Those are trees from a pre-biome or halloween map (forget which). Essentially, they are ancient trees, from a map so old that there was only one type of tree at the time it was created. When the update that added pines & birch came along, all the old trees had their leaves converted and they were all mixed up, so one tree has a mixture of normal, pine & birch leaves.
Thing is, last time I came across one in my old map, treecapitator handled it perfectly from what I remember. I can hunt around tonight on my oldest map and see what's what, if I can find a tree like that....
Whelp, that there looks like your problem right there... won't be cheap to fix it, neither. I reckon it'll just stay that way (partly due to it having to do with using old saves which is mentioned as a common point of possible failure amongst mods and partly because it's a niche defect that is unlikely to affect most users). Yer gonna hafta pony up and start a new sandbox, boy.
I'm pretty sure I know what I need to add... I just have to find time to add it and make it work good. I'm thinking it will be a simple thing that goes in the onTickInGame() call that does this:
Due to my very big lack of knowledge in Java, I understand it okay. In my idea, it is for each tick (which is when the fps is found and displayed, right? and a tick is one second, right?). Also, the 3 ints are at the top of the code or wherever they won't be in the code below the second comment so that they don't get reset each time. The if(fps_count == 60) is there so that after a minute it resets. I was just going to say something like this (more basic):
private int fps_average;
//= 0 if necessary. If you'd like it to be a decimal, you could put an option for that.
private int fps_total = 0;
private int fps_count = 0;
//rest is for every tick
fps_total += fps;
fps_count += 1;
fps_average = fps_total/fps_count;
if(fps_count == 60){
fps_total = 0;
fps_count = 0;
}
oh, by the way, you forget a { in your fps average code after "else"
Whelp, that there looks like your problem right there... won't be cheap to fix it, neither. I reckon it'll just stay that way (partly due to it having to do with using old saves which is mentioned as a common point of possible failure amongst mods and partly because it's a niche defect that is unlikely to affect most users). Yer gonna hafta pony up and start a new sandbox, boy.
Yeah, just tested it out, and old trees with mixed leaves definitely don't destroy leaves where new trees with normal leaves work fine. Strange, though, I'm pretty sure a previous version of Treecapitator didn't care, because I went on a rampage one time chopping down all the old trees near my base and planting new ones to get rid of all the weird mutant trees with mixed leaves. Something must have changed along the way to make it not work any more. Maybe the addition of jungle trees? Because that's about the only thing tree-related that has changed, and I see now that the mutant trees now have jungle leaves mixed in with the other three leaf types.
Rollback Post to RevisionRollBack
D_B
To tell them how to live is to prevent them living.
I never released a 1.2.4 version because I wasn't sure if a crash I was seeing was caused by the mod or MC itself. The 1.2.5 file might work in 1.2.4, but I haven't tried it and it isn't supported.
I can release the version I have for 1.2.4, but in my testing I got a lot of world gen errors. I think it's the world gen defect they introduced in 1.2.4 and fixed in 1.2.5.
Ok, I released the 1.2.4 version of FloatingRuins. Just be aware that it may appear to cause the "Already Decorating" exception. I have not yet seen this error in 1.2.5.
A little more info on the ancient/mutant trees that don't drop their leaves when using treecapitator. I did a little more testing on a different world of mine that has old trees. Seems the problem might be biome related. Trees in an ice plains biome almost always drop all their leaves when the tree is chopped. Might leave one or two now and then. Desert biome trees may not drop any leaves, may drop only certain types of the mixed leaves in the tree. Swampland seems like they never drop leaves and neither in taiga. Don't know if that's any help, but I thought I'd throw it out there. It also seems that the game itself does not recognize that the leaves should fall, since after cutting the tree, the leaves don't seem to decay. At least in the few minutes I left them alone. They also rarely drop a sapling when you destroy them by hand. Remember, these maps are old enough that there weren't biomes and that the biomes were added to the map in later versions. So, an original map that had forest in one spot may now be a desert biome.
Also, it seemed that the mixed leaves used to drop two types of normal sapling (the default tree sapling). They looked the same, but you couldn't stack them since the game treated them differently for some reason. Now, it looks like all those second type of normal saplings have been converted to jungle tree saplings.
why can't you choose other log blocks for treecapitator? I like too use the forestry mod, and those giant rubber trees are a pain, so I wanted to use this, but I can't. can you change it please?
why can't you choose other log blocks for treecapitator? I like too use the forestry mod, and those giant rubber trees are a pain, so I wanted to use this, but I can't. can you change it please?
The reason is purely a technical Java reason: when DaftPVF wrote TreeCapitator he opted to create a block called BlockTree that extends the BlockLog class from vanilla minecraft. The reason other mods' trees don't fall when chopping is because their log blocks don't extend this new BlockTree class... which is no surprise because they would have to assume every user would install TreeCapitator in order to make their mod work. The possible solution I've been knocking around in my head is to create extensions of other mods' log blocks that provide the same functionality. I may be able to get this out by the next release, but I can't make any promises.
for the second time
im trying to instal the in game info mod for 1.2.3 but it just wont work
i have IC2 redpower and so on but it is telling me there in no bacemod
someone on the older topic said that connected destruction can do this wouldn't it be easier to change the id's of CD and make them the tree blocks, then call that treecapitator or something? though i have no idea of that would work, i haven't tried connecteddestruction yet... thanks a lot for updating these mods though, very much appreciated! glad theres still people like you
The underlying issue is that I didn't write the original code and I don't completely understand it. It might be a little easier if I had the original sources (since I'm working off of decompiled versions), but saying that is just a convenient excuse for not taking the time to trace through and understand what each chunk of code does. I'm considering doing a complete rewrite with the goal of having a way to add block IDs from other mods, but that will take quite a bit of time since I'm not quite the coder that DaftPVF is, and may actually end up having MC Forge be a requirement due to the lack of certain types of hooks in ML. When I have time I will post an update on the plans.
Have you gotten in Contact with Coupon about updating Mysitc Ores?
I did contact Coupon22 and got permission, but I'm not sure if I really have time to add another project to my plate right now... sometimes I just want to play the game too! I will think about it.
for the second time
im trying to instal the in game info mod for 1.2.3 but it just wont work
i have IC2 redpower and so on but it is telling me there in no bacemod
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/mod_ingameInfo.class.zip
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:10 PM ModLoader addMod
FINE: Failed to load mod from "mod_ingameInfo.class"
Apr 9, 2012 9:54:10 PM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: BaseMod
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:295)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at ModLoader.addMod(ModLoader.java:288)
at ModLoader.readFromModFolder(ModLoader.java:1283)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.&--#60;init&--#62;(aho.java:79)
at aho.&--#60;clinit&--#62;(aho.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.ClassNotFoundException: BaseMod
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 22 more
plezz tell me why it wont work
i did ask on the 25 March but u did not reply
Sorry for not replying... I must have just missed it. The only thing I can think of is that maybe you don't have the official version downloaded. This file listed in your output (.../minecraft/mods/mod_ingameInfo.class.zip) isn't what I have available for download (Ingame Info 1.2.3.c.zip).
I recommend downloading fresh from here and just stick that zip file right in your mods folder. Delete whatever it is you already have in the mods folder for IngameInfo and try it again. IngameInfo is an extremely simple mod, so it's likely that the reason it isn't working is that it isn't installed right.
Also, you have a metric ****-ton of mods installed... although it's unlikely, it is possible that one of them is conflicting. If the steps above don't work all I can tell you is to start fresh and get IngameInfo working first, then install your other mods one at a time and test each one until IngameInfo stops working. Then post back about which one caused it.
the name is not the same because my computer unzips the zip when its downloaded and i re zip the mod_ingameInfo.class that i get.
the only thing that changes the BaseMod.class is minecraft forge cud that be it? however i have seen people with forge mods and in game info but not for 1.2.3
Due to my very big lack of knowledge in Java, I understand it okay. In my idea, it is for each tick (which is when the fps is found and displayed, right? and a tick is one second, right?). Also, the 3 ints are at the top of the code or wherever they won't be in the code below the second comment so that they don't get reset each time. The if(fps_count == 60) is there so that after a minute it resets. I was just going to say something like this (more basic):
oh, by the way, you forget a { in your fps average code after "else"
Yeah, just tested it out, and old trees with mixed leaves definitely don't destroy leaves where new trees with normal leaves work fine. Strange, though, I'm pretty sure a previous version of Treecapitator didn't care, because I went on a rampage one time chopping down all the old trees near my base and planting new ones to get rid of all the weird mutant trees with mixed leaves. Something must have changed along the way to make it not work any more. Maybe the addition of jungle trees? Because that's about the only thing tree-related that has changed, and I see now that the mutant trees now have jungle leaves mixed in with the other three leaf types.
D_B
To tell them how to live is to prevent them living.
updating these mods 3, 4 times? Thx sooo much man, keep up the work
Are you using an Axe to cut down trees? Did you install ModLoader? I can release the version I have for 1.2.4, but in my testing I got a lot of world gen errors. I think it's the world gen defect they introduced in 1.2.4 and fixed in 1.2.5.
Zombie Pigmen are my beloved bitches.
Also, it seemed that the mixed leaves used to drop two types of normal sapling (the default tree sapling). They looked the same, but you couldn't stack them since the game treated them differently for some reason. Now, it looks like all those second type of normal saplings have been converted to jungle tree saplings.
D_B
To tell them how to live is to prevent them living.
https://discord.gg/0kvhqyfryyjfO7qY
Huh?
Surely. Please credit DaftPVF and myself and include a link to this forum thread in your thread or the readme or something.
Not currently. I've been considering working on this.
im trying to instal the in game info mod for 1.2.3 but it just wont work
i have IC2 redpower and so on but it is telling me there in no bacemod
FINE: ModLoader 1.2.3 Initializing...
Apr 9, 2012 9:54:06 PM ModLoader readFromClassPath
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/bin/minecraft.jar
Apr 9, 2012 9:54:06 PM ModLoader readFromClassPath
FINER: Directory found.
Apr 9, 2012 9:54:06 PM ModLoader addMod
FINE: Mod Initialized: "mod_LittleBlocks 1.9" from mod_LittleBlocks.class
Apr 9, 2012 9:54:07 PM ModLoader addMod
FINE: Mod Initialized: "mod_MinecraftForge 1.4.1.59" from mod_MinecraftForge.class
Apr 9, 2012 9:54:07 PM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.2.3v3" from mod_ModLoaderMp.class
Apr 9, 2012 9:54:07 PM ModLoader addMod
FINE: Mod Initialized: "mod_NotEnoughItems 1.2.0" from mod_NotEnoughItems.class
Apr 9, 2012 9:54:07 PM ModLoader addMod
FINE: Mod Initialized: "mod_ReiMinimap v3.0_03 [1.2.3]" from mod_ReiMinimap.class
Apr 9, 2012 9:54:07 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/TF2/Sentry/ItemSentry.png,38). 84 left.
Apr 9, 2012 9:54:07 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/TF2/Sentry/ItemSentryBlue.png,102). 83 left.
Apr 9, 2012 9:54:07 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/TF2/Sentry/sentryBase.png,118). 82 left.
Apr 9, 2012 9:54:07 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/TF2/Sentry/sentryHead.png,119). 81 left.
Apr 9, 2012 9:54:07 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/TF2/Sentry/ItemMonitor.png,120). 80 left.
Apr 9, 2012 9:54:07 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/TF2/Sentry/wrench.png,134). 79 left.
Apr 9, 2012 9:54:07 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/TF2/Sentry/wrenchGold.png,144). 78 left.
Apr 9, 2012 9:54:07 PM ModLoader addMod
FINE: Mod Initialized: "mod_TF2Sentry 1.2.3 by pitman-87" from mod_TF2Sentry.class
Apr 9, 2012 9:54:07 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/TF2/Teleporter/teleporterItemBlue.png,145). 77 left.
Apr 9, 2012 9:54:07 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/TF2/Teleporter/teleporterItemRed.png,146). 76 left.
Apr 9, 2012 9:54:07 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/TF2/Teleporter/teleporterBase.png,147). 75 left.
Apr 9, 2012 9:54:07 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/TF2/Teleporter/teleporterPropeller.png,148). 74 left.
Apr 9, 2012 9:54:07 PM ModLoader addMod
FINE: Mod Initialized: "mod_TF2Teleporter 1.2.3 by pitman-87" from mod_TF2Teleporter.class
Apr 9, 2012 9:54:07 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/AdvancedMachines_3.8_client.zip
Apr 9, 2012 9:54:07 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:07 PM ModLoader addMod
FINE: Mod Initialized: "mod_IC2AdvancedMachines v3.8" from mod_IC2AdvancedMachines.class
Apr 9, 2012 9:54:07 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/BCIC2crossover.IB.v0.07.zip
Apr 9, 2012 9:54:07 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:07 PM mod_BCIC2Crossover &--#60;clinit&--#62;
FINE: allowGenertor=true
Apr 9, 2012 9:54:07 PM mod_BCIC2Crossover &--#60;clinit&--#62;
FINE: true
Apr 9, 2012 9:54:07 PM mod_BCIC2Crossover &--#60;clinit&--#62;
FINE: allowOilMaterializer=
Apr 9, 2012 9:54:07 PM mod_BCIC2Crossover &--#60;clinit&--#62;
FINE: allowElectricEngines=true
Apr 9, 2012 9:54:07 PM mod_BCIC2Crossover &--#60;clinit&--#62;
FINE: OilMaterializerConversionRatio=1
Apr 9, 2012 9:54:07 PM ModLoader addMod
FINE: Mod Initialized: "mod_BCIC2Crossover IBv0.07 for MC 1.2.3, BC 3.1.4, IC2 1.81" from mod_BCIC2Crossover.class
Apr 9, 2012 9:54:07 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/Buildcraft-Client-C-APS-0.2.0.314.zip
Apr 9, 2012 9:54:07 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:07 PM BuildCraftCore initialize
FINE: Starting BuildCraft 3.1.4
Apr 9, 2012 9:54:07 PM BuildCraftCore initialize
FINE: Copyright © SpaceToad, 2011
Apr 9, 2012 9:54:07 PM BuildCraftCore initialize
FINE: http://www.mod-buildcraft.com
Apr 9, 2012 9:54:07 PM forge.ForgeHooks &--#60;clinit&--#62;
INFO: MinecraftForge v1.4.1.59 Initialized
Apr 9, 2012 9:54:08 PM ModLoader addMod
FINE: Mod Initialized: "mod_zBuildcraftAPS 0.2.314 (MC1.2.3 F1.4.0+ BC3.1.4)" from mod_zBuildcraftAPS.class
Apr 9, 2012 9:54:08 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/CodeChickenCore-Client 0.4.4.zip
Apr 9, 2012 9:54:08 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:08 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/ComputerCraft
Apr 9, 2012 9:54:08 PM ModLoader readFromModFolder
FINER: Directory found.
Apr 9, 2012 9:54:08 PM ModLoader setupProperties
FINER: turtleBlockID set to 209
Apr 9, 2012 9:54:09 PM ModLoaderMp log
FINE: ModLoaderMP 1.0.0 Initialized
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_CCTurtle 1.31" from mod_CCTurtle.class
Apr 9, 2012 9:54:09 PM ModLoader setupProperties
FINER: computerBlockID set to 207
Apr 9, 2012 9:54:09 PM ModLoader setupProperties
FINER: diskDriveBlockID set to 206
Apr 9, 2012 9:54:09 PM ModLoader setupProperties
FINER: diskItemID set to 4000
Apr 9, 2012 9:54:09 PM ModLoader setupProperties
FINER: enableAPI_http set to 0
Apr 9, 2012 9:54:09 PM ModLoader setupProperties
FINER: terminal_width set to 50
Apr 9, 2012 9:54:09 PM ModLoader setupProperties
FINER: terminal_height set to 18
Apr 9, 2012 9:54:09 PM ModLoader setupProperties
FINER: terminal_textColour_r set to 255
Apr 9, 2012 9:54:09 PM ModLoader setupProperties
FINER: terminal_textColour_g set to 255
Apr 9, 2012 9:54:09 PM ModLoader setupProperties
FINER: terminal_textColour_b set to 255
Apr 9, 2012 9:54:09 PM ModLoader setupProperties
FINER: modem_range set to 64
Apr 9, 2012 9:54:09 PM ModLoader setupProperties
FINER: modem_rangeDuringStorm set to 16
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_ComputerCraft 1.31" from mod_ComputerCraft.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/EE2ModV1.4.0.3.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_EE 1.4.0.3" from mod_EE.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/EnderChest-Client 1.0.2.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_EnderChest 1.0.2" from mod_EnderChest.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/InvTweaks-1.40b-1.2.3.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_InvTweaks 1.40 (1.2.3)" from mod_InvTweaks.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/Laser Mod 1.4.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_PigbearLaser 1.4" from mod_PigbearLaser.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/LogisticsPipes-BC3-0.2.2A.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_LogisticsPipes 0.2.2 (built with Minecraft 1.2.3, Buildcraft 3.1.4, Forge 1.4.0.52)" from mod_LogisticsPipes.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/Minions_client_1.2.3.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/RedPowerArray-2.0pr4e.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerArray 2.0pr4e" from mod_RedPowerArray.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/RedPowerCore-2.0pr4e.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerCore 2.0pr4e" from mod_RedPowerCore.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/RedPowerLighting-2.0pr4e.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerLighting 2.0pr4e" from mod_RedPowerLighting.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/RedPowerLogic-2.0pr4e.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerLogic 2.0pr4e" from mod_RedPowerLogic.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/RedPowerMachine-2.0pr4e.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerMachine 2.0pr4e" from mod_RedPowerMachine.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/RedPowerWiring-2.0pr4e.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerWiring 2.0pr4e" from mod_RedPowerWiring.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/RedPowerWorld-2.0pr4e.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerWorld 2.0pr4e" from mod_RedPowerWorld.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/SneakyPipes-0.1.0.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_SneakyPipes 0.1.0 (Minecraft 1.2.3, Buildcraft 3.1.4, Forge 1.4.0.52)" from mod_SneakyPipes.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/Timber!-1.2.3.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader setupProperties
FINER: axeIds set to 258, 271, 275, 279, 286, 1052
Apr 9, 2012 9:54:09 PM ModLoader setupProperties
FINER: toggleKey set to 46
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_Timber 1.2.3" from mod_Timber.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/WirelessRedstone.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "WirelessRedstone 1.5" from mod_WirelessRedstone.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/WirelessRedstoneRemote.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/WirelessSprites/remote.png,149). 73 left.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_WirelessRemote 0.5" from mod_WirelessRemote.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/WirelessRedstoneSniffer.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/WirelessSprites/sniff.png,150). 72 left.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_WirelessSniffer 0.6" from mod_WirelessSniffer.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/[email protected]
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_AdditionalBuildcraftObjects 0.9.1-84 (MC 1.2.3, BC 3.1.4pre)" from mod_AdditionalBuildcraftObjects.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/buildcraft-client-A-core-3.1.4.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftCore 3.1.4" from mod_BuildCraftCore.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/buildcraft-client-B-builders-3.1.4.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:09 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftBuilders 3.1.4" from mod_BuildCraftBuilders.class
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/buildcraft-client-B-energy-3.1.4.zip
Apr 9, 2012 9:54:09 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:10 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftEnergy 3.1.4" from mod_BuildCraftEnergy.class
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/buildcraft-client-B-factory-3.1.4.zip
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:10 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftFactory 3.1.4" from mod_BuildCraftFactory.class
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/buildcraft-client-B-transport-3.1.4.zip
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:10 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftTransport 3.1.4" from mod_BuildCraftTransport.class
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/buildcraft-client-C-silicon-3.1.4.zip
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:10 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftSilicon 3.1.4" from mod_BuildCraftSilicon.class
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/buildcraft-client-DA-additionalpipes-30-1.zip
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:10 PM ModLoader addMod
FINE: Mod Initialized: "mod_zAdditionalPipes 3.0.1 (Minecraft 1.2.3, Buildcraft 3.1.4, Forge 1.4.1.59)" from mod_zAdditionalPipes.class
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/forestry-client-A-1.4.0.3.jar
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:10 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftZFP (Forestry Package)" from mod_BuildCraftZFP.class
Apr 9, 2012 9:54:10 PM ModLoader addMod
FINE: Mod Initialized: "mod_Forestry 1.4.0.3" from mod_Forestry.class
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/industrialcraft-2-client_1.81.jar
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:10 PM ModLoader addMod
FINE: Mod Initialized: "mod_IC2 v1.81" from mod_IC2.class
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/mod_IC2_ChargingBench-1.81-1-client.zip
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:10 PM ModLoader addMod
FINE: Mod Initialized: "mod_IC2_ChargingBench 1.81-1" from mod_IC2_ChargingBench.class
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/mod_compactsolars-client-2.0.0.zip
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:10 PM ModLoader addMod
FINE: Mod Initialized: "Compact Solar (2.0) rev 0 build 0 2.0" from mod_CompactSolars.class
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/mod_ingameInfo.class.zip
Apr 9, 2012 9:54:10 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:10 PM ModLoader addMod
FINE: Failed to load mod from "mod_ingameInfo.class"
Apr 9, 2012 9:54:10 PM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: BaseMod
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:295)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at ModLoader.addMod(ModLoader.java:288)
at ModLoader.readFromModFolder(ModLoader.java:1283)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.&--#60;init&--#62;(aho.java:79)
at aho.&--#60;clinit&--#62;(aho.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.ClassNotFoundException: BaseMod
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 22 more
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/mod_ironchests-client-3.0.zip
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:21 PM ModLoader addMod
FINE: Mod Initialized: "mod_IronChest 3.0" from mod_IronChest.class
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/mod_lectern_ssp-1.2.3.zip
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/mod_tome_client-1.2.3.zip
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/mod_xpbook_ssp-1.2.3.zip
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/modularForceFieldSystemV1.2Beta6pre3_2_Client.zip
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Zip found.
Apr 9, 2012 9:54:21 PM ModLoaderMp log
FINE: RegisterGUI error: inventoryType already registered.
Apr 9, 2012 9:54:21 PM ModLoaderMp log
FINE: RegisterGUI error: inventoryType already registered.
Apr 9, 2012 9:54:21 PM ModLoader addMod
FINE: Mod Initialized: "mod_ModularForceFieldSystem 1.2 Beta 6pre3_2" from mod_ModularForceFieldSystem.class
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/portalgun
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Directory found.
Apr 9, 2012 9:54:21 PM ModLoader setupProperties
FINER: wrongPlace set to 1
Apr 9, 2012 9:54:21 PM ModLoader addMod
FINE: Mod Initialized: "mod_PortalGun 1.2.3v1" from mod_PortalGun.class
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/rei_minimap
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Directory found.
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Adding mods from /Users/mason/Library/Application Support/minecraft/mods/sppcommands
Apr 9, 2012 9:54:21 PM ModLoader readFromModFolder
FINER: Directory found.
Apr 9, 2012 9:54:21 PM ModLoader init
FINE: Mod Loaded: "mod_LittleBlocks 1.9"
Apr 9, 2012 9:54:21 PM ModLoader init
FINE: Mod Loaded: "mod_MinecraftForge 1.4.1.59"
Apr 9, 2012 9:54:21 PM ModLoader init
FINE: Mod Loaded: "mod_ModLoaderMp 1.2.3v3"
Apr 9, 2012 9:54:23 PM ModLoader init
FINE: Mod Loaded: "mod_NotEnoughItems 1.2.0"
Apr 9, 2012 9:54:23 PM ModLoader init
FINE: Mod Loaded: "mod_ReiMinimap v3.0_03 [1.2.3]"
Apr 9, 2012 9:54:23 PM ModLoader init
FINE: Mod Loaded: "mod_TF2Sentry 1.2.3 by pitman-87"
Apr 9, 2012 9:54:23 PM ModLoader init
FINE: Mod Loaded: "mod_TF2Teleporter 1.2.3 by pitman-87"
Apr 9, 2012 9:54:23 PM ModLoader init
FINE: Mod Loaded: "mod_zBuildcraftAPS 0.2.314 (MC1.2.3 F1.4.0+ BC3.1.4)"
Apr 9, 2012 9:54:23 PM ModLoader init
FINE: Mod Loaded: "mod_CCTurtle 1.31"
Apr 9, 2012 9:54:23 PM ModLoader init
FINE: Mod Loaded: "mod_ComputerCraft 1.31"
Apr 9, 2012 9:54:23 PM ModLoader init
FINE: Mod Loaded: "mod_EE 1.4.0.3"
Apr 9, 2012 9:54:23 PM ModLoader init
FINE: Mod Loaded: "mod_EnderChest 1.0.2"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_InvTweaks 1.40 (1.2.3)"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_PigbearLaser 1.4"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_RedPowerArray 2.0pr4e"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_RedPowerCore 2.0pr4e"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_RedPowerLighting 2.0pr4e"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_RedPowerLogic 2.0pr4e"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_RedPowerMachine 2.0pr4e"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_RedPowerWiring 2.0pr4e"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_RedPowerWorld 2.0pr4e"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_Timber 1.2.3"
Apr 9, 2012 9:54:24 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/WirelessSprites/topOn.png,168). 34 left.
Apr 9, 2012 9:54:24 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/WirelessSprites/topOff.png,169). 33 left.
Apr 9, 2012 9:54:24 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/WirelessSprites/rxOn.png,170). 32 left.
Apr 9, 2012 9:54:24 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/WirelessSprites/rxOff.png,171). 31 left.
Apr 9, 2012 9:54:24 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/WirelessSprites/txOn.png,172). 30 left.
Apr 9, 2012 9:54:24 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/WirelessSprites/txOff.png,173). 29 left.
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "WirelessRedstone 1.5"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_WirelessRemote 0.5"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_WirelessSniffer 0.6"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_AdditionalBuildcraftObjects 0.9.1-84 (MC 1.2.3, BC 3.1.4pre)"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftCore 3.1.4"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftBuilders 3.1.4"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftEnergy 3.1.4"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftFactory 3.1.4"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftTransport 3.1.4"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_SneakyPipes 0.1.0 (Minecraft 1.2.3, Buildcraft 3.1.4, Forge 1.4.0.52)"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_LogisticsPipes 0.2.2 (built with Minecraft 1.2.3, Buildcraft 3.1.4, Forge 1.4.0.52)"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftSilicon 3.1.4"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_zAdditionalPipes 3.0.1 (Minecraft 1.2.3, Buildcraft 3.1.4, Forge 1.4.1.59)"
Apr 9, 2012 9:54:24 PM ModLoaderMp log
FINE: RegisterGUI error: inventoryType already registered.
Apr 9, 2012 9:54:24 PM ModLoaderMp log
FINE: RegisterGUI error: inventoryType already registered.
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_Forestry 1.4.0.3"
Apr 9, 2012 9:54:24 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftZFP (Forestry Package)"
Apr 9, 2012 9:54:27 PM ModLoader init
FINE: Mod Loaded: "mod_IC2 v1.81"
Apr 9, 2012 9:54:27 PM ModLoader init
FINE: Mod Loaded: "mod_BCIC2Crossover IBv0.07 for MC 1.2.3, BC 3.1.4, IC2 1.81"
Apr 9, 2012 9:54:27 PM ModLoader init
FINE: Mod Loaded: "mod_IC2AdvancedMachines v3.8"
Apr 9, 2012 9:54:27 PM ModLoader init
FINE: Mod Loaded: "mod_IC2_ChargingBench 1.81-1"
Apr 9, 2012 9:54:27 PM ModLoader init
FINE: Mod Loaded: "Compact Solar (2.0) rev 0 build 0 2.0"
Apr 9, 2012 9:54:27 PM ModLoaderMp log
FINE: RegisterGUI error: inventoryType already registered.
Apr 9, 2012 9:54:27 PM ModLoaderMp log
FINE: RegisterGUI error: inventoryType already registered.
Apr 9, 2012 9:54:27 PM ModLoaderMp log
FINE: RegisterGUI error: inventoryType already registered.
Apr 9, 2012 9:54:27 PM ModLoaderMp log
FINE: RegisterGUI error: inventoryType already registered.
Apr 9, 2012 9:54:27 PM ModLoaderMp log
FINE: RegisterGUI error: inventoryType already registered.
Apr 9, 2012 9:54:27 PM ModLoaderMp log
FINE: RegisterGUI error: inventoryType already registered.
Apr 9, 2012 9:54:28 PM ModLoader init
FINE: Mod Loaded: "mod_IronChest 3.0"
Apr 9, 2012 9:54:28 PM ModLoader init
FINE: Mod Loaded: "mod_ModularForceFieldSystem 1.2 Beta 6pre3_2"
Apr 9, 2012 9:54:28 PM ModLoader init
FINE: Mod Loaded: "mod_PortalGun 1.2.3v1"
Apr 9, 2012 9:54:29 PM ModLoader setupProperties
FINER: blockABOPipeID set to 200
Apr 9, 2012 9:54:29 PM ModLoader setupProperties
FINER: pipeLiquidsValveID set to 10200
Apr 9, 2012 9:54:29 PM ModLoader setupProperties
FINER: pipeLiquidsGoldenIronID set to 10201
Apr 9, 2012 9:54:29 PM ModLoader setupProperties
FINER: pipeLiquidsBalanceID set to 10203
Apr 9, 2012 9:54:29 PM ModLoader setupProperties
FINER: pipeLiquidsDiamondID set to 10204
Apr 9, 2012 9:54:29 PM ModLoader setupProperties
FINER: pipeItemsRoundRobinID set to 10300
Apr 9, 2012 9:54:29 PM ModLoader setupProperties
FINER: pipeItemsCompactorID set to 10301
Apr 9, 2012 9:54:29 PM ModLoader setupProperties
FINER: pipeItemsInsertionID set to 10302
Apr 9, 2012 9:54:29 PM ModLoader setupProperties
FINER: pipeItemsExtractionID set to 10303
Apr 9, 2012 9:54:29 PM ModLoader setupProperties
FINER: pipeItemsBounceID set to 10304
Apr 9, 2012 9:54:29 PM ModLoader setupProperties
FINER: pipeItemsCrossoverID set to 10305
Apr 9, 2012 9:54:29 PM ModLoader setupProperties
FINER: pipePowerSwitchID set to 10400
Apr 9, 2012 9:54:29 PM ModLoader setupProperties
FINER: triggerEngineControlID set to 128
Apr 9, 2012 9:54:31 PM ModLoaderMp log
FINE: RegisterGUI error: inventoryType already registered.
Apr 9, 2012 9:54:31 PM core_LogisticsPipes modsLoaded
FINE: Additional pipes detected, adding compatibility
Apr 9, 2012 9:54:31 PM forestry.ForestryCore ModsLoaded
FINE: Using buildcraft.energy.PneumaticPowerFramework as framework.
Apr 9, 2012 9:54:31 PM forestry.config.OreHandler initApatiteOre
FINER: Registering ore apatite.
Apr 9, 2012 9:54:31 PM forestry.ForestryCore ModsLoaded
FINE: Skipped plugin class forestry.plugins.PluginTwilightForest because preconditions were not met.
Apr 9, 2012 9:54:32 PM ModLoaderMp log
FINE: RegisterGUI error: inventoryType already registered.
Apr 9, 2012 9:54:32 PM ModLoaderMp log
FINE: RegisterGUI error: inventoryType already registered.
Apr 9, 2012 9:54:32 PM ModLoaderMp log
FINE: RegisterGUI error: inventoryType already registered.
Apr 9, 2012 9:54:32 PM ModLoaderMp log
FINE: RegisterGUI error: inventoryType already registered.
Apr 9, 2012 9:54:32 PM mod_BCIC2Crossover modsLoaded
FINE: BCIC2Crossover: Fixing iron engine lava values
Apr 9, 2012 9:54:32 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/ic2/sprites/refinedIronDust.png,152). 71 left.
Apr 9, 2012 9:54:32 PM mod_IronChest modsLoaded
FINE: mod_IronChest registered chests with Equivalent Exchange
Apr 9, 2012 9:54:32 PM ModLoader addAllRenderers
FINE: Initialized
plezz tell me why it wont work
i did ask on the 25 March but u did not reply
I did contact Coupon22 and got permission, but I'm not sure if I really have time to add another project to my plate right now... sometimes I just want to play the game too! I will think about it.
I recommend downloading fresh from here and just stick that zip file right in your mods folder. Delete whatever it is you already have in the mods folder for IngameInfo and try it again. IngameInfo is an extremely simple mod, so it's likely that the reason it isn't working is that it isn't installed right.
Also, you have a metric ****-ton of mods installed... although it's unlikely, it is possible that one of them is conflicting. If the steps above don't work all I can tell you is to start fresh and get IngameInfo working first, then install your other mods one at a time and test each one until IngameInfo stops working. Then post back about which one caused it.
the only thing that changes the BaseMod.class is minecraft forge cud that be it? however i have seen people with forge mods and in game info but not for 1.2.3