I think this is the BEST shaders yet. The clouds didn't look like the screen shot up there but that's fine. The only concern I have is that the spiders and enderman look orangeish and I'm not sure they are supposed to look like that but if they are please reply and tell me so I know
Volumetric clouds are a WIP so I'd suggest only using them on NVidia GPUs (My AMD 7970 GHZ performs the dithering funny.) If you'd like to know how here you go: http://pastebin.com/qdNaueS2
In the zip file for the shader you have to open the composite.vsh file and change line 47
Where it says "float timePow = 2.0f;", change the number 2 to 3
You know you're saying the fix for the wrong error, right? He's getting errors on multiple files. One change is only going to be one change.
His problem occurs on macs with intel chipsets or intel chipsets in general.
He's getting hardware compatibility issues over different files.
The fix you are saying is for Nvidia cards whose drivers are above version 327, and that only gives a whitescreen along with a composite.vsh error (you change the file that gives the error).
Alright, so when i turn on the new fancy shader clouds, i go from 30+ FPS to 10- FPS. This is a troubling, considering I have a GTX 770m, which has been able to handle all the older versions at 30+ FPS.
Press start button, search DXDIAG, open that up. Tell us the OS, processor, and memory, then go to the display tab and tell us the name that shows up at the top left corner of the menu.
Here I just copied and pasted:
OS: Windows 7 Premium 64-bit (6.1, Build 7601)
Processor: Pentium(R) Dual-Core CPU E5800 @ 3.20GHz (2 CPUs), ~3.2GHz
Memory: 307MB RAM
Name: Intel(R) G45/G43 Express Chipset
Now the problem was when i run SEUS and click start game it says Java(TM) Platform SE Binary has stopped working but when i load other shaders it just lags a whole lot then says Java is not respponding. So hopefully someone can help!
Whenever I load up any SEUS shaders on my computer, I get this strange bug, rendering the shaders unplayable. Anyone know what I could do to fix this? This looks amazing, but I can't use it.
Could I get an answer to this problem? It's frustrating me that I can't beautify Minecraft with these.
Here I just copied and pasted:
OS: Windows 7 Premium 64-bit (6.1, Build 7601)
Processor: Pentium® Dual-Core CPU E5800 @ 3.20GHz (2 CPUs), ~3.2GHz
Memory: 307MB RAM
Name: Intel® G45/G43 Express Chipset
Now the problem was when i run SEUS and click start game it says Java™ Platform SE Binary has stopped working but when i load other shaders it just lags a whole lot then says Java is not respponding. So hopefully someone can help!
Ah, your CPU is low-end and your GPU. Intel graphics are usually not compatible with shaders. I'm suprised you run Minecraft well enough to mod it, :P. Also, that RAM is extremely low. Sounds like a computer from the 1990-2000 (literally).
What are your specs? If you have a mac and/or any intel GPU, then you cannot run shaders due to hardware incompatibility.
xD, I have both a Mac and Intel graphics. However, this seems to just be a problem with SEUS, because all other shaderpacks (RudoPlays, MrMeep_x3, etc...) work perfectly.
xD, I have both a Mac and Intel graphics. However, this seems to just be a problem with SEUS, because all other shaderpacks (RudoPlays, MrMeep_x3, etc...) work perfectly.
I can confirm this as well; SEUS is the ONLY shaderpack that doesn't work properly for me. RudoPlays and MrMeep's work PERFECTLY!
( I'm on a MAC, Intel HD Graphics 3000 384 MB, running Minecraft 1.7.2 )
WAIT, it's sad that I don't know the specs of my own computer, but I just looked in System Information and found that I actually have an AMD Radeon HD 6630M, not Intel. Is AMD still incompatible?
Can someone tell me why the smooth lighting / baked AO isn't working on non-grass blocks? if i could get the effect working on every other block, i'd be one happy camper.
If you're on an Intel video chipset the shaders aren't going to work for you. They work best on Nvidia, and run pretty well on AMD cards.
Volumetric clouds are a WIP so I'd suggest only using them on NVidia GPUs (My AMD 7970 GHZ performs the dithering funny.) If you'd like to know how here you go: http://pastebin.com/qdNaueS2
You know you're saying the fix for the wrong error, right? He's getting errors on multiple files. One change is only going to be one change.
His problem occurs on macs with intel chipsets or intel chipsets in general.
He's getting hardware compatibility issues over different files.
The fix you are saying is for Nvidia cards whose drivers are above version 327, and that only gives a whitescreen along with a composite.vsh error (you change the file that gives the error).
I too get this same issue. Are you using an AMD video card?
Yes sir! The 7770.
Here I just copied and pasted:
OS: Windows 7 Premium 64-bit (6.1, Build 7601)
Processor: Pentium(R) Dual-Core CPU E5800 @ 3.20GHz (2 CPUs), ~3.2GHz
Memory: 307MB RAM
Name: Intel(R) G45/G43 Express Chipset
Now the problem was when i run SEUS and click start game it says Java(TM) Platform SE Binary has stopped working but when i load other shaders it just lags a whole lot then says Java is not respponding. So hopefully someone can help!
Could I get an answer to this problem? It's frustrating me that I can't beautify Minecraft with these.
Ah, your CPU is low-end and your GPU. Intel graphics are usually not compatible with shaders. I'm suprised you run Minecraft well enough to mod it, :P. Also, that RAM is extremely low. Sounds like a computer from the 1990-2000 (literally).
Your drivers are too new. Use any version below version 327. Sonic Ether uses version 306.
What are your specs? If you have a mac and/or any intel GPU, then you cannot run shaders due to hardware incompatibility.
xD, I have both a Mac and Intel graphics. However, this seems to just be a problem with SEUS, because all other shaderpacks (RudoPlays, MrMeep_x3, etc...) work perfectly.
I can confirm this as well; SEUS is the ONLY shaderpack that doesn't work properly for me. RudoPlays and MrMeep's work PERFECTLY!
( I'm on a MAC, Intel HD Graphics 3000 384 MB, running Minecraft 1.7.2 )
Hmm, well, glad it's not just me.
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