I've been having a couple of problems with the enderstorage, specifically, the hitboxes for the wool pads doesn't line up with the orientation of the blocks, for exmple, if I place a tank so that the valve faces noth, everything is fine, if place it so the valve faces south, the colour pads are reversed (ie, using a dye on the left pad will colour the right pad and vice versa) and placing it so the valve faces east/west rotates the hitboxes by 90/270 degrees (ie, the middle pad is fine, but the left and right pads are unresponsive, to colour the pads, you need to click the obsidian).
in other words, no matter the orientation of the tank, the wool pads hitboxes assume that the tank is placed so the valve faces north.
of course, this isn't gamebreaking, just annoying
Just wanted to give this issue a bump. Again, not game-breaking, but very annoying, especially since I've seen that since some people can't figure out what's happening, they give up on using these very useful tanks.
I need help. I recently downloaded the tekkit launcher and found that this mod wasn't working. I tried re-installing the plugins/the mod itself using the 1.4.7 version. i have re-downloaded the launcher to find the same problem, i have also reset the modpack to no avail. I really like this mod i just want to know what i can do.
Wireless redstone isnt going to update anymore =( i dont use buildcraft or any of those mods, so i cant effectivly use the enderchest/ compairitor method, plus there are so much extra goodies in it i love.... i understand if u are not gonna update or want to let it go. But know if it is updated people will still use the hell out of it.
I'm running a modpack that uses a lot of different items, and this continually happens whenever I open my inventory on load, or sometimes I'll even get to open my inventory, but the items tab displays no items, and the game crashes upon attempting to reset the item filters.
NEI Version: 1.5.2.28
java.lang.ClassCastException: net.minecraft.nbt.NBTTagEnd cannot be cast to net.minecraft.nbt.NBTTagCompound
at codechicken.nei.NEIClientConfig.loadWorld(NEIClientConfig.java:321)
at codechicken.nei.NEICPH.handleSMPCheck(NEICPH.java:119)
at codechicken.nei.NEICPH.handlePacket(NEICPH.java:27)
at codechicken.core.packet.PacketCustom$ClientPacketHandler.handle(PacketCustom.java:162)
at codechicken.core.packet.PacketCustom$CustomPacketHandler.onPacketData(PacketCustom.java:133)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:255)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:245)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:84)
at net.minecraft.client.multiplayer.NetClientHandler.func_72501_a(NetClientHandler.java:1571)
at net.minecraft.network.packet.Packet250CustomPayload.func_73279_a(SourceFile:59)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1899)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:835)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
I downloaded it all correct (nei and chickencore) and it crashed my game when i went into a world. here is the crash report, please reply i really want to play nei!!!!!
------------------------------------------------------------------------------------------------
---- Minecraft Crash Report ----
// Why is it breaking
java.lang.NoSuchMethodError: net.minecraft.item.Item.getDamage(Lnet/minecraft/item/ItemStack;)I
at codechicken.core.inventory.InventoryUtils.actualDamage(InventoryUtils.java:310)
at codechicken.core.inventory.ItemKey.hashCode(ItemKey.java:45)
at java.util.HashMap.hash(Unknown Source)
at java.util.HashMap.put(Unknown Source)
at codechicken.nei.api.API.setOverrideName(API.java:145)
at codechicken.nei.api.ItemInfo.addVanillaBlockProperties(ItemInfo.java:159)
at codechicken.nei.api.ItemInfo.load(ItemInfo.java:91)
at codechicken.nei.NEIClientConfig.loadConfig(NEIClientConfig.java:680)
at codechicken.nei.NEIClientConfig.loadWorld(NEIClientConfig.java:302)
at codechicken.nei.ClientHandler.onWorldChange(ClientHandler.java:249)
at codechicken.nei.ClientHandler.tickStart(ClientHandler.java:162)
at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:28)
at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:122)
at cpw.mods.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:361)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1443)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:834)
at net.minecraft.client.Minecraft.run(Minecraft.java:759)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at codechicken.core.inventory.InventoryUtils.actualDamage(InventoryUtils.java:310)
at codechicken.core.inventory.ItemKey.hashCode(ItemKey.java:45)
at java.util.HashMap.hash(Unknown Source)
at java.util.HashMap.put(Unknown Source)
at codechicken.nei.api.API.setOverrideName(API.java:145)
at codechicken.nei.api.ItemInfo.addVanillaBlockProperties(ItemInfo.java:159)
at codechicken.nei.api.ItemInfo.load(ItemInfo.java:91)
at codechicken.nei.NEIClientConfig.loadConfig(NEIClientConfig.java:680)
at codechicken.nei.NEIClientConfig.loadWorld(NEIClientConfig.java:302)
at codechicken.nei.ClientHandler.onWorldChange(ClientHandler.java:249)
at codechicken.nei.ClientHandler.tickStart(ClientHandler.java:162)
at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:28)
at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:122)
at cpw.mods.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:361)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 374907408 bytes (357 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 21635 (1211560 bytes; 1 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 5 mods loaded, 5 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CodeChickenCore{0.8.7.3} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NotEnoughItems{1.5.2.28} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6530D GL version 4.1.11251 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 64 (3584 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Try using forge build 738. You can grab it from here: http://files.minecraftforge.net/@VelardAmakar
Probably try the same and use the latest forge for 1.5.2.(it 738 build) link is above Hope it helps!!
I have one question/suggestion on your chicken-chunks mod.
I have some "admin" chunks (always) loaded (like an minecart/item distribution system or whatver)
But: I only want those chunks loaded if some user is present, so that all loaded chunks get inactive if NO user is online anymore.
I hope I can make it more clear:
0 users -> all chunks are unloaded - server is "idle"
1st user logs in -> "admin" chunks are getting loaded, 1st user chunks are getting loaded
2nd user logs in -> 2nd user chunks are getting loaded
1st player leaves, after timeout -> 1st user chunks getting unloaded
2nd player leaves, after timeout -> 2nd user chunks getting unloaded, "admin" chunks are getting unloaded.
0 users again -> all chunks are unloaded - server is "idle"
Is there a way to implement it into chicken chunks, or do you know if theres a chunkloadeder-addon-mod which allows me to do it?
Thank you very much :-)
I think this would be so diffucult to implement because of the way chunkloaders work.
They don't force load a chunk, they keep a chunk loaded, and force it to stay loaded. That means if you were to unload a chunk where a chunkloader is, it wouldn't actually get reloaded untill someone walks in that chuck range. (or server restarts)
Your idea is plausible, but what i want is how you would implement this, based on the information i've given you.
Unloading a chunk would mean that a particular user would have to go by there loaded chunk every single time they log on (or timeout)
(please note i am speaking a layman, not a coder, and i would like you to do the same)
Mod Pack: 152wgt v0.8
Mod & Version: ChickenChunks 1.3.2.14
Pastebin link to crash log: server: http://pastebin.com/raw.php?i=kmFFxr1J client: http://pastebin.com/raw.php?i=U1RmRi9R
What's the bug? chunckloader and spotloader reset chunk in server each time a try to use it and I'm kick out from server each time.
Can it be repeated? Yes
HI all, this will be one of my first posts..so, I'm sorry.
I recently made the switch to tekkit server to be able to run some mods... Now I tried the wireless redstone, but when I launch the mod (on a fresh server, except highlands) this is the error I get: http://pastebin.com/a77kPAt9
Can anyone help emw ith this?
vkr
victor
Again and again people don't read what they are downloading
There is no Wireless Redstone for MC 1.5.1 made by ChickenBones, latest release was for 1.4.6
I've installed CodeChickenCore 0.8.7.3, NotEnoughItems 1.5.2.28 and NEIPlugins-1.0.9.3. And every time, when i run a client, i get:
2013-07-09 03:48:43 [WARNING] [ForgeModLoader] The coremod codechicken.core.asm.CodeChickenCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
2013-07-09 03:48:43 [WARNING] [ForgeModLoader] The coremod codechicken.nei.asm.NEICorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
2013-07-09 03:48:52 [WARNING] [NEIPlugins] Error while detecting plugin: Class thaumcraft/api/EnumTag not found NEIPlugins_Thaumcraft.class
I'm using multimc to install NEI, but when i click the mods button in the opening menu, neither NEI or Chicken core are listed
please help. I suck at modding.
I am trying to add ender storage to my game and in keeps saying that I need code chicken core 0.8.7.3. I have the latest version of it and it is only 0.8.7. I don't know what to do, can someone help please?
I am trying to add ender storage to my game and in keeps saying that I need code chicken core 0.8.7.3. I have the latest version of it and it is only 0.8.7. I don't know what to do, can someone help please?
Just download again, it says 8.7 but the file you will get is 8.7.3.
I'm using multimc to install NEI, but when i click the mods button in the opening menu, neither NEI or Chicken core are listed
please help. I suck at modding.
Assuming you are using MC 1.5.2, make sure you have the latest forge(738). And the CCC 8.7.3 and NEI 1.5.2.28 go into the 'coremods' folder. Otherwise, you'll have to post a 'fml-client-0' log for someone to really help.
Um. Forge is stating and don't quote me " Mod version something not found: NEI: Something."
Did I do something wrong? I don't see how I could this mod being as easy to install as it is.
Um. Forge is stating and don't quote me " Mod version something not found: NEI: Something."
Did I do something wrong? I don't see how I could this mod being as easy to install as it is.
Not gonna get any help unless you give some version numbers....
Just wanted to give this issue a bump. Again, not game-breaking, but very annoying, especially since I've seen that since some people can't figure out what's happening, they give up on using these very useful tanks.
you are on 1.5.2 i am assuming
Spoiler:
Latest Version:
Core - 1.3.3 for [1.4.6]
Addons - 1.3.3 for [1.4.6]
RedPower - 1.3.3 for [1.4.6]
Incompatible argument to function
this means you have the wrong version for the particular mod
1.4.6 does not equal 1.5.2 if you are trying to run 1.4.6 mods simply get multimc and find 1.4.6
2013-07-07 19:41:51 [INFO] [STDERR] at java.lang.Class.forName0(Native Method)
2013-07-07 19:41:51 [INFO] [STDERR] at java.lang.Class.forName(Unknown Source)
2013-07-07 19:41:51 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:425)
2013-07-07 19:41:51 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
2013-07-07 19:41:51 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-07-07 19:41:51 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-07-07 19:41:51 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-07-07 19:41:51 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-07-07 19:41:51 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-07-07 19:41:51 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-07-07 19:41:51 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-07-07 19:41:51 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192)
2013-07-07 19:41:51 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172)
2013-07-07 19:41:51 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-07-07 19:41:51 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-07-07 19:41:51 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-07-07 19:41:51 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-07-07 19:41:51 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-07-07 19:41:51 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-07-07 19:41:51 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-07-07 19:41:51 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-07-07 19:41:51 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-07-07 19:41:51 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)
2013-07-07 19:41:51 [INFO] [STDERR] at cpw.mods.fml.common.Loader.loadMods(Loader.java:504)
2013-07-07 19:41:51 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:163)
2013-07-07 19:41:51 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:411)
2013-07-07 19:41:51 [INFO] [STDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
2013-07-07 19:41:51 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733)
2013-07-07 19:41:51 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
Learn to read. Fixes 99% of issues.
Thanks for the advice, really helpful!
Really, was it worth posting that? But then I forget, this is the minecraft forums...
Try using forge build 738. You can grab it from here: http://files.minecraftforge.net/@VelardAmakar
Probably try the same and use the latest forge for 1.5.2.(it 738 build) link is above Hope it helps!!
I think this would be so diffucult to implement because of the way chunkloaders work.
They don't force load a chunk, they keep a chunk loaded, and force it to stay loaded. That means if you were to unload a chunk where a chunkloader is, it wouldn't actually get reloaded untill someone walks in that chuck range. (or server restarts)
Your idea is plausible, but what i want is how you would implement this, based on the information i've given you.
Unloading a chunk would mean that a particular user would have to go by there loaded chunk every single time they log on (or timeout)
(please note i am speaking a layman, not a coder, and i would like you to do the same)
Mod Pack: 152wgt v0.8
Mod & Version: ChickenChunks 1.3.2.14
Pastebin link to crash log: server: http://pastebin.com/raw.php?i=kmFFxr1J client: http://pastebin.com/raw.php?i=U1RmRi9R
What's the bug? chunckloader and spotloader reset chunk in server each time a try to use it and I'm kick out from server each time.
Can it be repeated? Yes
Again and again people don't read what they are downloading
There is no Wireless Redstone for MC 1.5.1 made by ChickenBones, latest release was for 1.4.6
How can i fix it?
MC: 1.5.2
Forge: 1.5.2-7.8.1.738
please help. I suck at modding.
Crash Log:
Did I do something wrong? I don't see how I could this mod being as easy to install as it is.
Not gonna get any help unless you give some version numbers....