Alright guys.. 1200 pages so bear with me please. I have an odd issue. I installed GSGL shaders, SEUS 10.1 and optifine. I created a profile to be minecraft version 1.7.5. Optifine is for the same version. I have ensured it is selected. Tweaked ingame settings. First run through worked. I installed a Modern HD Texture Pack. That WORKED FINE for a couple of logins. Now, when I select a world, I get a black screen, crosshairs, item bar, and I can pull up inventory. I can ALSO hear in game sounds (jumping, breaking, building, walking, etc). I have read euphorias signature. I have deleted the META INF folder (its still there every time I go back to check.. does it automatically get restored?) I have a Dell XPS 8700 i7 16GB RAM with an NVIDIA GeForce GTX 750Ti 2GB DDR5. Whats going on here? Why could I play for a bit and then couldn't with not changes?
Thanks in advance guys, I really love this mod and enjoyed it for the couple of hours that I could play it!
So, After a few failed attempts, 50 million downloads, and ~9000 websites, I finally got my shader packs to load properly. I was all happy and excited, until....
I honestly have no Idea, but here's the section of the logs regarding the shaders being loaded:
It seems 90% of the logs said this:
WARNING: 0:14: Only GLSL version > 110 allows postfix "F" or "f" for float
Then there was:
ERROR: 0:429: 'const 64-element array of int' : cannot declare arrays of this qualifier
ERROR: 0:423: 'ditherPattern' : left of '[' is not of type array, matrix, or vector
Ah, never mind I now realize My Intel HD Graphics card is a piece of crap, and cannot run shaders properly. *sigh* It was worth a try. And don't even ask me if I have a Nividia or AMD Card, all I have is my crappy Intel one.
You´re right! I guess I am just to dumb for the shadermod... Deleted all the mods in my tekkitmain folder and during the first try ThermalExpansion and Buildcraft crashed the shadermod, but now ThermalExpansion works ._.
i have this problem that when i select the SEUS-v10.1-Standard.zip shader and go in to the world, this comes up with 7 little boxes at the bottom of the screen (see below) and it says,
[shader] Error : Invalid program gbuffers_textured_lit
i have this problem that when i select the SEUS-v10.1-Standard.zip shader and go in to the world, this comes up with 7 little boxes at the bottom of the screen (see below) and it says,
[shader] Error : Invalid program gbuffers_textured_lit
Hi there guys! I install Sonic unbelievable shaders v10-1, it was just awesome! But I was'nt playing a week, I think. And that happend when I came to my world: Please Help me, I really want to play Minecraft with shaders mod. My graphic card: Geforce NVIDIA 660M------- My mail: [email protected] ----- Please help me, it means mutch to me! ;(
I use:
-Windows 8.0
-Minecraft 1.7.5
Sorry need to ask, i am using Nvdia GTX 760M Windows 8, after using the shaders. i am getting framerate lag ingame, what should i do?
and refer to the picture, i am looking at glass through the water, any way to solve the spots?
It's just because shaders are so demanding on graphical power, and SEUS is the most demanding of them all. The "Minimum" recommended mobile GPU is a 770m preferably a 780m. For Desktops it's a 650Ti/750.
The only things you can try are:
Lower your render distance.
Run SEUS Lite or an Older version, 8.0 and 10.0 are less demanding.
Remove or lower the res of any texture packs.
Open Nvidia Control Panel and set "Power Management Mode" to "Performance" instead of Adaptive.
Hi there guys! I install Sonic unbelievable shaders v10-1, it was just awesome! But I was'nt playing a week, I think. And that happend when I came to my world: Please Help me, I really want to play Minecraft with shaders mod. My graphic card: Geforce NVIDIA 660M------- My mail: [email protected] ----- Please help me, it means mutch to me! ;(
I use:
-Windows 8.0
-Minecraft 1.7.5
*Sigh* The answer is on this page "Twice" just a couple of posts above yours, you had to scroll past it. And it's on nearly every single page of the thread, literally thousands and thousands of times, and it's it my signature which is on nearly every single page.
Every forum on the internet requests you search using the search bar or just spend a few minutes browsing the thread "Before" posting something.
It's just because shaders are so demanding on graphical power, and SEUS is the most demanding of them all. The "Minimum" recommended mobile GPU is a 770m preferably a 780m. For Desktops it's a 650Ti/750.
The only things you can try are:
Lower your render distance.
Run SEUS Lite or an Older version, 8.0 and 10.0 are less demanding.
Remove or lower the res of any texture packs.
Open Nvidia Control Panel and set "Power Management Mode" to "Performance" instead of Adaptive.
Use OptiFine to reduce GPU load.
That's about it.
*Sigh* The answer is on this page "Twice" just a couple of posts above yours, you had to scroll past it. And it's on nearly every single page of the thread, literally thousands and thousands of times, and it's it my signature which is on nearly every single page.
Every forum on the internet requests you search using the search bar or just spend a few minutes browsing the thread "Before" posting something.
Thx euphoria, it is much smoother now with optifine, guess i was too used to mcpatcher.
i am getting some weird graphical glitches in water and colored glass and they seem to come and go deepening on what item i am holding
it seems to be tall items (like tools and torches) that make it happen
i am thinking that the problem is a incompatibility with my GPU because it started when i upgraded my GPU
GLSL Shaders Mod v2.3.19 for Minecraft 1.7.10 with 10.1 and the 10.1 previews
GPU 750Ti was 550Ti with 337.88 driver
CPU AMD Phenom ii x4 955
RAM 12GB
OS windows 7 64bit
i have tried reinstalling my GPU drivers reinstalling the mod and many other things
It's a commonly known issue with the 750, 750Ti and 2 of the 800m series mobile cards that share the same architecture as the 750. It's been extremely well documented on this thread multiple times, it's Nvidia's issue, it's most likely driver related. It causes a few Minecraft shaders, some Skyrim ENB's and many other games to experience graphical artifacts and glitching textures.
No fix, it's down to Nvidia to sort it.
Yes I knew that but we need just the ID of the Item ? Easy so !
EDIT: Ok every crops have the same id but not the same data value ._. (so much fuuuuuun...)
Thanks, I skimmed the last few pages but didn't notice that.
Thanks in advance guys, I really love this mod and enjoyed it for the couple of hours that I could play it!
I honestly have no Idea, but here's the section of the logs regarding the shaders being loaded:
It seems 90% of the logs said this:
WARNING: 0:14: Only GLSL version > 110 allows postfix "F" or "f" for float
Then there was:
ERROR: 0:429: 'const 64-element array of int' : cannot declare arrays of this qualifier
ERROR: 0:423: 'ditherPattern' : left of '[' is not of type array, matrix, or vector
ERROR: 0:429: 'const' : non-matching types (using implicit conversion) for const initializer
ERROR: 0:1146: 'kernel' : undeclared identifier
ERROR: 0:1201: 'assign' : cannot convert from '3X3 (default)row_major matrix of float' to '3-component vector of float'
The list of Errors goes on. the only reason I didn't copy paste the WHOLE log here was....
WARNING: 0:800: Only GLSL version > 110 allows postfix "F" or "f" for float
there were ALOT of lines of text.
Hope you can help, looking forward to using your shaders!
In the meantime, I'll try out some different shader packs. Bye!
-The Dilly Bar
No shaders for me.... *sniffle*
Except that there is a little texture bug
[shader] Error : Invalid program gbuffers_textured_lit
[shader] Error : Invalid program composite
[shader] Error : Invalid program final
why and how do i fix it?
another scenario is if i select the shader before i go in another server, when logging into any server, it will autoclose
http://youtu.be/mUg_x51Mw4o
The answer to this on nearly every single page of the thread! It's also in my signature.
haha, tyvm. My apologies, first time using any mod or shaders, i always run with basic minecraft. Now everything looks so different.
http://youtu.be/mUg_x51Mw4o
and refer to the picture, i am looking at glass through the water, any way to solve the spots?
http://youtu.be/mUg_x51Mw4o
I use:
-Windows 8.0
-Minecraft 1.7.5
well all have to get back to you on this one it was my cousins laptop with an intel graphics card so I'll get the specifics soon
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It's just because shaders are so demanding on graphical power, and SEUS is the most demanding of them all. The "Minimum" recommended mobile GPU is a 770m preferably a 780m. For Desktops it's a 650Ti/750.
The only things you can try are:
*Sigh* The answer is on this page "Twice" just a couple of posts above yours, you had to scroll past it. And it's on nearly every single page of the thread, literally thousands and thousands of times, and it's it my signature which is on nearly every single page.
Every forum on the internet requests you search using the search bar or just spend a few minutes browsing the thread "Before" posting something.
Thx euphoria, it is much smoother now with optifine, guess i was too used to mcpatcher.
http://youtu.be/mUg_x51Mw4o
it seems to be tall items (like tools and torches) that make it happen
i am thinking that the problem is a incompatibility with my GPU because it started when i upgraded my GPU
GLSL Shaders Mod v2.3.19 for Minecraft 1.7.10 with 10.1 and the 10.1 previews
GPU 750Ti was 550Ti with 337.88 driver
CPU AMD Phenom ii x4 955
RAM 12GB
OS windows 7 64bit
i have tried reinstalling my GPU drivers reinstalling the mod and many other things
It's a commonly known issue with the 750, 750Ti and 2 of the 800m series mobile cards that share the same architecture as the 750. It's been extremely well documented on this thread multiple times, it's Nvidia's issue, it's most likely driver related. It causes a few Minecraft shaders, some Skyrim ENB's and many other games to experience graphical artifacts and glitching textures.
No fix, it's down to Nvidia to sort it.