1.10
1.7.10
Mobs
Forge
Combat
Curse
just a lil selfish request though...could it be made compatible with minecraft forge? maybe it can solve some unknown error i get everytime i try to create new world. just saying.
http://www.minecraftforum.net/topic/1342652-125-slenderman-v17-12000-downloads/
So i'm not sure what you might think of this. I'm just stating this fact.
PS: Love the mod!
@Leohotshot
I know a mod for Slender Man exists already but:
1) It's more than likely incompatible with this mod
2) I personally don't like some of the additions in it and it feels less like minecraft.
3) Endermen don't have many changes in this mod yet and I wanted to make them harder to kill.
4) I intend for the mod to scare the S*** out of people.
Endermen - Done
Slendermen - Done
Creepers - Done
Menues - Done
Awareness - Almost done...
YAY!
and about the slenerman:
i have the actual game and made 7/8 in my first attempt but when he came and caught me.... well, you know what happened
- Endermen damage has not be changed
- Sky teleport option still applies
- Walk slower to stalk their victim
- Endermen become angry if they so much as come into view (within 64 blocks)
- Once you look away nausea and blindness kick in making it very difficult to navigate
- Endermen's currently unused scream.ogg and stare.ogg sounds have been put in
- Ambient sounds will play every time he teleports close to you
- The easiest way to kill them is... (there is a way but Im not telling)
I have tried them out and they are scary as hell. Imagine running from one in a cave
PS: Any feedback on the Slendermen?
But im having issues with the lag it generates on the monsters. I move fine, but the monster input is really bad after a while (especially in zombie apocalypse), is that normal for this?
This. Mod says Not Compatible in my list when OF is loaded.
Your looking in the wrong spot. That is the source files for the old 1.1 version. Look further up the page for the v4.1 download.
Thats odd. I tested them and they work fine. You might be installing it wrong. If anyone else has this problem or the problem persists then please tell me.
Have you tried lowering the render distance and possible turning off X-Ray vision for the mobs?
EDIT: I have a theory on why that is happening in apocalypse mode. I think the mobs are rapidly spawing and despawning because I set the option to delete other mobs and but not stop new ones attempting to spawn. I will have to fix this in the next version.
Im getting around to making it compatible but in the mean time I will put up a note saying that it isn't
And no one else is having in-game lag issues with this?
i really want to get this working on a SMP server but im worried about the lag it puts even on SSP
Ill have a look into and see what I can do to fix it or at least lower the amount of lag. What version and settings was it on?
yangjo123:
No it doesn't require any other mods. I will double check the integrity of the download to see what may be going wrong but it might still be installed wrong.