Excellent Glad it's working for you, although I'm very surprised it worked with SEUS Lite. May I ask for future reference what Lite version your used, also what resolution are you running Minecraft at, and finally what render distance are you running??? Plus with all of it working what's your average fps???
10.1 Lite is in Beta but is nearly ready, it looks very good, ironman216 was either referring to 10.0 or 8.0 Lite, only one or two of us have access to the Betas. The links for all versions of 10.0 and 8.0 are currently down due to adfoc.us server issues that seem to be taking forever to get fixed.
I think ironman216 might have already downloaded the Lite version before the links when down.
Im using version 10.0 SEUS Shaders lite on minecraft 1.6.4 running at resolution of 854x480 (never touched or edited resolution :P) Render distance: normal and lastly i get about 17 FPS. hope it comes in handy
Im using version 10.0 SEUS Shaders lite on minecraft 1.6.4 running at resolution of 854x480 (never touched or edited resolution ) Render distance: normal and lastly i get about 17 FPS. hope it comes in handy
Arhh right, that's why it worked with Intel HD, you're running at 480p. I was wondering why and how it was working
Ok cool, thank you for the info, glad you got it working.
So I have been having this problem for as long as I could remember now, I cannot load worlds or ping servers if any mods is installed. This has happened with Forge, Macros, Shaders and Optifine. All of these have caused the problem so I thought it may be my computer.
That is the crash report for Forge + Shaders. If you need anything else to help figure out the problem just let me know
I am using a Windows with the latest java. Thanks
So I have been having this problem for as long as I could remember now, I cannot load worlds or ping servers if any mods is installed. This has happened with Forge, Macros, Shaders and Optifine. All of these have caused the problem so I thought it may be my computer.http://pastebin.com/raw.php?i=dzfpGdscThat is the crash report for Forge + Shaders. If you need anything else to help figure out the problem just let me know I am using a Windows with the latest java. Thanks
Hi FxEvolution, if you had read the shader mods descriptions like you were supposed to do "Before" installing it, you would Not have this problem! This is what you should have read in the description:
"You need a modern and very powerful Graphics Card to run a shader."
You have an Nvidia GT 610, I don't mean to be rude but that is the most basic, cheapest card that they make, it doesn't even have as much graphical power as Intel HD which isn't even a graphics card. The GT 610 is Not designed for big modern games or for extremely complex and demanding graphical mods, it's designed to give you enough graphical power to watch a movie or YouTube video. The GT 610 is something like $15 to buy, the "Minimum" recommended to run SEUS is a GTX 650 which is around $140 and that's the minimum.
Sorry but you need to upgrade your PC and also please read descriptions "Before" installing things.
Yes, all links for versions 8.0, 10.0 and Preview 1 and 2 are down due to server issues with AdFoc.us, so it's out of anyone's control. No ETA on when the issue we be resolved.
On my minecraft it did not work look at this screen shot 2014-06-29_09.41.05.png
Please use the forum search bar to search a thread before posting in future, as your question has been asked and answered hundreds and hundreds and hundreds of times already, 5 times on last page alone, thank you.
Here you go:
CRASH ON START UP AND/OR BLACK SCREEN WITH SMALL BOXES IN THE BOTTOM CORNER FIX
LAPTOP USERS ONLY!
You need to open your Nvidia or AMD Control Panel and set the "Preferred Graphics Processor" to Nvidia or AMD, NOT: Auto or Intel. Do this "Globally", not just for Minecraft.
If you do "Not" have either an Nvidia or AMD Control Panel then please read the guide below for: PC USERS ONLY.
------------------------------------------------------------------------------------------------------
PC USERS ONLY!
The descriptions and instructions for this mod, that you were supposed to read "Before" installing them, very clearly say:
"You need a modern and very powerful Graphics Card to run a shader."
"Intel HD Graphics are "Not" compatible with SEUS."
If you are "Not" using Intel HD and "Do" have a proper dedicated Nvidia or AMD graphics card but you still get the black screen or crashing, then please skip the next paragraph.
Intel HD: Intel graphics are not designed for modern gaming because it is "Not" a Graphics Card, it's an iGPU. This means it's a small part of your Processor/CPU that "ACTS" like a very low powered Graphics Card.
Intel HD is very weak, it's designed to give you enough graphical power to watch a movie, YouTube video or play a basic game, not for running extremely complex and demanding graphical mods.
For people "Not" using Intel HD: 1# - Your PC's graphics card is not powerful enough or is too old. The mods description clearly says you need a "Modern and very powerful graphics card!" 2# - Your graphics card driver is out of date. Update it to the latest version from your manufactures website. 3# - The wrong or an out dated version of the GLSL Shader Core mod is installed. 4# - You have mod installed or a setting that is causing an incompatibility.
Feel free to post on the SEUS thread if you want more info about whether your graphics card (Nvidia or AMD/ATI) is compatible.
There are some very basic and low-end Shaders available on Minecraft.net forum that might work with old or low powered cards and Intel HD.
------------------------------------------------------------------------------------------------------
MAC USERS ONLY!:
If you had read the mods description you would have seen that it clearly says: "The author of SEUS Shader-pack has no access to a Mac, so is unable to provide Mac support at this time."
this is brilliant... but when i go into the nether its just a black screen
Yes this is an issue with some shaders, the simply way to avoid this is to never quit or restart Minecraft while in the Nether, but if you have to then just disable SEUS in the shader options until you're back in the overworld.
Does this color light coming through stained glass blocks? If so, which versions? (lite, standard, etc. in addition to version number, please)
Rollback Post to RevisionRollBack
Gen: 1. If you see this, please paste this into your signature and add 1 to the Gen number.
""""Criticism is not hate. Criticism isn't trolling. Please, please do not make the mistake of confusing the two." -megabyte12345" -Klockkid12Jr" -Broccoli_Monkey" -Derwan This link seems soulless...
The Meaning of Life, the Universe, and Everything.
Location:
Las Vegas
Join Date:
12/15/2012
Posts:
103
Member Details
Having a few issues that I've seen other folks have, but can't seem to find any solution to it - The search is failing, and outside of going through all 1100 pages of this thread, I don't see any other way of getting the fix.
The shaders work WONDERFULLY - The world is beautiful.
Looks AMAZING!
... Until it gets dark. The amount of ... glow? That the torches and glowstone put off is insane.
The nether is pretty much blinding, as are any mobs that glow (blazes, skeles on fire, etc)
As I said ... I've seen teh question asked, but going through multiple pages afterwards I haven't been able to find any answer to fix this, and I'd rather not start editing random numbers in the files when I have no idea what the issue actually is.
The Meaning of Life, the Universe, and Everything.
Location:
Las Vegas
Join Date:
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Posts:
103
Member Details
Shader hasn't been modified at all - as I mentioned, I didn't want to play with something I didn't understand and break it. I'm using v10.1 Standard, straight out of the box, as it were.
I do have Optifine, and while I smooth lighting removes some of the 'blockiness' to the light, the blinding light still exists .. it's just smoother.
Attached is another picture with smooth shading up - this time, in the nether with some blazes.
I'm currently running 10.1 ultra motion blur with a radeon hd 7770 (recently updated) on minecraft 1.7.4 with custom map. I use optifine and shaders for the 1.7.4 version
Problem: I do not see rain or clouds in most cases. Instead I see a fog of sorts
If I switch to the 10.1 preview 2 - i see the rain and puddles. Its too dark to tell if this resolves the cloud issue.
I grabbed my copy of 10.1 ultra a month ago about. Is there a setting I can change or an update I can get?
Well after all my trying I just cant get it to work. I even deleted my .minecraft file and started from scratch, following the directions very closely. But it remains vanilla minecraft. Any suggestions on what to do?
I absolutely love the shader, it gives very stunning results. There are however two minor gripes I have with it.
First, modded leaf blocks are not recognized as such, and they will not wave in the wind. Is this part of the shader, or the GLSL mod? What would be needed to make it recognize them as leaves?
Second, only blocks within a certain range of the player cast shadows, but this range is smaller than the rendering range. So you can have landmarks with a very long cast shadow (like mountains or redwood trees), and their shadow seems to miraculously dissolve as you move away, but the landmark is still very much visible, and should be casting shadows. The effect is a little jarring.
I know the shadow map resolution is tweakable in the GLSL mod settings, but is there any way to influence the size of the area it covers?
Rollback Post to RevisionRollBack
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
Any way of getting rid of these ugly white pixel-stripes in the sky? It looks very ugly. Version is 1.6.4 with SEUS v10.1 Ultra and forge. Except for that, the mod is beautyful.
The link to the SEUS v10.0 Ultra DOF
Is filled with Malware viruses and false-redirecting sites. Please consider using ADFLY or a direct download link.
Im using version 10.0 SEUS Shaders lite on minecraft 1.6.4 running at resolution of 854x480 (never touched or edited resolution :P) Render distance: normal and lastly i get about 17 FPS. hope it comes in handy
Arhh right, that's why it worked with Intel HD, you're running at 480p. I was wondering why and how it was working
Ok cool, thank you for the info, glad you got it working.
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 6/28/14 8:46 PM
Description: Initializing game
java.lang.VerifyError: Inconsistent stackmap frames at branch target 1899
Exception Details:
Location:
net/minecraft/client/renderer/RenderGlobal.func_72726_b(Ljava/lang/String;DDDDDD)Lnet/minecraft/client/particle/EntityFX; @1899: aload
Reason:
Type 'net/minecraft/client/particle/EntityFishWakeFX' (current frame, locals[21]) is not assignable to 'net/minecraft/client/particle/EntityFX' (stack map, locals[21])
Current Frame:
bci: @1198
flags: { }
locals: { 'net/minecraft/client/renderer/RenderGlobal', 'java/lang/String', double, double_2nd, double, double_2nd, double, double_2nd, double, double_2nd, double, double_2nd, double, double_2nd, integer, double, double_2nd, double, double_2nd, double, double_2nd, 'net/minecraft/client/particle/EntityFishWakeFX', double, double_2nd }
stack: { }
Stackmap Frame:
bci: @1899
flags: { }
locals: { 'net/minecraft/client/renderer/RenderGlobal', 'java/lang/String', double, double_2nd, double, double_2nd, double, double_2nd, double, double_2nd, double, double_2nd, double, double_2nd, integer, double, double_2nd, double, double_2nd, double, double_2nd, 'net/minecraft/client/particle/EntityFX', double, double_2nd }
stack: { }
http://pastebin.com/raw.php?i=dzfpGdsc
That is the crash report for Forge + Shaders. If you need anything else to help figure out the problem just let me know
I am using a Windows with the latest java.
Thanks
Hi FxEvolution, if you had read the shader mods descriptions like you were supposed to do "Before" installing it, you would Not have this problem!
This is what you should have read in the description:
You have an Nvidia GT 610, I don't mean to be rude but that is the most basic, cheapest card that they make, it doesn't even have as much graphical power as Intel HD which isn't even a graphics card. The GT 610 is Not designed for big modern games or for extremely complex and demanding graphical mods, it's designed to give you enough graphical power to watch a movie or YouTube video.
The GT 610 is something like $15 to buy, the "Minimum" recommended to run SEUS is a GTX 650 which is around $140 and that's the minimum.
Sorry but you need to upgrade your PC and also please read descriptions "Before" installing things.
Yes, all links for versions 8.0, 10.0 and Preview 1 and 2 are down due to server issues with AdFoc.us, so it's out of anyone's control. No ETA on when the issue we be resolved.
How am I supposed to tell what GPU I have, and what the hell is Nvidia?
GENERATION 21: The first time you see this, copy it into your signature and add 1 to the generation.
Please use the forum search bar to search a thread before posting in future, as your question has been asked and answered hundreds and hundreds and hundreds of times already, 5 times on last page alone, thank you.
Here you go:
CRASH ON START UP AND/OR BLACK SCREEN WITH SMALL BOXES IN THE BOTTOM CORNER FIX
LAPTOP USERS ONLY!
If you do "Not" have either an Nvidia or AMD Control Panel then please read the guide below for: PC USERS ONLY.
------------------------------------------------------------------------------------------------------
PC USERS ONLY!
If you are "Not" using Intel HD and "Do" have a proper dedicated Nvidia or AMD graphics card but you still get the black screen or crashing, then please skip the next paragraph.
Intel HD: Intel graphics are not designed for modern gaming because it is "Not" a Graphics Card, it's an iGPU. This means it's a small part of your Processor/CPU that "ACTS" like a very low powered Graphics Card.
Intel HD is very weak, it's designed to give you enough graphical power to watch a movie, YouTube video or play a basic game, not for running extremely complex and demanding graphical mods.
For people "Not" using Intel HD:
1# - Your PC's graphics card is not powerful enough or is too old. The mods description clearly says you need a "Modern and very powerful graphics card!"
2# - Your graphics card driver is out of date. Update it to the latest version from your manufactures website.
3# - The wrong or an out dated version of the GLSL Shader Core mod is installed.
4# - You have mod installed or a setting that is causing an incompatibility.
Feel free to post on the SEUS thread if you want more info about whether your graphics card (Nvidia or AMD/ATI) is compatible.
There are some very basic and low-end Shaders available on Minecraft.net forum that might work with old or low powered cards and Intel HD.
------------------------------------------------------------------------------------------------------
MAC USERS ONLY!:
Yes this is an issue with some shaders, the simply way to avoid this is to never quit or restart Minecraft while in the Nether, but if you have to then just disable SEUS in the shader options until you're back in the overworld.
Gen: 1. If you see this, please paste this into your signature and add 1 to the Gen number.
""""Criticism is not hate. Criticism isn't trolling. Please, please do not make the mistake of confusing the two." -megabyte12345" -Klockkid12Jr" -Broccoli_Monkey" -Derwan This link seems soulless...
The shaders work WONDERFULLY - The world is beautiful.
... Until it gets dark. The amount of ... glow? That the torches and glowstone put off is insane.
The nether is pretty much blinding, as are any mobs that glow (blazes, skeles on fire, etc)
As I said ... I've seen teh question asked, but going through multiple pages afterwards I haven't been able to find any answer to fix this, and I'd rather not start editing random numbers in the files when I have no idea what the issue actually is.
Thanks!
I do have Optifine, and while I smooth lighting removes some of the 'blockiness' to the light, the blinding light still exists .. it's just smoother.
Attached is another picture with smooth shading up - this time, in the nether with some blazes.
Problem: I do not see rain or clouds in most cases. Instead I see a fog of sorts
If I switch to the 10.1 preview 2 - i see the rain and puddles. Its too dark to tell if this resolves the cloud issue.
I grabbed my copy of 10.1 ultra a month ago about. Is there a setting I can change or an update I can get?
...Oh. Well, aren't I an idiot.
It says Intel.
First, modded leaf blocks are not recognized as such, and they will not wave in the wind. Is this part of the shader, or the GLSL mod? What would be needed to make it recognize them as leaves?
Second, only blocks within a certain range of the player cast shadows, but this range is smaller than the rendering range. So you can have landmarks with a very long cast shadow (like mountains or redwood trees), and their shadow seems to miraculously dissolve as you move away, but the landmark is still very much visible, and should be casting shadows. The effect is a little jarring.
I know the shadow map resolution is tweakable in the GLSL mod settings, but is there any way to influence the size of the area it covers?
BetterFoliage (1.7.10, 1.8, 1.8.8, 1.8.9, 1.9, 1.9.4, 1.10) - Leafier leaves and grassier grass
CartLivery (1.6.4, 1.7.x) - Pimp your minecarts
For modders: simpledeobf - get OptiFine in your dev environment
Any way of getting rid of these ugly white pixel-stripes in the sky? It looks very ugly. Version is 1.6.4 with SEUS v10.1 Ultra and forge. Except for that, the mod is beautyful.
The link to the SEUS v10.0 Ultra DOF
Is filled with Malware viruses and false-redirecting sites. Please consider using ADFLY or a direct download link.