Why not link names of players with skins in the forum somewhere? So this mod has more cool skins that have not been made by you? That would look great in difference of not doing it, which will get boring easily
It's for testing how armor works for other mods, or vanilla minecraft. All of the teams are friendly to you except Traitor.Say you made a person named Adam and a person named Ben and you want to make them fight to the death. You put A in a color team and B in another color team. People in different teams will fight each other, unless they are all in the same team.
Edit: It doesn't work properly as i have tested.
Do you think you could update it to 1.7.2? I'm kinda lazy and I have an important map in 1.7.2 which I wanted to use your mod in, so I wondered if you could do that. Thanks.
I tested this SMP, and it has a major issue. Clientside, it seems to add two spawn eggs into the mix right after the normal spawn eggs. I'm assuming it also adds entities to the system. They are titled entity.CCEntityPlayerMP.name and entity.EntityCustom.name. This wouldn't be so bad if it didn't bump the entities that follow up the numbering system by two, but all of this is ONLY clientside. So there's a mispatch between the client and server entities. To explain better, if I use a cricket spawn egg, the client sees a cricket, but it doesn't make noise and it drops a fish if you kill it. Meaning server side it's a fish...which is two eggs to the right. If I spawn a lizard, it acts and sounds like a bird, which again is two eggs to the right. The flying lizards did make me lol though! The server spawns snakes in the desert, but client side I see whales! Silly whales, get back to the ocean!
As for the rest? I haven't tried it...this is too big an issue because it breaks pretty much every mob that is added by mods.
this looks like an awesome mod and i cant wait to use it more indepth, but im having trouble figuring out how to use it because the pictures in your "How To Use" spoiler aren't loading, and when i tried to open a picture in a new tab i got a 403 error, im sure i can figure it out by playing with the mod, but it would be a big help if i could see those pictures in the how to
-edit-
Multiple crashes caused by this mod, whenever a human clone does anything. Removed the mod, will reinstall once human clones are fixed. I have multiple crash reports of the server crashing when a human clone walks, attacks an entity, breaks a block, puts on armor, equips a weapon, among other things.
Hey Jamezo97, the latest version of MyPeople mod has a problem. The clones cannot switch teams, I cannot get them to attack each other and they all just stay the default as friendly.
this mod does crash my game like when I try to use them science stuff aka technology and dna stuff but normal clones are fine. although they don't like to kill each other witch is sad. wait what?
Hey Jamezo97, the latest version of MyPeople mod has a problem. The clones cannot switch teams, I cannot get them to attack each other and they all just stay the default as friendly.
this mod does crash my game like when I try to use them science stuff aka technology and dna stuff but normal clones are fine. although they don't like to kill each other witch is sad. wait what?
1. There's a current bug on that, even the traitor team does not work. Should be added to the bugs to fix list. Once it's fixed, there will be more possibilities.
2. how do you get the dna and use it properly without cheating? (i am currently up yo the part where i have the genes in a test tube and multiplying bacteria)
It's for testing how armor works for other mods, or vanilla minecraft. All of the teams are friendly to you except Traitor.Say you made a person named Adam and a person named Ben and you want to make them fight to the death. You put A in a color team and B in another color team. People in different teams will fight each other, unless they are all in the same team.
Edit: It doesn't work properly as i have tested.
It depends if it has DD in it.
As for the rest? I haven't tried it...this is too big an issue because it breaks pretty much every mob that is added by mods.
It worked in My People 1.6.2.
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Multiple crashes caused by this mod, whenever a human clone does anything. Removed the mod, will reinstall once human clones are fixed. I have multiple crash reports of the server crashing when a human clone walks, attacks an entity, breaks a block, puts on armor, equips a weapon, among other things.
1. There's a current bug on that, even the traitor team does not work. Should be added to the bugs to fix list. Once it's fixed, there will be more possibilities.
2. how do you get the dna and use it properly without cheating? (i am currently up yo the part where i have the genes in a test tube and multiplying bacteria)