There are correct shadows just lines thought the landscape that follow my char im also running on windows. oh by the way Amassing work on this shadier it looks great, just.. without lines, of course.
Says "Video dosn't exist" on video, can u fix plz? not that im forcing you
Hello, I have a issue where when I use Lite the screen turns all static, and when I do any of the others I see a much of small screens in the corner of my window.
Well, because you're new, I will forgive you and I have a fix for you. But first: you post a picture by making an account on Photobucket/Imgur/ImageShack and uploading your image there. But, because I know what problem you have, open the spoiler in my signature, there is a Word document in there which contains that fix and a bunch of others (thanks to Matthew Tucker AKA EskimoNoise for this fix).
is there a way to make the watercolor not changed, so its the original texture pack color?
Men, im getting the compsite error, i tried to change the float time pow (in the compsite.vsh, line 47) to 3.0f but doesnt work.
My graphics card is:nvidia geforce 6100 nforce 405
Can someone help me.
That and the black and white screen, which I'm sure you know what it looks like.
The Graphics card is Intel HD Graphics 4000 Windows 8
Gosh darn you people and your integrated graphics,
won't anybody learn it's not worth the amount you save to have them?
Thank you though for giving us your graphics that helped a lot.
Here's what you do: Go into composite.vsh in the SEUS.zip (or whatever it's called) with like winzip or something, find timePow: 2.0f and change 2.0f to 3.0f.
I hope this helped!
So, I fixed most everything else. I've got rain back, I rolled my Nvidia drivers back, blah blah blah.
However, one issue remains. In certain areas of darkness, such as during the day where there are supposed to be shadows in the sides of mountains, it's absolute black. I don't mean it's just dark, I mean the texture is completely black until I run right up on it with a torch and wait a few seconds for it to light up a bit. Hopefully someone knows what I'm talking about, since I can't take a screenshot ATM, but I could later if required.
I'm using Windows 8 64 bit
GTX 670 (Nvidia Driver 320.49)
8GB RAM
AMD FX 8350
Latest Minecraft version
Using Optifine
No other graphic mods
I'm running minecraft 1.6.2 and white screen error appear
Shade pack:SEUS 10.0 Series
Graphic card: NVDIA GeForce GTX 670
This is how it looks.
After changing timePow = 2.0f with timePow = 3.0f in composite.vsh
this is what happeneed.
Can someone help me with this?
I can only think of one thing:
Use the recommended drivers (either sonic's recommended [306.XX] or Karyonix's [314.XX] I think 320.XX worked as well)
I don't remember if this information is correct so can somebody who knows what they're talking about please verify this? Thanks.
I would try it nonetheless, fgheyo.
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"You don't know what you're up against,"
"Yeah I do." "Oh."
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Member Details
As you can see in the photo above, I'm having an issue. I'm aware this is an issue on Nvdia's end, Something about the driver. I am running a GTX 660, which is currently on driver 327.23I used to use this before 1.6, and I absolutely loved it. Please help me fix this problem, if you can. I really do love this shaders pack.
i dono how to put a image in here...
is there a way to change the green water?
i dono how to put a image in here...
is there a way to change the green water?
is there a way to make the watercolor not changed, so its the original texture pack color?
i changed all stuff to 0.0 so i dont have anything green anymore, really thnx for the help!:D i finally have the perfect shader evah!
My graphics card is:nvidia geforce 6100 nforce 405
Can someone help me.
sry for bad english.
The Graphics card is Intel HD Graphics 4000 Windows 8
Gosh darn you people and your integrated graphics,
won't anybody learn it's not worth the amount you save to have them?
Thank you though for giving us your graphics that helped a lot.
Here's what you do: Go into composite.vsh in the SEUS.zip (or whatever it's called) with like winzip or something, find timePow: 2.0f and change 2.0f to 3.0f.
I hope this helped!
"Yeah I do." "Oh."
No white screen, but now I get broken shadows.
What you don't see is what gets you.
However, one issue remains. In certain areas of darkness, such as during the day where there are supposed to be shadows in the sides of mountains, it's absolute black. I don't mean it's just dark, I mean the texture is completely black until I run right up on it with a torch and wait a few seconds for it to light up a bit. Hopefully someone knows what I'm talking about, since I can't take a screenshot ATM, but I could later if required.
I'm using Windows 8 64 bit
GTX 670 (Nvidia Driver 320.49)
8GB RAM
AMD FX 8350
Latest Minecraft version
Using Optifine
No other graphic mods
Graphic card: NVDIA GeForce GTX 670
This is how it looks.
After changing timePow = 2.0f with timePow = 3.0f in composite.vsh
this is what happeneed.
Can someone help me with this?
I can only think of one thing:
Use the recommended drivers (either sonic's recommended [306.XX] or Karyonix's [314.XX] I think 320.XX worked as well)
I don't remember if this information is correct so can somebody who knows what they're talking about please verify this? Thanks.
I would try it nonetheless, fgheyo.
"Yeah I do." "Oh."
I do have a question though, is there a way to have both motion blur and DOF?
Thanks in advance, have this lovely pic I made!
As you can see in the photo above, I'm having an issue. I'm aware this is an issue on Nvdia's end, Something about the driver. I am running a GTX 660, which is currently on driver 327.23I used to use this before 1.6, and I absolutely loved it. Please help me fix this problem, if you can. I really do love this shaders pack.