- I am seriously considering a request to add metal nuggets for all the standard SimpleOres/Netherrocks/Fusion ingots, for compatibility with other mods that expect metal nuggets. (Sadly, AOBD doesn't seem to be a thing anymore). They would be the standard 9 nuggets = 1 ingot as vanilla gold and iron nuggets. I'm not yet sure if they will be in the 1.11.2 version or wait until 1.12.
- I will be porting to 1.12 Real Soon Now, as I have figured out the quirks of porting. It's going to be a lot of work, because the new recipe book JSONs are almost as annoying and tedious to write as the 1.8 model JSONs were.
Hows the port coming and hows the nuggets going as well?
What exactly do you mean by "customize ore generation"? The parameters can be changed in the config file, if that's what you're asking, or ore generation can be disabled entirely (for those of you with a modpack in which 12 tech mods generate copper ore.. ;-) )
Hows the port coming and hows the nuggets going as well?
It is coming along - I have working tools, but haven't ported the armor or recipes code yet. Nuggets are on hold for now while I get the 1.12 stuff working.
There is, I haven't looked much into it but there are files here : AppData\Roaming\.minecraft\config\AleXndr
You should be able to customize ore generation here.
@Shinhika I just read that the advancements system in 1.12 replaces the achievements from previous versions, will you have things that needs translating ?
I probably will. Right now, the achievements are all just commented out, because I'm tearing my hair out at the idea of turning all that code into JSON files. WHY did they have to make that change??
I want to change what layers copper and tin generate at.
That should not be a problem, go into the config file (Alexndr/simpleores.cfg) and edit the appropriate "Ore" section. MinHeight and MaxHeight are the values you want to change for a given ore.
Is there a problem on this site ? Links are broken and i can't download this mod ans plugins in the latest verion 1.12.2... Crash problem ?
1.12.2 is still being ported; it is not available yet. I have some recipes and all the tools, armor, buckets, ingots, ore generation, etc, apparently working, so it's just a matter of spare time and filling in recipe JSONs. Then I get to port the rest of the plugins.
This site is as fine as it ever is (not much), but Curse broke their link widgets. For now, you'll probably have to search for stuff on minecraft.curseforge.com
The only place I ever post the actual update file to is the appropriate CurseForge page. I will let people know here, of course. If you see these mods anyplace besides Curse.com or CurseForge.com, they are not legit.
Will the updates be posted on this forum at the same time (by a few days) as on Curse ? In other words, this forum always remains the official page of this mod nevertheless ?
This is the official discussion page--I don't pay all that much attention to the little forums on CurseForge. (Though I do take bug reports there if you don't have a GitHub account. Please use paste.bin for logs and post a link).
FYI, as soon as CurseForge approves them, there are now ALPHA versions of Simple Core API and Simple Ores2 for 1.12.2. They have NO ADVANCEMENTS, but recipes work (or are supposed to). All the tools, armor, weapons, ore generation, etc are supposed to be working. Please let me know if they are not.
A reminder: CurseForge does not show Alpha versions as available for modpacks or in the sidebar or download widgets (well, maybe in the sidebar). You have to go to the individual mod's "Files" page to find them.
I will be porting the rest as time allows, of course, but I have the basic concepts down. 1.12 has major internal changes to the way things are done with mod code.
FYI, as soon as CurseForge approves them, there are now ALPHA versions of Simple Core API and Simple Ores2 for 1.12.2. They have NO ADVANCEMENTS, but recipes work (or are supposed to). All the tools, armor, weapons, ore generation, etc are supposed to be working. Please let me know if they are not.
I'm sure this is a stupid question but what do you mean by "NO ADVANCEMENTS"?
I have uploaded a new beta version of SimpleOres2 for 1.12.2 to CurseForge. It should be visible once CurseForge approves it. The new version finally has advancements added. I have also upgraded the SimpleCore API for 1.12.2 to Beta status.
Don't expect much porting over the next week, it's holidays and I'll be busy elsewhere.
As of 28/04/2018, SimpleOres, SimpleCore and all plugins are NO LONGER BEING MAINTAINED. Sinhika has graciously maintained the mods over the past few years, doing a better job at getting things updated than I had for a long time. However, like myself, Sinhika became burnt out from the endless march of updates and feature-breaking changes that required significant amounts of time to fix. And given that modding is a hobby, there is no sense to continue when you no longer enjoy it.
That said, this doesn't necessarily spell the death of the mod. All of the source code is available on both my own GitHub account and also on Sinhika's GitHub account. Should someone desire to step forward and take on the responsibility of updating the mods, they are more than welcome and just need to send me a private message and we can discuss it.
SimpleOres has had a good run, and while it may not be as popular these days as it used to be, it was one of the bigger mods back then and certainly a fairly early one. It's had over 7 years of somewhat consistent updates and activity, and has grown far beyond what I ever expected when I decided to add some new ores and tools as my first foray into modding and programming. There was a period of time when we had a decent few people all contributing plugins and additions to the mods, such as Akkamaddi, Zot201, and TheOldOne. It has truly been a great experience, so thank-you to everyone involved along the way!
Shame to hear it is no longer maintained. I've been wanting to use the mod again in a project I've been working on, but I've been waiting for the rest of the 1.12 ports for a while now. Guess I'll need to keep waiting a bit longer... Or try 1.11 instead.
Anyway, it is understandable why this happened and a big thanks to Sinhika for maintaining it as long as they did. I'm sure someone will continue the mod eventually; at least if I have anything to do about it. Though if someone did want to finish the 1.12 ports before I figure out how that would be nice =P
Anyone using the 1.11.2 versions of Simple Ores mods, please update your SimpleCore API to the latest 1.11.2 release, https://minecraft.curseforge.com/projects/simplecore-api/files/2494558. It fixes an embarassing bug that kept bows from firing in survival mode.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
Is there anyway to customize ore generation?
Hows the port coming and hows the nuggets going as well?
What exactly do you mean by "customize ore generation"? The parameters can be changed in the config file, if that's what you're asking, or ore generation can be disabled entirely (for those of you with a modpack in which 12 tech mods generate copper ore.. ;-) )
It is coming along - I have working tools, but haven't ported the armor or recipes code yet. Nuggets are on hold for now while I get the 1.12 stuff working.
I probably will. Right now, the achievements are all just commented out, because I'm tearing my hair out at the idea of turning all that code into JSON files. WHY did they have to make that change??
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
I want to change what layers copper and tin generate at.
Hello,
Is there a problem on this site ? Links are broken and i can't download this mod ans plugins in the latest verion 1.12.2... Crash problem ?
I want to change what layers copper and tin generate at.
That should not be a problem, go into the config file (Alexndr/simpleores.cfg) and edit the appropriate "Ore" section. MinHeight and MaxHeight are the values you want to change for a given ore.
1.12.2 is still being ported; it is not available yet. I have some recipes and all the tools, armor, buckets, ingots, ore generation, etc, apparently working, so it's just a matter of spare time and filling in recipe JSONs. Then I get to port the rest of the plugins.
This site is as fine as it ever is (not much), but Curse broke their link widgets. For now, you'll probably have to search for stuff on minecraft.curseforge.com
https://minecraft.curseforge.com/projects/simplecore-api
https://minecraft.curseforge.com/projects/simpleores
https://minecraft.curseforge.com/projects/fusion
https://minecraft.curseforge.com/projects/netherrocks
https://minecraft.curseforge.com/projects/aesthetics
https://minecraft.curseforge.com/projects/machines
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
Thank you for your answer, widgets are actually the problem, thanks for links. I presume the update to 1.12.2 will be available here first when done ?
I'm so happy with this mod, i can't wait for this release ^^
The only place I ever post the actual update file to is the appropriate CurseForge page. I will let people know here, of course. If you see these mods anyplace besides Curse.com or CurseForge.com, they are not legit.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
Will the updates be posted on this forum at the same time (by a few days) as on Curse ? In other words, this forum always remains the official page of this mod nevertheless ?
This is the official discussion page--I don't pay all that much attention to the little forums on CurseForge. (Though I do take bug reports there if you don't have a GitHub account. Please use paste.bin for logs and post a link).
FYI, as soon as CurseForge approves them, there are now ALPHA versions of Simple Core API and Simple Ores2 for 1.12.2. They have NO ADVANCEMENTS, but recipes work (or are supposed to). All the tools, armor, weapons, ore generation, etc are supposed to be working. Please let me know if they are not.
A reminder: CurseForge does not show Alpha versions as available for modpacks or in the sidebar or download widgets (well, maybe in the sidebar). You have to go to the individual mod's "Files" page to find them.
I will be porting the rest as time allows, of course, but I have the basic concepts down. 1.12 has major internal changes to the way things are done with mod code.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
I'm sure this is a stupid question but what do you mean by "NO ADVANCEMENTS"?
I mean Simple Ores2 "advancements" (aka "achievements") have not been added back in yet.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
I forgot 1.12 changed them to advancements.
I have uploaded a new beta version of SimpleOres2 for 1.12.2 to CurseForge. It should be visible once CurseForge approves it. The new version finally has advancements added. I have also upgraded the SimpleCore API for 1.12.2 to Beta status.
Don't expect much porting over the next week, it's holidays and I'll be busy elsewhere.
--<@ My collection of Actually Somewhat Useful Minecraft Modding Links @>--
My Mods: Sinhika's Bark
Ported Mods: akkamaddi's Additions, akkamaddi's Ashenwheat, AleXndrTheGr8st's SimpleCore/SimpleOres/etc
Other Stuff: old/obsolete Ruins templates, updated to Ruins 1.7.10
What are the odds of getting an update for Fusion?
Hello,
Is this mod definitely dead for futur updates ? Or can we hope for an update in 1.12.2 ? (and more)
Hi everyone,
As of 28/04/2018, SimpleOres, SimpleCore and all plugins are NO LONGER BEING MAINTAINED. Sinhika has graciously maintained the mods over the past few years, doing a better job at getting things updated than I had for a long time. However, like myself, Sinhika became burnt out from the endless march of updates and feature-breaking changes that required significant amounts of time to fix. And given that modding is a hobby, there is no sense to continue when you no longer enjoy it.
That said, this doesn't necessarily spell the death of the mod. All of the source code is available on both my own GitHub account and also on Sinhika's GitHub account. Should someone desire to step forward and take on the responsibility of updating the mods, they are more than welcome and just need to send me a private message and we can discuss it.
SimpleOres has had a good run, and while it may not be as popular these days as it used to be, it was one of the bigger mods back then and certainly a fairly early one. It's had over 7 years of somewhat consistent updates and activity, and has grown far beyond what I ever expected when I decided to add some new ores and tools as my first foray into modding and programming. There was a period of time when we had a decent few people all contributing plugins and additions to the mods, such as Akkamaddi, Zot201, and TheOldOne. It has truly been a great experience, so thank-you to everyone involved along the way!
Cheers,
Alex
Shame to hear it is no longer maintained. I've been wanting to use the mod again in a project I've been working on, but I've been waiting for the rest of the 1.12 ports for a while now. Guess I'll need to keep waiting a bit longer... Or try 1.11 instead.
Anyway, it is understandable why this happened and a big thanks to Sinhika for maintaining it as long as they did. I'm sure someone will continue the mod eventually; at least if I have anything to do about it. Though if someone did want to finish the 1.12 ports before I figure out how that would be nice =P
Mod Packs- Untamed Chaos (1.7.10), Moonlit Siege (1.7.10), Ascension (1.6.4)
Youtube- Minecraft Channel, Let's Plays (Ascension Hardcore, Proton), Mod Spotlights
As always, thank you so much for your hard work over the years: both of you