Any version you like, all release versions of Forge for 1.6.2 support chaining. The LiteLoader installer detects the most up to date version of forge but you can always edit the JSON file to chain to a different version if that's what you want.
Do you have an ETA for when this mod will have its own thread?
The Meaning of Life, the Universe, and Everything.
Join Date:
7/29/2012
Posts:
60
Minecraft:
JK82NL
Member Details
First of all Mumfrey, Thank you loads for making a 1.6.2 version. I really hated not having this CUI and the admins on my server are actually required to use it to prevent them from making mistakes and hanging up the server.
And Mystou1, thank you for posting the FML version. Somehow I could not get FML and Liteloader to work together with Magic Launcher, but this saves me the time to figure that out :).
Now I got one question. Is there a way to keep the CUI on as default instead of typing '/we cui' everytime i log in?
This may sound stupid but, is WECUI 1.6 compatible with WorldEdit? I have tried for days and I can't get both working together. WECUI doesn't crash, but when I install WorldEdit it does D:
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Roses are red, violets are black.
Why is your chest as flat as your back?
How about support just for simple mod implementation.... like how optifine and rei's minimap are simply installed by MCpatcher that arent dependant on other programs once they are installed. Once its patched and tested its done. Since profiles are now standard for the MC client. I see no need for on the fly modloading.. Just an observation...
I love the idea of the highlights with what looks like a raytrace and that someone already created it. I was actually working on a simple version... (color inversion ie simple highlighting) but I dont like the idea of having to install another mod which has only one reason to load, and thats load this one.
I'm having trouble getting this to work too. I installed spc and worldedit correctly, and when I open minecraft they both work. But when I install wecui, I can still open and play minecraft, but the cui does not work at all. Why can't somebody make an up-to-date tutorial video of how to install it?
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Build a man a fire, you'll warm him for a night. Light a man on fire, you'll keep him warm for the rest of his life.
Hello havingi ssues with install error log to follow
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 9/11/13 1:54 PM
Description: Exception occured in ModLoader
java.lang.NoClassDefFoundError: bag
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.getDeclaredFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1733)
at ModLoader.addMod(ModLoader.java:329)
at ModLoader.readFromClassPath(ModLoader.java:1094)
at ModLoader.init(ModLoader.java:726)
at ModLoader.addAllRenderers(ModLoader.java:191)
at bgi.(RenderManager.java:98)
at bgi.(RenderManager.java:14)
at ats.O(SourceFile:343)
at ats.d(SourceFile:599)
at net.minecraft.client.main.Main.main(SourceFile:101)
Caused by: java.lang.ClassNotFoundException: bag
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 13 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_40-ea, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 74608656 bytes (71 MB) / 121634816 bytes (116 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: ModLoader, EntityRendererProxy, BaseMod, ...[cui.IMod, IWorld, IEntity, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
ModLoader: Mods loaded: 1
ModLoader 1.6.2
I'm having trouble getting this to work too. I installed spc and worldedit correctly, and when I open minecraft they both work. But when I install wecui, I can still open and play minecraft, but the cui does not work at all. Why can't somebody make an up-to-date tutorial video of how to install it?
Rollback Post to RevisionRollBack
Roses are red, violets are black.
Why is your chest as flat as your back?
Do you have an ETA for when this mod will have its own thread?
And Mystou1, thank you for posting the FML version. Somehow I could not get FML and Liteloader to work together with Magic Launcher, but this saves me the time to figure that out :).
Now I got one question. Is there a way to keep the CUI on as default instead of typing '/we cui' everytime i log in?
I am using Forge9.10.0.804.
Why is your chest as flat as your back?
I love the idea of the highlights with what looks like a raytrace and that someone already created it. I was actually working on a simple version... (color inversion ie simple highlighting) but I dont like the idea of having to install another mod which has only one reason to load, and thats load this one.
I tried installing Liteloader/FML together and independently, none of these worked. Also, I don't thing ModLoader is a good idea.
Agreed with zdewd93.
Why is your chest as flat as your back?
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Download for 1.6.4
Thank you a thousand times over for this! I've been looking for a working version on 1.6.4 for a while with no luck until now. This works perfectly. If you don't already have it, you can get the correct version of LiteLoader here: http://www.minecraftforum.net/topic/1868280-164api-liteloader-for-minecraft-164/
Can I get this working with magic launcher?