Introduces a new Item to Minecraft, the Ball of Magic Yarn.
It is crafted by surrounding a Compass with Wool (any kind).
In Multiplayer, you can't craft this Item. You use a button instead, by default "J". Button can be customized in auto-created file under mods/MagicYarn.txt
The Item serves as pathfinding Tool and to keep track of your movements. In other words, you should never again get lost exploring the Nether or some complex cave system, and without leaving a ridiculous amount of Torches to mark your trail.
Usage once crafted [button instead mouse in multiplayer]:
Rightclick: Specifies your current location as point of origin.
[Origin set, no path]
Rightclick: Sets your current location as waypoint. Computes the shortest (Manhattan) walkable path to the origin and displays it.
Rightclick: Makes the path disappear. If you stand in a path while right clicking, any path after the point you stand in will be cut off and deleted (for circling around).
You can only see the Path at all times while holding the Magic Yarn.
Rightclick, short: Sets your current location as waypoint. Computes the shortest (Manhattan) walkable path to the LAST WAYPOINT and displays it.
Rightclick, >0.5s: Sets your current location as waypoint. Computes the shortest (Manhattan) walkable path to the ORIGIN and displays it. If that fails, it falls back to the LAST WAYPOINT.
[At any point]
Rightclick, >2.5s: Resets the Magic Yarn to the [Nothing set] status.
Technical Information for the interested:
Features implementation of A* pathing Algorithm.
A* is heuristic (that means its very efficient in open spaces) and my implementation has a binary heap sorting method aswell, which apparently is the best method for this task.
Pathfinding is done in a seperate java Thread, so this uses Multicore CPUs and should never lock up your Minecraft.
Drop downloaded mod zip into your /mods/ folder.
4) Delete the META-INF folder. 4) Delete the META-INF folder. 4) Delete the META-INF folder.
If you're having problems, download this (windows only) and run it to see the error. If you post a problem that's related to an error without an error report, it will be ignored.
If you make multiple magic yarns, can you set a different origin point for each yarn, or would there be one origin point shared between all of them? And does the yarn path save after closing out of Minecraft?
Even if the answer is "no" to both of these questions, I can see myself getting a lot of use out of this mod.
this is very, very, very.. (did i say VERY!) nice mod! ..thank you very much! =)
I would like to ask, is it posable to get a SMP version? I tried this on SMP and couldn't get the server to allow me to craft the item. I figured thre has to be a matching mod for the server, or I was doing something wrong. anyways, thanks again!
The Magic Yarn mod is Episode 86 in my mod Review Collection.
Thanks AtomicStryker for yet another awesome mod. :smile.gif:
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Hm. I might consider giving another Item this function, for SMP. It has to be an existing Item, thought, and best something that does not have a right click function already.
um, 2 ideas on this comment...
1. I'm not sure how, but couldn't we add the ITEMID as a SMP server mod to allow for the item to be created? not sure if you now how, but other mods have done that.
2. could there be a config file created, that the users can go into the config file, and change a "ITEM_ID_VALUE= __" .. the blank the user can specify the Item_ID to use, so that the server admins can specify which ITEM to use.
just first 2 ideas i came up with, I just don't know how to implement either, sorry =/
Really nice mod. Doesn't ruin the feel of the game for me, since it makes sense in this somewhat magical world of minecraft. And it takes user interaction to use rather then just being automatic. Thanks!
A lot of the mods you mentioned in the video are ones I use as well, including the texture pack, found that kinda interesting :smile.gif: