This is.... SUICIDAL... IRL, same. But this is really "helpful" for mninecraft when you need to mine and kill monsters. Guys, please don't smoke in a dark cave. Now that is instand death for you.
wild Tobacco plants seem to be quite common, while its nice to have alot of something, its even nicer to work for it, perhaps they should be rarer, or even Biome Specific?
the Drying Rack works throughout the night, personally i think it should stop working when the light level drops, and also take alot longer to process.
Finally, Clay Pipes. clay balls in a bowl/bucket shape, then two clay balls for the stem, then combine.
Wild tobacco now only grows in warm areas and can be found less often, also I added clay pipes! ...still working on the drying rack though lol
Maybe I have only one idea. I think that crafting pipe using pipe stem is a bit complicated. You could use just stick and pipe bowl, instead of pipe stem and pipe bowl, but it is just my opinion
The pipe now just needs a stick instead of a stem! Good call btw, in hindsight it was kinda a redundant step
Thanks for all the feedback I really appreciate it! Hopefully next...SMP!
I hate to sound like a noob here, but when I click the link it brings me to adfly. When I click "skip ad" it brings me to media fire as if I am going to upload something.
You should add some sort of side effect. Such as the Oxygen level when swimming drops faster then normal for a period of time. Maybe 1 smoke = 1 game day penalty? To have only bonuses makes the mod a little unbalanced.
I finally got it to work :] But I can't find any plants growing in the wild. Do I have to start a new world? Is the generation biome specific? What is the item code for them? I know I installed it correctly because all of the crafting recipes work. Also, when plants have fully grown, will they drop seeds or anything? Or will you always have to go out and look for them. I hate to ask all of these questions :l
I finally got it to work :] But I can't find any plants growing in the wild. Do I have to start a new world? Is the generation biome specific? What is the item code for them? I know I installed it correctly because all of the crafting recipes work. Also, when plants have fully grown, will they drop seeds or anything? Or will you always have to go out and look for them. I hate to ask all of these questions :l
The generation is biome specific (warm grassy places) and you don't need a new world. However, the places you have already visited in a world prior to the mod will not contain wild tobacco plants. Also the tobacco works just like wheat when you grow and you will get seeds back.
Just a few thoughts. First, when i light up a cigarette or cigar and want to do something else at the same time, its hard to do both. Maybe you could make it so that you can equip the item you're smoking in the helmet, and smoke automatically.
second, you should make it so i can smoke without having my walk speed slowed
Discovered a bug. Jungle tree logs have now texture of tobacco plants. I think this is caused by bug in ModLoader. But I'm not sure. Redownloading ModLoader fixed this problem in my mod.
(its dificult to be specific if english is your third lenguage but lets try)
1º the cigarete actualy have 3 "stages" 1 unlighted (cigarette), lighted (lit cigarette), and finished (cigarette butt), ¿why not add more stages to add more realism?
This actually doesn't sound like a bad idea. Like after every drag the cigarette turns into a slightly shorter cigarette as if its burning away.
2º If you take a cigarette from a pack, they can have a colour (like a orange thing at the start)
and if you take a cigarette hand-made it can have a kind of ¿brown? something to make them different
Wild tobacco now only grows in warm areas and can be found less often, also I added clay pipes! ...still working on the drying rack though lol
Added packs, boxes, and pouches! When you right click it gives you one of the items it stores, enjoy!
The pipe now just needs a stick instead of a stem! Good call btw, in hindsight it was kinda a redundant step
Thanks for all the feedback I really appreciate it! Hopefully next...SMP!
1.
Cigarettes2. Marijuana/Crystal Meth
Now accepting prisoner transfers from other prison servers!
I tried but it doesn't show the pictures.
Just updated to photobucket pro, the images should be up momentarily.
Could you be more specific in either of these? I feel like you have a good idea lol
The generation is biome specific (warm grassy places) and you don't need a new world. However, the places you have already visited in a world prior to the mod will not contain wild tobacco plants. Also the tobacco works just like wheat when you grow and you will get seeds back.
second, you should make it so i can smoke without having my walk speed slowed
Third, chewing tobacco?
And finally, possibly ashtrays.
Divine smoker mod - Hookah in Minecraft: http://www.minecraftforum.net/topic/1689980-172splanspdivine-smoker-water-pipe-modhookahshisha-11/
This actually doesn't sound like a bad idea. Like after every drag the cigarette turns into a slightly shorter cigarette as if its burning away.
Are you talking about different colored filters?
And it is indeed awesome