do not know when exactly it happened but server did a restart some time over the last few hours now the issue is gone and cannot get it back. dont know if something i did just freaked out the code in a weird way but it is working now. if it comes back i will let you know.
there won't be forge for 1.8.1 or 1.8.2...and probably 1.8.3. they are all skipped.. and there is a good chance that there may be forge 1.8.4. i dont know whats going on with lexmanos. he seems to be busy. I am sure you are aware that 1.8.1 to 1.8.3 has some issues and bugs that 1.8.4 have been fixed regarding to that.
Ok seems I had a bit of confusion going on and did mean 1.8 however does anyone know what version of forge will allow me to use NEI? Kinda need it to check recipes for some of my mods. I prefer not needing to run to a mod wiki every 2 mins when I don't need to.
Ok seems I had a bit of confusion going on and did mean 1.8 however does anyone know what version of forge will allow me to use NEI? Kinda need it to check recipes for some of my mods. I prefer not needing to run to a mod wiki every 2 mins when I don't need to.
you mean for 1.8? well just go to the forge website and select the recomended or latest build for 1.8
I recently updated my modpack and found out the latest builds of forge (1300+) are causing the crashes. My recommendation is to stick with recommended build which is 1291 for 1.7.10.
i have a problem when i try to save a subset is that the thing doesnt come down when i right click but it doesnt crash or lag or anything can someone help please?
Rollback Post to RevisionRollBack
Everyone has O.C.D. and A.D.H.D. and Autism and so on its just a matter of how much that makes people say you have it...
I have all 3 where people will say i have them... people hate on me for it...
Heres more accurate explanations of each:
O.C.D. makes you hate not symmetrical things if you have alot and youll tend to repeat things in a specific pattern and hate slight change...
A.D.H.D. makes you be extremely into one specific thing while also connecting things like a cat to radiation...
Autism is literally a label that people use as insults to people who are really good at math and science related things and love those things...
Is this "ghost" enderchest always at the same coordinates?
Does this happen in any world you create?
No. Different crashes list different locations. As part of testing I went to creative mode and teleported myself 2 blocks away from listed location. There was no ender chest. I did this to two different 'chest' locations from two different crashes.
I don't know if it happens to every world
Got some new crashes, different than this ticking entity enderchest that does not exist. These crashes state "
java.util.ConcurrentModificationException" with trace showing
at codechicken.nei.NEIServerUtils.copyStack(NEIServerUtils.java:198)
The response of the EnderIO github:
"It is outdated. This is due to FML's @API annotation not doing its job and preferring the newer version. Nothing I can do here, removing the API from our jar is a good fix for now."
Another option is to grab the 2.3.0 beta straight from their Jenkins:
In combination with an other mod, Xeno's Reliquary causes this. No one knows what the other mod is, however, so removing xReliquary is your best option right now.
Is there an easy way to get all the mods that are in a mod pack?
If so then get a few mod lists from mod pack that get the crash and try finding what mods they have in common that could narrow down the mods causing the problem.
well can forget that working >_<
Removed magical crops from my pack and it worked.
but the old pack I used that had the crash never had that mod.
I did this "narrowing down" months ago. Xenos reliquary was one of the mods that overlapped. I think Magical Crops and Growthcraft were in the overlapping list as well.
removed a ton of mods from my pack so i still got the crash left with
Forge version
forge-1.7.10-10.13.3.1389-1710ls-universal.jar
I'm having a problem with item filtering on translocators.
The OP says:
On an inserting face, it will only accept items to fill the inventory to the matching filter
On an ejecting face, it will eject any items that don’t match the filter.
So if I place two chests, and put a pair of item translocators between them moving items from chest 1 to chest 2, and I have an item Z which I add to the filter grid on the translocator outputting from chest 1, item Z should never leave chest 1... right?
So in this scenario, if I put a strawberry and a Blizz Rod in chest 1, when translocator 1 has a strawberry in its filter, and translocator 2's filter is clear, only the blizz rod should end up in chest 2. If translocator 2 has a strawberry and translocator 1 is clear, only the strawberry should end up in chest 2.
In practice, this doesn't work. BOTH scenarios end up with only the strawberry in chest 2. I cannot block the strawberry but allow everything else. The translocator filters seem to operate only in whitelist mode, not in blacklist.
Am I missing something?
What specifically I'm trying to do here, actually, is to prevent Blizz Rods from being transferred from my input ender-chest into my router-and-barrel storage system, and shunt them aside instead into a chest, because removing them from a barrel causes a client crash. But I can't make it work because I can't seem to get the translocators into a blacklist mode. I'd swear they USED TO have a blacklist mode in 1.6.4...
press e there is an options thing in the bottom left corner. click inventory then right-click the w so its dark back out all the way to the inventory look in the top left. hope this helps some.
do not know when exactly it happened but server did a restart some time over the last few hours now the issue is gone and cannot get it back. dont know if something i did just freaked out the code in a weird way but it is working now. if it comes back i will let you know.
there won't be forge for 1.8.1 or 1.8.2...and probably 1.8.3. they are all skipped.. and there is a good chance that there may be forge 1.8.4. i dont know whats going on with lexmanos. he seems to be busy. I am sure you are aware that 1.8.1 to 1.8.3 has some issues and bugs that 1.8.4 have been fixed regarding to that.
Ok seems I had a bit of confusion going on and did mean 1.8 however does anyone know what version of forge will allow me to use NEI? Kinda need it to check recipes for some of my mods. I prefer not needing to run to a mod wiki every 2 mins when I don't need to.
you mean for 1.8? well just go to the forge website and select the recomended or latest build for 1.8
Come check out my pack and tell me what you think.
Can anyone tell me how I can remove specific items from the NEI list in MC 1.7.10 versions at the config level?
I recently updated my modpack and found out the latest builds of forge (1300+) are causing the crashes. My recommendation is to stick with recommended build which is 1291 for 1.7.10.
I'm using core 1.0.4-29, and NEI 1.0.4-90.
i have a problem when i try to save a subset is that the thing doesnt come down when i right click but it doesnt crash or lag or anything can someone help please?
Everyone has O.C.D. and A.D.H.D. and Autism and so on its just a matter of how much that makes people say you have it...
I have all 3 where people will say i have them... people hate on me for it...
Heres more accurate explanations of each:
O.C.D. makes you hate not symmetrical things if you have alot and youll tend to repeat things in a specific pattern and hate slight change...
A.D.H.D. makes you be extremely into one specific thing while also connecting things like a cat to radiation...
Autism is literally a label that people use as insults to people who are really good at math and science related things and love those things...
http://blog.theautismsite.com/alternativewayofbeingautism/
Heres some Pokémon thing... click this to go to the quiz:
No. Different crashes list different locations. As part of testing I went to creative mode and teleported myself 2 blocks away from listed location. There was no ender chest. I did this to two different 'chest' locations from two different crashes.
I don't know if it happens to every world
Got some new crashes, different than this ticking entity enderchest that does not exist. These crashes state "
java.util.ConcurrentModificationException" with trace showing
Another option is to grab the 2.3.0 beta straight from their Jenkins:
http://ci.tterrag.com/job/EnderIO/
I used build 373 and haven't found any instabilities nor did we have to update any other mods because of this change.
i opened the Reliquary-1.2.jar with 7-zip and deleted the baubels folder and while i had it opened i found an neiintegration.class at
"Reliquary-1.2.jar\xreliquary\integration\"
used the u function and it still crashed here is the crash report in case something is different
http://pastebin.com/05j91yHS
and if you are sure is is something to do with baubles then the conflict mite be with thaumcraft it also adds baubles.
removed thaumcraft, forbidden magic and thaumic tinker to see if that helps still crashed.
Is there an easy way to get all the mods that are in a mod pack?
If so then get a few mod lists from mod pack that get the crash and try finding what mods they have in common that could narrow down the mods causing the problem.
well can forget that working >_<
Removed magical crops from my pack and it worked.
but the old pack I used that had the crash never had that mod.
Does NEI work on a Mac OS X?if so could someone leave a link for me?
oh yeah,is anybody having trouble with their FMLtweaker or something?it happens to me every time i try to play
removed a ton of mods from my pack so i still got the crash left with
Forge version
forge-1.7.10-10.13.3.1389-1710ls-universal.jar
chickenbone mods
CodeChickenCore-1.7.10-1.0.5.37-universal.jar
NotEnoughItems-1.7.10-1.0.4.95-universal.jar
other mods
DragonAPI 1.7.10 v6f.jar
RotaryCraft 1.7.10 v6f.jar
magicalcrops-1.7.2-0.11
mods that get downloaded
CodeChickenLib-1.7.10-1.1.3.134-universal.jar
LibSandstone-1.0.0.jar
Xeno's Reliquary was one the mods I removed and still crashed.
well hopefully with that few mods the problem can be found.
Try going down to Forge version 1370 to see if you still get the crash.
I was using forge version 1374 before when I had the crash but I updated forge version to see if I still got the crash
is there something special about version 1370 that was changed in later version?
hhmmm well what you know it works lol ty
---- Minecraft Crash Report ----
WARNING: coremods are present:
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.115-universal.jar)
CCCDeobfPlugin (unknown)
NEICorePlugin (NotEnoughItems-1.8-1.0.5.82-universal.jar)
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.34-universal.jar)
Contact their authors BEFORE contacting forge
// Surprise! Haha. Well, this is awkward.
Time: 4/19/15 8:34 PM
Description: Unexpected error
java.lang.IllegalArgumentException: Cannot get property
PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1,
2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]} as it does not exist
in BlockState{block=minecraft:lit_redstone_ore, properties=[]}
at net.minecraft.block.state.BlockState$StateImplementation.func_177229_b(BlockState.java:158)
at codechicken.nei.DefaultHighlightHandler.handleTextData(DefaultHighlightHandler.java:32)
at codechicken.nei.api.ItemInfo.getText(ItemInfo.java:498)
at codechicken.nei.HUDRenderer.renderOverlay(HUDRenderer.java:52)
at codechicken.nei.ClientHandler.tickEvent(ClientHandler.java:157)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_10_ClientHandler_tickEvent_RenderTickEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraftforge.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:381)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1050)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.block.state.BlockState$StateImplementation.func_177229_b(BlockState.java:158)
at codechicken.nei.DefaultHighlightHandler.handleTextData(DefaultHighlightHandler.java:32)
at codechicken.nei.api.ItemInfo.getText(ItemInfo.java:498)
at codechicken.nei.HUDRenderer.renderOverlay(HUDRenderer.java:52)
at codechicken.nei.ClientHandler.tickEvent(ClientHandler.java:157)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_10_ClientHandler_tickEvent_RenderTickEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:138)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityPlayerSP['Yimmy7'/7637, l='MpServer', x=215.46, y=11.00, z=332.30]]
Chunk stats: MultiplayerChunkCache: 284, 284
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: 220.00,64.00,256.00 - World: (220,64,256),
Chunk: (at 12,4,0 in 13,16; contains blocks 208,0,256 to 223,255,271),
Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 99049 game time, 99049 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 33 total; [EntitySquid['Squid'/13002, l='MpServer',
x=218.44, y=61.50, z=367.25], EntitySpider['Spider'/12525,
l='MpServer', x=194.50, y=63.00, z=338.50],
EntityItem['item.tile.sapling.oak'/15657, l='MpServer', x=221.50,
y=69.00, z=272.03], EntityCreeper['Creeper'/16263, l='MpServer',
x=297.50, y=31.00, z=351.50], EntitySkeleton['Skeleton'/14690,
l='MpServer', x=159.50, y=43.02, z=277.50], EntitySpider['Spider'/16269,
l='MpServer', x=169.28, y=10.00, z=340.28],
EntityZombie['Zombie'/16271, l='MpServer', x=171.56, y=11.00, z=341.47],
EntityPlayerSP['Yimmy7'/7637, l='MpServer', x=215.46, y=11.00,
z=332.30], EntityZombie['Zombie'/9909, l='MpServer', x=229.84, y=14.00,
z=342.50], EntitySkeleton['Skeleton'/14922, l='MpServer', x=166.50,
y=18.00, z=370.50], EntityBat['Bat'/12888, l='MpServer', x=194.53,
y=22.00, z=312.56], EntityItem['item.tile.sapling.oak'/10437,
l='MpServer', x=232.69, y=63.00, z=274.13],
EntityItem['item.tile.stonebrick'/16530, l='MpServer', x=214.13,
y=11.00, z=332.88], EntitySheep['Sheep'/7499, l='MpServer', x=284.19,
y=63.00, z=387.25], EntitySheep['Sheep'/7498, l='MpServer', x=282.47,
y=62.34, z=391.09], EntitySheep['Sheep'/7496, l='MpServer', x=276.44,
y=63.00, z=377.72], EntityBat['Bat'/15208, l='MpServer', x=196.69,
y=23.32, z=313.29], EntityRabbit['Rabbit'/7385, l='MpServer', x=146.09,
y=63.00, z=345.91], EntityRabbit['Rabbit'/7384, l='MpServer', x=144.84,
y=63.00, z=346.31], EntitySheep['Sheep'/7387, l='MpServer', x=167.72,
y=63.00, z=405.50], EntitySheep['Sheep'/7512, l='MpServer', x=290.91,
y=63.00, z=394.16], EntityZombie['Zombie'/15726, l='MpServer', x=164.03,
y=19.00, z=383.38], EntityZombie['Zombie'/15724, l='MpServer',
x=161.50, y=18.00, z=376.50], EntitySheep['Sheep'/7469, l='MpServer',
x=251.19, y=63.00, z=412.56], EntitySkeleton['Skeleton'/15720,
l='MpServer', x=176.50, y=15.00, z=412.50],
EntityCreeper['Creeper'/15716, l='MpServer', x=155.44, y=14.00,
z=345.88], EntityCreeper['Creeper'/15715, l='MpServer', x=154.03,
y=15.00, z=358.44], EntitySkeleton['Skeleton'/15728, l='MpServer',
x=159.50, y=18.00, z=381.50], EntitySkeleton['Skeleton'/15729,
l='MpServer', x=160.41, y=18.00, z=380.56], EntityWitch['Witch'/14896,
l='MpServer', x=242.50, y=43.00, z=407.50], EntityZombie['Zombie'/13383,
l='MpServer', x=216.69, y=18.16, z=356.66], EntityBat['Bat'/15558,
l='MpServer', x=258.00, y=15.10, z=253.47], EntityBat['Bat'/15560,
l='MpServer', x=256.27, y=14.03, z=254.38]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:351)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2488)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:374)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_71, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 159429136 bytes (152 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total;
-XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
-Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode
-XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
FML: MCP v9.10 FML v8.0.76.1375 Minecraft Forge 11.14.1.1375 6 mods loaded, 6 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML{8.0.76.1375} [Forge Mod Loader] (forge-1.8-11.14.1.1375.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge{11.14.1.1375} [Minecraft Forge] (forge-1.8-11.14.1.1375.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
CodeChickenCore{1.0.5.34} [CodeChicken Core] (minecraft.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
NotEnoughItems{1.0.5.82} [Not Enough Items]
(NotEnoughItems-1.8-1.0.5.82-universal.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Amberoguia{1.5} [Amberoguia] ([1.8]AmberoguiaMod_v1.5.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Loaded coremods (and transformers):
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.115-universal.jar)
codechicken.lib.asm.ClassHeirachyManager
codechicken.lib.asm.RenderHookTransformer
CCCDeobfPlugin (unknown)
NEICorePlugin (NotEnoughItems-1.8-1.0.5.82-universal.jar)
codechicken.nei.asm.NEITransformer
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.34-universal.jar)
codechicken.core.asm.InterfaceDependancyTransformer
codechicken.core.asm.TweakTransformer
codechicken.core.asm.DelegatedTransformer
codechicken.core.asm.DefaultImplementationTransformer
Launched Version: 1.8-Forge11.14.1.1375
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 3000 GL version 3.1.0 - Build 9.17.10.3040, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Happens whenever you touch redstone ore. 1.8
Edit: Ah, sorry, just get latest instead of reccomended
i posted before with a bad description but when i try to save a subset by right clicking its not working does anyone know why?
Everyone has O.C.D. and A.D.H.D. and Autism and so on its just a matter of how much that makes people say you have it...
I have all 3 where people will say i have them... people hate on me for it...
Heres more accurate explanations of each:
O.C.D. makes you hate not symmetrical things if you have alot and youll tend to repeat things in a specific pattern and hate slight change...
A.D.H.D. makes you be extremely into one specific thing while also connecting things like a cat to radiation...
Autism is literally a label that people use as insults to people who are really good at math and science related things and love those things...
http://blog.theautismsite.com/alternativewayofbeingautism/
Heres some Pokémon thing... click this to go to the quiz:
I'm having a problem with item filtering on translocators.
The OP says:
So if I place two chests, and put a pair of item translocators between them moving items from chest 1 to chest 2, and I have an item Z which I add to the filter grid on the translocator outputting from chest 1, item Z should never leave chest 1... right?
So in this scenario, if I put a strawberry and a Blizz Rod in chest 1, when translocator 1 has a strawberry in its filter, and translocator 2's filter is clear, only the blizz rod should end up in chest 2. If translocator 2 has a strawberry and translocator 1 is clear, only the strawberry should end up in chest 2.
In practice, this doesn't work. BOTH scenarios end up with only the strawberry in chest 2. I cannot block the strawberry but allow everything else. The translocator filters seem to operate only in whitelist mode, not in blacklist.
Am I missing something?
What specifically I'm trying to do here, actually, is to prevent Blizz Rods from being transferred from my input ender-chest into my router-and-barrel storage system, and shunt them aside instead into a chest, because removing them from a barrel causes a client crash. But I can't make it work because I can't seem to get the translocators into a blacklist mode. I'd swear they USED TO have a blacklist mode in 1.6.4...
Help! When I have NEI installed, none of the utilities (gamemode, time set, etc) show up.
press e there is an options thing in the bottom left corner. click inventory then right-click the w so its dark back out all the way to the inventory look in the top left. hope this helps some.
Come check out my pack and tell me what you think.