hi like the mod but the link for bdcraft dose not work please help keep up the great work oh and i can't find a workable link for 1.4.2 version it is not click able in the older version
That was covered a long time ago, although i did wonder why it was never fixed...
The code obfuscation between 1.4.4 and 1.4.5 didn't change at all. Just minor bug fixes. As a result most mod developers are telling everyone's to use their 1.4.4 versions of their mods in 1.4.5 and it works flawlessly for so many of them.
We should talk like this more often. <:
Edit:derp wrong
Some of the methods I was using were deleted and mcp's names changed, so something in there broke it.
Also I was a little bored.
I have been playing round with a new server update and I discovered the Decorative Dusts addon crashed the server. The error log is as follows
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 11/24/12 11:53 PM
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: idust
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:655)
at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:90)
at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:348)
at ho.c(DedicatedServer.java:120)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:456)
at fy.run(SourceFile:856)
Caused by: java.lang.NoSuchFieldError: idust
at dustmoddeco.DustDeco.registerDusts(DustDeco.java:89)
at dustmoddeco.DustDeco.postInit(DustDeco.java:64)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
at sun.reflect.GeneratedMethodAccessor6.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:654)
... 5 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.6.0_32, Sun Microsystems Inc.
Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode), Sun Microsystems Inc.
Memory: 1005243760 bytes (958 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xmx1024M -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.395 25 mods loaded, 25 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_GuiAPI [mod_GuiAPI] (minecraft_server.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v4.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
DungeonPack [DungeonPack] (DungeonPack 1.4.4 v1 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
DustMod [Runic Dust Mod] (dustmod-v1.1.1_CORE.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
DustModDefaults [Runic Dust Mod: Default runes and inscriptions pack] (dustmod-v1.1.1_DEFAULT-RUNES.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
DustDeco [Runic Dust Mod: Decorative dusts pack] (dustmod-v1.1_DECORATIVE-PACK.jar) Unloaded->Constructed->Pre-initialized->Initialized->Errored
Koopinator_FancyFences [Fancy Fences (Vanilla with Sprinkles)] (Fancy Fences (11-22) v.2.2.1 [Forge].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IronChest [Iron Chest] (ironchest-universal-4.3.0.145.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
More Bows mod by iDiamondhunter [More Bows mod] (More_Bows_Forge_1.4.5v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
PamWeeeFlowers [Pam's Weee! Flowers] (Pam's Weee! Flowers 1.0 (MC 1.4.4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
PortalGun [Portal Gun] (portalgun1.4.4v0.1_universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Railcraft [Railcraft] (Railcraft_6.8.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Koopinator_RotationKey [Rotation Key (Vanilla with Sprinkles)] (Rotation Key (11-22) v.1.4.1 [Forge].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
SecretRoomsMod [The SecretRoomsMod] (SecretRoomsMod-universal-4.3.0.113.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a30.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Koopinator_UsefulStorage [Useful Storage (Vanilla with Sprinkles)] (Useful Storage (11-20) v.1.6 [Forge].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'forge,fml'
Type: Dedicated Server (map_server.txt)
If this is another 1.4.4 / 1.4.5 thing then sorry. I am using Forge version 1.4.5-6.4.0.395. The Core and Default pack work fine, it only crashes when I add the Decorative Dusts addon.
Got that same problem here.
I wish the FAQ/Common Problems portion of the post covered crashes :/
The Hammer and chisel is very buggy for me, The grooves I chisel are always different hights and sizes and are just inconsistent, also whenever I try to put a material or liquid in one is always just shows up on a single corner of the block, not the hole(s) I chiseled.
so, the inscriptions are still in the "beta testing" download, what else is part of beta testing, or is that all? aslo, when will inscriptions become part of the default pack? sorry for all the questions
AS A FOLLOW UP! i cant use the "erf bendin" inscription i don't know if im doing something wrong or if im dumb,, or an incompatible forge of other mod, help?
Dont know if this has already been reported (91 pages is just too long to look through, maybe make a list of "known bugs"?) but the Teleport rune does NOT work with an "eye of ender" as per the tome, it works with an ender pearl
Also how the buck does one use the transport rune?! I place it with the right block, activate it, it glows a minute but nothing I can think of sends me back to my teleport rune x_x
Dont know if this has already been reported (91 pages is just too long to look through, maybe make a list of "known bugs"?) but the Teleport rune does NOT work with an "eye of ender" as per the tome, it works with an ender pearl
Also how the buck does one use the transport rune?! I place it with the right block, activate it, it glows a minute but nothing I can think of sends me back to my teleport rune x_x
Evidently 91 pages is too many but 3 shouldn't be. This was said just a little back. You should at least have read the last few pages.
Not sure if you're talking about my post... But that was never resolved. And I did go through all pages and Ctrl+F "teleport" on each. So far there's several people with this issue and I'm unable to find a clear answer on it. For now I'll just consider it a bug/glitch mod sided among the lines of "It's ignoring the blocks that should determine the link between 2 teleport runes."
No, it was about this guy not reading the page he posted on. With the Sphax problem
Major changes:
-(UPD) Updated to MC[1.4.5] Forge[6.4.0.397]
-(FIX) Teleport and transport runes (including ender-eye problem)
-(FIX) Wisdom rune
-(ADD) Visual startup effect. Runes are highlighted as they start up to show that you got the shape right. If you didnt get the sacrifices they will die soon after.
-(TEST) Placing scrolls are no longer single-use. I may change this later based on feedback.
I've been working on trying to jazz up some of the visuals as well as adding some informational pointers to help people know whats going on. Some people seemed to be having a hard time activating their runes since it would just turn to grey if they got the sacrifice wrong, which would be exactly the same as if you drew the design wrong, so I've tried to differentiate it.
I've not really been able to work much on the inscriptions beta though... I hope to get back to work on that soon.
This isn't anything big but in multimc the mod version shows up as @VERSION@. Since it's showing that instead of being blank I assume something is messed up.
Major changes:
-(UPD) Updated to MC[1.4.5] Forge[6.4.0.397]
-(FIX) Teleport and transport runes (including ender-eye problem)
-(FIX) Wisdom rune
-(ADD) Visual startup effect. Runes are highlighted as they start up to show that you got the shape right. If you didnt get the sacrifices they will die soon after.
-(TEST) Placing scrolls are no longer single-use. I may change this later based on feedback.
I've been working on trying to jazz up some of the visuals as well as adding some informational pointers to help people know whats going on. Some people seemed to be having a hard time activating their runes since it would just turn to grey if they got the sacrifice wrong, which would be exactly the same as if you drew the design wrong, so I've tried to differentiate it.
I've not really been able to work much on the inscriptions beta though... I hope to get back to work on that soon.
The Meaning of Life, the Universe, and Everything.
Join Date:
9/11/2011
Posts:
50
Member Details
Not every time, but sometimes I'll load up Minecraft, attempt to join my world and it'll give me this error. It seems to be 70% chance of loading the world, 30% chance of crashing.
Full crash log: http://pastebin.com/uuKFJvzw
java.util.ConcurrentModificationException
at java.util.Hashtable$Enumerator.next(Unknown Source)
at java.util.Hashtable.putAll(Unknown Source)
at cpw.mods.fml.common.registry.LanguageRegistry.loadLanguageTable(LanguageRegistry.java:114)
at bn.a(StringTranslate.java:94)
at bn.a(StringTranslate.java:105)
at dustmod.DustItemManager.reloadLanguage(DustItemManager.java:86)
at dustmod.DustItemManager.registerRemoteDust(DustItemManager.java:75)
at dustmod.PacketHandler.onDustDeclarationPacket(PacketHandler.java:684)
at dustmod.PacketHandler.onPacketData(PacketHandler.java:805)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:249)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:239)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:78)
at axz.a(NetClientHandler.java:1344)
at dj.a(SourceFile:59)
at cf.b(MemoryConnection.java:79)
at axz.d(NetClientHandler.java:104)
at aym.c(SourceFile:31)
at net.minecraft.client.Minecraft.l(Minecraft.java:1541)
at net.minecraft.client.Minecraft.J(Minecraft.java:858)
at net.minecraft.client.Minecraft.run(Minecraft.java:783)
at java.lang.Thread.run(Unknown Source)
This is a stupid question but,how do you actually fuel the runes?
Do you like,throw coal into it,or something?
I'm not sure if your accepting suggestions or anything,but I've got one here.
Just used a Rune of Lumber on a personal forest I grew my self,and well the results were great(Even though I used plant runic dusts only,it cleared out quite alot... Well,it was packed tightly together so that might have been a factor.) but I noticed something,which is,no saplings dropped.
Well that's just my suggestion,to actually make leaves cleared by Rune of Lumber have a chance to drop saplings,along with plant runic dusts.
AS A FOLLOW UP! i cant use the "erf bendin" inscription i don't know if im doing something wrong or if im dumb,, or an incompatible forge of other mod, help?
I've also updated the testpack
From now on I may or may not post when I update the test pack, however there will be a separate changelog that will be updated as I make changes and I will try to put out releases more often than regular releases.
See the testpack section under the downloads for the changelog and the testpack download.
I have been having a really hard time getting this Mod to run. I even went and made sure I had the latest Java, Java SDK, video driver etc, just to check my bases before posting here, and I cannot get the Mod to run. Any help from anyone would be appreciated.
A note: launching minecraft with just the CORE mod in the mods folder, the game will launch. It is when I add the DEFAULT-RUNES File to the mods folder that I have issues. Here is my Crash Log.
---- Minecraft Crash Report ----
// Ouch. That hurt
Time: 12/2/12 10:19 PM
Description: Failed to start game
java.lang.NullPointerException
at javax.imageio.ImageIO.write(Unknown Source)
at dustmod.PageHelper.checkRuneImage(PageHelper.java:384)
at dustmod.ClientProxy.checkRunePage(ClientProxy.java:42)
at dustmod.DustManager.registerLocalDustShape(DustManager.java:244)
at dustmod.DustModDefaults.registerRunes(DustModDefaults.java:130)
at dustmod.DustModDefaults.postInit(DustModDefaults.java:80)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:654)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:197)
at net.minecraft.client.Minecraft.a(Minecraft.java:469)
at net.minecraft.client.Minecraft.run(Minecraft.java:756)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.6.0_31, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
Memory: 1607395616 bytes (1532 MB) / 2058027008 bytes (1962 MB) up to 3817799680 bytes (3640 MB)
JVM Flags: 2 total; -Xms2048m -Xmx4096m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.1.410 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
DustMod [Runic Dust Mod] (dustmod-v1.1.2_CORE.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
DustModDefaults [Runic Dust Mod: Default runes and inscriptions pack] (dustmod-v1.1.2_DEFAULT-RUNES.jar) Unloaded->Constructed->Pre-initialized->Initialized->Errored
LWJGL: 2.4.2
OpenGL: GeForce GTX 285/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
That was covered a long time ago, although i did wonder why it was never fixed...
Edit:derp wrong
Some of the methods I was using were deleted and mcp's names changed, so something in there broke it.
Also I was a little bored.
Nobody gave me a link to the new one (if there is one) and I never found it myself.
Got that same problem here.
I wish the FAQ/Common Problems portion of the post covered crashes :/
The Hammer and chisel is very buggy for me, The grooves I chisel are always different hights and sizes and are just inconsistent, also whenever I try to put a material or liquid in one is always just shows up on a single corner of the block, not the hole(s) I chiseled.
Also how the buck does one use the transport rune?! I place it with the right block, activate it, it glows a minute but nothing I can think of sends me back to my teleport rune x_x
Evidently 91 pages is too many but 3 shouldn't be. This was said just a little back. You should at least have read the last few pages.
No, it was about this guy not reading the page he posted on. With the Sphax problem
don't click this link...
Sorry for the wait.
Major changes:
-(UPD) Updated to MC[1.4.5] Forge[6.4.0.397]
-(FIX) Teleport and transport runes (including ender-eye problem)
-(FIX) Wisdom rune
-(ADD) Visual startup effect. Runes are highlighted as they start up to show that you got the shape right. If you didnt get the sacrifices they will die soon after.
-(TEST) Placing scrolls are no longer single-use. I may change this later based on feedback.
I've been working on trying to jazz up some of the visuals as well as adding some informational pointers to help people know whats going on. Some people seemed to be having a hard time activating their runes since it would just turn to grey if they got the sacrifice wrong, which would be exactly the same as if you drew the design wrong, so I've tried to differentiate it.
I've not really been able to work much on the inscriptions beta though... I hope to get back to work on that soon.
Any idea the issue?
Do you like,throw coal into it,or something?
I'm not sure if your accepting suggestions or anything,but I've got one here.
Just used a Rune of Lumber on a personal forest I grew my self,and well the results were great(Even though I used plant runic dusts only,it cleared out quite alot... Well,it was packed tightly together so that might have been a factor.) but I noticed something,which is,no saplings dropped.
Well that's just my suggestion,to actually make leaves cleared by Rune of Lumber have a chance to drop saplings,along with plant runic dusts.
From now on I may or may not post when I update the test pack, however there will be a separate changelog that will be updated as I make changes and I will try to put out releases more often than regular releases.
See the testpack section under the downloads for the changelog and the testpack download.
It means you put down the wrong sacrifices.
I have been having a really hard time getting this Mod to run. I even went and made sure I had the latest Java, Java SDK, video driver etc, just to check my bases before posting here, and I cannot get the Mod to run. Any help from anyone would be appreciated.
A note: launching minecraft with just the CORE mod in the mods folder, the game will launch. It is when I add the DEFAULT-RUNES File to the mods folder that I have issues. Here is my Crash Log.