I get this error, even though SEUS 10.2 Preview-1-Ultra has worked before.
I've got this too, and I want to know the cause as well...
As of this post, I'm assuming Optifine's 1.10 port probably have some code that conflicts with SEUS' code. In other words, they cancel each other out, which causes a regression on SEUS' end.
I'm not 100% sure that this is the case...
On the bright side, version 10 works fine with 1.10 (oh, the irony)
Also, that is the last version I can confirm working, because 10.1 has a similar bug where it shows up nothing but white (EDIT: fix for that is above)
I can't help you if you don't provide these details:
- Describe your issue thoroughly. Provide a screenshot or video if you can.
This includes the Optifine version and/or Minecraft version used when you got your issue, and what version of the shaderpack (and the preset like Lite, Standard, .etc). I really want to help you, but I can't just from your post.
Rollback Post to RevisionRollBack
I have been playing since 2014. I own the Java, Xbox 360, and Windows 10 Edition of this game
I've got this too, and I want to know the cause as well...
As of this post, I'm assuming Optifine's 1.10 port probably have some code that conflicts with SEUS' code. In other words, they cancel each other out, which causes a regression on SEUS' end.
I'm not 100% sure that this is the case...
On the bright side, version 10 works fine with 1.10 (oh, the irony)
Also, that is the last version I can confirm working, because 10.1 has a similar bug where it shows up nothing but white.
I seem to be having trouble with POM. Whenever I enable it, I get these ugly lines between all the blocks that have POM textures like they're not meshing. I've tried several different resource packs and I get the same problem. I'm currently using SEUS 10.1 Ultra with DOF. Here are some screenshots of what I'm running into. I am not running any other mods. I remember a long time ago with minecraft version 1.7 I never had any issues with POM like this. This is something new I've run into since I've started playing again.
Have you seen this before? Do you know what might be causing this? Could the server be using another font that's not compatible with the shader? Any help is greatly appreciated.
It was supposed to be out 2 days ago. WHEN? I want this, please. Looks so freaking awesome with the new features coming with 11.0, expecially the glass colored-shadows cast.
How the hell have you people been getting that fast, foggy render distance? Like I get this crap and it looks horrible for cinematic's. Actually anything I do to try to fix it looks the same. Render distance, Fog quality anything
First image is at 12 setting in render distance
Second is at 32
hello you can make a version for mac ox please do would greatly appreciate it
Sadly MacOS simply does not have the ability to support SEUS. The way macOS forces GPUs to render is different enough from windows that it can't really be done while looking the same. There are other very good mac-compatible shaders though, and I encourage you to take a look at those.
Rollback Post to RevisionRollBack
If someone in an S class cuts me off, I don't get upset. He obviously has important things to do. Now, someone in a Toyota? We're fighting.
These forums are dumb and break my links. I'm bubbleawsome on steam too.
So... those shaders look amazing, especially the rain effects, they're gorgeous. However, there's a little bug. I tried using ChromaHills, since it's the recommended back but... some of the blocks don't seem to have POM enabled, which looks weird. Like... cobblestone looks flat but mossy cobblestone looks all bumpy, same goes for grass and dirt as well as other blocks.
I also noticed a weird issue with the auto-exposure. I had to disable it because each time I move the camera around, the exposure seems to flicker.
The Meaning of Life, the Universe, and Everything.
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Knewtonwako
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Cody, ive fixed your water caustics with the tiling effect, i see that you have done that to save fps, the way i have achieved this doesn't affect the fps anymore so than your caustics. If you would like the fixed version of this PM me. Ps. I will send a screenshot shortly after i clean up the code.
If people are looking for high quality ressources packs with Parallax Occlusion Mapping, Bump Mapping and Physically Based Rendering (or Specular) support. Here I am, just click on my banner or here.
I'm sorry for the question, but it has been a looong time since I last played Minecraft with SEUS and I wanna ask...does this only work with version 1.10?
SEUS V11.0 works with Minecraft 1.10 (you have to download Optifine to be able to install SEUS). And will certainly work with other versions, you can test.
I'm sorry for the question, but it has been a looong time since I last played Minecraft with SEUS and I wanna ask...does this only work with version 1.10?
On the latest v11 version, the water and clouds are what stood out the most to me the most and it's definitely very, VERY mesmerising to just watch it because it's just so HHHHHGGGGGNNNNN~~~ gorgeous *faints*.
Then again, overall, I felt that the sky during daytime and light sources are too bright for me. Nevertheless, awesome effort on this awesome pack as usual
I get this error, even though SEUS 10.2 Preview-1-Ultra has worked before. Please check it out;
http://prntscr.com/bj3enh
Computer Hardware:
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
RAM: 16GB
Memory: 2TB
GPU: Nvidia GeForce GTX 960
OS: Windows 8.1
Software:
Java Version: 1.8.0_25 64bit
Nvidia Driver Version: 368.39
Minecraft Version: 1.10 (1.10-Optifine_HD_U-B6)
I've got this too, and I want to know the cause as well...
As of this post, I'm assuming Optifine's 1.10 port probably have some code that conflicts with SEUS' code. In other words, they cancel each other out, which causes a regression on SEUS' end.
I'm not 100% sure that this is the case...
On the bright side, version 10 works fine with 1.10 (oh, the irony)
Also, that is the last version I can confirm working, because 10.1 has a similar bug where it shows up nothing but white (EDIT: fix for that is above)
I have been playing since 2014. I own the Java, Xbox 360, and Windows 10 Edition of this game
Motion designed 20+ animated Minecraft intros
Hello, I'm getting an error stating "Invalid program "composite1". Any idea's on a solution?
Like what the OP says...
This includes the Optifine version and/or Minecraft version used when you got your issue, and what version of the shaderpack (and the preset like Lite, Standard, .etc). I really want to help you, but I can't just from your post.
I have been playing since 2014. I own the Java, Xbox 360, and Windows 10 Edition of this game
Motion designed 20+ animated Minecraft intros
just rollback your driver to 365.19.
I seem to be having trouble with POM. Whenever I enable it, I get these ugly lines between all the blocks that have POM textures like they're not meshing. I've tried several different resource packs and I get the same problem. I'm currently using SEUS 10.1 Ultra with DOF. Here are some screenshots of what I'm running into. I am not running any other mods. I remember a long time ago with minecraft version 1.7 I never had any issues with POM like this. This is something new I've run into since I've started playing again.
Hi sonicether et all,
I have installed the GLSL Shaders Mod and the four Sonic Ether's Unbelievable Shaders v10.1 packs precisely as outlined:
SEUS v10.1 Standard
SEUS v10.1 Ultra
SEUS v10.1 Ultra DOF
SEUS v10.1 Ultra Motion Blur
I am running SEUS v10.1 Ultra DOF with the following options on ShireCraft:
Profile settings: http://screencast.com/t/sP1AvElLo
Video settings: http://screencast.com/t/3cd0Nzeh
Shader settings: http://screencast.com/t/JtECSkqMu
Everything looks AMAZING in single player. However after connecting to Shirecraft, the text looks like white squares.
Chat area: http://screencast.com/t/rrPvWiNZiOD
Menu: http://screencast.com/t/dIkBD9ky8g
Here's my output log:
System stats:
Have you seen this before? Do you know what might be causing this? Could the server be using another font that's not compatible with the shader? Any help is greatly appreciated.
hello you can make a version for mac ox please do would greatly appreciate it
It was supposed to be out 2 days ago. WHEN? I want this, please. Looks so freaking awesome with the new features coming with 11.0, expecially the glass colored-shadows cast.
How the hell have you people been getting that fast, foggy render distance? Like I get this crap and it looks horrible for cinematic's. Actually anything I do to try to fix it looks the same. Render distance, Fog quality anything
First image is at 12 setting in render distance
Second is at 32
Specs, Nvidia GTX 980, Intel Core i7 6700
Any help at all would be greatly appreciated
Hi people. Excuse me. Does anybody knows how get rid of this lines in sky ?. I already turn off Anisotropic filtering.
Specs
Intel 3770K
2x SLi Nvidia GeForce GTX 670
Minecraft 1.9.2
SEUS-v11.0
Any help at all would be greatly appreciated.
Thanks !!!.
11.0! WOOOO
Sadly MacOS simply does not have the ability to support SEUS. The way macOS forces GPUs to render is different enough from windows that it can't really be done while looking the same. There are other very good mac-compatible shaders though, and I encourage you to take a look at those.
These forums are dumb and break my links. I'm bubbleawsome on steam too.
Turn off connected textures.
How can I turn off these 2d clouds in v11.0?
Cody, ive fixed your water caustics with the tiling effect, i see that you have done that to save fps, the way i have achieved this doesn't affect the fps anymore so than your caustics. If you would like the fixed version of this PM me. Ps. I will send a screenshot shortly after i clean up the code.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2361627-life-nexus-shaders
If people are looking for high quality ressources packs with Parallax Occlusion Mapping, Bump Mapping and Physically Based Rendering (or Specular) support. Here I am, just click on my banner or here.
Amazing the V11.0
Regards.
(Screenshot taken with R3D Craft Smooth Realism)
SEUS V11.0 works with Minecraft 1.10 (you have to download Optifine to be able to install SEUS). And will certainly work with other versions, you can test.
Im pretty sure this will work with old versions.
On the latest v11 version, the water and clouds are what stood out the most to me the most and it's definitely very, VERY mesmerising to just watch it because it's just so HHHHHGGGGGNNNNN~~~ gorgeous *faints*.
Then again, overall, I felt that the sky during daytime and light sources are too bright for me. Nevertheless, awesome effort on this awesome pack as usual