pipes produces a .cfg file located in the bc config folder, like other mods, you can edit the block id's and some other things in there. I just doesnt work to turn it off. I know it works if you change the id. i just don't know what ids are open.
... never mind. Just use ID Checker, or ID Resolver. Maybe bash a few more config files for the heck of it.
well, what the hell is this?
someone told me that this is the 1.0 version of Zeldo's Additional Pipes.
mit now i read the title: "[1.0.0][BC2.2.7-2.2.11][REV31.4] BUILDCRAFT TELEPORT PIPES (UPDATED)"
WTF?
is this "additional pipes", or only teleport pipes?
what about the other pipes by zeldo?
distribution pipe ... adv. insertion pipe ... and so on
Well why the hell don't you read the OP and maybe you'll find out just WTF this is.
i have a server running some mods and seems to work fine and all but when i place any tp pipe and try to open the gui it crashes with a dirt screen[not the server but my client]but when i play singleplayer it seems to work fine. idk what to do???
Thanks for the advice SOTMead, but I don't know how to open up and edit my config file. Could you help me out with that?
No, I'm sorry, I draw the line at explaining how to use a text editor. If you can't manage that much, how is anything more complex going to get done properly?
Settle down and stop yelling, before people conclude that you're just an idiot who doesn't know what he's talking about. This is the second time you've reported a file as a "virus", when it's more likely that the virus was already on your system from something stupid you did elsewhere.
What are the effects of this virus? Does it stick your Caps Lock key on?
Rollback Post to RevisionRollBack
"Don't know why you should feel that there's something to learn... it's just a game that you play."
My teleport pipes and distribution pipes both have something wrong with the menu its all the way up near the top right making it impossible to use the distribution pipes i can use the teleport pipes but its annoying
DaStormBringer could you please change the block id for chunkloader block in the next release to something that not conflict Buildcraft, IndustrialCraft or Redpower? Since these mods are the most normal mods to combine with this :smile.gif:
spam on the server before connecting to the server, is this normal?
java.lang.NullPointerException
at buildcraft.transport.BlockGenericPipe.createPipe(BlockGenericPipe.jav
a:415)
at buildcraft.transport.TileGenericPipe.a(TileGenericPipe.java:63)
at oh.c(TileEntity.java:99)
at sj.a(SourceFile:203)
at oc.a(SourceFile:66)
at kw.e(ChunkProviderServer.java:120)
at kw.c(ChunkProviderServer.java:71)
at al.<init>(PlayerInstance.java:43)
at wi.a(SourceFile:184)
at wi.a(SourceFile:250)
at hv.c(SourceFile:102)
at gq.b(NetLoginHandler.java:130)
at gq.a(NetLoginHandler.java:106)
at nl.a(SourceFile:59)
at oo.b(SourceFile:272)
at gq.a(NetLoginHandler.java:59)
at ep.a(SourceFile:94)
at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:451)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:353)
at cu.run(SourceFile:457)
and
when you put on a wooden pipe extended any other pipe. but it was once.
client to the server crash
Mods loaded: 54
ModLoader 1.0.0
mod_ModLoaderMp 1.0.0
mod_NotEnoughItems 1.0.4
mod_IDResolver 1.0.0 - Update 2
mod_AnimalBike AnimalBikes 1.9.0
mod_AutoSwitch AutoSwitch v1.4.3 for Minecraft 1.0.0
mod_AS_BattleTowers 1.0.0
mod_BuildCraftCore 2.2.10
mod_BuildCraftBuilders 2.2.10
mod_BuildCraftEnergy 2.2.10
mod_BuildCraftFactory 2.2.10
mod_BuildCraftTransport 2.2.10
mod_jBuildCraft_BucketFiller 2.2.7
mod_zAdditionalPipes Rev31.4
mod_LogisticsPipes 0.1.5 (built with Minecraft 1.0.0, Buildcraft 2.2.11, Forge 1.2.4)
mod_Christmascraft v1.0
mod_CraftGuide 1.3.1
mod_Forestry 1.2.6.1
mod_HotAirBalloons v2.01 - 1.0.0
mod_ModLoaderMp 1.0.0
mod_IC2 v1.43
mod_BCIC2Crossover 1.14 for MC 1.0, BC 2.2.11, IC2 1.43
mod_InvTweaks 1.35 (1.0.0)
mod_ItemDescriptions 1.1
mod_MAtmos_forModLoader r8 for 1.0
mod_MineFactory 1.0.0R1.4.0
mod_MineFactoryCompat_Grass 1.0.0R1.4.0
mod_Extruder 1.1
mod_xpbook_smp 1.0.0
mod_Stackables 1.0.0
mod_PowerConverters 1.0.0R1.3.0
mod_QuickGuide 1.0
mod_Railcraft 2.2.1
mod_RedPowerArray 2.0pr4b
mod_RedPowerCore 2.0pr4b
mod_RedPowerLighting 2.0pr4b
mod_RedPowerLogic 2.0pr4b
mod_RedPowerMachine 2.0pr4b
mod_RedPowerWiring 2.0pr4b
mod_RedPowerWorld 2.0pr4b
mod_ReiMinimap v2.9_02 [1.0.0]
mod_Arrows303 1.0.0 AS
mod_ASGrapplingHook 1.0.1 AS
mod_Rope 1.0.0 AS
mod_SmartMovingMp 6.2
mod_WiduXChristmas v1.1 (MC 1.8.1)
mod_Clevercraft 1.4.2
mod_ModularForceFieldSystem 1.0 Beta 4_M1.0
mod_IC2AdvancedMachines v3.0
mod_ChargingBench 1.42-1
mod_ElectricFishingPole 1.42-1
mod_IC2Thermometer v1.18b
mod_IronChest 0.9.6
mod_IC2_SolarHelmet v2.5
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT a15d33a8 --------
Generated 05.01.12 4:50
Minecraft: Minecraft 1.0.0
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_02-ea, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.8.2
OpenGL: ATI Radeon HD 5700 Series version 4.1.11251 Compatibility Profile Context, ATI Technologies Inc.
java.lang.ClassCastException: buildcraft.transport.PipeLogicStone cannot be cast to buildcraft.zeldo.logic.PipeLogicAdvancedWood
at buildcraft.zeldo.gui.GuiAdvancedWoodPipe.c(GuiAdvancedWoodPipe.java:51)
at mg.a(GuiContainer.java:108)
at adt.b(EntityRenderer.java:944)
at EntityRendererProxy.b(EntityRendererProxy.java:15)
at net.minecraft.client.Minecraft.x(SourceFile:738)
at net.minecraft.client.Minecraft.run(SourceFile:658)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 69db474b ----------
Uh, yeah, sorry about that SOTMead, I figured out how to open it up on my own (I was being retarded for a minute there). Does anyone know what block id I should give to 254? because it seems that no matter what I choose, whether it is taken or not, the mod still doesn't work.
Uh, yeah, sorry about that SOTMead, I figured out how to open it up on my own (I was being retarded for a minute there). Does anyone know what block id I should give to 254? because it seems that no matter what I choose, whether it is taken or not, the mod still doesn't work.
:smile.gif: We all have our practical limits. I discovered mine through painful trial and error...
You can use a mod like ID Checker to find open IDs, or install yet another mod like ID Resolver. I stopped using Resolver because it broke during major forge updates.
ID Checker is good because it tells you what's open. After a while you'll get a decent idea of the ranges you can use for new blocks, and you won't even need ID Checker.
Why my client crash with a saving chunks then black screen when an item fall out one of the pipes ?
I use BC, IC2, redpower, forestry, and corssover, mods all the atest.
When one of us evolves telepathy, we'll be sure to let you know.
Or, if you don't want to wait a few generations, you could post your modloader.txt, in spoiler tags.
BC-IC2 Crossover had had a recent bug where this exact event happens, so make sure you're updated to 1.14b.
As for the virus detection, Avast! sees it as a false positive. It happens, so momentarily disable Avast! before you click the link. Trust us, Mediafire was not hacked, nor was the link redirected.
You have logistic´s pipes, so you have to make logistic´s pipes load after BC but before the teleport pipes, that will get you the normal textures, just rename the teleport pipes zip to buildcraft-client-Z-additionalpipes-31-4
You have logistic´s pipes, so you have to make logistic´s pipes load after BC but before the teleport pipes, that will get you the normal textures, just rename the teleport pipes zip to buildcraft-client-Z-additionalpipes-31-4
I renamed the mod zip to buildcraft-client-Z-additionalpipes-31-4
and logged back in minecraft.
I hope you douing well in evolving telepathy. Here is my modloader.txt i cant see anithing in it I hope you can all mighty floating head
2012.01.06. 21:40:22 ModLoader init
FINE: ModLoader 1.0.0 Initializing...
2012.01.06. 21:40:22 ModLoader readFromClassPath
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\bin\minecraft.jar
2012.01.06. 21:40:22 ModLoader readFromClassPath
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.0.0" from mod_ModLoaderMp.class
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_TooManyItems 1.0.0 2011-11-29" from mod_TooManyItems.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\BCIC2crossover client v1.14.zip
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 mod_BCIC2Crossover <clinit>
FINE: allowGenertor=
2012.01.06. 21:40:22 mod_BCIC2Crossover <clinit>
FINE: true
2012.01.06. 21:40:22 mod_BCIC2Crossover <clinit>
FINE: allowElectricEngines=
2012.01.06. 21:40:22 mod_BCIC2Crossover <clinit>
FINE: true
2012.01.06. 21:40:22 mod_BCIC2Crossover <clinit>
FINE: allowOilMaterializer=
2012.01.06. 21:40:22 mod_BCIC2Crossover <clinit>
FINE: true
2012.01.06. 21:40:22 mod_BCIC2Crossover <clinit>
FINE: OilMaterializerConversionRatio=
2012.01.06. 21:40:22 mod_BCIC2Crossover <clinit>
FINE: 20
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_BCIC2Crossover 1.14 for MC 1.0, BC 2.2.11, IC2 1.43" from mod_BCIC2Crossover.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\buildcraft-client-A-core-2.2.11.zip
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftCore 2.2.11" from mod_BuildCraftCore.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\buildcraft-client-B-builders-2.2.11.zip
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftBuilders 2.2.11" from mod_BuildCraftBuilders.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\buildcraft-client-B-energy-2.2.11.zip
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftEnergy 2.2.11" from mod_BuildCraftEnergy.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\buildcraft-client-B-factory-2.2.11.zip
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftFactory 2.2.11" from mod_BuildCraftFactory.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\buildcraft-client-B-transport-2.2.11.zip
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftTransport 2.2.11" from mod_BuildCraftTransport.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\buildcraft-client-DA-additionalpipes-31-4.zip
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_zAdditionalPipes Rev31.4" from mod_zAdditionalPipes.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\forestry-client-A-1.2.6.2.jar
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_Forestry 1.2.6.1" from mod_Forestry.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\industrialcraft-2-client_1.43.jar
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_IC2 v1.43" from mod_IC2.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\RedPowerArray-2.0pr4b.zip
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerArray 2.0pr4b" from mod_RedPowerArray.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\RedPowerCore-2.0pr4b.zip
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerCore 2.0pr4b" from mod_RedPowerCore.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\RedPowerLighting-2.0pr4b.zip
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerLighting 2.0pr4b" from mod_RedPowerLighting.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\RedPowerLogic-2.0pr4b.zip
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerLogic 2.0pr4b" from mod_RedPowerLogic.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\RedPowerMachine-2.0pr4b.zip
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerMachine 2.0pr4b" from mod_RedPowerMachine.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\RedPowerWiring-2.0pr4b.zip
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerWiring 2.0pr4b" from mod_RedPowerWiring.class
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\duddi\Application Data\.minecraft\mods\RedPowerWorld-2.0pr4b.zip
2012.01.06. 21:40:22 ModLoader readFromModFolder
FINER: Zip found.
2012.01.06. 21:40:22 ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerWorld 2.0pr4b" from mod_RedPowerWorld.class
2012.01.06. 21:40:22 ModLoader init
FINE: Mod Loaded: "mod_ModLoaderMp 1.0.0"
2012.01.06. 21:40:22 ModLoader init
FINE: Mod Loaded: "mod_TooManyItems 1.0.0 2011-11-29"
2012.01.06. 21:40:22 ModLoader init
FINE: Mod Loaded: "mod_BuildCraftCore 2.2.11"
2012.01.06. 21:40:22 ModLoader init
FINE: Mod Loaded: "mod_BuildCraftBuilders 2.2.11"
2012.01.06. 21:40:22 ModLoader init
FINE: Mod Loaded: "mod_BuildCraftEnergy 2.2.11"
2012.01.06. 21:40:22 ModLoader init
FINE: Mod Loaded: "mod_BuildCraftFactory 2.2.11"
2012.01.06. 21:40:22 ModLoader init
FINE: Mod Loaded: "mod_BuildCraftTransport 2.2.11"
2012.01.06. 21:40:22 ModLoader init
FINE: Mod Loaded: "mod_zAdditionalPipes Rev31.4"
2012.01.06. 21:40:23 ModLoaderMp Log
FINE: ModLoaderMP 1.0.0 Initialized
2012.01.06. 21:40:23 ModLoader init
FINE: Mod Loaded: "mod_Forestry 1.2.6.1"
2012.01.06. 21:40:23 ModLoader init
FINE: Mod Loaded: "mod_IC2 v1.43"
2012.01.06. 21:40:23 ModLoader init
FINE: Mod Loaded: "mod_BCIC2Crossover 1.14 for MC 1.0, BC 2.2.11, IC2 1.43"
2012.01.06. 21:40:23 ModLoader init
FINE: Mod Loaded: "mod_RedPowerArray 2.0pr4b"
2012.01.06. 21:40:23 ModLoader init
FINE: Mod Loaded: "mod_RedPowerCore 2.0pr4b"
2012.01.06. 21:40:23 ModLoader init
FINE: Mod Loaded: "mod_RedPowerLighting 2.0pr4b"
2012.01.06. 21:40:23 ModLoader init
FINE: Mod Loaded: "mod_RedPowerLogic 2.0pr4b"
2012.01.06. 21:40:23 ModLoader init
FINE: Mod Loaded: "mod_RedPowerMachine 2.0pr4b"
2012.01.06. 21:40:23 ModLoader init
FINE: Mod Loaded: "mod_RedPowerWiring 2.0pr4b"
2012.01.06. 21:40:23 ModLoader init
FINE: Mod Loaded: "mod_RedPowerWorld 2.0pr4b"
2012.01.06. 21:40:23 BuildCraftCore initialize
FINE: Starting BuildCraft 2.2.11
2012.01.06. 21:40:23 BuildCraftCore initialize
FINE: Copyright (c) SpaceToad, 2011
2012.01.06. 21:40:23 BuildCraftCore initialize
FINE: http://www.mod-buildcraft.com
2012.01.06. 21:40:23 forestry.ForestryCore ModsLoaded
FINE: Using buildcraft.energy.PneumaticPowerFramework as framework.
2012.01.06. 21:40:23 forestry.config.OreHandler initApatiteOre
FINER: Registering ore apatite.
2012.01.06. 21:40:23 forestry.config.OreHandler initOreBlocks
FINER: Adding own oreCopper block and smelting recipe.
2012.01.06. 21:40:23 forestry.config.OreHandler initOreBlocks
FINER: Adding own oreTin block and smelting recipe.
2012.01.06. 21:40:23 forestry.ForestryCore ModsLoaded
FINE: Skipped plugin class forestry.plugins.PluginTwilightForest because preconditions were not met.
2012.01.06. 21:40:23 ModLoaderMp Log
FINE: RegisterGUI error: inventoryType already registered.
2012.01.06. 21:40:23 mod_BCIC2Crossover ModsLoaded
FINE: BCIC2Crossover: Fixing iron engine lava values
2012.01.06. 21:40:24 ModLoader AddAllRenderers
FINE: Initialized
Alright, how about console output then. Should probably just go straight to that in future. That's the third modloader.txt in a week that wasn't helpful at all.
... never mind. Just use ID Checker, or ID Resolver. Maybe bash a few more config files for the heck of it.
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/
Well why the hell don't you read the OP and maybe you'll find out just WTF this is.
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/
No, I'm sorry, I draw the line at explaining how to use a text editor. If you can't manage that much, how is anything more complex going to get done properly?
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/
What are the effects of this virus? Does it stick your Caps Lock key on?
Thanks.
when you put on a wooden pipe extended any other pipe. but it was once.
client to the server crash
Sorry for bad English
:smile.gif: We all have our practical limits. I discovered mine through painful trial and error...
You can use a mod like ID Checker to find open IDs, or install yet another mod like ID Resolver. I stopped using Resolver because it broke during major forge updates.
ID Checker is good because it tells you what's open. After a while you'll get a decent idea of the ranges you can use for new blocks, and you won't even need ID Checker.
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/
When one of us evolves telepathy, we'll be sure to let you know.
Or, if you don't want to wait a few generations, you could post your modloader.txt, in spoiler tags.
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/
As for the virus detection, Avast! sees it as a false positive. It happens, so momentarily disable Avast! before you click the link. Trust us, Mediafire was not hacked, nor was the link redirected.
they used look like regular pipes.
but for some reason they are all pink.
And yes, the mod is installed properly. (just incase youre going to ask)
Also, they wont attach to anything.
Is there a bug on this I dont know about.??
I renamed the mod zip to
buildcraft-client-Z-additionalpipes-31-4
and logged back in minecraft.
Pipes are still the same :sad.gif:
Alright, how about console output then. Should probably just go straight to that in future. That's the third modloader.txt in a week that wasn't helpful at all.
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/