ChristmasCraft 2.0.0 is now available! See the first post in this thread for download and installation instructions. Minecraft Forge IS required, and the download should work for both client and server 1.4.5.
ChristmasCraft 2.0.0 is now available! See the first post in this thread for download and installation instructions. Minecraft Forge IS required, and the download should work for both client and server 1.4.5.
Slick seasons mod! Seen the ones for Halloween, but the Christmas one is a good idea! DL'ing...
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Define Cute (choose 1): A) Creepers Aerbunnies C) Herobrine. If you chose A): You appeal to destruction and to stereotypes. If you chose B): You are a perfectly normal person, and enjoy the Aether Mod. If you chose C): Please leave the planet now before you set off a nuclear warhead--no one enjoys mass murders, however nice they might seem to you.
Hi there. I got the mod working I love it but for some reason its sometimes snowing and in other squares like 10 blocks away itll be raining.
Also I was wondering how to install this on my server. I will just try doing itthe same way I did my thing.
Thank you Newt Head
Okay so when I install to my server I run forge fine but then when I try to add the mod to my server it gives this error
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 12/5/12 11:38 AM
Description: Exception in server tick loop
java.lang.NoSuchFieldError: blockChristmasLightRenderer
at org.newthead.christmas.ChristmasCraft.<clinit>(ChristmasCraft.java:106)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:410)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:82)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:343)
at ho.c(DedicatedServer.java:49)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:461)
at fy.run(SourceFile:856)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 220949248 bytes (210 MB) / 256704512 bytes (244 MB) up to 3810328576 bytes (3633 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.23 FML v4.5.11.470 Minecraft Forge 6.4.1.413 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge [Minecraft Forge] (coremods) Unloaded->Constructed
ChristmasCraft [ChristmasCraft] (ChristmasCraft_2.0.1.jar) Unloaded
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'forge,fml'
Type: Dedicated Server (map_server.txt)
I think a new snowman that doesn't move around might be cool.
maybe a hotkey to change if the mobs spawn or not?
What happend to the snowglobes?
Great job with this mod, I'm very happy you added support with forge! (Now I will actually use this mod all the time)
I really like the new music disks maybe you could make another mod that adds like 50 new music disks or something that would be cool.
(Doesn't mesh with the Fancy Fences Mod maybe you could fix that so they can work together.)
I hope to see more updates and more mods from you, your doing a great job!
ChristmasCraft 2.0.2 is now up! This version fixes the crashing issues with dedicated servers. Also note that block IDs have changed as well, in order to adhere to Forge's block numbering standards. Make sure to update both your client AND server with this version!
Happy Holidays!
Well done sir! Awesome...
Also I was wondering how to install this on my server. I will just try doing itthe same way I did my thing.
Thank you Newt Head
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 12/5/12 11:38 AM
Description: Exception in server tick loop
java.lang.NoSuchFieldError: blockChristmasLightRenderer
at org.newthead.christmas.ChristmasCraft.<clinit>(ChristmasCraft.java:106)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:410)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:82)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:343)
at ho.c(DedicatedServer.java:49)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:461)
at fy.run(SourceFile:856)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 220949248 bytes (210 MB) / 256704512 bytes (244 MB) up to 3810328576 bytes (3633 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.23 FML v4.5.11.470 Minecraft Forge 6.4.1.413 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge [Minecraft Forge] (coremods) Unloaded->Constructed
ChristmasCraft [ChristmasCraft] (ChristmasCraft_2.0.1.jar) Unloaded
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'forge,fml'
Type: Dedicated Server (map_server.txt)
(post above)
Looks great! Hope we get to play with this one soon. I want to surprise the gf with our house all Christmasified. =)
maybe a hotkey to change if the mobs spawn or not?
What happend to the snowglobes?
Great job with this mod, I'm very happy you added support with forge! (Now I will actually use this mod all the time)
I really like the new music disks maybe you could make another mod that adds like 50 new music disks or something that would be cool.
(Doesn't mesh with the Fancy Fences Mod maybe you could fix that so they can work together.)
I hope to see more updates and more mods from you, your doing a great job!
Also if you need any help making models I might be able to help you out, here is some of my models I made http://www.minecraft...e-in-your-mods/
option to turn off the colder bioms maybe openable with a hotkey with an on off option and same thing for the mobs spawning.