Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 44af1e1d --------
Generated 22/01/12 07:27 PM
Minecraft: Minecraft 1.1
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_30, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 6150 LE/PCI/SSE2/3DNOW! version 2.1.2, NVIDIA Corporation
java.util.FormatFlagsConversionMismatchException: Conversion = s, Flags =
at java.util.Formatter$FormatSpecifier.failMismatch(Unknown Source)
at java.util.Formatter$FormatSpecifier.checkBadFlags(Unknown Source)
at java.util.Formatter$FormatSpecifier.checkGeneral(Unknown Source)
at java.util.Formatter$FormatSpecifier.<init>(Unknown Source)
at java.util.Formatter.parse(Unknown Source)
at java.util.Formatter.format(Unknown Source)
at java.util.Formatter.format(Unknown Source)
at java.lang.String.format(Unknown Source)
at abn.a(SourceFile:142)
at ModLoader.initStats(ModLoader.java:956)
at ModLoader.init(ModLoader.java:843)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 586bb189 ----------
Hello...................Anyways, I have a good idea I'd like to introduce to the forum to think about. You know how in Lord of the Rings people are riding huge elephants and shooting arrows from them? I was thinking, maybe you should make it so that clay soldiers can ride tamed wolves as if it were a war elephant. I would greatly appreciate you at least considering this idea. I think it's pretty cool. And they should be able to through rocks from the wolves. I'm not wanting this to become some kind of whole different mod, I just want a nice little addition. Anyway, that was all I wanted to say, so bye!
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 44af1e1d --------
Generated 22/01/12 07:27 PM
Minecraft: Minecraft 1.1
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_30, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 6150 LE/PCI/SSE2/3DNOW! version 2.1.2, NVIDIA Corporation
java.util.FormatFlagsConversionMismatchException: Conversion = s, Flags =
at java.util.Formatter$FormatSpecifier.failMismatch(Unknown Source)
at java.util.Formatter$FormatSpecifier.checkBadFlags(Unknown Source)
at java.util.Formatter$FormatSpecifier.checkGeneral(Unknown Source)
at java.util.Formatter$FormatSpecifier.<init>(Unknown Source)
at java.util.Formatter.parse(Unknown Source)
at java.util.Formatter.format(Unknown Source)
at java.util.Formatter.format(Unknown Source)
at java.lang.String.format(Unknown Source)
at abn.a(SourceFile:142)
at ModLoader.initStats(ModLoader.java:956)
at ModLoader.init(ModLoader.java:843)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 586bb189 ----------
I cannot get this mod to work, no matter what I do.
I have all the latest updates to Minecraft, so I'm on 1.1.0.
I have the new Modloader loaded (I think), and it appears to work. Minecraft loads fine with
JUST the Modloader. The files in the Modloader ZIP I have are dated around 1/13/2012 so I hope
that is right version. I have deleted META-INF.
After I drop the Clay Soldiers files into the JAR (from this thread, so it should
be the newest), I get a CRC error right after the MOJANG screen.
Jan 22, 2012 6:56:15 PM ModLoader init
FINE: ModLoader 1.1 Initializing...
Jan 22, 2012 6:56:15 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\ccarson\AppData\Roaming\.minecraft\bin\minecraft.jar
Jan 22, 2012 6:56:15 PM ModLoader readFromClassPath
FINER: Zip found.
Jan 22, 2012 6:56:15 PM ModLoader addMod
FINE: Mod Initialized: "mod_ClayMan 1.0.0" from mod_ClayMan.class
Jan 22, 2012 6:56:15 PM ModLoader init
FINER: THROW
java.util.zip.ZipException: invalid entry CRC (expected 0x0 but got 0xa19808f9)
at java.util.zip.ZipInputStream.read(Unknown Source)
at java.util.zip.ZipInputStream.closeEntry(Unknown Source)
at java.util.zip.ZipInputStream.getNextEntry(Unknown Source)
at ModLoader.readFromClassPath(ModLoader.java:1233)
at ModLoader.init(ModLoader.java:819)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
I did notice that it says "FINE: Mod Initialized: "mod_ClayMan 1.0.0" from mod_ClayMan.class"
not version 1.1. Maybe that is the problem, or maybe the version banner just wasn't updated
internally in the mod for 1.1? The files in the ZIP are from 1/20/2012 and 1/22/2012 so
I hope it is the latest one.
I still had a 1.0.0 minecraft.jar file in another profile where
I was playing offline, so it had not updated to Minecraft 1.1 yet.
I pulled down the old ModLoader for 1.0.0 and the old clay soldiers mod
for 1.0.0 and the same type of CRC error happens on that version, too.
Jan 22, 2012 6:41:36 PM ModLoader init
FINE: ModLoader 1.0.0 Initializing...
Jan 22, 2012 6:41:36 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Chad\AppData\Roaming\.minecraft\bin\minecraft.jar
Jan 22, 2012 6:41:36 PM ModLoader readFromClassPath
FINER: Zip found.
Jan 22, 2012 6:41:37 PM ModLoader addMod
FINE: Mod Initialized: "mod_ClayMan 1.0.0" from mod_ClayMan.class
Jan 22, 2012 6:41:37 PM ModLoader init
FINER: THROW
java.util.zip.ZipException: invalid entry CRC (expected 0x0 but got 0x572eab14)
at java.util.zip.ZipInputStream.read(Unknown Source)
at java.util.zip.ZipInputStream.closeEntry(Unknown Source)
at java.util.zip.ZipInputStream.getNextEntry(Unknown Source)
at ModLoader.readFromClassPath(ModLoader.java:1221)
at ModLoader.init(ModLoader.java:825)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
I have the latest JAVA as well (build 30). Windows 7 Pro, 32 bit.
I'm at a loss. Been messing with this for a couple of hours.
Any suggestions? Thanks.
get good archivers like 7zip or rar(best is 7zip since its good and its free)
or either u used to wrong version
Rollback Post to RevisionRollBack
SHUDDUP UPDATE TROLLS OR I MAKE U ALL TAKE AN ARROW TO THE KNEE!
This mod is very interesting, I only found one bug within about 10 mins of derping with it
Slimes seem to be hostile towards it, I'm not sure about other mobs, but the slimes group around the soldiers while the soldiers remain passive.
All mobs attack the soldiers, they should attack back unless the soldiers your using is the White Civilian. They dont attack anything at all, so they are basically passive.
All mobs attack the soldiers, they should attack back unless the soldiers your using is the White Civilian. They dont attack anything at all, so they are basically passive.
So, if the mobs attempt to attack, why don't the soliders? Or were they...
Relitively giant, they're actually only one block tall :tongue.gif:
This is my error report
Mods loaded: 3
ModLoader 1.1
mod_ClayMan 1.0.0
mod_TooManyItems 1.1 2012-01-12a
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 44af1e1d --------
Generated 22/01/12 07:27 PM
Minecraft: Minecraft 1.1
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_30, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 6150 LE/PCI/SSE2/3DNOW! version 2.1.2, NVIDIA Corporation
java.util.FormatFlagsConversionMismatchException: Conversion = s, Flags =
at java.util.Formatter$FormatSpecifier.failMismatch(Unknown Source)
at java.util.Formatter$FormatSpecifier.checkBadFlags(Unknown Source)
at java.util.Formatter$FormatSpecifier.checkGeneral(Unknown Source)
at java.util.Formatter$FormatSpecifier.<init>(Unknown Source)
at java.util.Formatter.parse(Unknown Source)
at java.util.Formatter.format(Unknown Source)
at java.util.Formatter.format(Unknown Source)
at java.lang.String.format(Unknown Source)
at abn.a(SourceFile:142)
at ModLoader.initStats(ModLoader.java:956)
at ModLoader.init(ModLoader.java:843)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 586bb189 ----------
Don't worry about it I'm from the us and your English is better than mine:D
<--click or nah
I think they might be grass horses. But if they do Creeper Horses they should put the horse and add gunpowder.
Didn't Koda say this will be going Open Source?
P.S. I are ninjato :ph34r.gif:
Lemme guess...
Dyed horses tha only the same colour of claymen can ride?
<--click or nah
Proof that Clay Soldiers Works with Smart Moving.
( That clayman is climbing! :blink.gif: )
the claysoldier mod you install is 1.0.0 ..
Slimes seem to be hostile towards it, I'm not sure about other mobs, but the slimes group around the soldiers while the soldiers remain passive.
After I finish a map, might gonna make an arena.
Keep on derpin'
get good archivers like 7zip or rar(best is 7zip since its good and its free)
or either u used to wrong version
SHUDDUP UPDATE TROLLS OR I MAKE U ALL TAKE AN ARROW TO THE KNEE!
All mobs attack the soldiers, they should attack back unless the soldiers your using is the White Civilian. They dont attack anything at all, so they are basically passive.
So, if the mobs attempt to attack, why don't the soliders? Or were they...