Ok i'm using this mod with optifine modloader modloaderMP and that it and now I cant see snow particles I'm not using the magic launcher and i dont know what the bug is
lol i have the rain/snow set to off my bad so just disregard this post
Couldn't you do a search in the code for 'superflat' or whatever's on the button, and trace it back from there?
Oddly enough, no results found from either Notepad++ find-in-files (string literal search) or Eclipse (field search). I made sure it wasn't case-sensitive or anything, and it found literally nothing. Not a single instance of the world anywhere in Client/src/net/minecraft/src/.
*sigh* Oh Minecraft, why must you be so difficult... WorldType -> WorldProvider -> ChunkProviderGenerate (normal world with biomes) and ChunkProviderFlat (superflat world with no biomes). Still don't know how to actually implement a new world type (and I'm still busy with EvilMinecraft...), and I still don't know why Notepad++'s string-literal search didn't find "superflat", even though it has to be in there somewhere because how could the word be on the world-type button otherwise?
"Superflat" appears as a translation key within the game's .lang files rather than directly embedded in the code. The key in the code, backformed from the .lang file, is actually "generator.flat".
Oddly enough, no results found from either Notepad++ find-in-files (string literal search) or Eclipse (field search). I made sure it wasn't case-sensitive or anything, and it found literally nothing. Not a single instance of the world anywhere in Client/src/net/minecraft/src/.
*sigh* Oh Minecraft, why must you be so difficult... WorldType -> WorldProvider -> ChunkProviderGenerate (normal world with biomes) and ChunkProviderFlat (superflat world with no biomes). Still don't know how to actually implement a new world type (and I'm still busy with EvilMinecraft...), and I still don't know why Notepad++'s string-literal search didn't find "superflat", even though it has to be in there somewhere because how could the word be on the world-type button otherwise?
You could ask Risugami. Risugami's Biospheres mod uses its own world type.
i was reminded of this mod by reading this on reddit.
modern winter mode has way more features, but it lacks one: an optional “incline” cap.
the linked mod limits snow to “lowest adjacent snow level + 1”, it would be nice to implement this here, too, to ensure smoother surfaces.
like this:
void tryAddSnow(int x, int y, int z) {
int minSnowLevel = 8;
for (int o=-1; o<=1; o+=2) { //get minimum adjacent block’s snow level
lat = Block.getMetaData(x+o, y, z);
if (lat < minSnowLevel) minSnowLevel = lat;
lon = Block.getMetaData(x, y, z+o);
if (lon < minSnowLevel) minSnowLevel = lon;
}
int snowLevel = Block.getMetaData(x, y, z);
if (minSnowLevel >= snowLevel-1) //only increase if all adjacent are at most 1 lower
Block.setMetaData(x, y, z, snowLevel+1);
}
I have an idea. Instead of changing every biome into having snow that piles up, you could copy all of the biomes and make them into a new generator that is pretty much the same except all the biomes are versions of themselves where it always snows, and where the snowfall is actually SPECIAL snowfall that causes snow layers to turn into deeper snow layers, (meaning that the normal snowfall in normal snow biomes wouldn't do that) and where Snow Golems never melt even if the normal version of that biome would melt them. Then you could make that new generator into its own World Type.
The Winter Mode version of those biomes would be called "BiomeNameWM".
Hi, I'd like to use your mod on my server but i can't find the config file for the server mod. How can I configure it?
Thanks in advance.
Sorry, there isn't one. I had to get a server version out ASAP so I could get back to work on EvilMinecraft, and ModLoaderMP hadn't been updated at the time. The server version behaves according to the "presetModernMode" settings of the client.
Rollback Post to RevisionRollBack
"Urist McWackoMcGoose cancels Mod Minecraft: Discovered Dwarf Fortress"
Ancient sig archive:
Paper Minecraft: Legend of the Music Discs... is on hiatus until I get a new high-end gaming laptop! Episode 2-4: watch?v=Lk4TjTnUJYU
Are you putting it in the internal section or the mods folder?
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/
Ok i'm using this mod with optifine modloader modloaderMP and that it and now I cant see snow particles I'm not using the magic launcher and i dont know what the bug islol i have the rain/snow set to off my bad so just disregard this post
"Urist McWackoMcGoose cancels Mod Minecraft: Discovered Dwarf Fortress"
Ancient sig archive:
Paper Minecraft: Legend of the Music Discs... is on hiatus until I get a new high-end gaming laptop! Episode 2-4: watch?v=Lk4TjTnUJYU
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/
Oddly enough, no results found from either Notepad++ find-in-files (string literal search) or Eclipse (field search). I made sure it wasn't case-sensitive or anything, and it found literally nothing. Not a single instance of the world anywhere in Client/src/net/minecraft/src/.*sigh* Oh Minecraft, why must you be so difficult... WorldType -> WorldProvider -> ChunkProviderGenerate (normal world with biomes) and ChunkProviderFlat (superflat world with no biomes). Still don't know how to actually implement a new world type (and I'm still busy with EvilMinecraft...), and I still don't know why Notepad++'s string-literal search didn't find "superflat", even though it has to be in there somewhere because how could the word be on the world-type button otherwise?
"Urist McWackoMcGoose cancels Mod Minecraft: Discovered Dwarf Fortress"
Ancient sig archive:
Paper Minecraft: Legend of the Music Discs... is on hiatus until I get a new high-end gaming laptop! Episode 2-4: watch?v=Lk4TjTnUJYU
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/
You could ask Risugami. Risugami's Biospheres mod uses its own world type.
It generates when you first run the mod. That's how ModLoader's property-file system works.
"Urist McWackoMcGoose cancels Mod Minecraft: Discovered Dwarf Fortress"
Ancient sig archive:
Paper Minecraft: Legend of the Music Discs... is on hiatus until I get a new high-end gaming laptop! Episode 2-4: watch?v=Lk4TjTnUJYU
modern winter mode has way more features, but it lacks one: an optional “incline” cap.
the linked mod limits snow to “lowest adjacent snow level + 1”, it would be nice to implement this here, too, to ensure smoother surfaces.
like this:
The Winter Mode version of those biomes would be called "BiomeNameWM".
Thanks in advance.
"Urist McWackoMcGoose cancels Mod Minecraft: Discovered Dwarf Fortress"
Ancient sig archive:
Paper Minecraft: Legend of the Music Discs... is on hiatus until I get a new high-end gaming laptop! Episode 2-4: watch?v=Lk4TjTnUJYU
I really like it