this also prevents a player coming in with their fists after trapping it simply to create an entire set right at the start of the map.
ok ok i see where ur going ill might take ur idea thanks alot for the info
well it's better than those first mods that just add ores .
this is ok even if it is a recolour from drzharks.
you have my green + (although now it's a ^)
It's easier to have a recolor from a pre-coded mod than to add something like an ore from scratch XD
thanks a lot for the support
This counts for me too!
agreed!
this is ok even if it is a recolour from drzharks.
you have my green + (although now it's a ^)
I guess it's OK, but the enemies need to be REALLY rare, like as rare as diamonds but always drop 1+ gem.
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instead of just the gems, make it so that you have to craft gem blocks for the tools and armor.
the blocks would be a 2x2 square of the gems in the crafting grid.
dont make the ghosts any rarer, but make the crafting cost the blocks.
the sticks can be two gems as well.
this should balance out the cost and the rest of it majorly.
if none of these are possible, or you believe they will take too long, make the ghosts immune to lava, fall damage, drowning, and all but diamond and gold weapons, as well as set their health to 40 (twice as much as the player).
that's just my opinion though, so you need not take it into account.
well ok ill fix it and please do make a vid and here is the link http://www.mediafire.com/download.php?5i5vsxyg8ikoeh9
sorry when i did the spoiler thing it did not work ill try in version 2
what do you mean?
i set there heath to be 60
ah, ok. that, i at least can understand, even if it is only 15 hearts. however, i still stand by my immunities suggestion.
without the immunities, a player could just drop it off a cliff before the kill, or trap them and then burn them with lava or drown them.
ghosts are, after all, incorporeal. it would make no sense to kill them with things they shouldn't be able to be touched with. swords should be limited to the "precious minerals" in my opinion. this also prevents a player coming in with their fists after trapping it simply to create an entire set right at the start of the map.
ok ok i see where ur going ill might take ur idea thanks alot for the info
i did not use the wraith model from mo creature i used techne to make it
oh yeah thanks
oh and tell me when u make a vid ok
It's easier to have a recolor from a pre-coded mod than to add something like an ore from scratch XD