what might be the limits of the enhanced brew stand? i made a lvl 4 reg potion for 2 min then it stopped but i a few lets plays i have seen potions go alot farther.
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what might be the limits of the enhanced brew stand? i made a lvl 4 reg potion for 2 min then it stopped but i a few lets plays i have seen potions go alot farther.
The limits depend on the potion. Level is usually 4 for most potions, time can go from couple minutes up to like, 12 minutes or so. Potions like swiftness and strength are longer, regen and poison have much shorter times to keep it balanced.
Hi! I've been wanting to add your mod to my pack, and I have two things. 1. What is your stance on adding this mod to modpacks? I scoured your forum post for anything on it and was not able to find anything, so if you have it, apologies for being blind Secondly, on install, this mod didn't... do anything(1.6.4). It doesn't show up on forges mod list, and none of the items are in NEI, as well I went to the end and it was unchanged, but trying to delete it while minecraft was running wouldn't let me because it was in use.
Hi! I've been wanting to add your mod to my pack, and I have two things. 1. What is your stance on adding this mod to modpacks? I scoured your forum post for anything on it and was not able to find anything, so if you have it, apologies for being blind Secondly, on install, this mod didn't... do anything(1.6.4). It doesn't show up on forges mod list, and none of the items are in NEI, as well I went to the end and it was unchanged, but trying to delete it while minecraft was running wouldn't let me because it was in use.
Try reading the first post again maybe, it has both installation instructions and terms and requirements for adding the mod to a modpack.
Hi! I've been wanting to add your mod to my pack, and I have two things. 1. What is your stance on adding this mod to modpacks? I scoured your forum post for anything on it and was not able to find anything, so if you have it, apologies for being blind Secondly, on install, this mod didn't... do anything(1.6.4). It doesn't show up on forges mod list, and none of the items are in NEI, as well I went to the end and it was unchanged, but trying to delete it while minecraft was running wouldn't let me because it was in use.
Try reading the first post again maybe, it has both installation instructions and terms and requirements for adding the mod to a modpack.
The Meaning of Life, the Universe, and Everything.
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hello mod creator
i'd like to say that your mod looks great, and i wish to play it, to my private comprehensive modpack list, but i have downloaded your 1.7.2 download, but i don't know where to find it, can u post a link for me to follow.
This would be great and i thank you greatly, great mod, and all the best for its future
i'd like to say that your mod looks great, and i wish to play it, to my private comprehensive modpack list, but i have downloaded your 1.7.2 download, but i don't know where to find it, can u post a link for me to follow.
This would be great and i thank you greatly, great mod, and all the best for its future
Sorry, didn't really understand what the issue is. Could you please explain exactly what you need?
The Meaning of Life, the Universe, and Everything.
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i had downloaded 1.7.2- but i didn't get any of the pack stuff, so something i think is up- i will check for java 7, and will keep u posted, thanks for help
EDIT
i have java 7 update 60- most up to date, so... whats going on?
i had downloaded 1.7.2- but i didn't get any of the pack stuff, so something i think is up- i will check for java 7, and will keep u posted, thanks for help
EDIT
i have java 7 update 60- most up to date, so... whats going on?
You should be fine then. Where did you download the mod from? The java checker should be included in all files I uploaded... Anyways, you don't need to worry about anything, HEE doesn't need the checker to run.
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i got it from here, via the planet minecraft redirect, i will re download to see if makes any difference, if not, i don't know whats happening, i am running it with other mods, but if there were issues with theses mods there would be a crash i'd though
the mods i run it with are: latest forge 1.7.2, BOP,chisel,pams harvestcraft,plant mega pack, metallurgy 4, and full minestrappolation, with open eye
either way, i am sad this isn't working, but anyhow thanks for the help, it is appreciated, thanks
EDIT
now i feel dumb- i see the fact that HEE is seperate inside the download- d'oh- sorry for this unnecessary stress on your end
i got it from here, via the planet minecraft redirect, i will re download to see if makes any difference, if not, i don't know whats happening, i am running it with other mods, but if there were issues with theses mods there would be a crash i'd though
the mods i run it with are: latest forge 1.7.2, BOP,chisel,pams harvestcraft,plant mega pack, metallurgy 4, and full minestrappolation, with open eye
either way, i am sad this isn't working, but anyhow thanks for the help, it is appreciated, thanks
EDIT
now i feel dumb- i see the fact that HEE is seperate inside the download- d'oh- sorry for this unnecessary stress on your end
That crash usually means, that another mod didn't register their blocks and items correctly, but identifying which mod it is has to be done by removing the mods until it works.
The Meaning of Life, the Universe, and Everything.
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thanks dude, your one of the best best mod makers, one who truely listens and takes time with each player, i commend you
thanks once again for the help and the cool demeanor, i feel so silly now, sorry about it, will do that, once again, thanks for the help
ok found the error mod-extrapolated ores, i passed on the error to one of the creators- as i have passed on this to u, as i would love to run these mods together, gl if u need to tweak code to fix, if not, thanks for all the help and can't wait to play with HEE
I'm having difficulties charging my Temple Caller. I worked out how to generate energy (via the energy extraction table) and I know I can stop it leaking via the instability orbs, but I can't get the energy into the caller. I was testing it in creative and made a energy cluster once, but I don't know how I did it. I've seen people say "use an energy cluster" but that doesn't help at all, I've tried right clicking the cluster with the caller, I tried dumping the caller in the cluster, I tried putting the cluster in a wand and adding it in a crafting grid, nothing works. If anyone did it, please give me a hand.
Temple Callers don't like creative mode, that's because of the way Minecraft handles damage.
I've noticed some mods are compatible with 1.7.10, would this be one of them or do you need to redesign the whole thing for 1.7.10?
I just needed to change some things, but unfortunately I didn't keep the old code and I can't release the update in this state, because there are way too many unfinished and buggy things at this moment.
Wiki says toss emerald, string and end powder into ender goo(does not work)
Compendium says rare loot in silverfish dungeons(over 35 dungeons across multiple biome islands, no amulet found)
How do I obtain a ghost amulet?
1.6.1
Throwing the items into ender goo is the right way, silverfish dungeons will not have any amulets. I must have missed that part in the compendium, sorry.
ok, so I have to right click the energy cluster with the temple caller? or....?
And what's the best way to get the cluster?
Yep, you have to rightclick the cluster. But in survival mode. Best way of getting clusters would probably be finding them in island caves.
Do the clusters spawn in all versions of the mod? Because I've never seen one spawn. I'm currently using the TPPI modpack, it runs minecraft version 1.6.4. I can't workout what version of the mod is running though. But ectoplasm is called endoplasm and the ghost amulet can't be gotten from throwing; emerald, string and ender dust into ender goo.
Also, do spectral alters and spectral essence have any use?
Version for MC 1.6.4 are no longer supported and the wiki information is getting updated to newer versions. The clusters were added in release 1.5 for MC 1.6.4 and 1.7.2, so they should spawn in the End just fine. Spectral altar & essence don't do anything.
ok, so I have to right click the energy cluster with the temple caller? or....?
And what's the best way to get the cluster?
Yep, you have to rightclick the cluster. But in survival mode. Best way of getting clusters would probably be finding them in island caves.
Do the clusters spawn in all versions of the mod? Because I've never seen one spawn. I'm currently using the TPPI modpack, it runs minecraft version 1.6.4. I can't workout what version of the mod is running though. But ectoplasm is called endoplasm and the ghost amulet can't be gotten from throwing; emerald, string and ender dust into ender goo.
Also, do spectral alters and spectral essence have any use?
Version for MC 1.6.4 are no longer supported and the wiki information is getting updated to newer versions. The clusters were added in release 1.5 for MC 1.6.4 and 1.7.2, so they should spawn in the End just fine. Spectral altar & essence don't do anything.
Which biome would you recommend checking for the caves for clusters?
Probably the mountains or the forest, they usually have large amount of caves.
The limits depend on the potion. Level is usually 4 for most potions, time can go from couple minutes up to like, 12 minutes or so. Potions like swiftness and strength are longer, regen and poison have much shorter times to keep it balanced.
My Website ~ Twitter ~ Patreon


Try reading the first post again maybe, it has both installation instructions and terms and requirements for adding the mod to a modpack.
My Website ~ Twitter ~ Patreon


Apologies, late at night I can be blind.
i'd like to say that your mod looks great, and i wish to play it, to my private comprehensive modpack list, but i have downloaded your 1.7.2 download, but i don't know where to find it, can u post a link for me to follow.
This would be great and i thank you greatly, great mod, and all the best for its future
Sorry, didn't really understand what the issue is. Could you please explain exactly what you need?
My Website ~ Twitter ~ Patreon


i was saying i downloaded the mod
but i don't know where i can find java7checker
could u post a link to it please?
hope that helped
thanks and bye
Which version did you download? The checker is only available for 1.6.4 and 1.7.2. If you're 100% sure that you have java 7, you don't need it.
My Website ~ Twitter ~ Patreon


EDIT
i have java 7 update 60- most up to date, so... whats going on?
You should be fine then. Where did you download the mod from? The java checker should be included in all files I uploaded... Anyways, you don't need to worry about anything, HEE doesn't need the checker to run.
My Website ~ Twitter ~ Patreon


the mods i run it with are: latest forge 1.7.2, BOP,chisel,pams harvestcraft,plant mega pack, metallurgy 4, and full minestrappolation, with open eye
either way, i am sad this isn't working, but anyhow thanks for the help, it is appreciated, thanks
EDIT
now i feel dumb- i see the fact that HEE is seperate inside the download- d'oh- sorry for this unnecessary stress on your end
EDIT 2
well it runs, but i get this crash
what can i do?
http://pastebin.com/41ZnxnYy
That crash usually means, that another mod didn't register their blocks and items correctly, but identifying which mod it is has to be done by removing the mods until it works.
My Website ~ Twitter ~ Patreon


thanks once again for the help and the cool demeanor, i feel so silly now, sorry about it, will do that, once again, thanks for the help
ok found the error mod-extrapolated ores, i passed on the error to one of the creators- as i have passed on this to u, as i would love to run these mods together, gl if u need to tweak code to fix, if not, thanks for all the help and can't wait to play with HEE
Temple Callers don't like creative mode, that's because of the way Minecraft handles damage.
My Website ~ Twitter ~ Patreon


Read the latest pages before you ask something, you might save yourself some trouble.
I took down godzilla from the godzilla mod with vanilla gear and only lost ~17000 HP.
Compendium says rare loot in silverfish dungeons(over 35 dungeons across multiple biome islands, no amulet found)
How do I obtain a ghost amulet?
1.6.1
Yep, you have to rightclick the cluster. But in survival mode. Best way of getting clusters would probably be finding them in island caves.
I just needed to change some things, but unfortunately I didn't keep the old code and I can't release the update in this state, because there are way too many unfinished and buggy things at this moment.
Throwing the items into ender goo is the right way, silverfish dungeons will not have any amulets. I must have missed that part in the compendium, sorry.
My Website ~ Twitter ~ Patreon


Version for MC 1.6.4 are no longer supported and the wiki information is getting updated to newer versions. The clusters were added in release 1.5 for MC 1.6.4 and 1.7.2, so they should spawn in the End just fine. Spectral altar & essence don't do anything.
My Website ~ Twitter ~ Patreon


Probably the mountains or the forest, they usually have large amount of caves.
My Website ~ Twitter ~ Patreon

