this mod of yours... as amazing as it is.. has a MAJOR flaw. it wont allow any other world gen the mods requires. like rubber trees.. or flower for botania etc. if you play vanilla this might work. but for modded minecraft this world gen is flawed
this mod of yours... as amazing as it is.. has a MAJOR flaw. it wont allow any other world gen the mods requires. like rubber trees.. or flower for botania etc. if you play vanilla this might work. but for modded minecraft this world gen is flawed
The problem is that the other mods edit the "Default" generation in the new world menu. Since BWG has its own option there, the mods aren't told to generate their terrain in that generator. You can test the same thing if you play in Amplified or Flat worlds. You won't see any mod terrain. Its not BWG's fault, its the modder's fault.
this mod of yours... as amazing as it is.. has a MAJOR flaw. it wont allow any other world gen the mods requires. like rubber trees.. or flower for botania etc. if you play vanilla this might work. but for modded minecraft this world gen is flawed
I didn't realize this. Is there a way to include this. Or maybe Ted80 can somehow make it work? Because ATG mod's generation does include the world gen of other mods. I've been checking this thread daily falling more and more in love with this mod and its amazing maps. But if it wont include other modded world gen then its a deal breaker.
Not to Rush you but when are you going to update this mod cause the rit out I know that modding something like this ealistic world generator looks awesome and I would like to try it out I know modding like this takes time.
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Join Date:
6/21/2014
Posts:
57
Minecraft:
Radrin13
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omg, this is soooo nice. i have never played infdev , because i started when 1.2.5 came out, but, when i saw screenshots of infdev generation i thought OMG this is the best gen ever, and i was dissapointed to know that this is a very very old version and i will never build something new in those perfect world, But OMG I was sooooo happy when i saw this thread, i always wished to have those old happy worlds in the new minecraft. Thanks man, you made the best ever generation mod.
heres some screenshots with my favorite Resource pack Dokucraft TSC
btw i have a question: did you port world gen from the old versions, or did you make a new one that looks like the old but isnt the same?
If I install this mod, and use the beta terrain, then un-install it, will I still be able to load my world and still have that terrain?
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1446302-tall-worlds-mod-raising-the-world-height-cap
The problem is that the other mods edit the "Default" generation in the new world menu. Since BWG has its own option there, the mods aren't told to generate their terrain in that generator. You can test the same thing if you play in Amplified or Flat worlds. You won't see any mod terrain. Its not BWG's fault, its the modder's fault.
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I didn't realize this. Is there a way to include this. Or maybe Ted80 can somehow make it work? Because ATG mod's generation does include the world gen of other mods. I've been checking this thread daily falling more and more in love with this mod and its amazing maps. But if it wont include other modded world gen then its a deal breaker.
heres some screenshots with my favorite Resource pack Dokucraft TSC
btw i have a question: did you port world gen from the old versions, or did you make a new one that looks like the old but isnt the same?
it's a port from the old versions.
some screenshots from yesterday and today (a lot of low humidity biomes)
plains biome
polar biome
polar lakes biome
tundra hills
tundra plains
prairie
testing random wheat spawning
desert dunes
desert mountains