Thank you for writing to us all, and I hope this works out for sure because it's a epic mod it really is. I'm sorry to hear this isn't much fun and wish it was. I wish you good luck and hope the 1.6.4 v is fixed, sorry not a fan of all the 1.7 stuff I've seen so far.
Hey I really like to use this mod, but I can't seem to use DNA Extractor when I put in my own DNA Data into it. It crashes as soon as I place the Data into it, then crashes again when I simply click on the Extractor. Any help on this would be appreciated, the data is down in the spoiler. Thanks!
---- Minecraft Crash Report ----
// Uh... Did I do that?
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Why not link names of players with skins in the forum somewhere? So this mod has more cool skins that have not been made by you? That would look great in difference of not doing it, which will get boring easily
It's for testing how armor works for other mods, or vanilla minecraft. All of the teams are friendly to you except Traitor.Say you made a person named Adam and a person named Ben and you want to make them fight to the death. You put A in a color team and B in another color team. People in different teams will fight each other, unless they are all in the same team.
Edit: It doesn't work properly as i have tested.
I tested this SMP, and it has a major issue. Clientside, it seems to add two spawn eggs into the mix right after the normal spawn eggs. I'm assuming it also adds entities to the system. They are titled entity.CCEntityPlayerMP.name and entity.EntityCustom.name. This wouldn't be so bad if it didn't bump the entities that follow up the numbering system by two, but all of this is ONLY clientside. So there's a mispatch between the client and server entities. To explain better, if I use a cricket spawn egg, the client sees a cricket, but it doesn't make noise and it drops a fish if you kill it. Meaning server side it's a fish...which is two eggs to the right. If I spawn a lizard, it acts and sounds like a bird, which again is two eggs to the right. The flying lizards did make me lol though! The server spawns snakes in the desert, but client side I see whales! Silly whales, get back to the ocean!
As for the rest? I haven't tried it...this is too big an issue because it breaks pretty much every mob that is added by mods.
this looks like an awesome mod and i cant wait to use it more indepth, but im having trouble figuring out how to use it because the pictures in your "How To Use" spoiler aren't loading, and when i tried to open a picture in a new tab i got a 403 error, im sure i can figure it out by playing with the mod, but it would be a big help if i could see those pictures in the how to
Multiple crashes caused by this mod, whenever a human clone does anything. Removed the mod, will reinstall once human clones are fixed. I have multiple crash reports of the server crashing when a human clone walks, attacks an entity, breaks a block, puts on armor, equips a weapon, among other things.