https://www.patreon.com/sonicether appears active, and as a supporter, you may download the "crappy beta" version. Sonic has promised when it is actually ready for release, it *will* be free. But "not ready for release" and "crappy beta" appear to be the current status.
Please consider supporting the development of SEUS rather than wait for the "free/ ready for release" version. We really want Sonic Ether to continue doing Unbelievable things with his Shader.
https://sonicether.com/seus/ did come up for me with download links at the bottom. I have a download link, but I can't test on 1.15.1 until OptiFine is released. So if you wish to use the older *free* releases, please just be patient waiting for the website to load.
Finally, I wouldn't suggest you trust any mirror site. 1) it could potentially have "bad stuff" in it, and 2) Sonic Ether wants control over how his work is distributed. That should be honored and respected.
Im playing Terrafirmacraft and that mod adds "new types of water" such as fresh water, salty water etc....you can find those types in nature such as ponds, rivers etc., and in v11 those types work fine (are animated, light pass through) but in the latest version v1.0.0 the shader do not recognize those "waters"...is there any way i can add them manually? Thank you
The light from torches is completely broken on 1.14.4. The light cascade appears blocky instead of smooth as it should be. This shader needs to be updated to work with 1.14.4 as it was designed for 1.12.2.
I really wish that Sonic Ether would update it. I like PTGI but I can't run it at 4K 60, unlike SEUS Renewed.
Hi! I have been using your shaders for awhile now, and all has been AMAZING, but I found something rather interesting when I went into one of my houses at night. Whenever I look at the sky though a window, a bunch of seemingly random colours flood the screen in the corners. (Specs: Ryzen 5, RTX 2060, 16 GB RAM(13GBs are allocated to the game) (I am also using 50 Client Mods) This was using SEUS Shaders. The issue was not present, however, when I switched over to the SEUS Renewed. (I did notice that modded lighting did appear with the Renewed pack) I have tweaked many settings in both the OptiFine client and the Shader Setting windows. I really have no idea what is going on.
(The picture without artifacts is with the SEUS Renewed Shaderpack)