For some reason modloader just can't load "mod_Christmascraft.class"
This is the info found inside "ModLoader.txt"
12-12-2011 20:54:45 ModLoader init
FINE: ModLoader 1.0.0 Initializing...
12-12-2011 20:54:45 ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Phunjap\AppData\Roaming\.minecraft\bin\minecraft.jar
12-12-2011 20:54:45 ModLoader readFromClassPath
FINER: Zip found.
12-12-2011 20:54:46 ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Phunjap\AppData\Roaming\.minecraft\mods\ChristmasCraft_client.jar
12-12-2011 20:54:46 ModLoader readFromModFolder
FINER: Zip found.
12-12-2011 20:54:46 ModLoader addMod
FINE: Failed to load mod from "mod_Christmascraft.class"
12-12-2011 20:54:46 ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: BaseModMp
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:270)
at ModLoader.readFromModFolder(ModLoader.java:1293)
at ModLoader.init(ModLoader.java:826)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: BaseModMp
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 20 more
12-12-2011 20:54:56 ModLoader AddAllRenderers
FINE: Initialized
My first load with ModLoader installed runs just fine, no problem getting into the game, but as soon as i put the ChristmasCraft mod into the mod folder it crashes ;-/
For some reason modloader just can't load "mod_Christmascraft.class"
This is the info found inside "ModLoader.txt"
12-12-2011 20:54:45 ModLoader init
FINE: ModLoader 1.0.0 Initializing...
12-12-2011 20:54:45 ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Phunjap\AppData\Roaming\.minecraft\bin\minecraft.jar
12-12-2011 20:54:45 ModLoader readFromClassPath
FINER: Zip found.
12-12-2011 20:54:46 ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Phunjap\AppData\Roaming\.minecraft\mods\ChristmasCraft_client.jar
12-12-2011 20:54:46 ModLoader readFromModFolder
FINER: Zip found.
12-12-2011 20:54:46 ModLoader addMod
FINE: Failed to load mod from "mod_Christmascraft.class"
12-12-2011 20:54:46 ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: BaseModMp
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:270)
at ModLoader.readFromModFolder(ModLoader.java:1293)
at ModLoader.init(ModLoader.java:826)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: BaseModMp
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 20 more
12-12-2011 20:54:56 ModLoader AddAllRenderers
FINE: Initialized
My first load with ModLoader installed runs just fine, no problem getting into the game, but as soon as i put the ChristmasCraft mod into the mod folder it crashes ;-/
Any ideas to why theres a problem?
/cheers Phunjap
Did you install ModLoaderMp on your client as well? Both are needed, even if you aren't playing on a server!
i have the 1.0 server version as of 12/12 with widux's mod too and i cant turn off the lights with a lever...they wont turn off and the lever wont move. any help?
It'd be really nice if you could specify a way for us to change the block IDs to make this compatible with other mods. :smile.gif: Nice job. This looks pretty cool.
Hello , may I make a suggestion? I look outside of my house everyday and look at the fascinating Christmas decorations, and I notice that they often go vertically all around the doors and up the corners, as well as horizontally around the house.. The lights in the mod only go horizontally, and I am suggesting that you make it so that you can have it so that the lights go vertically when you place it atop of another light instead of it when you place it vertically it looks like it would have the light texture horizontally when you connect it to other lights? I hope my suggestions goes through and you would consider it. Thanks!
(Oh and enjoying the mod a lot as I said earlier, I just love putting lights on my house!) :cool.gif:
Hello , may I make a suggestion? I look outside of my house everyday and look at the fascinating Christmas decorations, and I notice that they often go vertically all around the doors and up the corners, as well as horizontally around the house.. The lights in the mod only go horizontally, and I am suggesting that you make it so that you can have it so that the lights go vertically when you place it atop of another light instead of it when you place it vertically it looks like it would have the light texture horizontally when you connect it to other lights? I hope my suggestions goes through and you would consider it. Thanks!
(Oh and enjoying the mod a lot as I said earlier, I just love putting lights on my house!) :cool.gif:
I saw that too. I wanted to surround my door with lights.
No you dont! :biggrin.gif: Its seasonal goes away after December and comes back next December! :biggrin.gif:
Yes, you'll still need to install both ModLoader and ModLoaderMp on your client, even if you're playing in singleplayer.
Install modloadermp
Did you install ModLoaderMp on your client as well? Both are needed, even if you aren't playing on a server!
(Oh and enjoying the mod a lot as I said earlier, I just love putting lights on my house!) :cool.gif:
I saw that too. I wanted to surround my door with lights.
If you look closely, they do glow! They are a bit dimmer than a redstone torch, though.