So you're probably wondering to yourself "A mod involving clay? No Way! I need all the grey goop I can get for my brick castle!" Well put those tried, burnt hands to rest for a second and think about this: What if you could create your own miniature army out of clay and stage the most epic battles imaginable in a space small enough to be your backyard? Now before you accuse us of being a madman, take a look at this mod. Read ahead through the thread, and you'll see just what kind of violent mayhem you can cause with just a few simple materials plucked right from the ground.
A clay soldier is an item you can hold in your hand. It is crafted using a clay block (for substance) and soulsand (for sustaining intelligent life). Once you have a nice little pile in your hands (up to 16), right-click to place them all at once or sneak-right-click to place only one.
They will quickly spread out and begin to roam the landscape. The soldiers walk slow and don't jump very high, but they have enough arm strength to climb up a single block. Unfortunately, since they lack a decent skeletal support structure (or even skin, for that matter), their delicate figures can be horribly mutilated by even the weakest of blows. A player can cripple a clay soldier in just a single punch.
So naturally, they aren't hostile towards anything bigger than themselves. But what in the world are they qualified to fight against? Other clay soldiers, of course! There are a whole lot of different teams you can craft your pale gray soldiers into: All 16 dyes (light gray count as regular soldiers for that matter) and even melon/pumpkin flavored! If you place two (or more) different teams and they can see each other, they immediately begin to fight.
You're probably thinking: "Well, that's neat and all, but is there anything to spice up the fights?" The answer is: Of course! Clay Soldiers can ride a plethora of different mounts and can hold a huge array of upgrades, on which you'll find out shortly.
Choose from a variety of equipment, arm your soldiers to the teeth and have a showdown to see which type of assistance is more beneficial to their survival! All you need to do is drop the desired item on the ground for them to pick up. You can even drop a stack of said item and they'll evenly split it up amongst themselves:
Stick, 20 uses, increases melee damage by 2-3 points
Arrow, 20 uses, increases melee damage by 4-5 points, drops feather, counts as stick upgraded with flint
Blaze Rod, 20 uses, increases melee damage by 1-2 points, causes burn time on target
Bone, 30 uses, increases melee damage by 3-4, increases melee range slightly, can not be equipped while riding mount, can not ride mount while equipped
Shear Blade, 25 uses, increases melee damage by 1-2 points, by 3-4 damage on first hit while stealthed, can be held in either hand
Glistering Melon, 25 uses, heals any ally below 25% hp by 15 points, soldier doesn't attack enemies while equipped with this
Gravel, 15 uses, thrown for 2-3 points damage
Snowball, 5-20 uses, thrown for 0 damage, slows target on hit
info: uses depend on the item given! snowball gives 5; snow layer gives 10; snow block gives 20
Fire Charge, 15 uses, thrown for 1-2 damage, causes burn time on hit
Bowl, 20 uses, reduces incoming physical damage by half (when used with leather, only receives 25% of original damage)
info: no longer entirely blocks ranged attacks, only reduces damage from them
Shear Blade, 25 uses, increases melee damage by 1-2 points, by 3-4 damage on first hit while stealthed, can be held in either hand
Emerald, 5-45 uses, deals 3-4 direct unavoidable damage at medium range, plus two with sugarcane boost, doubles if target is wet
info: uses depend on the item given! emerald item gives 5 uses; emerald block gives 45 uses
Nether Quartz, 4 uses, deals heavy knockback to all targets nearby if soldier takes too many hits
IronIngot, Makes soldier vastly resistant to knockback, increases knockback dealt to others, both effects neutralized vs another iron ingot user
Brick, Makes soldier extremely slow and less willing to move, will use ranged attacks if available before melee
String, Makes soldier resist all damage from one explosion
Cactus, 75% chance to negate burn time, halves total burn time otherwise
Nether Brick, Gives burn time to any soldier that attacks nether brick user with unarmed attacks
Wheat, Makes soldier never attack, even if hit first
Nether Wart, Makes soldier attack its allies
Fermented Spider Eye, Makes soldier not attack, unless attacked first
Leather, 20 uses, reduces incoming physical damage by half (when used with bowl, only receives 25% of original damage)
Food, 4 uses, heals soldier when below 25%, healed XP is hungerPoints * 0.5
Gold Nugget, gives soldier a crown, all of team follows the king
Glowstone, makes soldier glow, block gives to infinite soldiers
Gunpowder, 1 use, soldier explodes on death (incompatible with magmacream/firework star)
MagmaCream, 1 use, places a 2 second time bomb on the soldier which deals the final attack if killed by melee hit (incompatible with gunpowder/fireworkstar)
Sugar, makes soldier move faster (incompatible with diamond upgrades)
Clay, 4 uses, revives fallen soldiers of own color
GhastTear, 2 uses, revives brick dolls to own color
RedstoneDust, 4 uses, causes target to entirely stop attacking for 3 seconds, applied by all thrown and melee attacks, block gives to infinite soldiers
Slimeball, 5 uses, causes target to entirely stop moving for 3 seconds, applied by all thrown and melee attacks
Feather, soldier can not attack while falling, soldier's fall is slowed greatly and takes no damage on landing, no effect with iron ingot or while mounted
GlassBottle/Pane/Block, doubles vision range, soldier can see stealthed enemies, bottles and panes give 1, block as infinite supply
Paper/Book, gives a plain cape, dyed paper and books give colored capes, book gives to infinite soldiers
Diamond, gives super crown and cape, doubles number of uses for all limited use items, grants sugar speed boost, multiplies hp by 10, incompatible with diamond block
Diamond Block, gives super crown and cape, multiplies limited use item uses by five, grants sugar speed boost, multiplies hp by 80, incompatible with diamond
EnderPearl, soldier zombifies, gains +5 hp, heals fully when deals last hit to a target, targets slain become zombies, dies after 10 minutes of no fighting
BlazePowder, 1 use, instantly kills target with fire, turning it into brick doll
RedMushroom, 1 use, applies poison to target
BrownMushroom, 2 uses, heals soldier for 10 hp when below 25%
LillyPad, soldier has pants and will float on water, no effect when used with iron ingot
Egg, soldier is ghostly and can not be detected by enemies not wearing glass goggles, doubles damage output of shears, will be detected when others wearing glasses
WheatSeed, soldier can NOT be infected by any zombification
WoodButton, increases melee damage by 1 when no weapon is equipped, incompatible with stone button
StoneButton, increases melee damage by 2 when no weapon is equipped, incompatible with wood button
MobHead, gives the soldier a mask to wear
FireworkStar, 1 use, soldier explodes on death in a firework effect, incompatible with gunpowder/magmacream
Before we'll talk about the mounts, lets firstly talk about how to clean up a mess! Your soldiers run away and you don't want to chase them around, killing every single one of them? Or you're just tired of the current fight and want to restart the match with different upgrades? Then we have the right device for you! Upon usage it will kill every soldier (and mounts, too) in a 32 block radius, clean and tidy! There's also a hardened version, which gives the double amount of uses.
For the creative crafters: When you use it while sneaking, you can delete every clay soldier / mount item laying on the floor, too!
Horses and Pegasi
Indeed you can craft a trusty steed for them to sit on! Simple soulsand and a material, which is usable to craft a horse for your personal armies to ride and enjoy. Horses have no team allegiance, so any soldier can ride any horse. Depending on the used material, a horse will have either more health or more speed. In 50% of cases a soldier with a horse gets hit, the horse will take the damage instead of the rider. Be careful not to burn the horses, though!
But normal horses may be not enough for you. So why not try pegasi? Those elegant flying creatures will hover above the ground and share the same material treats as horses.
These adorable little things come in different flavors, which are all capable of holding your armies above water. Also, if they get damaged, they'll reflect a small potion of the damage back to the attacker! Other than that, each type has it's own speed and health values, just like horses do.
Bunnies come in ALL the wool colors and, different from their horse/pegasus/turtle counterpart, have the same speed and amount of health. They will hop as high as the player can, even when ridden, which is amazing considering their size! Oh, and they constantly jump around when a soldier hops on them, making it difficult for the enemies to hit them properly.
Those spider-like creatures can be crafted from any type of (vanilla) sapling, so there are the richest mount regarding type variety! You ask "Why spider-like?" Well, because they can climb up to 3 block-high walls! Despite having so much different types (36), or even because of that, they are all the same regarding speed/health, just like bunnies.
The day of extended, never ending battles is upon us! This is the greatest piece of clay-technology we've ever made. This device, when activated, will call upon the spirits of fallen soldiers of the many battles past to return to the frey in an attempt to redeem themselves in combat once more! It can also provide a spirit-mount for the spawned soldier. Both won't drop any item upon death, neither themselves nor their upgrades! Enemy soldiers will attempt to deactivate the nexus, but only when they have no target to attack anymore. Did we tell you that it can throw anything the soldiers can throw? No? Well, now you know.
You've always wanted to know how many soldiers are on the battlefield and predict who will win? We've heard your calls and crafted this next wonder in clay-technology! Just by holding it, you can see which team with how many members is on the battlefield. It even goes as far and counts the number of mounts. This is a non-finished feature for now! Stuff can change, you have been warned!
This is explained in the upgrades section, so we'll just give you the crafting recipes here:
For all those adventurers out there, we've asked the all-mighty ChunkGenerator to add those to his generation features, and he finally heard us! When generating new chunks of land (either by generating a new world or by exploring new areas), you may encounter one of these buildings, filled with peaceful clay soldiers and a chest filled with clay-related stuff in them. But be careful, since there is a chance of encountering a zombified hut whose inhabitants are out to kill you! This is a non-finished feature for now! Stuff can change, you have been warned!
If you want to see some screenshots first, then have a look inside this mysterious spoiler:
An awesome Trailer by cherchell58 An awesome Spotlight by DrPlaystation An awesome Showcase of v1.9 by EnigmaticMiner
So you've come all the way here and asking yourself: "Well, how do I install it then?" Here's the answer to that, mate!
Install Minecraft Forge
Install my Manager Pack
Drop the downloaded jar file inside the /mods folder
You need Minecraft Forge (at least v.10.13.0.1286) in order to use this! Latest is always best! Download the installer under http://files.minecraftforge.net/ You need to have my Manager Pack (required by all my mods)! Current Version: Older versions: We will organize all the updates to the new thread style, but it takes time, so have the old style within the spoiler (w/o changelogs)! Also alpha/beta build will NOT be listed here, sorry! Please note those versions are not supported! Use at your own risk!
Hey, I have given this idea to Koda before, but he didn't use it. I was wondering if you thought it was cool. I have 2 ideas for new weapons, fire spear and lance. My idea was if you gave the soldiers a torch, they could set other soldiers on fire when they hit them. Also, if you give them an arrow, they use it as a spear with a longer range. Maybe even throw it, but thats up to you. :smile.gif:
This is my favorite mod and I am so glad you updated it.
Alright, Here is a preview pic for one of our new features. Hope you'll enjoy ^^
Colorful horses? strange, but if they have a use then I'm fine with it. I have a ton of suggestions:
1. brick walls, give a soldier a brick and he can build a wall, the only team that can climb a wall is the one that placed it, even though the brick is small and short. Other teams try to break it.
2. netherrack dragons and mossy turtles, they are the equivalent of a jet and a tank. They can still be defeated.
3. redtone torches are wands, they can fire an energy ball every second, it also has the melee strength of a stick.
4. coal firebreath, two uses, like redstone and slimeballs.
5. arrow javelins, they can throw them!
6. blase rod swords, they burn stuff.
7. plank shields!
8. blase powder boosts strength.
9. fire resistance, fire won't damage soldiers much so it doesn't instantly kill them, all soldiers have this.
10. clay giants, crafting the normal soldier recipe upside-down makes one clay giant, giants can't use items but are powerful enough alone, they can't be revived.
Edit: I forgot to note, clay giants are only relitively giant, they're only a block tall and double the hight and width of a clay soldier. Remember, to clay soldiers you're God, so to clay soldeirs giants are huge, but to giants you're huge.