Is the 1.5.2 preview not available anywhere? The facebook post made it sound like it was ready for preview but I'm not seeing it anywhere.
Also, kind of curious how to get the sugarsync stuff working. So far, none of that stuff has worked for me, it just gives me vanilla shading. R7 works but that's it. Is there a trick to getting that stuff to work?
Not sure if you have access to them, but I was probably using one of the later dev versions of SEUS, the performance is quite a bit higher than RC7
I do have access to them. Im running mc 1.5.2 so i dont get any bump maps though. What version are you running? i think you mentioned k25 a while back. im still running rc 6 because i dont like rc7's water shaders
Rollback Post to RevisionRollBack
WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
I'm always testing stuff so the version I'm running tends to change all the time. Someone on the SEUS facebook page posted a zip with 21 different shader files in it (including 6 Chocapic and 4 SEUS (3 of those v08???)) and named it "THE BEST COLLECTION OF SHADER PACKS!"
So I looked at all the ones I have, and had to give up when I got to 500
The two which probably get the most use are a heavily modified copy of K25 and Chocapic's v3 purely because that water is damn purty
Im using the k25 shaders now and it runs much faster and the lighting is so much better than the modified rc6 ive been using, but it messes up my skybox and replaces the sky with black blocks but only in full daylight. at night its fine.
turning off fancy clouds doesnt fix it so i think its a conflict with my skybox. I might delve into the shader a bit and see what i can do but my java expertise is lackluster at best.
Any input?
Rollback Post to RevisionRollBack
WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
No idea because you gave absolutely zero details about what hardware you're using, or what your resolution or detail settings are.
If you get that with crappy integrated Intel graphics at 2560x1600 with an extreme draw distance then it's amazing. If you get that using an Nvidia Titan while running at 640x480 with a tiny draw distance then it's pretty poor.
Sorry about that. I guess I assumed that since I said my normal FPS, you might be able to tell me from that. Actually, I posted on the link your sig so I'll see what people say there
Hello eskimo, today I have a problem! You see, I was just on a two day trip and when I came back no shaders will appear. It's just vanilla! I have the shader menu and I've selected v08 but it just won't work. I've changed nothing. I assume I have to redownload but if you have a fix it would be greatly appreciated.
Rollback Post to RevisionRollBack
If someone in an S class cuts me off, I don't get upset. He obviously has important things to do. Now, someone in a Toyota? We're fighting.
These forums are dumb and break my links. I'm bubbleawsome on steam too.
:l ...The mod works, But I don't see the shadows or the sun or anything other! It all looks like the normal, old, classic minecraft!!! help me please!!
this is the best news ive heard in a while. Im still getting sub 30 fps though. argh i know my system can do better. My videocard doesnt even register 50% load
Rollback Post to RevisionRollBack
WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
So how does one make a bump map for 1.5.2? it looks like you cant just create a terrain_nh.png file anymore since all the files are in a seperate category
Rollback Post to RevisionRollBack
WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
Having somewhat of an issue, shadows aren't displaying anywhere except for noisy bits on leaf blocks. Everything else including water and waving blocks seems to work fine, it's just the shadows that aren't being very shadowy.
It looks something like this
My system information is as follows,
------------------
HP Envy Sleekbook 4
Windows 8 64 bit
4GB RAM
Intel HD Graphics 4000 (possible culprit, but if someone could confirm that that would be great)
Intel Core i5-3317U CPU 1.70GHz
Full report at:
C:\Users\XxSilentFangxX\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-25_23.38.47-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 5/25/13 11:38 PM
-- Head --
Stacktrace:
at net.minecraft.world.gen.feature.WorldGenTaiga2.func_76484_a(WorldGenTaiga2.java:38)
at net.minecraft.world.biome.BiomeDecorator.func_76794_a(BiomeDecorator.java:261)
at net.minecraft.world.biome.BiomeDecorator.func_76796_a(BiomeDecorator.java:203)
at net.minecraft.world.biome.BiomeGenBase.func_76728_a(BiomeGenBase.java:366)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:577)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1244)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:166)
at net.minecraft.world.World.func_72964_e(World.java:525)
-- Requested block coordinates --
Details:
Found chunk: true
Location: World: (239,72,-1118), Chunk: (at 15,4,2 in 14,-70; contains blocks 224,0,-1120 to 239,255,-1105), Region: (0,-3; contains chunks 0,-96 to 31,-65, blocks 0,0,-1536 to 511,255,-1025)
Stacktrace:
at net.minecraft.world.World.func_72798_a(World.java:410)
at thisguyisjoe.mod_householdgods.Statue_Base.Find_Block(Statue_Base.java:4434)
at thisguyisjoe.mod_householdgods.Statue_Base.BaseSort(Statue_Base.java:5023)
at thisguyisjoe.mod_householdgods.Statue_Base.baseAction(Statue_Base.java:132)
at thisguyisjoe.mod_householdgods.Statue_Base.func_71847_b(Statue_Base.java:117)
-- Block being ticked --
Details:
Block type: ID #1667 (tile.base // thisguyisjoe.mod_householdgods.Statue_Base)
Block data value: 6 / 0x6 / 0b0110
Block location: World: (264,68,-1116), Chunk: (at 8,4,4 in 16,-70; contains blocks 256,0,-1120 to 271,255,-1105), Region: (0,-3; contains chunks 0,-96 to 31,-65, blocks 0,0,-1536 to 511,255,-1025)
Stacktrace:
at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:613)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:195)
-- Affected level --
Details:
Level name: House By The Lake
All players: 1 total; [EntityPlayerMP['SilentFangX'/2568, l='House By The Lake', x=437.07, y=67.00, z=-1181.70]]
Chunk stats: ServerChunkCache: 1141 Drop: 0
Level seed: -4461810140236271694
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (8,64,248), Chunk: (at 8,4,8 in 0,15; contains blocks 0,0,240 to 15,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 3270321 game time, 837129 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 90969 (now: false), thunder time: 11618 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:641)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
java.lang.NoSuchMethodError: net.minecraft.world.World.F()J
at net.minecraft.world.gen.feature.WorldGenTaiga2.func_76484_a(WorldGenTaiga2.java:38)
at net.minecraft.world.biome.BiomeDecorator.func_76794_a(BiomeDecorator.java:261)
at net.minecraft.world.biome.BiomeDecorator.func_76796_a(BiomeDecorator.java:203)
at net.minecraft.world.biome.BiomeGenBase.func_76728_a(BiomeGenBase.java:366)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:577)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1244)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:166)
at net.minecraft.world.World.func_72964_e(World.java:525)
at net.minecraft.world.World.func_72798_a(World.java:410)
at thisguyisjoe.mod_householdgods.Statue_Base.Find_Block(Statue_Base.java:4434)
at thisguyisjoe.mod_householdgods.Statue_Base.BaseSort(Statue_Base.java:5023)
at thisguyisjoe.mod_householdgods.Statue_Base.baseAction(Statue_Base.java:132)
at thisguyisjoe.mod_householdgods.Statue_Base.func_71847_b(Statue_Base.java:117)
at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:613)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:195)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:641)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
--- END ERROR REPORT 72600723 ----------
Not helpful when your pic has been removed
I see you're using Optifine D3 Ultra so I'm assuming you have GLSL 1.46 to go with it (if it's a preview you need D2 Ultra)
If it is 1.46 then the bad news is that it's not compatible with Forge (yet)
Thank you that was problem. The picture just showed alot of thing where photo negative at night and messed up textures
you have to donate to get the dev version
I do have access to them. Im running mc 1.5.2 so i dont get any bump maps though. What version are you running? i think you mentioned k25 a while back. im still running rc 6 because i dont like rc7's water shaders
WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
Did you expect it not to?
Im using the k25 shaders now and it runs much faster and the lighting is so much better than the modified rc6 ive been using, but it messes up my skybox and replaces the sky with black blocks but only in full daylight. at night its fine.
turning off fancy clouds doesnt fix it so i think its a conflict with my skybox. I might delve into the shader a bit and see what i can do but my java expertise is lackluster at best.
Any input?
WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
In an unmodded mincraft, I generally get around 250 FPS.
With SEUS (and some other mods), I'm getting below 30 FPS (generally around 24)
I do have some other mods installed, but i don't think any of them would be causing much fewer FPS.
If this is a normal amount of slow, just tell me. If it's more than normal, could somebody please try to work with me to get it higher?
Thanks,
Undefinedmaster
Sorry about that. I guess I assumed that since I said my normal FPS, you might be able to tell me from that. Actually, I posted on the link your sig so I'll see what people say there
These forums are dumb and break my links. I'm bubbleawsome on steam too.
These forums are dumb and break my links. I'm bubbleawsome on steam too.
this is the best news ive heard in a while. Im still getting sub 30 fps though. argh i know my system can do better. My videocard doesnt even register 50% load
WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
Im using the wolfdale e2500 pentium proc at 3.2ghz. its four cores hyper threaded. pretty sure its not the bottleneck
WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
It looks something like this
My system information is as follows,
------------------
HP Envy Sleekbook 4
Windows 8 64 bit
4GB RAM
Intel HD Graphics 4000 (possible culprit, but if someone could confirm that that would be great)
Intel Core i5-3317U CPU 1.70GHz
and this
C:\Users\XxSilentFangxX\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-25_23.38.47-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 5/25/13 11:38 PM
-- Head --
Stacktrace:
at net.minecraft.world.gen.feature.WorldGenTaiga2.func_76484_a(WorldGenTaiga2.java:38)
at net.minecraft.world.biome.BiomeDecorator.func_76794_a(BiomeDecorator.java:261)
at net.minecraft.world.biome.BiomeDecorator.func_76796_a(BiomeDecorator.java:203)
at net.minecraft.world.biome.BiomeGenBase.func_76728_a(BiomeGenBase.java:366)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:577)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1244)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:166)
at net.minecraft.world.World.func_72964_e(World.java:525)
-- Requested block coordinates --
Details:
Found chunk: true
Location: World: (239,72,-1118), Chunk: (at 15,4,2 in 14,-70; contains blocks 224,0,-1120 to 239,255,-1105), Region: (0,-3; contains chunks 0,-96 to 31,-65, blocks 0,0,-1536 to 511,255,-1025)
Stacktrace:
at net.minecraft.world.World.func_72798_a(World.java:410)
at thisguyisjoe.mod_householdgods.Statue_Base.Find_Block(Statue_Base.java:4434)
at thisguyisjoe.mod_householdgods.Statue_Base.BaseSort(Statue_Base.java:5023)
at thisguyisjoe.mod_householdgods.Statue_Base.baseAction(Statue_Base.java:132)
at thisguyisjoe.mod_householdgods.Statue_Base.func_71847_b(Statue_Base.java:117)
-- Block being ticked --
Details:
Block type: ID #1667 (tile.base // thisguyisjoe.mod_householdgods.Statue_Base)
Block data value: 6 / 0x6 / 0b0110
Block location: World: (264,68,-1116), Chunk: (at 8,4,4 in 16,-70; contains blocks 256,0,-1120 to 271,255,-1105), Region: (0,-3; contains chunks 0,-96 to 31,-65, blocks 0,0,-1536 to 511,255,-1025)
Stacktrace:
at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:613)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:195)
-- Affected level --
Details:
Level name: House By The Lake
All players: 1 total; [EntityPlayerMP['SilentFangX'/2568, l='House By The Lake', x=437.07, y=67.00, z=-1181.70]]
Chunk stats: ServerChunkCache: 1141 Drop: 0
Level seed: -4461810140236271694
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (8,64,248), Chunk: (at 8,4,8 in 0,15; contains blocks 0,0,240 to 15,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 3270321 game time, 837129 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 90969 (now: false), thunder time: 11618 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:641)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 361235424 bytes (344 MB) / 902299648 bytes (860 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 4975 (278600 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 Optifine OptiFine_1.5.2_HD_U_D3 35 mods loaded, 35 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_bspkrsCore{v2.04(1.5.2)} [bspkrsCore] ([1.5.2]bspkrsCorev2.04.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_TooManyItems{1.5.2 2013-04-25} [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
TreeCapitator{Forge 1.5.2.r01} [TreeCapitator] ([1.5.2]TreeCapitator.Forge.1.5.2.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
DamageIndicatorsMod{2.7.0.1} [Damage Indicators] (1.5.2 DamageIndicators v2.7.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
jammyfurniture{4.4} [Jammy Furniture Mod] (1.5.2_Jammy_Furniture_Mod_V4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
AnimatedPlayer{1.1.1} [Animated Player Mod] (Animated Player v1.1.1 mc1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Backpack{1.8.11} [Backpack] (backpack-1.8.11-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
coralmod{1.5.2} [CoralReef Mod] (coral-reef-universal-1.5.2-r2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
CustomSpawner{2.2.1} [DrZhark's CustomSpawner] (CustomMobSpawner 2.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
CustomNpcs{0.8} [CustomNpcs] (CustomNPCs_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
DragonMounts{0.99.2} [Dragon Mounts Forge (WIP)] (dragonmount_v0.99.2_mc1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MagicCarpet{1.0} [DrZhark's Magic Carpet Mod] (DrZharks MagicCarpet Mod v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MoCreatures{5.2.2} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Farlanders{1.5.1} [The Farlanders] (Farlanders_v0.8b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
CARuins{0.1.1} [Cellular Automata Generator] (Generator_mods_0.1.1(1.5.X).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
GreatWallMod{0.1.1} [Great Wall Mod] (Generator_mods_0.1.1(1.5.X).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
WalledCityMod{0.1.1} [Walled City Generator] (Generator_mods_0.1.1(1.5.X).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
GraveStone{2.1.0} [GraveStone] (GraveStone 2.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_HouseholdGods{$5.99} [Household Gods] (hhgSMP5.13.2013(1.5.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Highlands{1.2.5} [Highlands] (Highlands1.2.5-MC1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
iChunUtil{1.0.0} [iChunUtil] (iChunUtil1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Millenaire{4.9.5} [Millénaire] (millenaire4.9.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MutantCreatures{1.3.4} [Mutant Creatures] (Mutant Creatures v1.3.4 mc1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
PortalGun{1.5.1} [PortalGun] (PortalGun1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
rftl{1.0} [RottenFleshToLeather] (RottenFleshToLeather-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
AS_Ruins{10.2} [Ruins Spawning System] (Ruins_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
SimplyHorses{0.6.3} [Simply Horses] (SimplyHorses_1.5.2_pre6.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_thKaguya{2.00_1.5.2} [五つの難題MOD+] (Touhou Items Mod v2.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
adnantheclydeTravellingHouse{1.0.0} [Travelling House] (TravellingHouse_1.5.1_v1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
TwilightForest{1.18.0} [The Twilight Forest] (twilightforest-1.18.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 971 (54376 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['SilentFangX'/2568, l='House By The Lake', x=437.07, y=67.00, z=-1181.70]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
java.lang.NoSuchMethodError: net.minecraft.world.World.F()J
at net.minecraft.world.gen.feature.WorldGenTaiga2.func_76484_a(WorldGenTaiga2.java:38)
at net.minecraft.world.biome.BiomeDecorator.func_76794_a(BiomeDecorator.java:261)
at net.minecraft.world.biome.BiomeDecorator.func_76796_a(BiomeDecorator.java:203)
at net.minecraft.world.biome.BiomeGenBase.func_76728_a(BiomeGenBase.java:366)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:577)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1244)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:166)
at net.minecraft.world.World.func_72964_e(World.java:525)
at net.minecraft.world.World.func_72798_a(World.java:410)
at thisguyisjoe.mod_householdgods.Statue_Base.Find_Block(Statue_Base.java:4434)
at thisguyisjoe.mod_householdgods.Statue_Base.BaseSort(Statue_Base.java:5023)
at thisguyisjoe.mod_householdgods.Statue_Base.baseAction(Statue_Base.java:132)
at thisguyisjoe.mod_householdgods.Statue_Base.func_71847_b(Statue_Base.java:117)
at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:613)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:195)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:641)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
--- END ERROR REPORT 72600723 ----------
Thank you that was problem. The picture just showed alot of thing where photo negative at night and messed up textures