'Mo 'Splosions - The Ultimate Explosives Mod! -Updated to 1.2.5-
Have you ever wanted MUCH bigger explosives?
'Mo 'Splosions adds several new explosives to Minecraft, all with varying powers and uses, from useful to mega devastation, 'Mo 'Splosions has it all!
Here's a sample of what one of the "Biome Waster" explosives can do.
Here's some of the other explosives in this mod:
Explosives:
- Tunneling Explosive
- Surface Destroyer
- Vertical Explosive
- Nuke
- Cave TNT
- Lava Rain
- Biome Waster
- Mega Land Eliminator
- Trap Chest
- Alien Attack Summoning Device
- NEW! Power Of The Sun
Descriptions, Pictures, and Crafting
Tunneling Explosive The Tunneling Explosive is the weakest explosive in this mod. It digs a 3x3 hole straight down 10 blocks and is used primarily for digging. It is not good for mining, as none of the materials are kept.
Surface Destroyer
The Surface Destroyer is a widespread explosive that blows craters in the surface of the ground in a large square. Unlike most of the explosives in this mod, there are materials that are kept. Fair Warning: Due to the fact that materials are kept, this explosive may slow up Minecraft significantly.
Vertical Explosive
My personal favorite, this explosive blasts everything above and below it to oblivion, leaving a large gaping hole leading straight down to bedrock.
Nuke
The must-have in every mod including either explosives or Uranium, the elusive Nuke is similar to a Vertical Explosive with the exception that is is more spread out and less deep. It has the characteristic of creating a very messy explosion.
Cave TNT
Cave TNT causes little above-ground damage, but blasts explosives straight down and blows out a cave near bedrock. Great for that secret underground lair you've always wanted. Hint hint, 1 does a good job, but 5 or 6 is awesome.
Lava Rain
Setting off the Lava Rain explosive shoots a ray of lava into the sky and makes lava fall (slowly) all over the landscape in a 50 block radius. This is great for timed escapes and such, as it takes the lava a few minutes before it reaches ground. Fair Warning: Due to the massive simulation of liquid, this explosive may slow down Minecraft significantly.
Biome Waster
This is easily the most devastating explosive in this mod. The Biome Waster evaporates all but stone in a 350x350 block square, leaving it a material-barren wasteland. This is the biggest and the most devastating explosive currently available.
Mega Land Eliminator
Though a forth the size of the Biome Waster, this explosive eliminates EVERYTHING and creates a large square hole leading straight down to the void. It's like a mega-sized super-deep tunneling explosive.
Trap Chest
This chest look-alike explodes when you open it, damaging living things but not destroying any blocks. It sets the user that opened it on fire, which will not go out until the user dies or jumps in water.
Please note that this looks exactly like a chest, with the exception that it does not join on to neighboring chests.
Alien Attack Summoning Device
This awesome little device is placed and lit like normal TNT. When lit, it will shoot 5 beams up into the air (in a "+" shape) that signal the following explosions. This is the only large explosive in this mod that damages in a circular shape.
In the middle of the wreckage there is a single beam going upward that leads to this very cool bonus item!
Power Of The Sun
This staff is built using 2 blaze rods and an Ender Pearl, and has the power to bring down the destruction of the sun, turning dirt to gravel, trees to stone, and sand to glass. One staff has unlimited uses.
Thanks to everyone who reviewed this mod! Check out these mod reviews!! Review by IpodMail!
Change Log v.1.2
- New Item added - Power of the Sun
- Nuke is now really powerful!
- Lava Rain has been changed and no longer lags your game heavily. -Updated to 1.2.4- v.1.1
- New explosive added: Trap Chest!
- New block added: Alien Attack Summoning Device!
- All explosives now blink (though still render as a solid color)
- Mega Land Eliminator now leaves rougher edges.
- Labeling Errors fixed v.1.0
Initial Release
[1.2.5] Download Here! (1.2) If you are having trouble downloading, right click "Skip Ad" and select "Save Linked File As..." You will need ModLoader, which you can download here:ModLoader Download
Windows Instructions
1. Download 7zip or WinRAR
2. Click the Start icon, go to Accessories &--#62; Run
3. Type in %appdata%
4. Go to .minecraft &--#62; bin
5. Find minecraft.jar
6. Right click minecraft.jar and select "Open With". Select WinRAR or 7zip
7. Delete the META-INF file in the minecraft jar
8. Copy over the ModLoader files
9. Copy over the 'Mo 'Splosions files
10. Run Minecraft.
If you had trouble doing this, google "How to install minecraft mods" There are dozens of video and written tutorials on the internet for your assistance.
This mod is "sort of" a work in progress. I have thoroughly tested it on multiple platforms with no error, but I may have missed something. If you find something wrong, report it with an error log or a detailed description of the problem. List your OS, processor (if you know it), minecraft version, and currently installed mods in your error report. Suggestions and comments are welcome! If you like this mod, spread the word! If you think something should be added, let me know!
I installed the mod, and I have experienced some problems. For most of the explosives, when I activate them, they just turn into a white, smoking piece of primed TNT that doesn't do anything. The only one that seems to work for me is the Tunneling Explosive. I'm hoping this can get fixed .
Rollback Post to RevisionRollBack
"Victory is like a watermelon. It's hard to spell and it tastes good."
What? The explosive will turn to a solid white primed TNT, but they should go off in a few seconds! I'll re-install it on my Minecraft and try it. Are you using the newest ModLoader and Minecraft 1.2.3?
OK, I've just re-installed everything in minecraft and installed the mod on a fresh minecraft.jar file. It works fine for me. I need to isolate this error so that I can fix whatever is causing it. What OS are you running? Did you already have some mods installed?
Has anyone else had this problem? I've tested this on 2 of my computers and it works fine, so I'm not sure what could be causing this.
@Crazy1Duke1: I've tried again today to find that error,but still no luck. I've installed it on multiple computers with different operating systems and I haven't gotten that error on any of them. If you get it working let me know how, so that I can attempt to fix it and post a warning to other users. Thanks for pointing it out in the first place. To everyone else who installed this mod, let me know if it works for you.
Last time I posted a mod 7zip had corrupted the files and it was giving everyone an error, so I want to make sure that doesn't happen this time.
@Crazy1Duke1: I've tried again today to find that error,but still no luck. I've installed it on multiple computers with different operating systems and I haven't gotten that error on any of them. If you get it working let me know how, so that I can attempt to fix it and post a warning to other users. Thanks for pointing it out in the first place. To everyone else who installed this mod, let me know if it works for you.
Last time I posted a mod 7zip had corrupted the files and it was giving everyone an error, so I want to make sure that doesn't happen this time.
It turned white and started smoking, but did nothing else for several minutes. I did have the latest Modloader and 1.2.3, and some other (inactive) mods as well. I'll try to install this again, and I appreciate the help.
Rollback Post to RevisionRollBack
"Victory is like a watermelon. It's hard to spell and it tastes good."
Helllloooooo new competitor
but seriously just the other day I was thinking, "It'd sure be nice to have a third explosives mod to work with" - And here you are!
Also, you have some bugs in your naming and your renderers aren't working properly
Also, you might want to find a way to make the edges on the area your bigger bombs delete more ragged. Right now it looks like a chunk error.
@Pheenixm: Dude, your mod is awesome. Seriously, it's currently the best of it's kind and I will probably come nowhere near it in awesomeness. I spent hours with it blowing up completed adventure maps and server worlds I'd downloaded. The reason I made this mod of my own was because I always thought "Hmm, wouldn't it be cool if it included [blank]?" so I compiled a list and made my own explosives mod. Granted, I did make some similar (The Nuke, mainly) just to make it a complete mod but I have no intentions of competing with you. I also don't own a very good computer, so the main focus of most of my explosives mod was to be easy on the processor+RAM (something that almost all other explosives mods lack). To do this, I mostly use block reassignments (like WorldEdit-style stuff) rather than actual explosive routines, which eat up more RAM.
I'll take your advice and work on the larger explosives, because you are right, they just look like chunk errors right now. I also need to work on getting the primed explosives to "blink" rather than just make solid white cubes.
Thanks for the advice, I like getting an expert opinion.
@Pheenixm: Dude, your mod is awesome. Seriously, it's currently the best of it's kind and I will probably come nowhere near it in awesomeness. I spent hours with it blowing up completed adventure maps and server worlds I'd downloaded. The reason I made this mod of my own was because I always thought "Hmm, wouldn't it be cool if it included [blank]?" so I compiled a list and made my own explosives mod. Granted, I did make some similar (The Nuke, mainly) just to make it a complete mod but I have no intentions of competing with you. I also don't own a very good computer, so the main focus of most of my explosives mod was to be easy on the processor+RAM (something that almost all other explosives mods lack). To do this, I mostly use block reassignments (like WorldEdit-style stuff) rather than actual explosive routines, which eat up more RAM.
I'll take your advice and work on the larger explosives, because you are right, they just look like chunk errors right now. I also need to work on getting the primed explosives to "blink" rather than just make solid white cubes.
Thanks for the advice, I like getting an expert opinion.
No problem man, thanks for the complements I use competition in the sense that our mods both focus on the same area, not that we're competing for users (since our mods are compatible). Truth is, I actually collaborate a lot with the maker of More Explosives. And for the edges, try a random number generator for a certain area beyond the for loops so that blocks in that area will only be set 0 if rand(int)==0
Also, I'll PM you the rendering code
@Pheenixm: I know I told you by PM, but THANK YOU!! I'll try out the random number generator to make the edges look rough, anything can look better than a flat drop off.
@SpinGamer: Certainly! I'd like to view it first, but yes, I'll post it in the title thread.
@Pheenixm: I know I told you by PM, but THANK YOU!! I'll try out the random number generator to make the edges look rough, anything can look better than a flat drop off.
@SpinGamer: Certainly! I'd like to view it first, but yes, I'll post it in the title thread.
@SpirFir3Tornado: Well, it's based off them, yes, but the explosives in this mod do not copy anything from those mods, so you can't accurately call it a rip off.
-Updated to 1.2.5-
Have you ever wanted MUCH bigger explosives?
'Mo 'Splosions adds several new explosives to Minecraft, all with varying powers and uses, from useful to mega devastation, 'Mo 'Splosions has it all!
Here's a sample of what one of the "Biome Waster" explosives can do.
Here's some of the other explosives in this mod:
Explosives:
- Tunneling Explosive
- Surface Destroyer
- Vertical Explosive
- Nuke
- Cave TNT
- Lava Rain
- Biome Waster
- Mega Land Eliminator
- Trap Chest
- Alien Attack Summoning Device
- NEW! Power Of The Sun
Descriptions, Pictures, and Crafting
Tunneling Explosive
The Tunneling Explosive is the weakest explosive in this mod. It digs a 3x3 hole straight down 10 blocks and is used primarily for digging. It is not good for mining, as none of the materials are kept.
Tunneling Explosive Damage
Surface Destroyer
The Surface Destroyer is a widespread explosive that blows craters in the surface of the ground in a large square. Unlike most of the explosives in this mod, there are materials that are kept. Fair Warning: Due to the fact that materials are kept, this explosive may slow up Minecraft significantly.
Vertical Explosive
My personal favorite, this explosive blasts everything above and below it to oblivion, leaving a large gaping hole leading straight down to bedrock.
Vertical Explosive Damage
Nuke
The must-have in every mod including either explosives or Uranium, the elusive Nuke is similar to a Vertical Explosive with the exception that is is more spread out and less deep. It has the characteristic of creating a very messy explosion.
Nuke DamageNEW Nuke Damage (as of v.1.2)
Cave TNT
Cave TNT causes little above-ground damage, but blasts explosives straight down and blows out a cave near bedrock. Great for that secret underground lair you've always wanted. Hint hint, 1 does a good job, but 5 or 6 is awesome.
Cave TNT Damage
Lava Rain
Setting off the Lava Rain explosive shoots a ray of lava into the sky and makes lava fall (slowly) all over the landscape in a 50 block radius. This is great for timed escapes and such, as it takes the lava a few minutes before it reaches ground. Fair Warning: Due to the massive simulation of liquid, this explosive may slow down Minecraft significantly.
Lava Rain Damage
Biome Waster
This is easily the most devastating explosive in this mod. The Biome Waster evaporates all but stone in a 350x350 block square, leaving it a material-barren wasteland. This is the biggest and the most devastating explosive currently available.
Biome Waster Damage
Mega Land Eliminator
Though a forth the size of the Biome Waster, this explosive eliminates EVERYTHING and creates a large square hole leading straight down to the void. It's like a mega-sized super-deep tunneling explosive.
Mega Land Eliminator Damage
Trap Chest
This chest look-alike explodes when you open it, damaging living things but not destroying any blocks. It sets the user that opened it on fire, which will not go out until the user dies or jumps in water.
Please note that this looks exactly like a chest, with the exception that it does not join on to neighboring chests.
Alien Attack Summoning Device
This awesome little device is placed and lit like normal TNT. When lit, it will shoot 5 beams up into the air (in a "+" shape) that signal the following explosions.
This is the only large explosive in this mod that damages in a circular shape.Damage caused by the Alien Attack Summoning Device
In the middle of the wreckage there is a single beam going upward that leads to this very cool bonus item!
Power Of The Sun
This staff is built using 2 blaze rods and an Ender Pearl, and has the power to bring down the destruction of the sun, turning dirt to gravel, trees to stone, and sand to glass. One staff has unlimited uses.
Thanks to everyone who reviewed this mod!
Check out these mod reviews!!
Review by IpodMail!
Review by Phobic_Bus!
Review by TCTNGaming!
Change Log
v.1.2
- New Item added - Power of the Sun
- Nuke is now really powerful!
- Lava Rain has been changed and no longer lags your game heavily.
-Updated to 1.2.4-
v.1.1
- New explosive added: Trap Chest!
- New block added: Alien Attack Summoning Device!
- All explosives now blink (though still render as a solid color)
- Mega Land Eliminator now leaves rougher edges.
- Labeling Errors fixed
v.1.0
Initial Release
[1.2.5] Download Here! (1.2)
If you are having trouble downloading, right click "Skip Ad" and select "Save Linked File As..."
You will need ModLoader, which you can download here: ModLoader Download
Old Versions:
[1.2.4] Download Here! (1.1)
[1.2.3] Download Version (1.1)
[1.2.3] Download Version 1.0
Installation Instructions
Windows Instructions
1. Download 7zip or WinRAR
2. Click the Start icon, go to Accessories &--#62; Run
3. Type in %appdata%
4. Go to .minecraft &--#62; bin
5. Find minecraft.jar
6. Right click minecraft.jar and select "Open With". Select WinRAR or 7zip
7. Delete the META-INF file in the minecraft jar
8. Copy over the ModLoader files
9. Copy over the 'Mo 'Splosions files
10. Run Minecraft.
If you had trouble doing this, google "How to install minecraft mods" There are dozens of video and written tutorials on the internet for your assistance.
This mod is "sort of" a work in progress. I have thoroughly tested it on multiple platforms with no error, but I may have missed something. If you find something wrong, report it with an error log or a detailed description of the problem. List your OS, processor (if you know it), minecraft version, and currently installed mods in your error report.
Suggestions and comments are welcome! If you like this mod, spread the word! If you think something should be added, let me know!
Has anyone else had this problem? I've tested this on 2 of my computers and it works fine, so I'm not sure what could be causing this.
Last time I posted a mod 7zip had corrupted the files and it was giving everyone an error, so I want to make sure that doesn't happen this time.
It turned white and started smoking, but did nothing else for several minutes. I did have the latest Modloader and 1.2.3, and some other (inactive) mods as well. I'll try to install this again, and I appreciate the help.
but seriously just the other day I was thinking, "It'd sure be nice to have a third explosives mod to work with" - And here you are!
Also, you have some bugs in your naming and your renderers aren't working properly
Also, you might want to find a way to make the edges on the area your bigger bombs delete more ragged. Right now it looks like a chunk error.
I'll take your advice and work on the larger explosives, because you are right, they just look like chunk errors right now. I also need to work on getting the primed explosives to "blink" rather than just make solid white cubes.
Thanks for the advice, I like getting an expert opinion.
No problem man, thanks for the complements I use competition in the sense that our mods both focus on the same area, not that we're competing for users (since our mods are compatible). Truth is, I actually collaborate a lot with the maker of More Explosives. And for the edges, try a random number generator for a certain area beyond the for loops so that blocks in that area will only be set 0 if rand(int)==0
Also, I'll PM you the rendering code
here's my video
@SpinGamer: Certainly! I'd like to view it first, but yes, I'll post it in the title thread.
http://www.twitter.com/PoopCoolbro/
-
Damn, that took me months...congrats on quick recognition