Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 6f9e04a0 --------
Generated 12.06.12 14:05
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce GT 520M/PCI/SSE2 version 4.1.0, NVIDIA Corporation
java.lang.NullPointerException
at fr.a(CraftingManager.java:175)
at ModLoader.addRecipe(ModLoader.java:401)
at mod_MineAndBlade.load(mod_MineAndBlade.java:419)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT db6404ec ----------
How do you get the matildas or whatever they are called? I need help! I played this mod in earlier versions, and knew how to do it. Can someone please help!
I found a minor bug while using to many items with this mod... its nothing bad but all the weapons went to my back instead of to the side. i tried uninstalling tmi but it did the same thing. also when i used tmi to make different colored armors the durability on them was rely low. nothing serious but still.
i have power craft installed and minecraft forge.
GREAT mod by the way
(P.S i hope i'm not re-posting..... i checked some pages and the incompatibility/bug list and didn't see it listed.)
How do you get the matildas or whatever they are called? I need help! I played this mod in earlier versions, and knew how to do it. Can someone please help!
The NPC units are no longer a part of this mod. Nerd-boy said that he would add the NPCs back when the new mob AI was applied to zombies and such, but since then I believe he has either completely abandoned that or that is on hold until he feels like adding them back or someone else makes an addon.
I found a minor bug while using to many items with this mod... its nothing bad but all the weapons went to my back instead of to the side. i tried uninstalling tmi but it did the same thing. also when i used tmi to make different colored armors the durability on them was rely low. nothing serious but still.
i have power craft installed and minecraft forge.
GREAT mod by the way
(P.S i hope i'm not re-posting..... i checked some pages and the incompatibility/bug list and didn't see it listed.)
Check your mod configuration. There is a setting in the config file that allows weapons and shields to be put on your back, and typically its default is off (sheath is off to side), but its my best guess.
Rollback Post to RevisionRollBack
Quote from matty79321 »
-sigh- If only [forum n00bs] would read. Then the web would be a better place.
If I haven't deleted Forge Modloader, I could give you it. It said, that something about 'Water Colorizer' is causing fatal error, and MC crashes, when world is launched...
Oh, I found it ! Here is the part :
...[FINE] Beginning mod post-initialization 2012-06-10 21:45:27 [INFO] Forge Mod Loader load complete, 3 mods loaded
Minecraft Forge 3.2.5.128 FML v2.2.40.130
Forge Mod Loader version 2.2.40.130 for Minecraft 1.2.5
So you still do have the forge modloader. I suggest you force update, and install it properly.
my minecraft crashes and this is the crash repot NOT from the crashreport .bat:Mods loaded: 10
ModLoader 1.2.5
mod_MinecraftForge 3.0.1.84
mod_MorePistons v0.9.9 for [1.2.5]
mod_rbow 1.0
mod_TooManyItems 1.2.5 2012-04-13
mod_baseballbat null
mod_MineAndBlade Mine & Blade: Battlegear - 2.7.4 [1.2.5]
mod_UpdateManager by Vazkii. Version 1.1
mod_PortalGun 1.2.5v1
mod_TheFGels TheFGels v 1.0
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 55bb1ed5 --------
Generated 6/11/12 10:34 AM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_03, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics Family version 3.0.0 - Build 8.15.10.2342, Intel
java.lang.IllegalArgumentException: Slot 211 is already occupied by morePistons.BlockDoublePistonBase@3932b27d when adding mine_and_blade.heraldry.BlockBanner_Forge@2f6449e1
at pb.<init>(Block.java:249)
at pb.<init>(Block.java:281)
at agy.<init>(BlockContainer.java:13)
at mine_and_blade.heraldry.BlockBanner.<init>(BlockBanner.java:29)
at mine_and_blade.heraldry.BlockBanner_Forge.<init>(BlockBanner_Forge.java:9)
at mine_and_blade.heraldry.HeraldryForgeInitialiser.initlaliseBanner(HeraldryForgeInitialiser.java:16)
at mod_MineAndBlade.load(mod_MineAndBlade.java:302)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT a432759c ----------
idk how to make it into a spoiler sry
this is it WITH the cash report.bat
27 achievements
182 recipes
LWJGL Version: 2.4.2
OptiFine_1.2.5_HD_MT_AA_A7
Mon Jun 11 10:39:43 MDT 2012
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_03, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics Family version 3.0.0 - Build 8.15.10.2342, Intel
OpenGL Version: 3.0
OpenGL Fancy fog: Not available (GL_NV_fog_distance)
setupTexture: "/title/mojang.png", id: 1
ModLoader 1.2.5 Initializing...
Mod Initialized: mod_MinecraftForge 3.0.1.84
Overriding /terrain.png with /morePistons/blocks/doublePistonExtension.png @ 168. 18 left.
Overriding /terrain.png with /morePistons/blocks/doublePistonSide.png @ 169. 18 left.
Overriding /terrain.png with /morePistons/blocks/doublePistonBack.png @ 170. 18 left.
Overriding /terrain.png with /morePistons/blocks/triplePistonExtension.png @ 171. 18 left.
Overriding /terrain.png with /morePistons/blocks/triplePistonSide.png @ 172. 18 left.
Overriding /terrain.png with /morePistons/blocks/triplePistonBack.png @ 173. 18 left.
Overriding /terrain.png with /morePistons/blocks/quadPistonExtension.png @ 184. 18 left.
Overriding /terrain.png with /morePistons/blocks/quadPistonSide.png @ 185. 18 left.
Overriding /terrain.png with /morePistons/blocks/quadPistonBack.png @ 186. 18 left.
Overriding /terrain.png with /morePistons/blocks/gravPistonExtension.png @ 187. 18 left.
Overriding /terrain.png with /morePistons/blocks/gravPistonSide.png @ 188. 18 left.
Overriding /terrain.png with /morePistons/blocks/gravPistonBack.png @ 189. 18 left.
Overriding /terrain.png with /morePistons/blocks/pistonRodTop.png @ 190. 18 left.
Overriding /terrain.png with /morePistons/blocks/pistonRod.png @ 191. 18 left.
Mod Initialized: More Pistons v0.9.9 for [1.2.5]
Overriding /gui/items.png with /dude0367/rbow.png @ 38. 84 left.
Mod Initialized: mod_rbow 1.0
Mod Initialized: mod_TooManyItems 1.2.5 2012-04-13
Overriding /gui/items.png with /Nerd_Geek_DC/woodhealthbat.png @ 102. 83 left.
Overriding /gui/items.png with /Nerd_Geek_DC/stonehealthbat.png @ 118. 82 left.
Overriding /gui/items.png with /Nerd_Geek_DC/goldhealthbat.png @ 119. 81 left.
Overriding /gui/items.png with /Nerd_Geek_DC/stealhealthbat.png @ 120. 80 left.
Overriding /gui/items.png with /Nerd_Geek_DC/diamondhealthbat.png @ 134. 79 left.
Overriding /gui/items.png with /Nerd_Geek_DC/TNTbat.png @ 144. 78 left.
Overriding /gui/items.png with /Nerd_Geek_DC/m1r0creeperbat.png @ 145. 77 left.
Overriding /gui/items.png with /Nerd_Geek_DC/Bonebatm.png @ 146. 76 left.
Overriding /gui/items.png with /Nerd_Geek_DC/woodbat.png @ 147. 75 left.
Overriding /gui/items.png with /Nerd_Geek_DC/stonebat.png @ 148. 74 left.
Overriding /gui/items.png with /Nerd_Geek_DC/goldbat.png @ 149. 73 left.
Overriding /gui/items.png with /Nerd_Geek_DC/stealbat.png @ 150. 72 left.
Overriding /gui/items.png with /Nerd_Geek_DC/diamondbat.png @ 152. 71 left.
Overriding /gui/items.png with /Nerd_Geek_DC/Armor/CatcherHelm.png @ 160. 70 left.
Overriding /gui/items.png with /Nerd_Geek_DC/Armor/CatcherPlate.png @ 161. 69 left.
Overriding /gui/items.png with /Nerd_Geek_DC/Armor/CatcherLegging.png @ 162. 68 left.
Overriding /gui/items.png with /Nerd_Geek_DC/Armor/CatcherCleats.png @ 163. 67 left.
Overriding /gui/items.png with /Nerd_Geek_DC/padding.png @ 164. 66 left.
Mod Initialized: mod_baseballbat null
Mod Initialized: mod_MineAndBlade Mine & Blade: Battlegear - 2.7.4 [1.2.5]
Mod Initialized: mod_UpdateManager by Vazkii. Version 1.1
Mod Initialized: mod_PortalGun 1.2.5v1
Mod Initialized: mod_TheFGels TheFGels v 1.0
MinecraftForge v3.0.1.84 Initialized
Jun 11, 2012 10:39:44 AM forge.ForgeHooks <clinit>
INFO: MinecraftForge v3.0.1.84 Initialized
Mod Loaded: mod_MinecraftForge 3.0.1.84
Mod Loaded: More Pistons v0.9.9 for [1.2.5]
Mod Loaded: mod_rbow 1.0
Mod Loaded: mod_TooManyItems 1.2.5 2012-04-13
Mod Loaded: mod_baseballbat null
Forge Detected: true
14050
setupTexture: "/mine_and_blade/images/battlegear/items/Mine&BladeItems.png", id: 8
setupTexture: "/mine_and_blade/images/heraldry/terrain/Mine&BladeTerrain.png", id: 9
Exception in thread "Minecraft main thread" java.lang.ExceptionInInitializerError
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: java.lang.IllegalArgumentException: Slot 211 is already occupied by morePistons.BlockDoublePistonBase@155054f0 when adding mine_and_blade.heraldry.BlockBanner_Forge@4cf8637e
at ModLoader.init(ModLoader.java:918)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
... 3 more
Caused by: java.lang.IllegalArgumentException: Slot 211 is already occupied by morePistons.BlockDoublePistonBase@155054f0 when adding mine_and_blade.heraldry.BlockBanner_Forge@4cf8637e
at pb.<init>(Block.java:249)
at pb.<init>(Block.java:281)
at agy.<init>(BlockContainer.java:13)
at mine_and_blade.heraldry.BlockBanner.<init>(BlockBanner.java:29)
at mine_and_blade.heraldry.BlockBanner_Forge.<init>(BlockBanner_Forge.java:9)
at mine_and_blade.heraldry.HeraldryForgeInitialiser.initlaliseBanner(HeraldryForgeInitialiser.java:16)
at mod_MineAndBlade.load(mod_MineAndBlade.java:302)
at ModLoader.init(ModLoader.java:891)
... 6 more
my minecraft crashes and this is the crash repot NOT from the crashreport .bat:
-snip-
java.lang.IllegalArgumentException: Slot 211 is already occupied by morePistons.BlockDoublePistonBase@3932b27d when adding mine_and_blade.heraldry.BlockBanner_Forge@2f6449e1
-snip-
Change the IDs of either the modded piston block or the banners, its a simple fix in the config file, just 2 IDs you would have to change.
I love this mod. But when ever i run minecraft forge with this, the skins get all messed up. It looks fine without it. i just want to be able to use forge without using snowball skins as weapons. Is there a fix to this?
I have two questions: 1. I am wondering if you could make more types of armor like for example dark night armor or something idk i just think a little varity would enhance the expierence great mod btw and 2. Im new to minecraft forum and i want to know how to change my signature please help
I am having a large problem. I have installed the mod in many diferent scenarios (with other mods, with just forge, ect.) but I still have the same problem even with the most basic instalation. The weapons work like they are suposed to, I even see the dual weild section of the hot bar and can utilize it but when I open my inventory I dont see and cant use the new GUI. The old crafting grid and such but no new weapon/ armour slots. I am about to try re downloading, I just realized I hadnt tried that yet. If it works then forgive me.
edit
haha, nevermind, I figured it out, I didnt realize I had to press i to open the gui, haha, Sorry about that
Hey Nerdboy, I managed to get battlegear and forge working on MC, but there is still a little problem. When I try to make some of the new things it doesn't put in the right look. Like when I try to make a quarterstaff, when I put the three sticks in what comes out is a wooden door, but still has the name wood quarterstaff. Or when I try to make chain what comes out is still two chains but they look like leather armor. Have you seen this and/or know fix it?
Hey Nerdboy, I managed to get battlegear and forge working on MC, but there is still a little problem. When I try to make some of the new things it doesn't put in the right look. Like when I try to make a quarterstaff, when I put the three sticks in what comes out is a wooden door, but still has the name wood quarterstaff. Or when I try to make chain what comes out is still two chains but they look like leather armor. Have you seen this and/or know fix it?
I have two questions: 1. I am wondering if you could make more types of armor like for example dark night armor or something idk i just think a little varity would enhance the expierence great mod btw and 2. Im new to minecraft forum and i want to know how to change my signature please help
The decision about the armor is up to nerd-boy, but in the top right corner is a gear. Hover your mouse over it. Editing your signature should be pretty self-explanatory from there.
Rollback Post to RevisionRollBack
Let’s play good guys against bad guys… Yes. Let’s play that. Are you ready? You’re the bad guy. And when you’re bad, you just run. That’s fine right? Well… Shall we play?
I don't mean a 2 hand sword. (even thou that would be amazing!)
I mean just a larger sword variant to the normal sword.
Both.
But i have a crash report.
Mods loaded: 6
ModLoader 1.2.5
mod_TooManyItems 1.2.5 2012-04-13
mod_lp 1.2.5
mod_MinecraftForge 3.2.3.108
Mine & Blade: Battlegear - 2.7.7.1 Mine & Blade: Battlegear - 2.7.7.1 [1.2.5]
mod_UpdateManager by Vazkii. Version 1.2
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 6f9e04a0 --------
Generated 12.06.12 14:05
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce GT 520M/PCI/SSE2 version 4.1.0, NVIDIA Corporation
java.lang.NullPointerException
at fr.a(CraftingManager.java:175)
at ModLoader.addRecipe(ModLoader.java:401)
at mod_MineAndBlade.load(mod_MineAndBlade.java:419)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT db6404ec ----------
i have power craft installed and minecraft forge.
GREAT mod by the way
(P.S i hope i'm not re-posting..... i checked some pages and the incompatibility/bug list and didn't see it listed.)
The NPC units are no longer a part of this mod. Nerd-boy said that he would add the NPCs back when the new mob AI was applied to zombies and such, but since then I believe he has either completely abandoned that or that is on hold until he feels like adding them back or someone else makes an addon.
Check your mod configuration. There is a setting in the config file that allows weapons and shields to be put on your back, and typically its default is off (sheath is off to side), but its my best guess.
So you still do have the forge modloader. I suggest you force update, and install it properly.
ModLoader 1.2.5
mod_MinecraftForge 3.0.1.84
mod_MorePistons v0.9.9 for [1.2.5]
mod_rbow 1.0
mod_TooManyItems 1.2.5 2012-04-13
mod_baseballbat null
mod_MineAndBlade Mine & Blade: Battlegear - 2.7.4 [1.2.5]
mod_UpdateManager by Vazkii. Version 1.1
mod_PortalGun 1.2.5v1
mod_TheFGels TheFGels v 1.0
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 55bb1ed5 --------
Generated 6/11/12 10:34 AM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_03, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics Family version 3.0.0 - Build 8.15.10.2342, Intel
java.lang.IllegalArgumentException: Slot 211 is already occupied by morePistons.BlockDoublePistonBase@3932b27d when adding mine_and_blade.heraldry.BlockBanner_Forge@2f6449e1
at pb.<init>(Block.java:249)
at pb.<init>(Block.java:281)
at agy.<init>(BlockContainer.java:13)
at mine_and_blade.heraldry.BlockBanner.<init>(BlockBanner.java:29)
at mine_and_blade.heraldry.BlockBanner_Forge.<init>(BlockBanner_Forge.java:9)
at mine_and_blade.heraldry.HeraldryForgeInitialiser.initlaliseBanner(HeraldryForgeInitialiser.java:16)
at mod_MineAndBlade.load(mod_MineAndBlade.java:302)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT a432759c ----------
idk how to make it into a spoiler sry
this is it WITH the cash report.bat
27 achievements
182 recipes
LWJGL Version: 2.4.2
OptiFine_1.2.5_HD_MT_AA_A7
Mon Jun 11 10:39:43 MDT 2012
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_03, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics Family version 3.0.0 - Build 8.15.10.2342, Intel
OpenGL Version: 3.0
OpenGL Fancy fog: Not available (GL_NV_fog_distance)
setupTexture: "/title/mojang.png", id: 1
ModLoader 1.2.5 Initializing...
Mod Initialized: mod_MinecraftForge 3.0.1.84
Overriding /terrain.png with /morePistons/blocks/doublePistonExtension.png @ 168. 18 left.
Overriding /terrain.png with /morePistons/blocks/doublePistonSide.png @ 169. 18 left.
Overriding /terrain.png with /morePistons/blocks/doublePistonBack.png @ 170. 18 left.
Overriding /terrain.png with /morePistons/blocks/triplePistonExtension.png @ 171. 18 left.
Overriding /terrain.png with /morePistons/blocks/triplePistonSide.png @ 172. 18 left.
Overriding /terrain.png with /morePistons/blocks/triplePistonBack.png @ 173. 18 left.
Overriding /terrain.png with /morePistons/blocks/quadPistonExtension.png @ 184. 18 left.
Overriding /terrain.png with /morePistons/blocks/quadPistonSide.png @ 185. 18 left.
Overriding /terrain.png with /morePistons/blocks/quadPistonBack.png @ 186. 18 left.
Overriding /terrain.png with /morePistons/blocks/gravPistonExtension.png @ 187. 18 left.
Overriding /terrain.png with /morePistons/blocks/gravPistonSide.png @ 188. 18 left.
Overriding /terrain.png with /morePistons/blocks/gravPistonBack.png @ 189. 18 left.
Overriding /terrain.png with /morePistons/blocks/pistonRodTop.png @ 190. 18 left.
Overriding /terrain.png with /morePistons/blocks/pistonRod.png @ 191. 18 left.
Mod Initialized: More Pistons v0.9.9 for [1.2.5]
Overriding /gui/items.png with /dude0367/rbow.png @ 38. 84 left.
Mod Initialized: mod_rbow 1.0
Mod Initialized: mod_TooManyItems 1.2.5 2012-04-13
Overriding /gui/items.png with /Nerd_Geek_DC/woodhealthbat.png @ 102. 83 left.
Overriding /gui/items.png with /Nerd_Geek_DC/stonehealthbat.png @ 118. 82 left.
Overriding /gui/items.png with /Nerd_Geek_DC/goldhealthbat.png @ 119. 81 left.
Overriding /gui/items.png with /Nerd_Geek_DC/stealhealthbat.png @ 120. 80 left.
Overriding /gui/items.png with /Nerd_Geek_DC/diamondhealthbat.png @ 134. 79 left.
Overriding /gui/items.png with /Nerd_Geek_DC/TNTbat.png @ 144. 78 left.
Overriding /gui/items.png with /Nerd_Geek_DC/m1r0creeperbat.png @ 145. 77 left.
Overriding /gui/items.png with /Nerd_Geek_DC/Bonebatm.png @ 146. 76 left.
Overriding /gui/items.png with /Nerd_Geek_DC/woodbat.png @ 147. 75 left.
Overriding /gui/items.png with /Nerd_Geek_DC/stonebat.png @ 148. 74 left.
Overriding /gui/items.png with /Nerd_Geek_DC/goldbat.png @ 149. 73 left.
Overriding /gui/items.png with /Nerd_Geek_DC/stealbat.png @ 150. 72 left.
Overriding /gui/items.png with /Nerd_Geek_DC/diamondbat.png @ 152. 71 left.
Overriding /gui/items.png with /Nerd_Geek_DC/Armor/CatcherHelm.png @ 160. 70 left.
Overriding /gui/items.png with /Nerd_Geek_DC/Armor/CatcherPlate.png @ 161. 69 left.
Overriding /gui/items.png with /Nerd_Geek_DC/Armor/CatcherLegging.png @ 162. 68 left.
Overriding /gui/items.png with /Nerd_Geek_DC/Armor/CatcherCleats.png @ 163. 67 left.
Overriding /gui/items.png with /Nerd_Geek_DC/padding.png @ 164. 66 left.
Mod Initialized: mod_baseballbat null
Mod Initialized: mod_MineAndBlade Mine & Blade: Battlegear - 2.7.4 [1.2.5]
Mod Initialized: mod_UpdateManager by Vazkii. Version 1.1
Mod Initialized: mod_PortalGun 1.2.5v1
Mod Initialized: mod_TheFGels TheFGels v 1.0
MinecraftForge v3.0.1.84 Initialized
Jun 11, 2012 10:39:44 AM forge.ForgeHooks <clinit>
INFO: MinecraftForge v3.0.1.84 Initialized
Mod Loaded: mod_MinecraftForge 3.0.1.84
Mod Loaded: More Pistons v0.9.9 for [1.2.5]
Mod Loaded: mod_rbow 1.0
Mod Loaded: mod_TooManyItems 1.2.5 2012-04-13
Mod Loaded: mod_baseballbat null
Forge Detected: true
14050
setupTexture: "/mine_and_blade/images/battlegear/items/Mine&BladeItems.png", id: 8
setupTexture: "/mine_and_blade/images/heraldry/terrain/Mine&BladeTerrain.png", id: 9
Exception in thread "Minecraft main thread" java.lang.ExceptionInInitializerError
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: java.lang.IllegalArgumentException: Slot 211 is already occupied by morePistons.BlockDoublePistonBase@155054f0 when adding mine_and_blade.heraldry.BlockBanner_Forge@4cf8637e
at ModLoader.init(ModLoader.java:918)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
... 3 more
Caused by: java.lang.IllegalArgumentException: Slot 211 is already occupied by morePistons.BlockDoublePistonBase@155054f0 when adding mine_and_blade.heraldry.BlockBanner_Forge@4cf8637e
at pb.<init>(Block.java:249)
at pb.<init>(Block.java:281)
at agy.<init>(BlockContainer.java:13)
at mine_and_blade.heraldry.BlockBanner.<init>(BlockBanner.java:29)
at mine_and_blade.heraldry.BlockBanner_Forge.<init>(BlockBanner_Forge.java:9)
at mine_and_blade.heraldry.HeraldryForgeInitialiser.initlaliseBanner(HeraldryForgeInitialiser.java:16)
at mod_MineAndBlade.load(mod_MineAndBlade.java:302)
at ModLoader.init(ModLoader.java:891)
... 6 more
once again srry about no spoiler
Change the IDs of either the modded piston block or the banners, its a simple fix in the config file, just 2 IDs you would have to change.
edit
haha, nevermind, I figured it out, I didnt realize I had to press i to open the gui, haha, Sorry about that
I don't experience this. Weird.
The decision about the armor is up to nerd-boy, but in the top right corner is a gear. Hover your mouse over it. Editing your signature should be pretty self-explanatory from there.
Do you use forge build 108? Its a problem thats been known to happen with the newest builds of forge.