Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT d13d5c3d --------
Generated 21/05/12 18:36
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_04, Oracle Corporation
VM: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 5145 version 3.2.9262 Compatibility Profile Context, ATI Technologies Inc.
java.lang.IllegalArgumentException: Slot 171 is already occupied by BlockMiceWorkers@52f708 when adding buildcraft.builders.BlockPathMarker@d83383
at pb.<init>(Block.java:249)
at agy.<init>(BlockContainer.java:7)
at buildcraft.builders.BlockMarker.<init>(BlockMarker.java:32)
at buildcraft.builders.BlockPathMarker.<init>(BlockPathMarker.java:23)
at BuildCraftBuilders.initialize(BuildCraftBuilders.java:130)
at mod_BuildCraftBuilders.modsLoaded(mod_BuildCraftBuilders.java:40)
at ModLoader.init(ModLoader.java:899)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 5d5ac07a ----------
PLEASE change ID 171 by ID 172 in default. Your mod will be more compatible.
it is buildcraft. it's (maybe) not comüatible with this mod
it is buildcraft. it's (maybe) not comüatible with this mod
Buildcraft IS compatible with miceworkers. If you are ID-conflict-challenged, you could always install BC first and then Mice workers since Mice autoconfigures it's IDs. That means taking Mice out of the Mods folder, running MC, quitting, and then adding Mice back in the folder.
With my miner when I first set it up and it's asking for stuff he gets stuck on the coal one. I put 16 coal in the chest and he just sits there and continues to wait for 16 coal.. I deleted the jar and put a fresh one to see if that made any difference and it hasn't..
I am experiencing a problem with the miner. The miner starts fine, but once his inventory is full he returns to 'dump' everything, he stands next to the post placing the box over himself, followed by creating cobblestone steps to his left and right boxing himself in. This is followed quickly by the game crashing:
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 3308c89 --------
Generated 5/31/12 9:41 AM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_30, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 5670 version 4.1.10750 Compatibility Profile Context, ATI Technologies Inc.
java.lang.ClassCastException: pb cannot be cast to sn
at ajq.a(SourceFile:32)
at ajq.a(SourceFile:17)
at ach.a(SourceFile:129)
at ach.a(SourceFile:122)
at l.a(RenderGlobal.java:465)
at lr.a(EntityRenderer.java:1272)
at lr.b(EntityRenderer.java:1010)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at net.minecraft.client.Minecraft.x(Minecraft.java:869)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT f46b96cb ----------
XD It is going to be no, something wrong with the exchange company that provides ID and installing it the last, the first and no matter if I install builcraft gives failure ID 171 and open it again and not change your ID, go MC and go MC failure continues.
Just change buildcraft ID that is the point of the config file
How well do the workers work with mod items, i.e. the miner mining ores added by other mods, the lumberjack chopping trees added by other mods, etc.
Also, is this compatible with Timber! mod? I know that Millenaire is incompatible with Timber! mod, (and I'm guessing that's because the lumberjacks in that mod glitch out when trying to chop trees - or just a conflicting .class file)
If the miners can't mine modded ores, I'd request a forge version for the ore dictionary, although that may require rewriting the entire mod, in which case I won't be an *** and ask you to do so.
I am experiencing a problem with the miner. The miner starts fine, but once his inventory is full he returns to 'dump' everything, he stands next to the post placing the box over himself, followed by creating cobblestone steps to his left and right boxing himself in. This is followed quickly by the game crashing:
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 3308c89 --------
Generated 5/31/12 9:41 AM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_30, Sun Microsystems Inc.
VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 5670 version 4.1.10750 Compatibility Profile Context, ATI Technologies Inc.
java.lang.ClassCastException: pb cannot be cast to sn
at ajq.a(SourceFile:32)
at ajq.a(SourceFile:17)
at ach.a(SourceFile:129)
at ach.a(SourceFile:122)
at l.a(RenderGlobal.java:465)
at lr.a(EntityRenderer.java:1272)
at lr.b(EntityRenderer.java:1010)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at net.minecraft.client.Minecraft.x(Minecraft.java:869)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT f46b96cb ----------
it looks like you have some mods for MC 1.2.3 as well as some mods for MC 1.2.5, which really doesn't work. if that's the case, I'd say that's your problem. It also looks like you installed a few mods twice, although, I get an issue when I lag a lot where when I copy/paste it copies the same line two or even three times.
Edit: I just read the rest of your post (derp) and if what I just said is the problem, Minecraft should have crashed on start-up, not in-game.
newest forge removed modloader requirements completely now so if people use that function will not need to add it to probably use this mod the current release of this post is 3.3.7
Also for people having issues with the order mods are loading in your mod folder you should add a [1], [2] or [A], [B] and so on in front of each mod name, they will load up in the order of the numbers or letters used.
Example: I give the miner a diamond pickaxe with unbreaking and fortune, will the enchantments work normally?
Buildcraft IS compatible with miceworkers. If you are ID-conflict-challenged, you could always install BC first and then Mice workers since Mice autoconfigures it's IDs. That means taking Mice out of the Mods folder, running MC, quitting, and then adding Mice back in the folder.
Mods loaded: 14
ModLoader 1.2.5
mod_MinecraftForge 3.1.3.105
mod_WirelessRedstone 1.5
mod_BE MC: 1.2.3 ; BE: 1.2.3
mod_TooManyItems 1.2.5 2012-04-13
mod_MinecraftForge 3.1.3.105
mod_WirelessRedstone 1.5
mod_BE MC: 1.2.3 ; BE: 1.2.3
mod_TooManyItems 1.2.5 2012-04-13
mod_BE MC: 1.2.3 ; BE: 1.2.3
mod_BE MC: 1.2.3 ; BE: 1.2.3
mod_PortalGun 1.2.5v1
mod_RopesPlus 1.0.1 @ MC 1.2.5
mod_TooManyItems 1.2.5 2012-04-13
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 3308c89 --------
Generated 5/31/12 9:41 AM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_30, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 5670 version 4.1.10750 Compatibility Profile Context, ATI Technologies Inc.
java.lang.ClassCastException: pb cannot be cast to sn
at ajq.a(SourceFile:32)
at ajq.a(SourceFile:17)
at ach.a(SourceFile:129)
at ach.a(SourceFile:122)
at l.a(RenderGlobal.java:465)
at lr.a(EntityRenderer.java:1272)
at lr.b(EntityRenderer.java:1010)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at net.minecraft.client.Minecraft.x(Minecraft.java:869)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT f46b96cb ----------
~Alexayr Productions
Just change buildcraft ID that is the point of the config file
Mine gave me 14 diamond :3
Also, is this compatible with Timber! mod? I know that Millenaire is incompatible with Timber! mod, (and I'm guessing that's because the lumberjacks in that mod glitch out when trying to chop trees - or just a conflicting .class file)
If the miners can't mine modded ores, I'd request a forge version for the ore dictionary, although that may require rewriting the entire mod, in which case I won't be an *** and ask you to do so.
it looks like you have some mods for MC 1.2.3 as well as some mods for MC 1.2.5, which really doesn't work. if that's the case, I'd say that's your problem. It also looks like you installed a few mods twice, although, I get an issue when I lag a lot where when I copy/paste it copies the same line two or even three times.
Edit: I just read the rest of your post (derp) and if what I just said is the problem, Minecraft should have crashed on start-up, not in-game.
Also for people having issues with the order mods are loading in your mod folder you should add a [1], [2] or [A], [B] and so on in front of each mod name, they will load up in the order of the numbers or letters used.
if you do not know what mod is then you are in the wrong forum section, especially since this is a mod topic your posting in.
I think he somehow doesn't understand what this mod is, but he wasn't very clear as to what he meant.
Edit: on second thought, I think your right.
Still, he probably shouldn't be here if he can't understand these things.