i make a quest where if you kill a npc called "Mega orok" you got 50 gold coins. Ok i make the dialog, the quest. The dialog work but when i press yes (the button for start the quest) the quest don't start. I use 1.7.10, please help!
I have no idea where to download the separate mod, by the way.
Rollback Post to RevisionRollBack
Goodbye, Minecraft forums. If any of ya'll future people persons need to contact me for whatever dumb reason, my discord is EnderDude124#8340 as of 6/8/2019. Send me a message, I like a good chat.
I really love this mod, and Ive been using it for years. However, now I updated for 1.11.2, and a BIG part of the mod is missing. There is no items, no funiture, no armor. Only the wands and the scrpting tools and the building-copy blocks are there. Could this be fixed soon please? I really need the coins to set up economy.
Should I just install it the same way as every other mod?
Yep, drag and drop the file downloaded into the mods folder.
Rollback Post to RevisionRollBack
If you require aid with Custom NPC's give me a shout (In the thread, not PM's). I can read a bit of error reports, know most of the NPC workings (I'm attempting to work on scripting) and have been using it since its 1.0 version. Otherwise I'll help with any questions or problems I can.
Hey guys, I'm kinda new to the forums but i've been playing minecraft since the Alpha days. Just never got that involved in the community, But on to my problem. I'm running a small lan server for me and some family, i have about 41 mods install and everything seems to run great, the only problem i'm having is with the new store i set up with Custom NPC's mod. I have used The FeX Money mod as the servers in game money and i have set up trades accordingly, but when you go to trade with one of the npcs set to have the role "Trader" it doesn't work how it should. It trades 1 for 1 of the set price the first time you click it, but if you already have one of the item your buying in your hand then it gives you more, making it possible to duplicate your money, here's an example: diamonds are 50 bucks, i went to test the store and had 2000 "Foney" (Fex mods money) on me in the form of 40 Fifty-Dollar bills. I purchase a diamond and it takes a 50 bill out of my inventory like it should, but if i keep that diamond on my cursor and continue to click then it starts giving me 2 diamonds per 50 and then if i have so many in my hand/on my cursor then it start selling it 10 to fifty and so on. How do i Fix this please help, and just tell me if there is any more info i need to provide.
One question: What does the option "linked market name" do?
I think it means that you can give a "name" and then every time you change that market it changes everyone or you can just assign that name and the second npc will load that "market"
Hello there, I have a crash and dont know why, previously the mod work well and now it doesn't work. I tried to install only this mod but I have crash each time when forge load it. When on the screen it says "PreInitialization - Custom NPCs" it crash with these logs:
Console: 1.10.2-forge1.10.2-12.18.3.2185
2017-02-06 15:19:18,669 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream <!--[CDATA[Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker]]--> expected < 2017-02-06 15:19:20,645 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream 2017-02-06 15:19:20,645 WARN Caught Exception while in Loader.getResource. This may be innocuous. java.lang.IllegalArgumentException: name at sun.misc.URLClassPath$Loader.findResource(URLClassPath.java:494) at sun.misc.URLClassPath.findResource(URLClassPath.java:176) at java.net.URLClassLoader$2.run(URLClassLoader.java:557) at java.net.URLClassLoader$2.run(URLClassLoader.java:555) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findResource(URLClassLoader.java:554) at java.lang.ClassLoader.getResource(ClassLoader.java:1093) at org.apache.logging.log4j.core.helpers.Loader.getResource(Loader.java:98) at org.apache.logging.log4j.core.config.ConfigurationFactory.getInputFromResource(ConfigurationFactory.java:300) at org.apache.logging.log4j.core.config.ConfigurationFactory.getInputFromString(ConfigurationFactory.java:280) at org.apache.logging.log4j.core.config.ConfigurationFactory$Factory.getConfiguration(ConfigurationFactory.java:380) at org.apache.logging.log4j.core.LoggerContext.reconfigure(LoggerContext.java:377) at org.apache.logging.log4j.core.LoggerContext.start(LoggerContext.java:149) at org.apache.logging.log4j.core.impl.Log4jContextFactory.getContext(Log4jContextFactory.java:85) at org.apache.logging.log4j.core.impl.Log4jContextFactory.getContext(Log4jContextFactory.java:34) at org.apache.logging.log4j.LogManager.getLogger(LogManager.java:387) at org.apache.logging.log4j.LogManager.getLogger(LogManager.java:322) at net.minecraft.client.Minecraft.(Minecraft.java:207) at net.minecraft.client.main.Main.main(SourceFile:39) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) 2017-02-06 15:19:20,664 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream <!--[CDATA[Setting user: Kenjiraw]]--> expected <
Hello there, I have a crash and dont know why, previously the mod work well and now it doesn't work. I tried to install only this mod but I have crash each time when forge load it. When on the screen it says "PreInitialization - Custom NPCs" it crash with these logs:
Am I doing something wrong ? Thanks in advance for further help!
I hate the fact that I am the first person sending this issue (or so it seems):
I can't run 1.10.2 as a client with your release from 19-nov-2016 ("CustomNPCs_1.10.2(20nov16).jar"). I have attempted it with Forge 2099 as well as with Forge 2185, with and without other mods. It gets a Java error while in the pre-initialization phase and doesn't even supply a crash-report for me to send you. I have done everything I can think of. The odd thing is that it appears to have no difficulties running on the server.
- I have attached the following:
A screenshot of the error that I am seeing.
A screenshot of the mod's installed during the error.
- These are the only lines in the CustomNPCs-latest.log file:
In the 1.11.2 version I dont seem to be able to change the npc model. When I choose the model I want, and then click 'load', it changes back to the default NPC model.
Also, the Job between 'No Job' and 'Builder' makes me crash :S
If you haven't already, you should make a separate thread for feedback, questions and support among other things. It'd also help getting your map out to others.
Rollback Post to RevisionRollBack
If you require aid with Custom NPC's give me a shout (In the thread, not PM's). I can read a bit of error reports, know most of the NPC workings (I'm attempting to work on scripting) and have been using it since its 1.0 version. Otherwise I'll help with any questions or problems I can.
I understand.
This is a good tutorial.
I think Noppes put that into a separate mod.
No idea why, because CNPCS was fine with it.
I have no idea where to download the separate mod, by the way.
Goodbye, Minecraft forums. If any of ya'll future people persons need to contact me for whatever dumb reason, my discord is EnderDude124#8340 as of 6/8/2019. Send me a message, I like a good chat.
its hiding here:
https://minecraft.curseforge.com/projects/varied-commodities/files/2372000/download
Yep, drag and drop the file downloaded into the mods folder.
please tell me why not work skin url on 1.7.10 version? 1.8.9 to work, but on 1.7.10 only skin by nick.
Hey, guys, help me please. What should I do if a command block doesn't work with command ,,npc delete, create and etc.,,
I guess its how Noppes made 1.7.10. I dont use URLS in either 1.7.10 or 1.8.9.
I copy the skins in the entity folder. Instant show no loading.
Hey guys, I'm kinda new to the forums but i've been playing minecraft since the Alpha days. Just never got that involved in the community, But on to my problem. I'm running a small lan server for me and some family, i have about 41 mods install and everything seems to run great, the only problem i'm having is with the new store i set up with Custom NPC's mod. I have used The FeX Money mod as the servers in game money and i have set up trades accordingly, but when you go to trade with one of the npcs set to have the role "Trader" it doesn't work how it should. It trades 1 for 1 of the set price the first time you click it, but if you already have one of the item your buying in your hand then it gives you more, making it possible to duplicate your money, here's an example: diamonds are 50 bucks, i went to test the store and had 2000 "Foney" (Fex mods money) on me in the form of 40 Fifty-Dollar bills. I purchase a diamond and it takes a 50 bill out of my inventory like it should, but if i keep that diamond on my cursor and continue to click then it starts giving me 2 diamonds per 50 and then if i have so many in my hand/on my cursor then it start selling it 10 to fifty and so on. How do i Fix this please help, and just tell me if there is any more info i need to provide.
One question: What does the option "linked market name" do?
version?
I think it means that you can give a "name" and then every time you change that market it changes everyone or you can just assign that name and the second npc will load that "market"
Hello there, I have a crash and dont know why, previously the mod work well and now it doesn't work. I tried to install only this mod but I have crash each time when forge load it. When on the screen it says "PreInitialization - Custom NPCs" it crash with these logs:
Console: 1.10.2-forge1.10.2-12.18.3.2185
2017-02-06 15:19:18,669 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream <!--[CDATA[Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker]]--> expected < 2017-02-06 15:19:20,645 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream 2017-02-06 15:19:20,645 WARN Caught Exception while in Loader.getResource. This may be innocuous. java.lang.IllegalArgumentException: name at sun.misc.URLClassPath$Loader.findResource(URLClassPath.java:494) at sun.misc.URLClassPath.findResource(URLClassPath.java:176) at java.net.URLClassLoader$2.run(URLClassLoader.java:557) at java.net.URLClassLoader$2.run(URLClassLoader.java:555) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findResource(URLClassLoader.java:554) at java.lang.ClassLoader.getResource(ClassLoader.java:1093) at org.apache.logging.log4j.core.helpers.Loader.getResource(Loader.java:98) at org.apache.logging.log4j.core.config.ConfigurationFactory.getInputFromResource(ConfigurationFactory.java:300) at org.apache.logging.log4j.core.config.ConfigurationFactory.getInputFromString(ConfigurationFactory.java:280) at org.apache.logging.log4j.core.config.ConfigurationFactory$Factory.getConfiguration(ConfigurationFactory.java:380) at org.apache.logging.log4j.core.LoggerContext.reconfigure(LoggerContext.java:377) at org.apache.logging.log4j.core.LoggerContext.start(LoggerContext.java:149) at org.apache.logging.log4j.core.impl.Log4jContextFactory.getContext(Log4jContextFactory.java:85) at org.apache.logging.log4j.core.impl.Log4jContextFactory.getContext(Log4jContextFactory.java:34) at org.apache.logging.log4j.LogManager.getLogger(LogManager.java:387) at org.apache.logging.log4j.LogManager.getLogger(LogManager.java:322) at net.minecraft.client.Minecraft.(Minecraft.java:207) at net.minecraft.client.main.Main.main(SourceFile:39) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) 2017-02-06 15:19:20,664 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream <!--[CDATA[Setting user: Kenjiraw]]--> expected <
latest.log: http://pastebin.com/gQiYSidC
CustomNPCs-latest.log:
Am I doing something wrong ? Thanks in advance for further help!
once again I see the word Nvida - either rollback drivers or consult this
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1278956-custom-npcs?comment=24801
Thank you daottoad! Another question: How can I link NPCs??
create a "link" in global and then asign it to the "linked" npcs.
I hate the fact that I am the first person sending this issue (or so it seems):
I can't run 1.10.2 as a client with your release from 19-nov-2016 ("CustomNPCs_1.10.2(20nov16).jar"). I have attempted it with Forge 2099 as well as with Forge 2185, with and without other mods. It gets a Java error while in the pre-initialization phase and doesn't even supply a crash-report for me to send you. I have done everything I can think of. The odd thing is that it appears to have no difficulties running on the server.
- I have attached the following:
A screenshot of the error that I am seeing.
A screenshot of the mod's installed during the error.
- These are the only lines in the CustomNPCs-latest.log file:
- The following are lines from fml-client-latest.log
- The following are lines from latest.log
I am unsure what else to send you. Thank you for your time and all your effort!
You are useing drivers version '4.5.0 NVIDIA 378.49'
There is a fix for it here:
https://www.guru3d.com/files-details/geforce-378-57-hotfix-driver-download.html
Install it, should fix ur problems.
Any crash report might help
After all this time, my CustomNPCs-reliant map has finally been finished! Thanks to everyone on this thread for being so helpful. https://www.dropbox.com/home?preview=The Legend of Demons - Final Version.zip
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If you haven't already, you should make a separate thread for feedback, questions and support among other things. It'd also help getting your map out to others.