I have been using WorldEdit for quite a while now and discovered that SPCommands offered the whole "Waypoints" feature that WorldEdit wasn't supporting, and since it said it came with WorldEdit as well, I decided to download and install it. I have dragged and dropped both zipfile contents from SPCommands and WorldEdit into the Minecraft.jar archive (and yes, deleted the MetaFile), and have figured out that they don't combine exclusively. I am forced to either use SPCommands or WorldEdit, but not both. Then I saw your SPConsole that has both as well. So, I installed it, but it is not allowing me to use the waypoints yet. Am I doing something wrong or what? #Frustrated!
World edit isn't working! none of the commands work! I put worldedit.jar in the right location and it doesn't work. in every other version it worked but suddenly in 1.5 it doesn't.
When I put SPConsole into minecraft first and then SPCommands, Only SPCommands shows up in minecraft. So then i tried putting SPConsole in after SPCommands and minecraft crashes.
Did I miss something? Are they no longer compatible?
I tried it twice. I can post my crash report if you like.
I'm currently using only SPConsole. Thanks for everything
Everytime I've installed this it didn't work (im using forge) 1.5.1r2
I've installed this first, ran fine, then forge, and it no-longer works (boots up, just forge). Did the same with forge then this. Do you require modloader aswell to run this on forge or am I forgetting something? (I deleted METAINF, have the worldedit extracted and tested, it just won't appear and run with forge)
Everytime I've installed this it didn't work (im using forge) 1.5.1r2
I've installed this first, ran fine, then forge, and it no-longer works (boots up, just forge). Did the same with forge then this. Do you require modloader aswell to run this on forge or am I forgetting something? (I deleted METAINF, have the worldedit extracted and tested, it just won't appear and run with forge)
Please try XCommands instead (this is a continuation of SPConsole with new features)
First install the latest version of Minecraft Forge, and then XCommands and it should work.
Hi q3hardcore, thanks for this mod. It seems to be the only mods that have structure generation.
I have some problems though:
1. The newest SPConsole (1.5.1r2 and 1.5.1) isn't compatible with the 1.5.1 SPCommands. I don't have forge installed and both of the mods are installed through Magic Launcher. So there is no hacks on the minecraft.jar file. If I run the two mods together it will give me a
"Exception in server tick loop" crash.
2. Do you think it is possible to enable village generation on other terrains. It seems that village generation can only occur on plain surface. I hope the generation can be done on other terrain such as on taiga or extreme hillside, just like the natural generated villages.
Is this compatible with Minecraft Forge? Because I do a lot of mods with Forge and I do Single Player Survival with Mods and its time consuming just building by hand, so please respond back anyone, really appreciate it!
Is this compatible with Minecraft Forge? Because I do a lot of mods with Forge and I do Single Player Survival with Mods and its time consuming just building by hand, so please respond back anyone, really appreciate it!
- TheWitherGod
The latest version works perfectly fine with Forge for me
how do install it for forge, because i installed an other mod with forge and i couldent use my world edit commands, but my minecraft worked fine... how do i use the SPCommands with forge?
how do install it for forge, because i installed an other mod with forge and i couldent use my world edit commands, but my minecraft worked fine... how do i use the SPCommands with forge?
Please try XCommands instead (this is a continuation of SPConsole with new features)
First install the latest version of Minecraft Forge, and then XCommands and it should work.
Unfortunately I still have no recognition on forge that it's installed (3 mods installed; FML, MCP and Forge). I tried fresh install with SP console, and Xcommands but no luck,
Is this compatible with optifine? (don't have it installed but if I can get it to work)
it is and still isnt working
You can try using this mod instead: XCommands
Currently, it's slightly ahead of SPConsole in terms of bug fixes, etc.
I miss XCommands...
Did I miss something? Are they no longer compatible?
I tried it twice. I can post my crash report if you like.
I'm currently using only SPConsole. Thanks for everything
Good idea Minecraft currently only has a /effect command for directly adding potion effects to players.
I miss XCommands...
I've installed this first, ran fine, then forge, and it no-longer works (boots up, just forge). Did the same with forge then this. Do you require modloader aswell to run this on forge or am I forgetting something? (I deleted METAINF, have the worldedit extracted and tested, it just won't appear and run with forge)
Please try XCommands instead (this is a continuation of SPConsole with new features)
First install the latest version of Minecraft Forge, and then XCommands and it should work.
I miss XCommands...
I installed World edit, i put all the items in the minecraft.jar, and worldedit.jar in the bin folder. I launch minecraft, i get the message:
And when ever i try anything, for example:
I get:
I tried reinstalling several times and i still continue to have a problem...
I have some problems though:
1. The newest SPConsole (1.5.1r2 and 1.5.1) isn't compatible with the 1.5.1 SPCommands. I don't have forge installed and both of the mods are installed through Magic Launcher. So there is no hacks on the minecraft.jar file. If I run the two mods together it will give me a
"Exception in server tick loop" crash.
2. Do you think it is possible to enable village generation on other terrains. It seems that village generation can only occur on plain surface. I hope the generation can be done on other terrain such as on taiga or extreme hillside, just like the natural generated villages.
Thanks
The latest version works perfectly fine with Forge for me
Magic launcher
Unfortunately I still have no recognition on forge that it's installed (3 mods installed; FML, MCP and Forge). I tried fresh install with SP console, and Xcommands but no luck,
Is this compatible with optifine? (don't have it installed but if I can get it to work)