modified daxnitro's GLSL shader mod for mc1.4.2 test 1 http://www.mediafire...877ix3f8rf579ak
Note - There is transparent hand bug in this version.
- Increased shader buffer size as suggested by snowycat2012.
- Sonic Ether's Unbelievable Shaders are not included. You must replace the shaders files yourself.
Thank you so much
I have to meet this test version!
Thank you!
Looking forward to a modified version of
modified daxnitro's GLSL shader mod for mc1.4.2 test 1 http://www.mediafire...877ix3f8rf579ak
Note - There is transparent hand bug in this version.
- Increased shader buffer size as suggested by snowycat2012.
- Sonic Ether's Unbelievable Shaders are not included. You must replace the shaders files yourself.
I have updated some texture packs to version 1.4.2 the water shaders works and also the normal mapping. you can also use the texture packs for lower version, but you still need sonics shaders mod for them.
modified daxnitro's GLSL shader mod for mc1.4.2 test 1 http://www.mediafire...877ix3f8rf579ak
Note - There is transparent hand bug in this version.
- Increased shader buffer size as suggested by snowycat2012.
- Sonic Ether's Unbelievable Shaders are not included. You must replace the shaders files yourself.
thanks karyonix. haha. i didn't expect you to mention me. XD.
yeah.. time to upgrade to 1.4.2
@Cnopicilin
Create a small PNG image (16x16, 1x1, whatever) filled with magenta (255,0,255) save it with these names : custom_water_still.png, custom_water_flowing.png.
Put them in your texture pack file.
when is 1.4 version coming out? I WANT IT SOOOOOOOOOOOOOOOO BAD but I don't want to downgrade :(. I had this for 1.2.5 and it was EPIC though diamonds for you
I put up a 1.4.2 tutorial for anybody that is interested. I took most of the steps from Karyonix's past posts, so lots of thanks to him for that. I also used the texture packs Sildur provided, as well as a basic texture pack. All are also linked in my video description. Hope it helps!
*** MagicMinecraftLauncher 1.0.0 ***
Disable inactive mods
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at magic.launcher.Launcher.main(Unknown Source)
Caused by: java.lang.SecurityException: SHA1 digest error for vl.class
at sun.security.util.ManifestEntryVerifier.verify(Unknown Source)
at java.util.jar.JarVerifier.processEntry(Unknown Source)
at java.util.jar.JarVerifier.update(Unknown Source)
at java.util.jar.JarVerifier$VerifierStream.read(Unknown Source)
at sun.misc.Resource.getBytes(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at um.<init>(SourceFile:19)
at tw.<init>(SourceFile:22)
at qd.<init>(SourceFile:27)
at net.minecraft.client.Minecraft.<init>(SourceFile:97)
at hq.<init>(SourceFile:2073)
at net.minecraft.client.Minecraft.a(SourceFile:2073)
at net.minecraft.client.Minecraft.a(SourceFile:2056)
at net.minecraft.client.Minecraft.main(SourceFile:2135)
... 5 more
I love your mod, tried it on my last PC, and got 3FPS. Got a new PC, tried to install, and your auto-installer keeps saying fatal error a second after I hit install. I've DL'd the 1.2.4/1.2.5 Core, unzipped it, DL'd the version of the shader's Mod I want, unzipped that too, selected a 1.2.5 .jar, with 1.2.5 Optifine Multicore (This PC has 3.3 Gig 6 core, so multicore is more important than smooth in my opinion), manually installed, all of it like your first post said, and still, fatal error. Maybe have a manual install DL?
EDIT: Yeah, just checked the crash logs, noticed that, even though I copy-pasted the address, then copy-pasted the name of the .jar, it says it doesn't exist.
For backwards time travel to be possible, wouldn't every instant in the universe have to be stored somewhere, or time to be something physical you could travel through? Either way doesn't work with the current laws of physics.
2. Extract these files in separate folders
OptiFine_1.4.0_HD_U_A1.zip
SEUS v10 RC5 for Minecraft 1.3.1.zip
Shaders-2.1.6-mod-mc1.4pre.zip
3. Make a backup copy of original minecraft.jar, just in case.
4. Install Optifine
4.1 Make a copy of minecraft.jar v1.4 (pre-release) named minecraft-1.4p-o.jar .
4.2 Open minecraft-1.4p-o.jar in WinRAR or 7-zip
4.3 Copy all files from OptiFine_1.4.0_HD_U_A1 into minecraft-1.4p-o.jar .
4.4 Delete META-INF in minecraft-1.4p-o.jar
4.5 Close WinRAR or 7-zip
5. Prepare installer for GLSL Shader mod + SEUS
5.1 Copy all files in SEUS v10 RC5 for Minecraft 1.3.1\Shaders Only
to Shaders-2.1.6-mod-mc1.4pre\Shaders\mods\shaders\contents\files\shaders
6. Run nitrous
6.1 Make a copy of minecraft-1.4p-o.jar named minecraft-1.4p-seus.jar
6.2 Run inst.exe or nitrous.jar in Shaders-2.1.6-mod-mc1.4pre\Shaders
6.3 In nitrous, select tab Options. Browse for your minecraft-1.4p-seus.jar
6.4 Go back to tab Local Mod. There should be 1 Mod.
6.5 Make sure your minecraft-1.4p-seus.jar is not opened in other programs.
6.6 Click Install.
6.7 Click View Log. Check error message.
6.8 Close nitrous.
7. Prepare texture
7.1 Make a copy of Ovo's Rustic v2.1.2.zip named Ovo's Rustic SEUS.zip
7.2 Open Ovo's Rustic SEUS.zip in WinRAR or 7-zip
7.3 Copy everything in SEUS v10 RC5 for Minecraft 1.3.1\Ovo's SEUS Patch to Ovo's Rustic SEUS.zip
7.4 Delete custom_water_*.png in Ovo's Rustic SEUS.zip
7.5 Close WinRAR or 7-zip
8. If you use Magic Launcher, you can just click Setup and Select then browse for minecraft-1.4p-seus.jar.
If your want to run it from normal Minecraft Launcher, rename minecraft-1.4p-seus.jar to minecraft.jar.
9. Login and change settings.
Texture Packs > Ovo's Rustic SEUS.zip
Option... > Video Settings... >
Chunk Loading: Default
Option... > Video Settings... > Quality... >
Mipmap Level: Max
Mipmap Type: Linear
Anisotropic Filtering: OFF
Antialiasing: OFF
Custom Colors: ON
Connected Textures: OFF
Natural Textures: OFF
Done
10. Optionally, add some files to your minecraft-1.4p-seus.jar or minecraft.jar to reduce "too bright" problem with unsupported texture pack. http://www.minecraft...0#entry18603103
If unsupported texture pack has its own lightmap, this does not work though.
It still has some problems.
Hand (or item in hand) looks transparent and also funny when there is water behind it.
You need the SEUS adjusted texture pack.
I'm not sure if they have a download link in this thread.
I just found it on 1.3.2 pack.
Just check the link on my previous post.
In the uTube vid you can download the 1.3.2 BUT in the file you will find
the texture pack.
There is i uploaded 3 texture packs...
Moved them to my Website
Will I be able to run this mod (I'm guessing v10 rc5) with an amd 7970m/amd A10-4600m 30+fps 720p?
WAIT WAIT! Will this mod or even Minecraft work for windows 8?
Rollback Post to RevisionRollBack
Hey I'm darkcraftersssss. Feel free to check out my profile and rate 5 stars! | Credit to DarthAllen for my avatar and banner |
I am getting a ton of people with issues on my video, but I will say that this is probably the number 1 reasonI have found that people are having the too bright issue. Not using a modified texture pack.
Thank you so much
I have to meet this test version!
Thank you!
Looking forward to a modified version of
Thank You, will be testing this out!
I tested it out, so far all works good, except, transparent hand (even with item) also when your in front of water
Texture packs moved to my Website
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord

thanks karyonix. haha. i didn't expect you to mention me. XD.
yeah.. time to upgrade to 1.4.2
Snowycat2012
(ocecat)
http://www.mediafire.com/download.php?58ndj441643h80q
Note - Opaque hand or held item.
(obsoleted)
v3 is here --> http://www.minecraftforum.net/topic/120261-131-glsl-shaders-dof-bump-mapping-waving-wheat-dynamic-shadows-and-more/page__st__9560#entry18831059
Create a small PNG image (16x16, 1x1, whatever) filled with magenta (255,0,255) save it with these names : custom_water_still.png, custom_water_flowing.png.
Put them in your texture pack file.
(Or use custom_water_* from this link. http://www.mediafire.com/download.php?v95suah4c85cert )
Does this include SEUS?
No, it doesn't.
Disable inactive mods
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at magic.launcher.Launcher.main(Unknown Source)
Caused by: java.lang.SecurityException: SHA1 digest error for vl.class
at sun.security.util.ManifestEntryVerifier.verify(Unknown Source)
at java.util.jar.JarVerifier.processEntry(Unknown Source)
at java.util.jar.JarVerifier.update(Unknown Source)
at java.util.jar.JarVerifier$VerifierStream.read(Unknown Source)
at sun.misc.Resource.getBytes(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at um.<init>(SourceFile:19)
at tw.<init>(SourceFile:22)
at qd.<init>(SourceFile:27)
at net.minecraft.client.Minecraft.<init>(SourceFile:97)
at hq.<init>(SourceFile:2073)
at net.minecraft.client.Minecraft.a(SourceFile:2073)
at net.minecraft.client.Minecraft.a(SourceFile:2056)
at net.minecraft.client.Minecraft.main(SourceFile:2135)
... 5 more
eherm?
Really annoying that it doesn't work when i finally have the hardware to run it >.<
Tried the v9 shaders, worked perfectly except for a line that moves around on my screen and everything underneath it is not shadered.
EDIT: Yeah, just checked the crash logs, noticed that, even though I copy-pasted the address, then copy-pasted the name of the .jar, it says it doesn't exist.
Thanks for your great working!!!
I would like to translate in Japanese and introduce for Japanese users.
Could you allow me to quote your post( including URLs) ?
Regards,
There is i uploaded 3 texture packs...
Moved them to my Website
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord

WAIT WAIT! Will this mod or even Minecraft work for windows 8?
Hey I'm darkcraftersssss. Feel free to check out my profile and rate 5 stars! | Credit to DarthAllen for my avatar and banner |
use my adjusted texture packs uploaded a few posts before you....
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
