BuildCraft-IndustrialCraft2 Crossover Mod v2.0[SSP/SMP]
This mod adds 4 electric engines; a oil materializer which produces oil from UU-matter; a generator that can run off of oil, fuel, or power from Build Craft's conductive pipes; and heat sinks, a way to cool engines without using water.
This will be updated to 1.5.x as soon as I am able. Download
v2.0 [Universal] Mediafire Link
for MC 1.4.6/1.4.7, BC 3.3.0, and IC2 1.112. If you have a problem, you must follow the guidelines in the reporting bugs section or you will not receive any assistance.
Changelog:
2.0
Updated for 1.4.6
Fixed bug with temperature display going into the negative on some engines.
Fixed CTB with heat sinks
Changed Oil Materializer default conversion ratio to 336, about 3 UU-matter per oil bucket. Config files will be updated.
2.0 Pre 1a
Fixed engines and heat sinks not dropping correct block when broke.
2.0 Pre 1
Updated to 1.4.5
Completely rebalanced all conversion ratios:
Engines now require 8 EU per MJ produced, this is changeable in the config file.
The petrochemical generator now produces 16 EU/t for 'low energy fuels' and 32 EU/t for 'high energy fuels'. This equates to 64 kEU for oil and 256 kEU for fuel. Other types of fuel, such as those from other mods, are converted using the same non-linear curve.
The oil materializer now takes about 14.4 UU-matter to produce one bucket of oil. This is changeable in the config file. The option in the config file is approximately thousands of a bucket produced per UU-Matter - 10, the default is 79. Meaning 0.069 buckets of oil are produced per UU-Matter.
New: Heat Sinks, a way to cool engines without using water. See the crafting recipe section for more information.
New: Dense Bronze Plating, used for making some heat sinks. Made by compressing 4 bronze ingots.
Added BuildCraft legend (the orange part) to the electrical engines' GUI.
Added a legend to the petrochemical generator's GUI.
Added support for forge's ore dictionary. You can now use other mod's metals to make the items from this mod.
Add localization support. The file is located in the lang/crossover folder of the zip file. Others will have to create translations as I do not speak other languages. To do so, copy the en_US.properties file and rename it to the language you want to use. Must be the same format as in minecrafts language selection. Then edit the names.
Updated default block IDs, this mod now uses block ID 2210-2213, and item ID 31000 by default.
Removed the MJ reader until I can get it to work with SMP code, or the heat death of the universe, whichever comes first.
Fixed memory leak with the petrochemical generator rendering code.
Engines will now accept ice as a form of coolant. Melting the ice will provide an initial amount of cooling, then the liquid will be added to the tank and function normally.
Whatever else I can't remember.
IB
v.08
Updated to 1.2.5.
v.07
All of the changed for 1.27
Added support for buildcraft API fuels for the petrochemical generator.
Slightly improved performance of the petrochemical generator in respect to FPS.
New Item: MJ Reader (BC version of the EU reader)
Crafted by surrounding a EU reader with 8 golden conductive pipes
Accuracy depends on what you use it on, Conductive pipes>wooden conductive pipes>engines (depending on how long you wait between clicks)>machines
Know Issue: Machines portion is not finished, and is inaccurate under certain conditions.
v.06
All of the changed for 1.24
Due to the upcoming changed in MC 1.2, I have reverted back to using the engine block ID, this may make IB versions save game compatible with the 2.x branch.
Saved game format finalized.
Reactor Triggers: Work on either reactors themselves or reactor chambers.
Reactor Completely Cool
Has Isotope Cell
Has No Isotope Cells
Has Re-Enritched Cell
Has No Re-Enritched Cells
At or Above Ideal Breeding Temperature (only works on breeders)
And since you'll have a pipe next to them for the triggers: transport pipes, tubes, ect. will now connect to, and work properly with reactor chambers.
v.05
Updated to MC 1.1.
Added trigger IDs to the config file, though you shouldn't need to change them.
Added version tracking to config file.
v.01 & v.02
Experimental: No longer uses the engineBlock ID. (Do not delete the entry from your config files, this may change back)
Changed default UU-matter -> oil ratio to 1. I had previously overestimated the amount of energy it took to refine oil into fuel because I was using 2.x versions' bugged pipes. The new value should be more in line with what I consider balanced.
Changed the default GUI IDs to remove conflicts with forestry (confirmation requested).
Fixed a bug where some engines were using too much energy when they were receiving low amounts of energy and had an empty capacitor.
Lots of triggers for use with BC 3.x logic gates:
The triggers:
capacitor full
capacitor empty
capacitor has energy
capacitor has room for energy
using empty battery
using fully charged battery
using partially charged battery
work on the following machines:
All electric engines
BatBox
MFE
MFSU
Canner
Induction Furnace
Mass Fabricator
Miner
Pump
Terraformer
Compressor
Electric Furnace
Extractor
Macerator
Recycler
The triggers:
Charging Empty item
Charging Partially Charged Item
Charging Fully Charged Item
Work on:
All generators except the nuclear generator
Batbox
MFE
MFSU
The following triggers:
Machine on
Machine off
Work on:
All generators except the nuclear generator
Canner
Induction Furnace
Mass Fabricator
Miner
Pump
Terraformer
Compressor
Electric Furnace
Extractor
Macerator
Recycler
2.x branch
v1.28
Updated to 1.2.5.
v1.27
Internal changes that may fix some issues people were having with the OM in SMP.
Fixed a bug where engines were giving 'free energy' when toggled on and off
Included a temporary fix where wooden conductive pipes were not outputting the full amount of energy from Industrial Electric Engines. Warning: there is a limit on how much power you can put through a pipe.
v1.24b
Hotfix, neglected to include a fix for the liquid containers from the 3.x branch.
v1.24
Still in effect:
BC Tweak: iron and wooden waterproof pipes now have variable flow rates based on what kind
of pipe they are connected to, they will inherit the flow rate of adjacent pipes. i.e. if you connect a iron waterproof pipe to a gold waterproof pipe the iron pipe will have the same flow rate as the gold pipe. This should also work with most addon pipes.
WARNING: There is a bug with BC energy pipes that causes them to transfer much less energy than they should. This is a BC bug, I cannot fix it.
Fixed bug where engines would try to send power back to their source under certain conditions.
Fixed bug with petro gen trying to take over the creative interface.
Fixed Large electric engine recipe.
Oil Materializer's production speed has been increased.
Sneaking will prevent any of this block's GUIs from opening, allowing you to place thing on, or next to them.
v1.18
Updated for MC 1.1
Changed default UU-matter -> oil ratio to 1 (this will automatically change when you update). I had previously overestimated the amount of energy it took to refine oil into fuel because I was using 2.x versions' bugged pipes. The new value should be more in line with what I consider balanced.
Changed the default GUI IDs to remove conflicts with forestry (confirmation requested).
Fixed a bug where some engines were using too much energy when they were receiving low amounts of energy and had an empty capacitor.
Electric engines should now respect their BC energy storage values and stop drawing EU when that value is reached.
v1.14b
repackaged with the correct BC API
v1.14
Updated for BC 2.2.11
BC Tweak: iron and wooden waterproof pipes now have variable flow rates based on what kind
of pipe they are connected to, they will inherit the flow rate of adjacent pipes. i.e. if you connect a iron waterproof pipe to a gold waterproof pipe the iron pipe will have the same flow rate as the gold pipe. This should also work with most addon pipes.
Made some changes to how the mod loads; this may fix some of the issue people are having with ID resolver. It is untested.
New config options:
You can choose not to use the oil materializer, the petrochemical generator, and/or the electric engines by changing the allow options to false. If you load a world with items in it you have set to disallow, they will be permanently deleted from that world.
You can now adjust the number of buckets of oil you get per UU-matter, valid entries are 1, 5, 10, 15, and 20. Default is 20.
WARNING: There is a bug with BC energy pipes that causes them to transfer much less energy than they should. This is a BC bug, I cannot fix it.
v1.11
M-M-Mulitplayer
Increased rate of cooling for industrial and large electric engines when they are off.
Included a temporary fix for the iron engine fuel values for lava.
Fixed a bug with the petrochemical generator using incorrect conversion factors when running off of BC energy.
WARNING: There is a bug with BC energy pipes that causes them to transfer much less energy than they should. This is a BC bug, I cannot fix it.
v1.01
Updated to MC 1.0, BC 2.8 and IC2 1.42.
v1.0
The petrochemical generator has a new texture.
The oil materializer has a new texture.
Fixed a bug with saving inventories.
Increased coolant capacity of the industrial electric engine to 1000 buckets.
Increased coolant capacity of the large electric engine to 100 buckets.
Changed the recipe for the oil materializer.
Changed the recipe for the industrial electric engine.
Engines now shut off immediately when no longer receiving a redstone signal, instead of takeing a few moments to slow down.
Improved performance of the petrochemical generator, energy output should be more consistent.
Diamond pipes, and diamond gears can now be crafted from industrial diamonds.
Changed the default IDs to 210, 211, and 212.
v0.75
Fix the EU consumption of the Large Electric Engine. It has been reprimanded, and all profits confiscated. (It was selling the extra energy to the zombies so they could Tivo Walking Dead") Any increase in angry zombies is, of course, completely unrelated.
Fixed CTD bug when placing an engine next to a pump.
Some changes to the petrochemical generator, feedback requested:
Fixed the flickering issue.
Added new GUI element: when running off of conductive pipes the liquid gauge switches to a pressure (BC energy) gauge showing the stored pressure.
Added some work arounds for BC energy pipes, now the generator consumes the correct amount of BC energy and no more.
Old Versions
v2.0 Pre1a [Universal] Mediafire Link
for MC 1.4.5, BC 3.2.2, and IC2 1.111, 1.110, or 1.109.
IB v0.08 [SSP] Mediafire Link
for MC 1.2.5, BC 3.1.5, and IC2 1.95b.
v1.28 client Mediafire Link
for MC 1.2.5, BC 2.2.14, and IC2 1.95b.
v1.28 server Mediafire Link
for MC 1.2.5, BC 2.2.14, and IC2 1.95b.
v1.28 Bukkit port unofficial by halvors Download Link
for MC 1.2.5, BC 2.2.14, and IC2 1.95b. Designed to work with ports from mcportcentral.co.za. Questions regarding the Bukkit port should be asked here.
IB v0.06 [ALPHA/As Stable As BC 3.x][SSP] Mediafire Link
for MC 1.1, BC 3.1.3, and IC2 1.70b. [NOT SAVED GAME COMPATIBLE WITH EARLIER VERSIONS]
v1.24b client Mediafire Link
for MC 1.1, BC 2.2.12, and IC2 1.70b.
v1.24b server Mediafire Link
for MC 1.1, BC 2.2.12, and IC2 1.70b.
IB v0.05 [ALPHA/As Stable As BC 3.x][SSP] Mediafire Link
for MC 1.1, BC 3.1.2/3.1.3, and IC2 1.62/1.64.
v1.18 client Mediafire Link
for MC 1.1, BC 2.2.12, and IC2 1.62/1.64.
v1.18 server Mediafire Link
for MC 1.1, BC 2.2.12, and IC2 1.64.
v1.14b Bukkit port unofficial by cpw Mediafire Link
for MC 1.0, BC 2.2.11, and IC2 1.43.
v1.14b server[beta] Mediafire Link
for MC 1.0, BC 2.2.11, and IC2 1.43.
IB v0.03 [ALPHA][SSP] Mediafire Link
for MC 1.0, BC 3.1.1, and IC2 1.43.
v1.14b client Mediafire Link
for MC 1.0, BC 2.2.11, and IC2 1.43.
IB v0.01 [ALPHA][SSP] Mediafire Link
for MC 1.0, BC 3.1.1, and IC2 1.43.
v1.14 client Mediafire Link
for MC 1.0, BC 2.2.11, and IC2 1.43.
v1.14 server[beta] Mediafire Link
for MC 1.0, BC 2.2.11, and IC2 1.43.
v1.11 Bukkit port unofficial by cpw Mediafire Link
for MC 1.0, BC 2.2.10, and IC2 1.43. Designed to work with ports from mcportcentral.co.za. Questions regarding the Bukkit port should be asked here.
v1.11 client Mediafire Link
for MC 1.0, BC 2.2.10, and IC2 1.43.
v1.11 server[beta] Mediafire Link
for MC 1.0, BC 2.2.10, and IC2 1.43.
v1.01 Mediafire Link
for MC 1.0, BC 2.2.8, 2.2.9, or 2.2.10, and IC2 v1.42 or 1.43.
v1.0 Mediafire Link
for MC 1.8.1, BC 2.2.5, and IC2 v1.23, 1.337, or 1.337b
v0.75 Mediafire Link
for MC 1.8.1, BC 2.2.5, and IC2 v1.23, 1.337, or 1.337b
v0.73 Mediafire Link
for MC 1.8.1, BC 2.2.4, and IC2 v1.23, 1.337, or 1.337b
Installation
Backup your save.
Install Buildcraft and IC2 following their instructions.
Test to make sure BC and IC2 work.
Backup your save again.
Place the BCIC2crossover zip into your mods folder in the minecraft directory.
Play!
For multiplayer make sure you have the same block ID's as the server.
On the first run, this mod will create a cfg file in the /config/ directory of your minecraft folder, you can edit that manually if you have ID issues. By default this used block IDs 2210, 2211, 2212, 2213 and Item ID 31000. FAQ
Q: I get some error like "Slot <some number> is already occupied by
java.lang.NullPointerException
at mod_BuildCraftCore$EntityRenderIndex.hashCode(mod_BuildCraftCore.java:47)
at java.util.HashMap.put(Unknown Source)
at mod_BuildCraftFactory.ModsLoaded(mod_BuildCraftFactory.java:47)
at ModLoader.init(ModLoader.java:838)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
IDK what is wrong with it. There are no ID conflicts! :sad.gif:
Reporting Bugs
Double check to make sure you installed it correctly.
Check the FAQ and Known Issues sections to see if your problem is covered.
READ THE ERROR MESSAGE AND MODLOADER.TXT! If it says you have a block ID error, you have a block ID error. If the error message does not contain BCIC2crossover anywhere in it, then its probably not an issue with this mod.
Post the error message you are getting, AND the contents of modloader.txt inside of spoiler tags.
If in the game, post a screenshot of your setup inside of spoiler tags. You can upload the images at http://imgur.com.
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 65a136ac --------
Generated 20/12/11 4:14 PM
Minecraft: Minecraft 1.0.0
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 3200 Graphics version 2.1.8794, ATI Technologies Inc.
java.lang.NullPointerException
at mod_BCIC2Crossover.load(mod_BCIC2Crossover.java:154)
at ModLoader.init(ModLoader.java:830)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 6c576a46 ----------
Modloader.txt
20-Dec-2011 4:08:38 PM ModLoader init
FINE: ModLoader 1.0.0 Initializing...
20-Dec-2011 4:08:38 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\bin\minecraft.jar
20-Dec-2011 4:08:38 PM ModLoader readFromClassPath
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.0.0" from mod_ModLoaderMp.class
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_TooManyItems 1.0.0 2011-11-29" from mod_TooManyItems.class
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\buildcraft-client-A-core-2.2.8.zip
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftCore 2.2.8" from mod_BuildCraftCore.class
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\buildcraft-client-B-builders-2.2.8.zip
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftBuilders 2.2.8" from mod_BuildCraftBuilders.class
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\buildcraft-client-B-energy-2.2.8.zip
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftEnergy 2.2.8" from mod_BuildCraftEnergy.class
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\buildcraft-client-B-factory-2.2.8.zip
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftFactory 2.2.8" from mod_BuildCraftFactory.class
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\buildcraft-client-B-transport-2.2.8.zip
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftTransport 2.2.8" from mod_BuildCraftTransport.class
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\buildcraft-logisticspipes0.1.2A.zip
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_LogisticsPipes 0.1.2 (for Minecraft 1.0.0, Buildcraft 2.2.8, Forge 1.2.2)" from mod_LogisticsPipes.class
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\EquivalentExchangeForge.zip
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/eqex/interdictiontorch.png,30). 44 left.
20-Dec-2011 4:08:38 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/eqex/novaside.png,153). 43 left.
20-Dec-2011 4:08:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_EE EEv5.5" from mod_EE.class
20-Dec-2011 4:08:39 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\forestry-client-A-1.2.4.3.jar
20-Dec-2011 4:08:39 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_Forestry 1.2.4.3" from mod_Forestry.class
20-Dec-2011 4:08:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_ForestryPlasticCraft 0.0.1" from mod_ForestryPlasticCraft.class
20-Dec-2011 4:08:39 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\industrialcraft-2-client_1.42.jar
20-Dec-2011 4:08:39 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:40 PM ModLoader addMod
FINE: Mod Initialized: "mod_IC2 v1.42" from mod_IC2.class
20-Dec-2011 4:08:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\sppcommands
20-Dec-2011 4:08:40 PM ModLoader readFromModFolder
FINER: Directory found.
20-Dec-2011 4:08:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\zBCIC2crossover v1.01.zip
20-Dec-2011 4:08:40 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:40 PM mod_BCIC2Crossover <clinit>
FINE: BCIC2Crossover Error accessing configuration file IDs
20-Dec-2011 4:08:40 PM mod_BCIC2Crossover <init>
FINE: BCIC2Crossover initializing IC2
20-Dec-2011 4:08:40 PM mod_BCIC2Crossover <init>
FINE: BCIC2Crossover initializing BuildCraftEnergy and core
20-Dec-2011 4:08:40 PM BuildCraftCore initialize
FINE: Starting BuildCraft 2.2.8
20-Dec-2011 4:08:40 PM BuildCraftCore initialize
FINE: Copyright (c) SpaceToad, 2011
20-Dec-2011 4:08:40 PM BuildCraftCore initialize
FINE: http://www.mod-buildcraft.com
20-Dec-2011 4:08:40 PM mod_BCIC2Crossover <init>
FINE: BCIC2Crossover initializing BuildCraftFactory
20-Dec-2011 4:08:41 PM mod_BCIC2Crossover <init>
FINE: BCIC2Crossover initializing BuildCraftTransport
20-Dec-2011 4:08:41 PM ModLoader addMod
FINE: Mod Initialized: "mod_BCIC2Crossover 1.01 for MC 1.0, BC 2.2.8, IC2 1.42" from mod_BCIC2Crossover.class
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_ModLoaderMp 1.0.0"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_TooManyItems 1.0.0 2011-11-29"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftCore 2.2.8"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftBuilders 2.2.8"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftEnergy 2.2.8"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftFactory 2.2.8"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftTransport 2.2.8"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_LogisticsPipes 0.1.2 (for Minecraft 1.0.0, Buildcraft 2.2.8, Forge 1.2.2)"
20-Dec-2011 4:08:41 PM ModLoaderMp Log
FINE: ModLoaderMP 1.0.0 Initialized
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_EE EEv5.5"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_Forestry 1.2.4.3"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_ForestryPlasticCraft 0.0.1"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_IC2 v1.42"
20-Dec-2011 4:08:41 PM ModLoader RegisterBlock
FINER: THROW
java.lang.IllegalArgumentException: block parameter cannot be null.
at ModLoader.RegisterBlock(ModLoader.java:1388)
at ModLoader.RegisterBlock(ModLoader.java:1377)
at mod_BCIC2Crossover.load(mod_BCIC2Crossover.java:153)
at ModLoader.init(ModLoader.java:830)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
20-Dec-2011 4:08:51 PM ModLoader init
FINER: THROW
java.lang.NullPointerException
at mod_BCIC2Crossover.load(mod_BCIC2Crossover.java:154)
at ModLoader.init(ModLoader.java:830)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
I'm using several small engines powered by a solar-charged batt-box. It seems the small engines at least will draw their load no matter if they are on or off. I have two small engines powering a quarry and two small engines powering a peat-bog field and they all exhibit the same behavior: no matter if the engine is on or off they draw power. I have to physically cut the power lines to them to stop them drawing power.
I'm using several small engines powered by a solar-charged batt-box. It seems the small engines at least will draw their load no matter if they are on or off. I have two small engines powering a quarry and two small engines powering a peat-bog field and they all exhibit the same behavior: no matter if the engine is on or off they draw power. I have to physically cut the power lines to them to stop them drawing power.
They will continue to draw power until the internal capacitor is charged. If you are still have trouble after several minutes, summit a proper bug report.
Terms
You are free to record videos of this mod, and post them on YouTube or other video hosting sites.
Portions of this code fall under Buildcraft's license and is posted here in compliance with said license.
Portions of this code fall under IC2's license and is posted here in compliance with said license.
The remaining portion of this code is mine, and my not be copied, modified, or redistributed in any form without my expressed permission.
You're free to create any modfication of / extension for IC² for personal/private use. As well, you're free to publish any addon within this forum. However, if you intend to publish the addon anywhere else, you must obtain explicit permission by the IC²-Team first. Otherwise, your addon will be considered an infringement of IC's copyright and dealt with accordingly. I can't sue you, but all major forums in regard of IC and MC will deal with you accordingly, vastly reducing the amount of people ever noticing your mod
You're free to create any modfication of / extension for IC² for personal/private use. As well, you're free to publish any addon within this forum. However, if you intend to publish the addon anywhere else, you must obtain explicit permission by the IC²-Team first. Otherwise, your addon will be considered an infringement of IC's copyright and dealt with accordingly. I can't sue you, but all major forums in regard of IC and MC will deal with you accordingly, vastly reducing the amount of people ever noticing your mod
do you not know what "in compliance with" means or what?
Dec 21, 2011 4:07:36 PM ModLoader init
FINE: ModLoader 1.0.0 Initializing...
Dec 21, 2011 4:07:36 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\bin\minecraft.jar
Dec 21, 2011 4:07:36 PM ModLoader readFromClassPath
FINER: Zip found.
Dec 21, 2011 4:07:37 PM mod_BCIC2Crossover <init>
FINE: BCIC2Crossover initializing IC2
Dec 21, 2011 4:07:38 PM mod_BCIC2Crossover <init>
FINE: BCIC2Crossover initializing BuildCraftEnergy and core
Dec 21, 2011 4:07:38 PM BuildCraftCore initialize
FINE: Starting BuildCraft 2.2.8
Dec 21, 2011 4:07:38 PM BuildCraftCore initialize
FINE: Copyright (c) SpaceToad, 2011
Dec 21, 2011 4:07:38 PM BuildCraftCore initialize
FINE: http://www.mod-buildcraft.com
Dec 21, 2011 4:07:38 PM mod_BCIC2Crossover <init>
FINE: BCIC2Crossover initializing BuildCraftFactory
Dec 21, 2011 4:07:39 PM mod_BCIC2Crossover <init>
FINE: BCIC2Crossover Error initializing BuildCraftFactory
Dec 21, 2011 4:07:39 PM mod_BCIC2Crossover <init>
FINE: BCIC2Crossover initializing BuildCraftTransport
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_BCIC2Crossover 1.01 for MC 1.0, BC 2.2.8, IC2 1.42" from mod_BCIC2Crossover.class
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftBuilders 2.2.8" from mod_BuildCraftBuilders.class
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftCore 2.2.8" from mod_BuildCraftCore.class
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftEnergy 2.2.8" from mod_BuildCraftEnergy.class
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftFactory 2.2.8" from mod_BuildCraftFactory.class
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftTransport 2.2.8" from mod_BuildCraftTransport.class
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_IC2 v1.42" from mod_IC2.class
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.0.0" from mod_ModLoaderMp.class
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_TooManyItems 1.0.0 2011-11-29" from mod_TooManyItems.class
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\buildcraft-client-A-core-2.2.8.zip
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftCore 2.2.8" from mod_BuildCraftCore.class
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\buildcraft-client-B-builders-2.2.8.zip
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftBuilders 2.2.8" from mod_BuildCraftBuilders.class
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\buildcraft-client-B-energy-2.2.8.zip
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftEnergy 2.2.8" from mod_BuildCraftEnergy.class
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\buildcraft-client-B-factory-2.2.8.zip
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftFactory 2.2.8" from mod_BuildCraftFactory.class
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\buildcraft-client-B-transport-2.2.8.zip
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftTransport 2.2.8" from mod_BuildCraftTransport.class
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\buildcraft-logisticspipes0.1.1A.zip
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_LogisticsPipes 0.1.1 (Minecraft 1.0.0, Buildcraft 2.2.7, Forge 1.2.0)" from mod_LogisticsPipes.class
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\CraftGuide-1.3.0.zip
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_CraftGuide 1.3.0" from mod_CraftGuide.class
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\EquivalentExchangeForge.zip
Dec 21, 2011 4:07:39 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:39 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/eqex/interdictiontorch.png,30). 44 left.
Dec 21, 2011 4:07:39 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/eqex/novaside.png,153). 43 left.
Dec 21, 2011 4:07:40 PM ModLoader addMod
FINE: Mod Initialized: "mod_EE EEv5.5" from mod_EE.class
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\forestry-client-A-1.2.4.3.jar
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:40 PM ModLoader addMod
FINE: Mod Initialized: "mod_Forestry 1.2.4.3" from mod_Forestry.class
Dec 21, 2011 4:07:40 PM ModLoader addMod
FINE: Mod Initialized: "mod_ForestryPlasticCraft 0.0.1" from mod_ForestryPlasticCraft.class
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\mod_noBiomesX
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\portalgun
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\portalgun1.0.0v1.zip
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalBlueRound.png,167). 42 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalBottom.png,168). 41 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalTop.png,169). 40 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalRound.png,170). 39 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalWeightedCube.png,171). 38 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalCompanionCube.png,172). 37 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalSignTick.png,173). 36 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalSignCross.png,184). 35 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalHEPCSideInactive.png,185). 34 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalHEPCSideActive.png,186). 33 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalHEPCFloorInactive.png,187). 32 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalHEPCFloorActive.png,188). 31 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalHEPTSide.png,189). 30 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalHEPTTopActive.png,190). 29 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalHEPTTopInactive.png,191). 28 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalSpawner.png,196). 27 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalCheckpoint.png,197). 26 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalAFPBottom.png,198). 25 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalAFPTop.png,199). 24 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/portalgun/Block_PortalAFPBody.png,200). 23 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Block_PortalSignTick.png,38). 87 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Img_ThroughPortal.png,102). 86 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PortalTurretDefective.png,118). 85 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PGCoopABlue.png,119). 84 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PGCoopADBlue.png,120). 83 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PGCoopBYellow.png,134). 82 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PGCoopBRed.png,144). 81 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PGSelfA.png,145). 80 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PGSelfB.png,146). 79 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PortalRecord.png,147). 78 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PortalRecord2.png,148). 77 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_Portal2Record.png,149). 76 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PortalGunBlue.png,150). 75 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PortalGunOrange.png,152). 74 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PortalGunCore.png,153). 73 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_AdvancedKneeReplacement.png,160). 72 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PortalHeelSpring.png,161). 71 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PortalFizzler.png,162). 70 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PortalTurret.png,163). 69 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PortalAPG.png,164). 68 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PortalAFP.png,165). 67 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/portalgun/Item_PortalRadio.png,166). 66 left.
Dec 21, 2011 4:07:40 PM ModLoader addMod
FINE: Mod Initialized: "mod_PortalGun 1.0.0v1" from mod_PortalGun.class
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\RedPowerArray-2.0pr4.zip
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:40 PM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerArray 2.0pr4" from mod_RedPowerArray.class
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\RedPowerCore-2.0pr4.zip
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:40 PM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerCore 2.0pr4" from mod_RedPowerCore.class
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\RedPowerLighting-2.0pr4.zip
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:40 PM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerLighting 2.0pr4" from mod_RedPowerLighting.class
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\RedPowerLogic-2.0pr4.zip
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:40 PM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerLogic 2.0pr4" from mod_RedPowerLogic.class
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\RedPowerMachine-2.0pr4.zip
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:40 PM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerMachine 2.0pr4" from mod_RedPowerMachine.class
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\RedPowerWiring-2.0pr4.zip
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:40 PM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerWiring 2.0pr4" from mod_RedPowerWiring.class
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\RedPowerWorld-2.0pr4.zip
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:40 PM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerWorld 2.0pr4" from mod_RedPowerWorld.class
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\rei_minimap
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\WirelessRedstone.zip
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/WirelessSprites/topOn.png,202). 21 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/WirelessSprites/topOff.png,203). 20 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/WirelessSprites/rxOn.png,204). 19 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/WirelessSprites/rxOff.png,211). 18 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/WirelessSprites/txOn.png,212). 17 left.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/WirelessSprites/txOff.png,213). 16 left.
Dec 21, 2011 4:07:40 PM ModLoader addMod
FINE: Mod Initialized: "WirelessRedstone 1.5" from mod_WirelessRedstone.class
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\WirelessRemote.zip
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:40 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/WirelessSprites/remote.png,168). 65 left.
Dec 21, 2011 4:07:40 PM ModLoader addMod
FINE: Mod Initialized: "mod_WirelessRemote 0.5" from mod_WirelessRemote.class
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Tom\AppData\Roaming\.minecraft\mods\zAdditionalPipesv31-1.zip
Dec 21, 2011 4:07:40 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 21, 2011 4:07:40 PM ModLoader addMod
FINE: Mod Initialized: "mod_zAdditionalPipes Rev31.1-D" from mod_zAdditionalPipes.class
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_BCIC2Crossover 1.01 for MC 1.0, BC 2.2.8, IC2 1.42"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftBuilders 2.2.8"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftCore 2.2.8"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftEnergy 2.2.8"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftFactory 2.2.8"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftTransport 2.2.8"
Dec 21, 2011 4:07:41 PM ModLoaderMp Log
FINE: ModLoaderMP 1.0.0 Initialized
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_IC2 v1.42"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_ModLoaderMp 1.0.0"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_TooManyItems 1.0.0 2011-11-29"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftCore 2.2.8"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftBuilders 2.2.8"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftEnergy 2.2.8"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftFactory 2.2.8"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftTransport 2.2.8"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_LogisticsPipes 0.1.1 (Minecraft 1.0.0, Buildcraft 2.2.7, Forge 1.2.0)"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_CraftGuide 1.3.0"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_EE EEv5.5"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_Forestry 1.2.4.3"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_ForestryPlasticCraft 0.0.1"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_PortalGun 1.0.0v1"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_RedPowerArray 2.0pr4"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_RedPowerCore 2.0pr4"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_RedPowerLighting 2.0pr4"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_RedPowerLogic 2.0pr4"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_RedPowerMachine 2.0pr4"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_RedPowerWiring 2.0pr4"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_RedPowerWorld 2.0pr4"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "WirelessRedstone 1.5"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_WirelessRemote 0.5"
Dec 21, 2011 4:07:41 PM ModLoader init
FINE: Mod Loaded: "mod_zAdditionalPipes Rev31.1-D"
Dec 21, 2011 4:07:41 PM ModLoader init
FINER: THROW
java.lang.NullPointerException
at mod_BuildCraftCore$EntityRenderIndex.hashCode(mod_BuildCraftCore.java:47)
at java.util.HashMap.put(Unknown Source)
at mod_BuildCraftFactory.ModsLoaded(mod_BuildCraftFactory.java:47)
at ModLoader.init(ModLoader.java:838)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
And the Error Log :
Mods loaded: 26
ModLoader 1.0.0
mod_ModLoaderMp 1.0.0
mod_TooManyItems 1.0.0 2011-11-29
mod_BCIC2Crossover 1.01 for MC 1.0, BC 2.2.8, IC2 1.42
mod_BuildCraftCore 2.2.8
mod_BuildCraftBuilders 2.2.8
mod_BuildCraftEnergy 2.2.8
mod_BuildCraftFactory 2.2.8
mod_BuildCraftTransport 2.2.8
mod_LogisticsPipes 0.1.1 (Minecraft 1.0.0, Buildcraft 2.2.7, Forge 1.2.0)
mod_CraftGuide 1.3.0
mod_EE EEv5.5
mod_Forestry 1.2.4.3
mod_ForestryPlasticCraft 0.0.1
mod_IC2 v1.42
mod_PortalGun 1.0.0v1
mod_RedPowerArray 2.0pr4
mod_RedPowerCore 2.0pr4
mod_RedPowerLighting 2.0pr4
mod_RedPowerLogic 2.0pr4
mod_RedPowerMachine 2.0pr4
mod_RedPowerWiring 2.0pr4
mod_RedPowerWorld 2.0pr4
mod_WirelessRedstone 1.5
mod_WirelessRemote 0.5
mod_zAdditionalPipes Rev31.1-D
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT c56e062f --------
Generated 21/12/11 16:13
Minecraft: Minecraft 1.0.0
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_01, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: Intel Pineview Platform version 1.4.0 - Build 8.14.10.2117, Intel
java.lang.NullPointerException
at mod_BuildCraftCore$EntityRenderIndex.hashCode(mod_BuildCraftCore.java:47)
at java.util.HashMap.put(Unknown Source)
at mod_BuildCraftFactory.ModsLoaded(mod_BuildCraftFactory.java:47)
at ModLoader.init(ModLoader.java:838)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT df444dac ---------
Not an issue with this mod, it is something wrong with buildcraft. mod_BuildCraftFactory combined with $EntityRenderIndex is referencing tanks and refineries, look there for your problem.
About error in 1.8.1 all those mods worked together like a charm, no errors or whatsoever and then i upraded everything for 1.0.0 and when ever i put in Crossover mod in - minecraft crashes, then i go and delete it and restart, then all works again like a charm. And for this Crossover 1.1 i needed IC22 1.42 but that version is not available anymore, so anything that could be wrong is IC2 1.43 cause all other things is up to date and compatible with Crossover.
ModLoader.txt :
2011.23.12 12:55:21 ModLoader init
Caused by: java.lang.IllegalArgumentException: Slot 210 is already occupied by BCIC2crossover.BlockOilMaterializer@c80e21 when adding ic2.common.BlockLuminator@17bcd4
This mod adds 4 electric engines; a oil materializer which produces oil from UU-matter; a generator that can run off of oil, fuel, or power from Build Craft's conductive pipes; and heat sinks, a way to cool engines without using water.
Download
Crossover Recipes
FAQ
Download:
v2.0 [Universal] Mediafire Link
for MC 1.4.6/1.4.7, BC 3.3.0, and IC2 1.112.
If you have a problem, you must follow the guidelines in the reporting bugs section or you will not receive any assistance.
Changelog:
2.0
v.08
2.x branch
v1.28
Old Versions
v2.0 Pre1a [Universal] Mediafire Link
for MC 1.4.5, BC 3.2.2, and IC2 1.111, 1.110, or 1.109.
IB v0.08 [SSP] Mediafire Link
for MC 1.2.5, BC 3.1.5, and IC2 1.95b.
v1.28 client Mediafire Link
for MC 1.2.5, BC 2.2.14, and IC2 1.95b.
v1.28 server Mediafire Link
for MC 1.2.5, BC 2.2.14, and IC2 1.95b.
v1.28 Bukkit port unofficial by halvors Download Link
for MC 1.2.5, BC 2.2.14, and IC2 1.95b. Designed to work with ports from mcportcentral.co.za. Questions regarding the Bukkit port should be asked here.
IB v0.06 [ALPHA/As Stable As BC 3.x][SSP] Mediafire Link
for MC 1.1, BC 3.1.3, and IC2 1.70b. [NOT SAVED GAME COMPATIBLE WITH EARLIER VERSIONS]
v1.24b client Mediafire Link
for MC 1.1, BC 2.2.12, and IC2 1.70b.
v1.24b server Mediafire Link
for MC 1.1, BC 2.2.12, and IC2 1.70b.
IB v0.05 [ALPHA/As Stable As BC 3.x][SSP] Mediafire Link
for MC 1.1, BC 3.1.2/3.1.3, and IC2 1.62/1.64.
v1.18 client Mediafire Link
for MC 1.1, BC 2.2.12, and IC2 1.62/1.64.
v1.18 server Mediafire Link
for MC 1.1, BC 2.2.12, and IC2 1.64.
v1.14b Bukkit port unofficial by cpw Mediafire Link
for MC 1.0, BC 2.2.11, and IC2 1.43.
v1.14b server[beta] Mediafire Link
for MC 1.0, BC 2.2.11, and IC2 1.43.
IB v0.03 [ALPHA][SSP] Mediafire Link
for MC 1.0, BC 3.1.1, and IC2 1.43.
v1.14b client Mediafire Link
for MC 1.0, BC 2.2.11, and IC2 1.43.
IB v0.01 [ALPHA][SSP] Mediafire Link
for MC 1.0, BC 3.1.1, and IC2 1.43.
v1.14 client Mediafire Link
for MC 1.0, BC 2.2.11, and IC2 1.43.
v1.14 server[beta] Mediafire Link
for MC 1.0, BC 2.2.11, and IC2 1.43.
v1.11 Bukkit port unofficial by cpw Mediafire Link
for MC 1.0, BC 2.2.10, and IC2 1.43. Designed to work with ports from mcportcentral.co.za. Questions regarding the Bukkit port should be asked here.
v1.11 client Mediafire Link
for MC 1.0, BC 2.2.10, and IC2 1.43.
v1.11 server[beta] Mediafire Link
for MC 1.0, BC 2.2.10, and IC2 1.43.
v1.01
Mediafire Link
for MC 1.0, BC 2.2.8, 2.2.9, or 2.2.10, and IC2 v1.42 or 1.43.
v1.0
Mediafire Link
for MC 1.8.1, BC 2.2.5, and IC2 v1.23, 1.337, or 1.337b
v0.75
Mediafire Link
for MC 1.8.1, BC 2.2.5, and IC2 v1.23, 1.337, or 1.337b
v0.73
Mediafire Link
for MC 1.8.1, BC 2.2.4, and IC2 v1.23, 1.337, or 1.337b
FAQ
Q: I get some error like "Slot <some number> is already occupied by
Error log
ModLoader 1.0.0
mod_ModLoaderMp 1.0.0
mod_TooManyItems 1.0.0 2011-11-29
mod_BuildCraftCore 2.2.8
mod_BuildCraftBuilders 2.2.8
mod_BuildCraftEnergy 2.2.8
mod_BuildCraftFactory 2.2.8
mod_BuildCraftTransport 2.2.8
mod_LogisticsPipes 0.1.2 (for Minecraft 1.0.0, Buildcraft 2.2.8, Forge 1.2.2)
mod_EE EEv5.5
mod_Forestry 1.2.4.3
mod_ForestryPlasticCraft 0.0.1
mod_IC2 v1.42
mod_BCIC2Crossover 1.01 for MC 1.0, BC 2.2.8, IC2 1.42
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 65a136ac --------
Generated 20/12/11 4:14 PM
Minecraft: Minecraft 1.0.0
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 3200 Graphics version 2.1.8794, ATI Technologies Inc.
java.lang.NullPointerException
at mod_BCIC2Crossover.load(mod_BCIC2Crossover.java:154)
at ModLoader.init(ModLoader.java:830)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 6c576a46 ----------
Modloader.txt
FINE: ModLoader 1.0.0 Initializing...
20-Dec-2011 4:08:38 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\bin\minecraft.jar
20-Dec-2011 4:08:38 PM ModLoader readFromClassPath
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.0.0" from mod_ModLoaderMp.class
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_TooManyItems 1.0.0 2011-11-29" from mod_TooManyItems.class
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\buildcraft-client-A-core-2.2.8.zip
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftCore 2.2.8" from mod_BuildCraftCore.class
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\buildcraft-client-B-builders-2.2.8.zip
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftBuilders 2.2.8" from mod_BuildCraftBuilders.class
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\buildcraft-client-B-energy-2.2.8.zip
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftEnergy 2.2.8" from mod_BuildCraftEnergy.class
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\buildcraft-client-B-factory-2.2.8.zip
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftFactory 2.2.8" from mod_BuildCraftFactory.class
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\buildcraft-client-B-transport-2.2.8.zip
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftTransport 2.2.8" from mod_BuildCraftTransport.class
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\buildcraft-logisticspipes0.1.2A.zip
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addMod
FINE: Mod Initialized: "mod_LogisticsPipes 0.1.2 (for Minecraft 1.0.0, Buildcraft 2.2.8, Forge 1.2.2)" from mod_LogisticsPipes.class
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\EquivalentExchangeForge.zip
20-Dec-2011 4:08:38 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:38 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/eqex/interdictiontorch.png,30). 44 left.
20-Dec-2011 4:08:38 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/eqex/novaside.png,153). 43 left.
20-Dec-2011 4:08:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_EE EEv5.5" from mod_EE.class
20-Dec-2011 4:08:39 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\forestry-client-A-1.2.4.3.jar
20-Dec-2011 4:08:39 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_Forestry 1.2.4.3" from mod_Forestry.class
20-Dec-2011 4:08:39 PM ModLoader addMod
FINE: Mod Initialized: "mod_ForestryPlasticCraft 0.0.1" from mod_ForestryPlasticCraft.class
20-Dec-2011 4:08:39 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\industrialcraft-2-client_1.42.jar
20-Dec-2011 4:08:39 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:40 PM ModLoader addMod
FINE: Mod Initialized: "mod_IC2 v1.42" from mod_IC2.class
20-Dec-2011 4:08:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\sppcommands
20-Dec-2011 4:08:40 PM ModLoader readFromModFolder
FINER: Directory found.
20-Dec-2011 4:08:40 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Devin\AppData\Roaming\.minecraft\mods\zBCIC2crossover v1.01.zip
20-Dec-2011 4:08:40 PM ModLoader readFromModFolder
FINER: Zip found.
20-Dec-2011 4:08:40 PM mod_BCIC2Crossover <clinit>
FINE: BCIC2Crossover Error accessing configuration file IDs
20-Dec-2011 4:08:40 PM mod_BCIC2Crossover <init>
FINE: BCIC2Crossover initializing IC2
20-Dec-2011 4:08:40 PM mod_BCIC2Crossover <init>
FINE: BCIC2Crossover initializing BuildCraftEnergy and core
20-Dec-2011 4:08:40 PM BuildCraftCore initialize
FINE: Starting BuildCraft 2.2.8
20-Dec-2011 4:08:40 PM BuildCraftCore initialize
FINE: Copyright (c) SpaceToad, 2011
20-Dec-2011 4:08:40 PM BuildCraftCore initialize
FINE: http://www.mod-buildcraft.com
20-Dec-2011 4:08:40 PM mod_BCIC2Crossover <init>
FINE: BCIC2Crossover initializing BuildCraftFactory
20-Dec-2011 4:08:41 PM mod_BCIC2Crossover <init>
FINE: BCIC2Crossover initializing BuildCraftTransport
20-Dec-2011 4:08:41 PM ModLoader addMod
FINE: Mod Initialized: "mod_BCIC2Crossover 1.01 for MC 1.0, BC 2.2.8, IC2 1.42" from mod_BCIC2Crossover.class
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_ModLoaderMp 1.0.0"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_TooManyItems 1.0.0 2011-11-29"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftCore 2.2.8"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftBuilders 2.2.8"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftEnergy 2.2.8"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftFactory 2.2.8"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftTransport 2.2.8"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_LogisticsPipes 0.1.2 (for Minecraft 1.0.0, Buildcraft 2.2.8, Forge 1.2.2)"
20-Dec-2011 4:08:41 PM ModLoaderMp Log
FINE: ModLoaderMP 1.0.0 Initialized
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_EE EEv5.5"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_Forestry 1.2.4.3"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_ForestryPlasticCraft 0.0.1"
20-Dec-2011 4:08:41 PM ModLoader init
FINE: Mod Loaded: "mod_IC2 v1.42"
20-Dec-2011 4:08:41 PM ModLoader RegisterBlock
FINER: THROW
java.lang.IllegalArgumentException: block parameter cannot be null.
at ModLoader.RegisterBlock(ModLoader.java:1388)
at ModLoader.RegisterBlock(ModLoader.java:1377)
at mod_BCIC2Crossover.load(mod_BCIC2Crossover.java:153)
at ModLoader.init(ModLoader.java:830)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
20-Dec-2011 4:08:51 PM ModLoader init
FINER: THROW
java.lang.NullPointerException
at mod_BCIC2Crossover.load(mod_BCIC2Crossover.java:154)
at ModLoader.init(ModLoader.java:830)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
Please help me
Looks like an ID conflict. That or the config file is corrupt and cannot be read, but the first is more probable.
They will continue to draw power until the internal capacitor is charged. If you are still have trouble after several minutes, summit a proper bug report.
(http://forum.industrial-craft.net/index.php?page=Thread&threadID=344)
thier were nboth older config so that might have been it
do you not know what "in compliance with" means or what?
It consumes oil and fuel at twice the rate of a combustion engine.
Not an issue with this mod, it is something wrong with buildcraft. mod_BuildCraftFactory combined with $EntityRenderIndex is referencing tanks and refineries, look there for your problem.
Alblaka mentioned something about it a while ago. I dunno if it is still in the plans, nor what the ETA might be.
Because The Grass Was Greener In Alpha
Because The Grass Was Greener In Alpha
see the FAQ, I'm working on it.