Just re-modded the whole thing to take up 4 block ids instead of 35 :biggrin.gif:
I have a suggestion for this mod :biggrin.gif:
You should have a folder with all the textures for the mod instead of having all the textures take up room in minecraft.jar and so in in the texture pack folder it wont be flooded with so many .png files.
Hopefully you can pull this off :laugh.gif:
Hey sorry about the previous post it was a purely innocent comment on how i did glass differently so i am apologetic for advertising on your awesome mod page. secondly i was wondering if you would tell me if you used RGB or simply just colored your texture in your mod.
3. Download CreativeAPI here!
4. Pick Texture Pack
5. Locate Minecraft.jar
6. Open minecraft.jar with winrar
7. Drag all of the contents of modloader inside minecraft.jar
8. Drag all of the contents of CreatieAPI into the minecraft.jar
9. Drag all of the contents of the texture pack chosen for Glasscraft into minecraft.jar
10. Start Minecraft and Enjoy
Click spoiler to view Video Tutorial!
There is a config file located at '*minecraft folder/config/mod_GlassCraft.config'. Here you can edit the block IDs :biggrin.gif:
Okay again you are discontinuing this mod? i was like this *looks at the comment about 3 block id's only instead of 35 (35 that's alot)* then i said "I'm- *reads comment about you quitting the mod.* "WHAT?!"
Sorry guys /: I think I'm done with modding. Gonna go into more advanced Java. I have started modding a Jungle Biome+ mod so I might release that soon if I work on it. If anyone is good ad making mobs MESSAGE ME PLEASE