I have posted updates to Aesthetics and Fusion that improve mod compatibility with other mods that provide copper, tin, bronze and steel ingots, namely "Thermal Foundation" and "Immersive Engineering". Basically, if you have either of those two mods installed, and don't care about mythril, adamantium, onyx, or fusion alloys thereof, you don't need Simple Ores installed, and/or can use the other mod's ingots to make stuff in Aesthetics and Fusion. This has not been extensively tested (hence beta), but I have successfully tested making Fusion bronze ingots in the Fusion Furnace using Thermal copper and tin ingots. You will probably have to manually enable the items and blocks you want in the config file, because the default config setups for Fusion and Aesthetics disable copper and tin stuff if SimpleOres is not loaded, and disable bronze and steel things if Fusion is not loaded.
For other mods not named above, you'll have to make sure the other mod loads before Fusion and/or Aesthetics, or the "foreign" ingots will not be detected. Obviously, this only works with mods that bother to use the ore dictionary for their common metals, but as far as I know, most 1.12.2 mods do so.
There was also a fix to doors in Aesthetics--I fixed a bug that prevented copper and tin doors from having configurations, and thus, prevented them from existing.
SimpleOres and Netherrocks have been updated to 1.15.2 and back-ported to 1.14.4. Copper buckets are still a bit wonky, but they'll carry water. Modded shears work. The Nether Furnace works.
I am NO LONGER MAINTAINING ANY 1.12 mods or older. The mindset & style is just too different from 1.14+ coding; I can't juggle two different coding methodologies on top of my paying job's demands, so if you want upgrades to 1.12 stuff, you can pull the source code from the 1.12 branches on my GitHub.
I am working on Fusion and the other mods will be coming along as time allows; the current "situation" gives me a bit more time than usual.
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Hey! Haven't kept up with this mod in a while, and it's glad to see after all this time you're still working with this and adapting the existing mod furnaces with the new ones. Great work!
I have pushed out an update to SimpleOres, both 1.14.4 & 1.15.2 versions, that does a couple of things:
makes copper and tin ore a bit more common, more in line with the original design. As this is controlled by config file settings, you'll need to either delete and regenerate any existing config files, or change the settings yourself. The default settings are shown in the new Wiki.
rolled parts of akkamaddi's Addenda into Simple Ores; specifically, it is now possible to find Simple Ores items in some chest loot. This option is configurable (i.e, you can turn it off if you don't want it). As I also maintain akkamaddi's old mods, and everything is GPL-licensed, I gave myself permission to do so.
I plan to add the same feature to Netherrocks and Fusion.
I plan to add akkamaddi's fusion recycling recipes to Fusion. (I have, in fact, already written them, but needed to implement the loot injection feature in Simple Ores).
Alas, the forums aren't sending me email notifications anymore. Sorry I am late to respond.
The 5 main Simple Ores mods have been ported to 1.16.3--see CurseForge pages for details.
I went back to using a common lib for them again--it's called SimpleCoreLib, and it's just an updated of the old SimpleCore API CurseForge project. Same page, etc.
@fearhaven I'd have to take a look, but I know that Zot's Only Silver (which I have ported to 1.14.4/1.15.2/1.16.3) and most of akkamaddi's Additions are lacking French translations. Of akkamaddi's Additions, only the ones I have actually ported to 1.14.4 etc have their own CurseForge project pages or updated branches in GitHub: Hadite Coal, Simple Tungsten, and Sterling & Black. More to follow once I get the backlog of 1.16.3 ports done (World-generation was totally changed in 1.16.2, requiring major rewrites of ore generation code. That was one of the things that spurred me to using a common library again: stuffing the revised ore-gen code in some utility wrappers, for the most part.)
Target the 1.15 branches, s'il vous plait. Right now, that's my reference version, and I cherry-pick changes into both the 1.14.4 backport and the 1.16.3 port. Also drop me a note if I've forgotten to make 1.15 the default branch.
I have posted a minor update to Aesthetics--it now has recipe advancements. These really only matter if you use the vanilla crafting book.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
I have posted updates to Aesthetics and Fusion that improve mod compatibility with other mods that provide copper, tin, bronze and steel ingots, namely "Thermal Foundation" and "Immersive Engineering". Basically, if you have either of those two mods installed, and don't care about mythril, adamantium, onyx, or fusion alloys thereof, you don't need Simple Ores installed, and/or can use the other mod's ingots to make stuff in Aesthetics and Fusion. This has not been extensively tested (hence beta), but I have successfully tested making Fusion bronze ingots in the Fusion Furnace using Thermal copper and tin ingots. You will probably have to manually enable the items and blocks you want in the config file, because the default config setups for Fusion and Aesthetics disable copper and tin stuff if SimpleOres is not loaded, and disable bronze and steel things if Fusion is not loaded.
For other mods not named above, you'll have to make sure the other mod loads before Fusion and/or Aesthetics, or the "foreign" ingots will not be detected. Obviously, this only works with mods that bother to use the ore dictionary for their common metals, but as far as I know, most 1.12.2 mods do so.
There was also a fix to doors in Aesthetics--I fixed a bug that prevented copper and tin doors from having configurations, and thus, prevented them from existing.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
I have uploaded an alpha version of SimpleOres for 1.14.2 at https://minecraft.curseforge.com/projects/simpleores/files/2728646
Please note the "known issues".
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
Oh hey, this thread still exists!
SimpleOres and Netherrocks have been updated to 1.15.2 and back-ported to 1.14.4. Copper buckets are still a bit wonky, but they'll carry water. Modded shears work. The Nether Furnace works.
I am NO LONGER MAINTAINING ANY 1.12 mods or older. The mindset & style is just too different from 1.14+ coding; I can't juggle two different coding methodologies on top of my paying job's demands, so if you want upgrades to 1.12 stuff, you can pull the source code from the 1.12 branches on my GitHub.
I am working on Fusion and the other mods will be coming along as time allows; the current "situation" gives me a bit more time than usual.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
Several things:
Is anyone reading this thread anymore?
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
Hey! Haven't kept up with this mod in a while, and it's glad to see after all this time you're still working with this and adapting the existing mod furnaces with the new ones. Great work!
I have pushed out an update to SimpleOres, both 1.14.4 & 1.15.2 versions, that does a couple of things:
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
It's been a while since I updated here;
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
comment deleted
I'm glad to see you Sinhika.
Is there any french translation that needs to be done since all those years ?
So I tried playing again with SimpleOres, and the game crashes at launch with exit code 0. Any idea why this happens ?
Edit : Never mind, it's because I was using 1.16.2 minecraft, everything works fine in 1.16.1
Alas, the forums aren't sending me email notifications anymore. Sorry I am late to respond.
The 5 main Simple Ores mods have been ported to 1.16.3--see CurseForge pages for details.
I went back to using a common lib for them again--it's called SimpleCoreLib, and it's just an updated of the old SimpleCore API CurseForge project. Same page, etc.
@fearhaven I'd have to take a look, but I know that Zot's Only Silver (which I have ported to 1.14.4/1.15.2/1.16.3) and most of akkamaddi's Additions are lacking French translations. Of akkamaddi's Additions, only the ones I have actually ported to 1.14.4 etc have their own CurseForge project pages or updated branches in GitHub: Hadite Coal, Simple Tungsten, and Sterling & Black. More to follow once I get the backlog of 1.16.3 ports done (World-generation was totally changed in 1.16.2, requiring major rewrites of ore generation code. That was one of the things that spurred me to using a common library again: stuffing the revised ore-gen code in some utility wrappers, for the most part.)
My GitHub repos: https://github.com/Sinhika?tab=repositories
Target the 1.15 branches, s'il vous plait. Right now, that's my reference version, and I cherry-pick changes into both the 1.14.4 backport and the 1.16.3 port. Also drop me a note if I've forgotten to make 1.15 the default branch.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10