Mar 25, 2012 4:23:35 PM ModLoader init
FINE: ModLoader 1.2.3 Initializing...
Mar 25, 2012 4:23:35 PM ModLoader readFromClassPath
FINER: Adding mods from /Users/mason.crawford/Library/Application Support/minecraft/bin/minecraft.jar
Mar 25, 2012 4:23:35 PM ModLoader readFromClassPath
FINER: Directory found.
Mar 25, 2012 4:23:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_MinecraftForge 1.4.1.58" from mod_MinecraftForge.class
Mar 25, 2012 4:23:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.2.3v3" from mod_ModLoaderMp.class
Mar 25, 2012 4:23:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_NotEnoughItems 1.1.3" from mod_NotEnoughItems.class
Mar 25, 2012 4:23:35 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason.crawford/Library/Application Support/minecraft/mods/EE2ModV1.4.0.3
Mar 25, 2012 4:23:35 PM ModLoader readFromModFolder
FINER: Directory found.
Mar 25, 2012 4:23:35 PM ModLoaderMp log
FINE: ModLoaderMP 1.0.0 Initialized
Mar 25, 2012 4:23:35 PM forge.ForgeHooks <clinit>
INFO: MinecraftForge v1.4.1.59 Initialized
Mar 25, 2012 4:23:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_EE 1.4.0.3" from mod_EE.class
Mar 25, 2012 4:23:35 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason.crawford/Library/Application Support/minecraft/mods/EnderChest-Client 1.0.2
Mar 25, 2012 4:23:35 PM ModLoader readFromModFolder
FINER: Directory found.
Mar 25, 2012 4:23:35 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason.crawford/Library/Application Support/minecraft/mods/Ingame Info 1.2.3
Mar 25, 2012 4:23:35 PM ModLoader readFromModFolder
FINER: Directory found.
Mar 25, 2012 4:23:35 PM ModLoader addMod
FINE: Failed to load mod from "mod_ingameInfo.class"
Mar 25, 2012 4:23:35 PM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: BaseMod
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:295)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at ModLoader.addMod(ModLoader.java:288)
at ModLoader.readFromModFolder(ModLoader.java:1299)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.<init>(aho.java:79)
at aho.<clinit>(aho.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.ClassNotFoundException: BaseMod
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 22 more
but i do have modloder installed right so i don't know whats wrong
Out of curiosity, do you have any idea of roughly when the floating ruins mod will be able to update?
Well, I'm planning to look into the issue tonight... maybe this week sometime? Depends on how much code is required to fix the issue. It's causing some kind of "decorator is already decorating" error during generation that crashes the game. I really have no clue what caused it yet.
I PM'd Coupon22 to see if he will officially hand over control until he is done with hiatus... basically, I don't want to do it unless he will agree to let me use a new thread since I can't edit his OP. Makes providing updates MUCH easier. If he says OK you'll see an update soon*.
Could you fix it so that Treecapitator cuts down jungle trees? It's really annoying having to use pine trees when there's an entire jungle I could cut down right next to me.
I'm thinking of getting Treecapitator again, so does it cause visual glitch on multiplayer like in 1.1 or is it fine? I originally stopped using it halfway through 1.1 since it got annoying during multiplayer...
I'm thinking of getting Treecapitator again, so does it cause visual glitch on multiplayer like in 1.1 or is it fine? I originally stopped using it halfway through 1.1 since it got annoying during multiplayer...
Thank you!
The visual glitch is probably still there. I didn't do any coding around that. Maybe I'll look at it soon.
If that's the case, it must be one of my mods. Are any of these incompatible? Better Than Wolves, Millenaire, Peaceful Pack and Too Many Items?
Last I checked it definitely works fine with Millenaire and TMI. I haven't used BTW or Peaceful Pack, but if either of them modify BlockLog it could cause issues.
There are details in the spoiler under the download. Keep in mind that it only works when you start a new world after configuring it.
Mar 25, 2012 4:23:35 PM ModLoader init
FINE: ModLoader 1.2.3 Initializing...
Mar 25, 2012 4:23:35 PM ModLoader readFromClassPath
FINER: Adding mods from /Users/mason.crawford/Library/Application Support/minecraft/bin/minecraft.jar
Mar 25, 2012 4:23:35 PM ModLoader readFromClassPath
FINER: Directory found.
Mar 25, 2012 4:23:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_MinecraftForge 1.4.1.58" from mod_MinecraftForge.class
Mar 25, 2012 4:23:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.2.3v3" from mod_ModLoaderMp.class
Mar 25, 2012 4:23:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_NotEnoughItems 1.1.3" from mod_NotEnoughItems.class
Mar 25, 2012 4:23:35 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason.crawford/Library/Application Support/minecraft/mods/EE2ModV1.4.0.3
Mar 25, 2012 4:23:35 PM ModLoader readFromModFolder
FINER: Directory found.
Mar 25, 2012 4:23:35 PM ModLoaderMp log
FINE: ModLoaderMP 1.0.0 Initialized
Mar 25, 2012 4:23:35 PM forge.ForgeHooks <clinit>
INFO: MinecraftForge v1.4.1.59 Initialized
Mar 25, 2012 4:23:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_EE 1.4.0.3" from mod_EE.class
Mar 25, 2012 4:23:35 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason.crawford/Library/Application Support/minecraft/mods/EnderChest-Client 1.0.2
Mar 25, 2012 4:23:35 PM ModLoader readFromModFolder
FINER: Directory found.
Mar 25, 2012 4:23:35 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason.crawford/Library/Application Support/minecraft/mods/Ingame Info 1.2.3
Mar 25, 2012 4:23:35 PM ModLoader readFromModFolder
FINER: Directory found.
Mar 25, 2012 4:23:35 PM ModLoader addMod
FINE: Failed to load mod from "mod_ingameInfo.class"
Mar 25, 2012 4:23:35 PM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: BaseMod
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:295)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at ModLoader.addMod(ModLoader.java:288)
at ModLoader.readFromModFolder(ModLoader.java:1299)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.<init>(aho.java:79)
at aho.<clinit>(aho.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.ClassNotFoundException: BaseMod
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 22 more
Awsome, cant wait for tree capitator. Im tired of having to wait for the leaves to decay
Thank you very much! Looking forward to inGame Info again
edited out a stupid request
http://www.minecraftforum.net/topic/658494-181100110coupons-mod-updates/
http://www.minecraftforum.net/topic/658494-181100110coupons-mod-updates/page__view__findpost__p__13715176
Well, I'm planning to look into the issue tonight... maybe this week sometime? Depends on how much code is required to fix the issue. It's causing some kind of "decorator is already decorating" error during generation that crashes the game. I really have no clue what caused it yet.
I PM'd Coupon22 to see if he will officially hand over control until he is done with hiatus... basically, I don't want to do it unless he will agree to let me use a new thread since I can't edit his OP. Makes providing updates MUCH easier. If he says OK you'll see an update soon*.
*provided that Forge is updated soon
tehkrush has a mod just like it called timber but he is incompetent and doesn't update his mods for ****
Thank you!