I'm running OptiFine Standard and the Shader, along with Matmos Sounds. All the graphics like motion blur, shadows, etc work wonderfully. (I'm heartily impressed)
The only problem is, like I said, the textures for my hand, mobs, and objects in my hands are invisible. In both default and LB's tex pack.
EDIT:
Changed the resolution, but no change. I'll try Lite shader but I swear, my computer/graphics card should be able to handle it.
Is water rendering correctly? I'm trying to narrow down where the bug might be for you.
This is a result of the latest graphic cards from AMD the 7000 series, there is a supposed fix to this that will be coming out in Catalyst 12.5 or you can get the beta of it if you are desperate for this mod.
I know because I am using a AMD 7770 Sapphire HD Radeon.
I am almost in tears. Spent hours today trying to get this to work and none of my efforts have worked. It seems like no matter which version of the shader mod I use I get the same error every time. Optifine works. But as soon as I attempt to install this shader mod minecraft wont even get past the mojang logo. It just get stuck on a white screen instead.
As I mentioned in my previous post, I am having a problem with window blocks and panes. I have a Nvidia GTX 560M, running the latest driver, 301.42. In the screenshots, I am using the lite version of the shaders, but I have this problem with any version. If someone could help me out with this, I would be greatly appreciative
All I get with this mod is when I look around, all I see is the blur-zoom, when you look up close to a block, everything else blurs around it. But no shadings. No motion blur. I need some help.
EDIT: I have installed this mod before and it worked, but now it doesn't.
I am almost in tears. Spent hours today trying to get this to work and none of my efforts have worked. It seems like no matter which version of the shader mod I use I get the same error every time. Optifine works. But as soon as I attempt to install this shader mod minecraft wont even get past the mojang logo. It just get stuck on a white screen instead.
When ever I load my minecraft, I go into my world and When I get in it, everything is black!!! Ive tried redoing it sooooooo many times and I dont know what else to do, ive deleted meta-inf, and Ive gotten optifine!!
I've been working pretty hard on v09 lately and I've fixed a lot of bugs. I improved SSAO image quality, fixed most of strange block coloring errors, and heavily adjusted the godrays shader. I'm almost ready to officially activate the godrays shader for you guys to test out. Keep checking back for updates. I'm constantly making efforts to improve this mod. I appreciate your patience!
EDIT: Here are some screenshots of an exaggerated version of the current godrays effect. It looks much better than before and has a fraction of the performance impact.
It's like Garry's Mod 13 now (sun rays, improved shadows, frame blending).
hmm, I seem to be encountering a serious problem. I've downloaded the lite version had tweaked the graphics to have no motion blur and that's about it. But when I start the game and explore a world, it works fine for the first 10 minutes or so, then the game freezes and the game window crashes to a black screen which I have to exit out of.
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 3589b6c9 -------- Generated 5/23/12 11:46 PM
Minecraft: Minecraft 1.2.5 OS: Windows 7 (amd64) version 6.1 Java: 1.7.0_03, Oracle Corporation VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation LWJGL: 2.4.2 OpenGL: ATI Radeon HD 5670 version 4.2.11631 Compatibility Profile Context, ATI Technologies Inc.
java.nio.BufferOverflowException at java.nio.Buffer.nextPutIndex(Unknown Source) at java.nio.DirectByteBuffer.putShort(Unknown Source) at adz.a(Tessellator.java) at adz.a(Tessellator.java:446) at vl.e(RenderBlocks.java:5532) at vl.a(RenderBlocks.java:4034) at vl.o(RenderBlocks.java:3445) at vl.b(RenderBlocks.java:339) at ct.updateRenderer(WorldRenderer.java:419) at l.updateRenderer(RenderGlobal.java:1635) at l.updateRenderersImpl(RenderGlobal.java:1481) at l.a(RenderGlobal.java:1440) at lr.a(EntityRenderer.java:1277) at Shaders.beginRender(Shaders.java:249) at lr.a(EntityRenderer.java) at lr.b(EntityRenderer.java:1041) at EntityRendererProxy.b(EntityRendererProxy.java:21) at net.minecraft.client.Minecraft.x(Minecraft.java:869) at net.minecraft.client.Minecraft.run(Minecraft.java:747) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT fd1cd5bd ----------
Buffer overflow, does anyone have any idea as to what causes this and how to fix it?
I'm running on an Athlon 2 x3 445, 4g ddr2, 6870 1g. etc etc. surely it should be fine, I installed everything like I was told.
Sonic, since I can see that you're posting lately, do you by any chance know what may be causing the error for Mac users?
I'd be more than honored if I could try v0.9 to see if the progress you've made has any effect for Mac
EDIT: I forgot to mention, the "Mac error" that I'm referring to is the giant black line that appears across the middle of the screen. This black line is the only place that shadows are rendered. Screenshots have been posted before through-out the topic.
Is water rendering correctly? I'm trying to narrow down where the bug might be for you.
Creator of Sonic Ether's Unbelievable Shaders
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I get the same thing..... Any way AT ALL to fix this?
Now that I double check, no.
It's just a flat sheet of brown.
My photorealism should give me some pretty water, plus optifine transp water.
This is a result of the latest graphic cards from AMD the 7000 series, there is a supposed fix to this that will be coming out in Catalyst 12.5 or you can get the beta of it if you are desperate for this mod.
I know because I am using a AMD 7770 Sapphire HD Radeon.
screen shot --> http://i.imgur.com/MEC2K.jpg
I would be eternally grateful to the human being that can help me with this problem : /
EDIT: I have installed this mod before and it worked, but now it doesn't.
Did you delete the META-INF file within the Minecraft jar? If you haven't, delete that, and try it again.
PLEASE HELP
It's like Garry's Mod 13 now (sun rays, improved shadows, frame blending).
Has anyone encountered a similar problem?
Specs: Nvidia Geforce 9600M GT
ModLoader 1.2.5
mod_CodeChickenCore 0.5.2
mod_MinecraftForge 3.1.3.107
mod_ModLoaderMp 1.2.5v1
mod_NotEnoughItems 1.2.2.2
mod_ReiMinimap v3.0_06 [1.2.5]
mod_AS_BattleTowers 1.1.2 @ MC 1.2.5
mod_BE MC: 1.2.3 ; BE: 1.2.3
mod_betterDungeons 0.932
mod_ExtraBiomesXL 2.0.4
mod_ThaumCraft 2.1.5b
MultiplayerSupport MC: 1.2.3; MOD: 1.2.5; SMP: 1.2.5
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 3589b6c9 --------
Generated 5/23/12 11:46 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_03, Oracle Corporation
VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 5670 version 4.2.11631 Compatibility Profile Context, ATI Technologies Inc.
java.nio.BufferOverflowException
at java.nio.Buffer.nextPutIndex(Unknown Source)
at java.nio.DirectByteBuffer.putShort(Unknown Source)
at adz.a(Tessellator.java)
at adz.a(Tessellator.java:446)
at vl.e(RenderBlocks.java:5532)
at vl.a(RenderBlocks.java:4034)
at vl.o(RenderBlocks.java:3445)
at vl.b(RenderBlocks.java:339)
at ct.updateRenderer(WorldRenderer.java:419)
at l.updateRenderer(RenderGlobal.java:1635)
at l.updateRenderersImpl(RenderGlobal.java:1481)
at l.a(RenderGlobal.java:1440)
at lr.a(EntityRenderer.java:1277)
at Shaders.beginRender(Shaders.java:249)
at lr.a(EntityRenderer.java)
at lr.b(EntityRenderer.java:1041)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at net.minecraft.client.Minecraft.x(Minecraft.java:869)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT fd1cd5bd ----------
I'm running on an Athlon 2 x3 445, 4g ddr2, 6870 1g. etc etc. surely it should be fine, I installed everything like I was told.
I'd be more than honored if I could try v0.9 to see if the progress you've made has any effect for Mac
EDIT: I forgot to mention, the "Mac error" that I'm referring to is the giant black line that appears across the middle of the screen. This black line is the only place that shadows are rendered. Screenshots have been posted before through-out the topic.
About to try installing manually, tried to use Magic Launcher but Optifine hates mod installers
What am I doing wrong?