The Meaning of Life, the Universe, and Everything.
Join Date:
10/27/2012
Posts:
383
Member Details
Isn't Forge Multipart a fork from Immibis Microblocks? They share a ton of code.
I evaluated both and Immibis' version beats the hell out of Chinkenbones' version. The only thing Chinkenbones' version has in its favor is the ease to put blocks down with the numbers.
Awsome Immibis, i was looking for a way to fix that damn saw texture being broken lol. Didnt realize it was forge. Appreciate you putting out a fix for that. Any word on the ability to cut blocks from other mods with microblocks? Would love to cut alot of the natura and extra biomes woods for finer decor detail
Awsome Immibis, i was looking for a way to fix that damn saw texture being broken lol. Didnt realize it was forge. Appreciate you putting out a fix for that. Any word on the ability to cut blocks from other mods with microblocks? Would love to cut alot of the natura and extra biomes woods for finer decor detail
You can do so already, check immibis-microblocks.cfg You can put any block from any mod.
Isn't Forge Multipart a fork from Immibis Microblocks? They share a ton of code.
I evaluated both and Immibis' version beats the hell out of Chinkenbones' version. The only thing Chinkenbones' version has in its favor is the ease to put blocks down with the numbers.
Actually, Forge Multipart has functionality that Microblocks alone does not. It allows two entities to occupy a single block. So, for example, you can put two torches on opposite sides of an inside corner. I haven't yet explored all the things that can be done with this, but it is essential to make his Translocators work, which have two separate parts within a single-block space. (They are awesomely useful in places where you'd otherwise need a transport pipe and an engine to power it, and they're FAST. They can also filter.)
What do you mean about "putting blocks down with the numbers"?
The question I originally came to ask -- RedLogic problem: How do you set the delay on a RedLogic (56.1.1) repeater? The normal right-click method doesn't appear to be working.
Awsome Immibis, i was looking for a way to fix that damn saw texture being broken lol. Didnt realize it was forge. Appreciate you putting out a fix for that. Any word on the ability to cut blocks from other mods with microblocks? Would love to cut alot of the natura and extra biomes woods for finer decor detail
You'll see my video actually covers that fact about blocks from other mods... examples are numirp marble and, although I said foresty, it's actually logs from extrabiomes I have used here I think - at any rate its really easy to get immibis microblocks to add other mods - use the 'detect cuttable blocks' option the config.
Well now i feel a bit silly that the ability was there the whole time but i didnt know how to do it. Seems that when running a server you are better off turning on the "detect cuttable blocks" setting on your single player first (with all the mods installed that you use for the server) and then copy pasting all the block ids it adds to the config file to the server side config file.
Both server and client side config files need to be updated with all the block ids the auto detect registers before it can work properly.
Thanks so much guys for your assistance and pointing me in the right direction to get that set up.
Well now i feel a bit silly that the ability was there the whole time but i didnt know how to do it. Seems that when running a server you are better off turning on the "detect cuttable blocks" setting on your single player first (with all the mods installed that you use for the server) and then copy pasting all the block ids it adds to the config file to the server side config file.
Both server and client side config files need to be updated with all the block ids the auto detect registers before it can work properly.
Thanks so much guys for your assistance and pointing me in the right direction to get that set up.
Also, the saw texture is still broken for us.
Actually, I remember having to do that - I simply replaced the server config file with the client version
RedLogic
What's the problem? http://pastebin.com/cnR8NSVq
client SMP
wires were included lever. I turn them off and now I can not go to the server
as the current log onto the server at once, this error ..
Immibis, any chance of seeing an advanced geothermal generator similar to the GregTech Thermal Generator, in Advanced Machines? I ripped GT out for good recently after realizing that thermal generators and the industrial grinder are the only things in it I use that actually come from GT, not from Advanced Machines, and that frankly, even as cool as a fully automated industrial grinder is, they're just not worth dealing with the rest of GT for. (Though if I could enable ONLY the thermal generator, industrial grinder, and industrial blast furnace from GT, I'd be all over that.) However, the vanilla IC2 geothermal generator is broken and won't connect to fluid pipes to feed lava into it.
Here's a radical suggestion: Could a multiblock thermal generator be made? I'm thinking a hollow 3 by 3 by X rectangular housing, variable length and self-forming like a Railcraft tank, with lava placed in the hollow core. It would have separate casing and valve blocks like a Railcraft tank, and could be oriented either horizontally or vertically. You'd build it with valve blocks along the sides and optionally on the ends, pipe lava in through any valve on the top surface, and mount generator heads (which would be upgraded geothermal generators) on any or all of the side valve blocks. (Can't place generator heads on "casing" blocks, they have to be on valves, and valves have to be adjacent to lava.) Adding an optional cooling water feed to the heads would allow them to run with a larger thermal gradient, yielding higher power output. Say, 32EU/t without cooling, 40 or 48 EU/t if water-cooled. Like geothermal generators, they would run (and consume lava) only when there is demand. (They might possibly have a minimum "idle" output, maybe 2-4 EU/t, which would be wasted if not used.)
If generator heads have to be strictly on the sides, not the top or bottom, and the maximum length is say 9 blocks, then a 3x3x3 minimum size generator could mount four heads and produce a total of 128 EU/t uncooled, 160 or 192 EU/t with water cooling (depending on how much extra power water-cooling adds; see above). A maximum size 3x3x9 generator could mount up to 16 heads if built horizontally, 28 if built vertically; but if built vertically it would have only a single lava input valve and might consume lava faster at full output than you could pipe it in through a single valve, so a vertically oriented generator would have about 60% higher peak output than a horizontal one, but wouldn't be able to sustain it continuously. Builders would have to choose between higher peak power output for short periods, or lower maximum output but able to sustain it as long as the lava supply holds out. (A horizontal 3x3x9 multiblock thermal generator, with all 16 possible heads installed but without cooling, would put out a total of 512 EU/t, which happens to exactly match the output of a single ultimate hybrid solar panel, and also matches the full-load power drain of either a GregTech industrial grinder or industrial blast furnace.)
Perhaps this could be the first part of a new Multiblock Machines mod...?
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 9/19/13 12:14 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.AssertionError: mods.immibis.chunkloader.DimensionalAnchors$2@46b21c90 failed to register block chunkloader
at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:697)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:231)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:507)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.AssertionError: mods.immibis.chunkloader.DimensionalAnchors$2@46b21c90 failed to register block chunkloader
at mods.immibis.core.impl.IDAllocator.allocate(IDAllocator.java:135)
at mods.immibis.core.ImmibisCore.init(ImmibisCore.java:95)
at mods.immibis.core.ICNonCoreMod.init(ICNonCoreMod.java:46)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:696)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
I'm having an issue in making the microblocks. The mod loads without error but when I try to craft any of the items, it shows up in inventory for a split second then reverts back to the crafting table.
Further testing indicates that this issue hasn't been fixed. saw texture is still missing.
2013-09-08 06:25:55 [SEVERE] [Minecraft-Client] Using missing texture, unable to load: immibis_microblocks:textures/items/saw.png
I sent a message to cpw just now about that, hopefully he will reply before tomorrow.
Workaround is to take the "assets" folder from immibis-microblocks.jar and put it in a resource pack.
The question I originally came to ask -- RedLogic problem: How do you set the delay on a RedLogic (56.1.1) repeater? The normal right-click method doesn't appear to be working.
Hey how do i use the liquid duplicator from tubestuff in 1.6.2 cant get BC pipes to connect
and it crashes when i place a liquid loader from railcraft under it
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 16-09-13 21:30
Description: Ticking tile entity
java.lang.NullPointerException
at net.minecraftforge.fluids.FluidStack.<init>(FluidStack.java:27)
at mods.immibis.tubestuff.TileLiquidDuplicator.drain(TileLiquidDuplicator.java:183)
at mods.railcraft.common.blocks.machine.gamma.TileLiquidLoader.func_70316_g(TileLiquidLoader.java:198)
at net.minecraft.world.World.func_72939_s(World.java:2209)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:552)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:666)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.fluids.FluidStack.<init>(FluidStack.java:27)
at mods.immibis.tubestuff.TileLiquidDuplicator.drain(TileLiquidDuplicator.java:183)
at mods.railcraft.common.blocks.machine.gamma.TileLiquidLoader.func_70316_g(TileLiquidLoader.java:198)
-- Tile entity being ticked --
Details:
Name: RCLoaderTileLiquid // mods.railcraft.common.blocks.machine.gamma.TileLiquidLoader
Block type: ID #453 (tile.railcraft.machine.gamma // mods.railcraft.common.blocks.machine.BlockMachine)
Block data value: 4 / 0x4 / 0b0100
Block location: World: (249,60,1672), Chunk: (at 9,3,8 in 15,104; contains blocks 240,0,1664 to 255,255,1679), Region: (0,3; contains chunks 0,96 to 31,127, blocks 0,0,1536 to 511,255,2047)
Actual block type: ID #453 (tile.railcraft.machine.gamma // mods.railcraft.common.blocks.machine.BlockMachine)
Actual block data value: 4 / 0x4 / 0b0100
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2209)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:552)
-- Affected level --
Details:
Level name: Survival
All players: 0 total; []
Chunk stats: ServerChunkCache: 684 Drop: 0
Level seed: -1154871503589474930
Level generator: ID 02 - largeBiomes, ver 0. Features enabled: true
Level generator options:
Level spawn location: World: (99,64,256), Chunk: (at 3,4,0 in 6,16; contains blocks 96,0,256 to 111,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 146199 game time, 729835 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 76507 (now: false), thunder time: 42116 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:666)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1027373072 bytes (979 MB) / 1797849088 bytes (1714 MB) up to 4772200448 bytes (4551 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx5G
AABB Pool Size: 395 (22120 bytes; 0 MB) allocated, 395 (22120 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 2, tallocated: 72
FML: MCP v8.04 FML v6.2.61.870 Minecraft Forge 9.10.1.870 52 mods loaded, 52 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.61.870} [Forge Mod Loader] (minecraftforge-9.10.1.870.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.1.870} [Minecraft Forge] (minecraftforge-9.10.1.870.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AppliedEnergistics-Core{rv13.b} [AppliedEnergistics Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.9.0.5} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisMicroblocks{56.0.2} [Immibis's Microblocks] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.6.1.3} [Not Enough Items] (NotEnoughItems 1.6.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MapMakingTools{v2.0.3a} [Map Making Tools] ([1.6.2] Map Making Tools - v2.0.3a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AppliedEnergistics{rv13.b} [Applied Energistics] (appeng-rv13-b-mc162.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArchimedesShipsMod{1.6.2 v1.3.6} [Archimedes' Ships] (ArchimedesShips.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty{0.6.2} [Biomes O' Plenty] (Biomes-O-Plenty-0.6.2-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core{4.0.2} [BuildCraft] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders{4.0.2} [BC Builders] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy{4.0.2} [BC Energy] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory{4.0.2} [BC Factory] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport{4.0.2} [BC Transport] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon{4.0.2} [BC Silicon] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks{1.3.3.2} [ChickenChunks] (ChickenChunks 1.3.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage{1.4.3.3} [EnderStorage] (EnderStorage 1.4.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{0.3 prerelease 1} [Extra Utilities] (extrautils - 0.3 Prerelease.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2{2.0.162-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.162-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forestry{2.3.0.1} [Forestry for Minecraft] (forestry-A-2.3.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization{0.8.04beta2} [Factorization] (Factorization-0.8.04beta2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization.misc{0.8.04beta2} [Factorization Miscellaneous Nonsense] (Factorization-0.8.04beta2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization.notify{0.8.04beta2} [Factorization Notification System] (Factorization-0.8.04beta2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization.dimensionalSlice{0.8.04beta2} [Factorization Dimensional Slices] (Factorization-0.8.04beta2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{2.0.0} [iChunUtil] (iChunUtil2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraviGun{2.0.0} [GraviGun] (GravityGun2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisCore{56.0.3} [Immibis Core] (immibis-core-56.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{5.3.1.482} [Iron Chest] (ironchest-universal-1.6.2-5.3.1.482.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LogisticsPipes|Main{0.7.4.dev.14} [Logistics Pipes] (LogisticsPipes-MC1.6.2-0.7.4.dev.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedSolarPanel{3.3.9} [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_9_IC2_EXP.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraviSuite{1.9.5} [Gravitation Suite] (mod_zGraviSuite_1_9_5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
More Pistons{1.4.0 for [1.6.2 Build Smeagol]} [More Pistons] (More Pistons - 1.6.2 - 1.4.0 build Smeagol.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Morph{0.2.0} [Morph] (Morph-Beta-0.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PortalGun{2.0.0} [PortalGun] (PortalGun2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Railcraft{8.0.1.0} [Railcraft] (Railcraft_1.6.2-8.0.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedLogic{56.0.1} [RedLogic] (redlogic-56.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
JAKJ_RedstoneInMotion{2.0.0.0} [Redstone In Motion] (RedstoneInMotion_2.0.0.0_mc1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.6.2_1.4.dev.28.1} [Tinkers' Construct] (TConstruct_1.6.2_1.4.dev.28.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TConstruct_1.6.2_1.4.dev.28.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Torched{2.0.0} [Torched] (Torched2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Translocator{1.1.0.8} [Translocator] (Translocator 1.1.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Tubestuff{56.0.1} [Tubestuff] (tubestuff-56.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Core{1.4.0.5} [WR-CBE Core] (WR-CBE 1.4.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Addons{1.4.0.5} [WR-CBE Addons] (WR-CBE 1.4.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.0.0.151} [Forge Multipart] (ForgeMultipart-universal-1.6.2-1.0.0.151.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Logic{1.4.0.5} [WR-CBE Logic] (WR-CBE 1.4.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.0.0.151} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.2-1.0.0.151.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.0.0.151} [Forge Microblocks] (ForgeMultipart-universal-1.6.2-1.0.0.151.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 282 (15792 bytes; 0 MB) allocated, 282 (15792 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
RedLogic
What's the problem? http://pastebin.com/cnR8NSVq
client SMP
wires were included lever. I turn them off and now I can not go to the server
as the current log onto the server at once, this error ..
This was fixed in a more recent version for 1.6.2. Unfortunately I don't know how to fix or work around it in the versions where it's not fixed
Can other people go to that place on the server without crashing? If not, you might need to get the server owner to delete the wires with MCEdit.
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 9/19/13 12:14 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.AssertionError: mods.immibis.chunkloader.DimensionalAnchors$2@46b21c90 failed to register block chunkloader
at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:697)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:231)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:507)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.AssertionError: mods.immibis.chunkloader.DimensionalAnchors$2@46b21c90 failed to register block chunkloader
at mods.immibis.core.impl.IDAllocator.allocate(IDAllocator.java:135)
at mods.immibis.core.ImmibisCore.init(ImmibisCore.java:95)
at mods.immibis.core.ICNonCoreMod.init(ICNonCoreMod.java:46)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:696)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
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I'm having an issue in making the microblocks. The mod loads without error but when I try to craft any of the items, it shows up in inventory for a split second then reverts back to the crafting table.
Caused by experimental IC2, which isn't compatible with non-experimental IC2. I'll update soon.
Oh, good! I was wondering. I'm glad; basically, I can finally update my modpack once your mods are ready for experimental. Let me tell you, I've had to drop some IC2 mods lately...
I evaluated both and Immibis' version beats the hell out of Chinkenbones' version. The only thing Chinkenbones' version has in its favor is the ease to put blocks down with the numbers.
You can do so already, check immibis-microblocks.cfg You can put any block from any mod.
Actually, Forge Multipart has functionality that Microblocks alone does not. It allows two entities to occupy a single block. So, for example, you can put two torches on opposite sides of an inside corner. I haven't yet explored all the things that can be done with this, but it is essential to make his Translocators work, which have two separate parts within a single-block space. (They are awesomely useful in places where you'd otherwise need a transport pipe and an engine to power it, and they're FAST. They can also filter.)
What do you mean about "putting blocks down with the numbers"?
The question I originally came to ask -- RedLogic problem: How do you set the delay on a RedLogic (56.1.1) repeater? The normal right-click method doesn't appear to be working.
You'll see my video actually covers that fact about blocks from other mods... examples are numirp marble and, although I said foresty, it's actually logs from extrabiomes I have used here I think - at any rate its really easy to get immibis microblocks to add other mods - use the 'detect cuttable blocks' option the config.
mc.maroochycraft.net
Both server and client side config files need to be updated with all the block ids the auto detect registers before it can work properly.
Thanks so much guys for your assistance and pointing me in the right direction to get that set up.
Also, the saw texture is still broken for us.
Actually, I remember having to do that - I simply replaced the server config file with the client version
mc.maroochycraft.net
What's the problem?
http://pastebin.com/cnR8NSVq
client SMP
wires were included lever. I turn them off and now I can not go to the server
as the current log onto the server at once, this error ..
Sorry for bad English
Here's a radical suggestion: Could a multiblock thermal generator be made? I'm thinking a hollow 3 by 3 by X rectangular housing, variable length and self-forming like a Railcraft tank, with lava placed in the hollow core. It would have separate casing and valve blocks like a Railcraft tank, and could be oriented either horizontally or vertically. You'd build it with valve blocks along the sides and optionally on the ends, pipe lava in through any valve on the top surface, and mount generator heads (which would be upgraded geothermal generators) on any or all of the side valve blocks. (Can't place generator heads on "casing" blocks, they have to be on valves, and valves have to be adjacent to lava.) Adding an optional cooling water feed to the heads would allow them to run with a larger thermal gradient, yielding higher power output. Say, 32EU/t without cooling, 40 or 48 EU/t if water-cooled. Like geothermal generators, they would run (and consume lava) only when there is demand. (They might possibly have a minimum "idle" output, maybe 2-4 EU/t, which would be wasted if not used.)
If generator heads have to be strictly on the sides, not the top or bottom, and the maximum length is say 9 blocks, then a 3x3x3 minimum size generator could mount four heads and produce a total of 128 EU/t uncooled, 160 or 192 EU/t with water cooling (depending on how much extra power water-cooling adds; see above). A maximum size 3x3x9 generator could mount up to 16 heads if built horizontally, 28 if built vertically; but if built vertically it would have only a single lava input valve and might consume lava faster at full output than you could pipe it in through a single valve, so a vertically oriented generator would have about 60% higher peak output than a horizontal one, but wouldn't be able to sustain it continuously. Builders would have to choose between higher peak power output for short periods, or lower maximum output but able to sustain it as long as the lava supply holds out. (A horizontal 3x3x9 multiblock thermal generator, with all 16 possible heads installed but without cooling, would put out a total of 512 EU/t, which happens to exactly match the output of a single ultimate hybrid solar panel, and also matches the full-load power drain of either a GregTech industrial grinder or industrial blast furnace.)
Perhaps this could be the first part of a new Multiblock Machines mod...?
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 9/19/13 12:14 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.AssertionError: mods.immibis.chunkloader.DimensionalAnchors$2@46b21c90 failed to register block chunkloader
at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:697)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:231)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:507)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.AssertionError: mods.immibis.chunkloader.DimensionalAnchors$2@46b21c90 failed to register block chunkloader
at mods.immibis.core.impl.IDAllocator.allocate(IDAllocator.java:135)
at mods.immibis.core.ImmibisCore.init(ImmibisCore.java:95)
at mods.immibis.core.ICNonCoreMod.init(ICNonCoreMod.java:46)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:696)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
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-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 313628696 bytes (299 MB) / 587137024 bytes (559 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.62.871 Minecraft Forge 9.10.1.871 Optifine OptiFine_1.6.2_HD_U_C4 84 mods loaded, 84 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{6.2.62.871} [Forge Mod Loader] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{9.10.1.871} [Minecraft Forge] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized
AppliedEnergistics-Core{rv13.b} [AppliedEnergistics Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
Aroma1997Core{1.0.0.4} [Aroma1997Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
CodeChickenCore{0.9.0.5} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
NotEnoughItems{1.6.1.3} [Not Enough Items] (NotEnoughItems 1.6.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized
mod_bspkrsCore{v3.04(1.6.2)} [bspkrsCore] ([1.6.2]bspkrsCorev3.04.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] (1.6.2_Modded.jar) Unloaded->Constructed->Pre-initialized->Initialized
mod_OREO{} [mod_OREO] ((1.6.2)OREO.zip) Unloaded->Constructed->Pre-initialized->Initialized
lionking{v1.12.1 for Minecraft 1.6.2} [The Lion King Mod] ([1.6.2] The Lion King Mod v1.12.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
FloatingRuins{Forge 1.6.2.r03} [FloatingRuins] ([1.6.2]FloatingRuins.Forge.1.6.2.r03.Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized
MonsterSpawnHighlighter{1.4.1.20} [Monster Spawn Highlighter] ([1.6.2]MonsterSpawnHighlighter.jar) Unloaded->Constructed->Pre-initialized->Initialized
AppliedEnergistics{rv13.b} [Applied Energistics] (appeng-rv13-b-mc162.jar) Unloaded->Constructed->Pre-initialized->Initialized
KeithyUtils{1.2} [Keithy Utils] (KeithyUtils_1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
Aquaculture{1.2.4} [Aquaculture] (Aquaculture_1.2.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
Aroma1997CoreHelper{1.0.0.4} [Aroma1997Core|Helper] (Aroma1997Core MC.1.6.2 v.1.0.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
Aroma1997s Dimension{1.0.2.7} [Aroma1997's Dimensional World] (Aroma1997s Dimensional World MC.1.6.2 v.1.0.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized
Artifice{1.6.2R1.1.2} [Artifice] (Artifice-1.1.2-153.jar) Unloaded->Constructed->Pre-initialized->Initialized
ArtificeCompat|Chisel{1.6.2R1.1.2} [Artifice Compat: Chisel] (Artifice-1.1.2-153.jar) Unloaded->Constructed->Pre-initialized->Initialized
ArtificeCompat|EE3{1.6.2R1.1.2} [Artifice Compat: EE3] (Artifice-1.1.2-153.jar) Unloaded->Constructed->Pre-initialized->Initialized
IC2{2.0.130-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.130-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forestry{2.3.0.1} [Forestry for Minecraft] (forestry-A-2.3.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
ArtificeCompat|Forestry{1.6.2R1.1.2} [Artifice Compat: Forestry] (Artifice-1.1.2-153.jar) Unloaded->Constructed->Pre-initialized->Initialized
ArtificeCompat|MFR{1.6.2R1.1.2} [Artifice Compat: MFR] (Artifice-1.1.2-153.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Core{4.0.1} [BuildCraft] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Builders{4.0.1} [BC Builders] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Energy{4.0.1} [BC Energy] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Factory{4.0.1} [BC Factory] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
Railcraft{8.0.1.0} [Railcraft] (Railcraft_1.6.2-8.0.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
ArtificeCompat|Railcraft{1.6.2R1.1.2} [Artifice Compat: Railcraft] (Artifice-1.1.2-153.jar) Unloaded->Constructed->Pre-initialized->Initialized
ArtificeCompat|Vanilla{1.6.2R1.1.2} [Artifice Compat: Vanilla] (Artifice-1.1.2-153.jar) Unloaded->Constructed->Pre-initialized->Initialized
iChunUtil{2.0.0} [iChunUtil] (iChunUtil2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
Grinder{2.0.0} [Grinder] (AttachableGrinder2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
BattleTowers{1.3.7} [Battle Towers] (BattleTowers_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
BiblioCraft{1.3.4} [BiblioCraft] (BiblioCraft[v1.3.4].zip) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Transport{4.0.1} [BC Transport] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Silicon{4.0.1} [BC Silicon] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
circuitmod{2.0.0} [Jabermony's CircuitMod] (CircuitMod_2_0_0.jar) Unloaded->Constructed->Pre-initialized->Initialized
craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
ImmibisCore{56.0.5} [Immibis Core] (immibis-core-56.0.5.jar) Unloaded->Constructed->Pre-initialized->Errored
DimensionalAnchors{56.0.1} [Dimensional Anchors] (dimensional-anchor-56.0.1.jar) Unloaded->Constructed->Pre-initialized->Errored
factorization{0.8.04beta13} [Factorization] (Factorization-0.8.04beta13.jar) Unloaded->Constructed->Pre-initialized->Initialized
factorization.misc{0.8.04beta13} [Factorization Miscellaneous Nonsense] (Factorization-0.8.04beta13.jar) Unloaded->Constructed->Pre-initialized->Initialized
factorization.notify{0.8.04beta13} [Factorization Notification System] (Factorization-0.8.04beta13.jar) Unloaded->Constructed->Pre-initialized->Initialized
factorization.dimensionalSlice{0.8.04beta13} [Factorization Dimensional Slices] (Factorization-0.8.04beta13.jar) Unloaded->Constructed->Pre-initialized->Initialized
FireGun{1.0.0} [FireGun] (FireGun_1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
guilib{1.0.2} [GUI Library] (Forge_GuiLibv1.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_GravityControl{Version 9001} [Gravity Controller] (Gravity Control v1 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
GraviGun{2.0.0} [GraviGun] (GravityGun2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized
IronChest{5.3.14.512} [Iron Chest] (ironchest-universal-1.6.2-5.3.14.512.zip) Unloaded->Constructed->Pre-initialized->Initialized
LavaBoat{2.0.0} [LavaBoat] (LavaBoat_2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
LotsOfFood{1.6.2} [Lots of Food] (Lots of Food 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
More Bows{1.5_v1} [More Bows mod] (More bows 1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
Mystcraft{0.10.6.00} [Mystcraft] (mystcraft-uni-1.6.2-0.10.6.00.zip) Unloaded->Constructed->Pre-initialized->Initialized
NEIAddons{1.9.0.r40} [NEI Addons] (neiaddons-1.6.2-1.9.0.r40.jar) Unloaded->Constructed->Pre-initialized->Initialized
NEIAddons|AE{1.9.0.r40} [NEI Addons: Applied Energistics] (neiaddons-1.6.2-1.9.0.r40.jar) Unloaded->Constructed->Pre-initialized->Initialized
NEIAddons|CraftingTables{1.9.0.r40} [NEI Addons: Crafting Tables] (neiaddons-1.6.2-1.9.0.r40.jar) Unloaded->Constructed->Pre-initialized->Initialized
NEIAddons|ExtraBees{1.9.0.r40} [NEI Addons: Extra Bees] (neiaddons-1.6.2-1.9.0.r40.jar) Unloaded->Constructed->Pre-initialized->Initialized
NEIAddons|Forestry{1.9.0.r40} [NEI Addons: Forestry] (neiaddons-1.6.2-1.9.0.r40.jar) Unloaded->Constructed->Pre-initialized->Initialized
NEIAddons|MiscPeripherals{1.9.0.r40} [NEI Addons: Misc Peripherals] (neiaddons-1.6.2-1.9.0.r40.jar) Unloaded->Constructed->Pre-initialized->Initialized
NEIPlugins{1.1.0.0} [NEI Plugins] (NEIPlugins-1.1.0.0pre1.jar) Unloaded->Constructed->Pre-initialized->Initialized
PortalGun{2.0.0} [PortalGun] (PortalGun2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
ForgeMultipart{1.0.0.171} [Forge Multipart] (ForgeMultipart-universal-1.6.2-1.0.0.171.jar) Unloaded->Constructed->Pre-initialized->Initialized
ProjRed|Core{4.0.1.4} [Project: Red-Core] (ProjectRedBase-1.6.2-4.0.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
ProjRed|Compatability{4.0.1.4} [ProjectRed-Compatability] (ProjectRedCompat-1.6.2-4.0.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
ProjRed|Integration{4.0.1.4} [ProjectRed-Integration] (ProjectRedIntegration-1.6.2-4.0.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
ProjRed|Transmission{4.0.1.4} [ProjectRed-Transmission] (ProjectRedIntegration-1.6.2-4.0.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
ProjRed|Exploration{4.0.1.4} [ProjectRed-Exploration] (ProjectRedWorld-1.6.2-4.0.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
ProjRed|Illumination{4.0.1.4} [ProjectRed-Illumination] (ProjectRedWorld-1.6.2-4.0.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
randomite{1.0} [Randomite] (Randomite V1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
Kabo_ShowMonsters{v3.3.162} [Show Monsters] (ShowMonsters3.3.162-Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized
TF2Sentry{1.6.2} [TF2 Sentry] (TF2_Sentry_1.6.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized
TF2Teleporter{1.6.2} [TF2 Teleporter] (TF2_Teleporter_1.6.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized
tpStones{1.0.0} [Teleportation Stones] (tpstone16.zip) Unloaded->Constructed->Pre-initialized->Initialized
treasuremob{1.0} [Treasure Mob] (Treasure Chest V1.1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
TwilightForest{1.19.0} [The Twilight Forest] (twilightforest-1.19.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
AS_UpdateCheck{1.1.0} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
weaponmod{1.6.2 v1.13.5} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized
WholeTreeAxe{1.1.6} [Whole Tree Axe] (wholeTreeAxe-1.1.6-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized
McMultipart{1.0.0.171} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.2-1.0.0.171.jar) Unloaded->Constructed->Pre-initialized->Initialized
MSC2{1.0.0} [Mob Spawn Controls 2] (Forge_MSC2v1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
ForgeMicroblock{1.0.0.171} [Forge Microblocks] (ForgeMultipart-universal-1.6.2-1.0.0.171.jar) Unloaded->Constructed->Pre-initialized->Initialized
Any clues?
Any ideas why?
Would it be possible to add a feature that would allow multiple crafting recipes
Looking at IC2 being able to combine 9 small piles of dust into a pile of dust without having to have a large complex setup
Thanks
I sent a message to cpw just now about that, hopefully he will reply before tomorrow.
Workaround is to take the "assets" folder from immibis-microblocks.jar and put it in a resource pack.
It's not, and they shouldn't.
You might be thinking of Project Red which was originally a fork of RedLogic.
Shift-right-click with a screwdriver.
This doesn't look like anything that could be my fault. Have you tried the Hexxit forums?
Try version 56.0.4. If that doesn't work, you'll have to wait until I get a reply from cpw.
Caused by experimental IC2, which isn't compatible with non-experimental IC2. I'll update soon.
Fixed already, update TubeStuff.
This was fixed in a more recent version for 1.6.2. Unfortunately I don't know how to fix or work around it in the versions where it's not fixed
Can other people go to that place on the server without crashing? If not, you might need to get the server owner to delete the wires with MCEdit.
Got any ID resolver mods installed?
Probably not for the ACT2, but a separate block to do that would be a good idea - like a Factorization packager but with multiple slots?
Are you playing in multiplayer?
Not by me. If you're running Bukkit, there should be Bukkit plugins which do that.
Oh, good! I was wondering. I'm glad; basically, I can finally update my modpack once your mods are ready for experimental. Let me tell you, I've had to drop some IC2 mods lately...