Been playing around with the test versions for the 3rd update and I love how you've set up the survival islands (sky and normal). Especially how you've tried to get most block types to spawn, cacti and reeds on the beach, melons and pumpkins, and so on. Also just the little touch of having the cloud layer in sky islands to be at void level is rather nice.
I've had a couple of thoughts however. One, I noticed that the nether remains unchanged for these modes, are you planing on leaving these as is. I can't think of how you would change it to fit survival islands theme. Well I suppose you could have a solitary island of netherack in a sea of lava. But stuffed if I know how you'd do a survival skyland nether.
The other thought was what if the Sky Dimension made use of the full 256 height limit. I'm not sure how possible this would be, if at all but it would add an amazing amount of verticality to the world. You'd look up to see islands blanketing the sky creating pockets of shadows on the surrounding skylands. Looking past the closest island above you'd notice tips of other smaller islands pocking through the fog distance much higher still. The islands could even thin out in density the higher you climbed so that by the time you reach 200 blocks high the closest island could be bordering on your view distance range. However at this height the islands are rich in diamonds and gold. Brings the challenge of finding diamonds back. Actually, depending on how much shadow is cast from the islands above, the bottom layer of islands my very well be mostly covered in shadow making it mob heaven. Maybe the diamonds need not move from the bottom of the world then.
Haha anyway that's my dream skydimension.
this sounds like am AMAZING IDEA!!! I would LOVE to play in a world like that! nothing short of the single player commands, invedit, and/or fly mod could ruin it either! could play witha number of mods ad still have a huge challenge, so you get the fun of mode without feeling like the game has been ruind with god mode or something. again, as long as you're not use spc or invedit. those 2 mode could probably still make it to easy. even so it would still be an amazing world to explore!
This looks a lot like my More World Types mod... You even used a cave world too. How not-suspicious!
Are you kidding me...lmao...so anyone who makes a world type mod is stealing from YOU huh? Take your butt hurt somewhere else, it sure isn't going to gain you downloads. How many world type mods are there? Not just yours that's for sure. I haven't played this one or yours or any other but stumbled across this because as I was playing the game and generating world after world looking for something specific, thought "I'm going to make a world type mod, wonder how many are out there already" and since I was looking for a huge cave system right near my spawn the first idea I had to add was a cave world without even knowing you exist...so yeah, highly unoriginal of an idea and far from being your monopoly.
Exactly. When people get successful like that, they are naturally driven to single out other people whom pose a threat to their success, otherwise vanity and paranoia take over.
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hey how long till better bioms gen. 3? and it is compatible with optifine mod, music disc mod, TMI mod, Mod loader, zombe mod pack, audio mod, single player commands mod?
What about an option to disable biomes we don't want and have only vanilla biomes with vanilla names, right now forestry bees are not spawning anywhere, I'm guessing it's because the biome names all start with BWG2.
Awsome mod I hope you guys keep working on it.
The jungles look jurassic like and mysterious. Love it with the epic landscape. Although I do hope you make the ground less scrubby ( I hate all the low bushes you have to climb over in vinilla jungles)
BWG2 is not compatible with Forge. Minecraft crashes on world generation regardless of which order I put the mods in MagicLauncher. Forge first has 2 errors / BWG2 second 13 errors. BWG2 first has 9 errors and Forge second has 2 errors.
If I put ModLoader 1st and BWG2 second, it has 9 errors as well.
BWG2 is not compatible with Forge. Minecraft crashes on world generation regardless of which order I put the mods in MagicLauncher. Forge first has 2 errors / BWG2 second 13 errors. BWG2 first has 9 errors and Forge second has 2 errors.
If I put ModLoader 1st and BWG2 second, it has 9 errors as well.
BWG2 is not compatible with Forge. Minecraft crashes on world generation regardless of which order I put the mods in MagicLauncher. Forge first has 2 errors / BWG2 second 13 errors. BWG2 first has 9 errors and Forge second has 2 errors.
If I put ModLoader 1st and BWG2 second, it has 9 errors as well.
Did you use the forge compatible version for BWG2?
this sounds like am AMAZING IDEA!!! I would LOVE to play in a world like that! nothing short of the single player commands, invedit, and/or fly mod could ruin it either! could play witha number of mods ad still have a huge challenge, so you get the fun of mode without feeling like the game has been ruind with god mode or something. again, as long as you're not use spc or invedit. those 2 mode could probably still make it to easy. even so it would still be an amazing world to explore!
/facepalm
That's what I meant.
Profile pic by Cheshirette c:
Are you kidding me...lmao...so anyone who makes a world type mod is stealing from YOU huh? Take your butt hurt somewhere else, it sure isn't going to gain you downloads. How many world type mods are there? Not just yours that's for sure. I haven't played this one or yours or any other but stumbled across this because as I was playing the game and generating world after world looking for something specific, thought "I'm going to make a world type mod, wonder how many are out there already" and since I was looking for a huge cave system right near my spawn the first idea I had to add was a cave world without even knowing you exist...so yeah, highly unoriginal of an idea and far from being your monopoly.
Exactly. When people get successful like that, they are naturally driven to single out other people whom pose a threat to their success, otherwise vanity and paranoia take over.
Something like Scandinavian Mountains, this is kinda what I was thinking of:
Vast icey oceans, etc?
looks epic, i'll post some screenshots soon
seed: 5737180645415467509
basically you spawn on this huge mountain at 124 blocks high...head literally in the clouds, thinking, "wow, another lame forest seed"
(spawn view:)
and then turn to your right and take a few steps:
behind the direction you're facing when you spawn:
lol...i thought i was
prettyvery cool but it's much cooler when you're actually in it, of course.We are in 2 channels, we haven't ported all of our subs over to this channel yet. But we have 9 of them.
awesome!
Awsome mod I hope you guys keep working on it.
The jungles look jurassic like and mysterious. Love it with the epic landscape. Although I do hope you make the ground less scrubby ( I hate all the low bushes you have to climb over in vinilla jungles)
Downloading as soon as it comes out!
If I put ModLoader 1st and BWG2 second, it has 9 errors as well.
error log?
yes
it's comming soon, but you can play the test version
Is it forge compatible?
By the way is The 'Beta' world the same type of world as BWG2 will create or better?
I really like BWG2 and would want that as an option or something else similar as a option so just wondering if it is being renamed 'Beta' ??
Did you use the forge compatible version for BWG2?