This mod is for people who like to take more risks, without the time overhead of travelling back and forth between their base to protect their inventory.
I made this because some players value combat and exploration, over having to spend alot of time managing their inventory.
Besides you still lose all your xp and have to go all the way back to your spawn point/last bed you slept in.
I don't see the point of this... Isn't death supposed to cause some sort of negative effect? If you're gonna keep your items every time you die, you might as well just use godmode.
You don't lose any of your equipment in bioshock or demon souls whenever you die, does that mean you should turn on God mode in those games? No because the time involved in getting back to where you were/losing XP was a penalty in itself. keeping your hard earned inventory meant that you could quickly rejoin the action.