I really like this mod. Now that villagers can become infected, one of my children got infected by I decided to try and raise her as a infected (Mostly because I didn't have the supplies to cure her, but still) and she doesn't seem to grow. It would be cool if you made it even though there infected they still grow up. It would also be cool if when a infected villager bites you enough, you become infected. Like maybe you'll have random spurts of weakness even when you haven;t been bitten right then. Or maybe when your talking to villagers you have a "bite" interaction and then they have a chance of becoming infected? I love the mod still, its really great.
What do you mean by "[they] are all speaking another language"? Like, is one of them talking Spanish, the other one Japanese, the next one Russian, oh, and that Butcher over there seems to be Javanese?
Can this be a feature?
Rollback Post to RevisionRollBack
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
ok so i got a couple questions. first when i'm digging blocks around the village i get red flame particles, does this mean the villagers with be unhappy with this? second, i am randomly being attacked by guards from the village. do they have a hostility reset timer? i kinda like the village but having the 10+ guards all being after me makes it a little hard to build.
Do you have any idea of what mods could cause that weirdness? If not would a mod list help? I can maybe guess some of the mods that change AI like the better AI mod or maybe mine and blade.
so confirmed after lots of testing the Special AI mod causes the villagers to become hostile and i have no idea why.
EDIT: turns out there is a villager AI change with special AI and a rep systems they generally dislike blocks being broken near the village. If alot of blocks are broken and your rep is lowered they will attack you. not just the guards but ALL villagers.
Iv'e tried downloading MCA But unfortunately i cannot i dont know why i had it before but it didnt work properly and then i deleted it i tried getting it back i have forge 1.7.10 & i did mca 1.7.10 too but i put it in mods and when ever i try playing it says radixcore needs 2.0.2 2.1.1 Please help!!! D:<<<<<
So this newest version of the 1.7.10 version, the one without the crowns to claim a kingdom, I have a couple questions.
1. How does one claim a kingdom? Is this not a thing anymore? Seems kind of sad to remove that if so.
2. How does one cure an infected person? My wife got infected, so I'd like to cure her. I have isolated her for now so she doesn't bite the others. Does the vanilla cure work?
I LOVE this mod every time I mod my game this is the first mod I put in!!! Ive been having some crashing issues if you could check it out that would be great!
The Meaning of Life, the Universe, and Everything.
Location:
Anchorage
Join Date:
8/15/2012
Posts:
66
Member Details
Hey, just giving a feedback update of the mod itself.
I've been using this new version for a while, still having some issues, and loving some fixes.
1) Love the new system where a higher rep means it's easier to be romantically successful with villagers of all personality traits. This is amazing, thank you!
2) Suffocation and villager beds. This was fixed, thank you! It makes it easier to use smaller houses.
Current issues I'm seeing:
1) Villagers cannot have villager beds side by side and they end up sleeping/floating in the air. A possible fix i might consider would be to say make it so they do not interact with things around them, or are "not solid?" I'm not certain how this would conflict with mobs assaulting them.
2) Guards: Supposedly guards were fixed so they do not go in houses at night, but I am not seeing this anymore. They are still going inside houses and not coming out, while being awake. They still do not patrol like they did in the last one, and my walled off village is having issues with guards not protecting the villagers as a result.
3) I'm not sure if this is an issue with the mod, or an issue in the game. My village is secured, and well lit. Then suddenly a horde of zombies appears out of nowhere crowding a door. There was no way for them to enter. It has cost me a few villagers. Thankfully the ones sleeping in bed remain untouched, but there was a guard in one whom got bit through the door, then bit the sleeping villager.
If this 3rd issue is a problem with the game, and not the mod, please feel free to let me know. And if there's a setting that can be adjusted for turning silly things like that off, let me know! It was about 7 zombies. I play with a walled off village to protect my villagers. Infection IS turned off.
I really like this mod. Now that villagers can become infected, one of my children got infected by I decided to try and raise her as a infected (Mostly because I didn't have the supplies to cure her, but still) and she doesn't seem to grow. It would be cool if you made it even though there infected they still grow up. It would also be cool if when a infected villager bites you enough, you become infected. Like maybe you'll have random spurts of weakness even when you haven;t been bitten right then. Or maybe when your talking to villagers you have a "bite" interaction and then they have a chance of becoming infected? I love the mod still, its really great.
My npcs are all speaking another language. How do I fix that?
Good Morning Apocalypse!
Is there the way to disable destiny choices?
Because those can break our server's spawn...
From the main game, go to mods option and disable the crystal ball.
My videos: https://www.youtube.com/user/robingravel
My cartoons: http://www.dailymotion.com/robin-gravel
Flash Animation (if your computer supports flash):
http://robingravel.byethost15.com/eflash.htm
Few flash movies have easter egg/extras
Uhm... we still need gender options, so that's not an option.
MCA villagers can override normal villagers.
So if you find a village, you will find male and female villagers as well.
Are you working on multiplayer servers?
My videos: https://www.youtube.com/user/robingravel
My cartoons: http://www.dailymotion.com/robin-gravel
Flash Animation (if your computer supports flash):
http://robingravel.byethost15.com/eflash.htm
Few flash movies have easter egg/extras
Can this be a feature?
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
I made a resource pack for this mod, I thought I would post here first so that the developers can get a heads up.
I won't redistribute it without permission, and it only contains the skins I made.
ok so i got a couple questions. first when i'm digging blocks around the village i get red flame particles, does this mean the villagers with be unhappy with this? second, i am randomly being attacked by guards from the village. do they have a hostility reset timer? i kinda like the village but having the 10+ guards all being after me makes it a little hard to build.
thanks in advance.
well then this is odd then as all the guards attack me, and i have died a good 6 times to them.
Do you have any idea of what mods could cause that weirdness? If not would a mod list help? I can maybe guess some of the mods that change AI like the better AI mod or maybe mine and blade.
well ill start with the AI changing mods first and then see if that does anything, ill post my findings here.
so confirmed after lots of testing the Special AI mod causes the villagers to become hostile and i have no idea why.
EDIT: turns out there is a villager AI change with special AI and a rep systems they generally dislike blocks being broken near the village. If alot of blocks are broken and your rep is lowered they will attack you. not just the guards but ALL villagers.
Iv'e tried downloading MCA But unfortunately i cannot i dont know why i had it before but it didnt work properly and then i deleted it i tried getting it back i have forge 1.7.10 & i did mca 1.7.10 too but i put it in mods and when ever i try playing it says radixcore needs 2.0.2 2.1.1 Please help!!! D:<<<<<
How do I submit new skins/ add skins and offer translation help?
My big boy Ender Fang -
"Creativity defies logic and common sense but yield unexpected and surprising ideas and results"
-Black_Saturn
And also the Vault Keeper...
So this newest version of the 1.7.10 version, the one without the crowns to claim a kingdom, I have a couple questions.
1. How does one claim a kingdom? Is this not a thing anymore? Seems kind of sad to remove that if so.
2. How does one cure an infected person? My wife got infected, so I'd like to cure her. I have isolated her for now so she doesn't bite the others. Does the vanilla cure work?
I LOVE this mod every time I mod my game this is the first mod I put in!!! Ive been having some crashing issues if you could check it out that would be great!
Crash Link:
http://pastebin.com/g2HbZAiW
Cierra Amoriello
Do you have any idea if it'll update anytime soon to work with version 1.8.9?
i downloaded it and the game tells me it doesn't want to run with that version of the game...
I don't know, sorry
Cierra Amoriello
Hey, just giving a feedback update of the mod itself.
I've been using this new version for a while, still having some issues, and loving some fixes.
1) Love the new system where a higher rep means it's easier to be romantically successful with villagers of all personality traits. This is amazing, thank you!
2) Suffocation and villager beds. This was fixed, thank you! It makes it easier to use smaller houses.
Current issues I'm seeing:
1) Villagers cannot have villager beds side by side and they end up sleeping/floating in the air. A possible fix i might consider would be to say make it so they do not interact with things around them, or are "not solid?" I'm not certain how this would conflict with mobs assaulting them.
2) Guards: Supposedly guards were fixed so they do not go in houses at night, but I am not seeing this anymore. They are still going inside houses and not coming out, while being awake. They still do not patrol like they did in the last one, and my walled off village is having issues with guards not protecting the villagers as a result.
3) I'm not sure if this is an issue with the mod, or an issue in the game. My village is secured, and well lit. Then suddenly a horde of zombies appears out of nowhere crowding a door. There was no way for them to enter. It has cost me a few villagers. Thankfully the ones sleeping in bed remain untouched, but there was a guard in one whom got bit through the door, then bit the sleeping villager.
If this 3rd issue is a problem with the game, and not the mod, please feel free to let me know. And if there's a setting that can be adjusted for turning silly things like that off, let me know! It was about 7 zombies. I play with a walled off village to protect my villagers. Infection IS turned off.