how can i script an npc such that when the npc kills the player the npc resets at its spawn?
Well from what I just learned:
try something like (this will basically tp the npc to the home location if its too far/or can't nav. back with it just set at return to start in the AI)
if (target.name == "LongtimeTie") {
npc.setPosition(npc.getHomeX(),getHomeY(),getHomeZ());
}
Can someone help me use the "npc.navigateTo(810,54,-90);" script command thing?
The error is:
TypeError: Can not invoke method [jdk.internal.dynalink.beans.SimpleDynamicMethod void noppes.npcs.scripted.ScriptLiving.navigateTo(double,double,double,double)] with the passed arguments; they do not match any of its method signatures. in <eval> at line number 1
I have no idea whatto do, I googled stuff for an hour, but could not find anything
WARNING: coremods are present:
Mine and Blade: Battlegear2 (1.8-MB_Battlegear2-Bullseye-1.0.10.0.jar)
Contact their authors BEFORE contacting forge
// On the bright side, I bought you a teddy bear!
Time: 1/10/16 11:19 AM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityClientPlayerMP
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:163)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:733)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:316)
at net.minecraft.client.Minecraft.func_71384_a(Unknown Source)
at net.minecraft.client.Minecraft.func_99999_d(Unknown Source)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityClientPlayerMP
at noppes.npcs.client.ClientProxy.postload(ClientProxy.java:335)
at noppes.npcs.CustomNpcs.load(CustomNpcs.java:244)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:553)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:731)
... 10 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.entity.EntityClientPlayerMP
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 38 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 40 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
So I'm crashing... this very same setup works on my desktop, but for some reason my laptop crashes when it tries to load Custom NPCs. Can anyone help me out? I've tried the 1.8.8 version as well as the 1.8.0 version. I realize I'm running 1.8.11, but the same goes for my desktop and it works fine... what might be happening here? Latest crash report is in Spoiler.
Can someone help me use the "npc.navigateTo(810,54,-90);" script command thing?
The error is:
TypeError: Can not invoke method [jdk.internal.dynalink.beans.SimpleDynamicMethod void noppes.npcs.scripted.ScriptLiving.navigateTo(double,double,double,double)] with the passed arguments; they do not match any of its method signatures. in at line number 1
I have no idea whatto do, I googled stuff for an hour, but could not find anything
Did you check the api docs? navigateTo takes 4 parameters: x, y, z, speed. Your error says the same: ScriptLiving.navigateTo(double,double,double,double) Can not invoke method they do not match any of its method signatures.
There are 4 doubles in that error meaning 4 values.
WARNING: coremods are present:
Mine and Blade: Battlegear2 (1.8-MB_Battlegear2-Bullseye-1.0.10.0.jar)
Contact their authors BEFORE contacting forge
// On the bright side, I bought you a teddy bear!
Time: 1/10/16 11:19 AM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityClientPlayerMP
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:163)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:733)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:316)
at net.minecraft.client.Minecraft.func_71384_a(Unknown Source)
at net.minecraft.client.Minecraft.func_99999_d(Unknown Source)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityClientPlayerMP
at noppes.npcs.client.ClientProxy.postload(ClientProxy.java:335)
at noppes.npcs.CustomNpcs.load(CustomNpcs.java:244)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:553)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:731)
... 10 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.entity.EntityClientPlayerMP
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 38 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 40 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
So I'm crashing... this very same setup works on my desktop, but for some reason my laptop crashes when it tries to load Custom NPCs. Can anyone help me out? I've tried the 1.8.8 version as well as the 1.8.0 version. I realize I'm running 1.8.11, but the same goes for my desktop and it works fine... what might be happening here? Latest crash report is in Spoiler.
No clue. My best guess would be that battlegear is doing something wrong.
Rollback Post to RevisionRollBack
Those who want to chat or hang out, join me on discord
Want to support me? Become one of my patrons:
How can i make an npc enemy of the good ones (npcs) and mine too (sometimes i cant hit them but they can hit me) sorry for my dumb english im venezuelan
How can i make an npc enemy of the good ones (npcs) and mine too (sometimes i cant hit them but they can hit me) sorry for my dumb english im venezuelan
The only time that they can hit me and I can't hit them is when I hook a friendly one with a fishing line in 1.8!
Otherwise this tells all about factions (not sure what your asking) http://www.kodevelopment.nl/minecraft/customnpcs/factions
I would like to check out this mod and use it for a map called Labyrinth of Madness. Its a DnD campaign filled with Beholders, Lizard Men, Giants, and holy crap...tons of other stuff. Problem is, when I put my game onto forge 1.8, it says your file doesn't want to use 1.8, it wants to use (1.8.8,1.8.8)
Well from what I just learned:
try something like (this will basically tp the npc to the home location if its too far/or can't nav. back with it just set at return to start in the AI)
if (target.name == "LongtimeTie") {
npc.setPosition(npc.getHomeX(),getHomeY(),getHomeZ());
}
[not tested no guarantee]
This mod is the only mod that doesn't show up as a mod or work when I try to use it.
Any Help?
EDIT :Does this with every mod besides
Decocraft which I can't run.
If you need to contact me pm me.
If you're talking to me quote me so I know why you're talking to me.

Hey,I have an Idea
Why not have a tool that turns NPCs into mob eggs that can be used for Pokemon mini-games or some other stuff
Can someone help me use the "npc.navigateTo(810,54,-90);" script command thing?
The error is:
TypeError: Can not invoke method [jdk.internal.dynalink.beans.SimpleDynamicMethod void noppes.npcs.scripted.ScriptLiving.navigateTo(double,double,double,double)] with the passed arguments; they do not match any of its method signatures. in <eval> at line number 1
I have no idea whatto do, I googled stuff for an hour, but could not find anything
---- Minecraft Crash Report ----
WARNING: coremods are present:
Mine and Blade: Battlegear2 (1.8-MB_Battlegear2-Bullseye-1.0.10.0.jar)
Contact their authors BEFORE contacting forge
// On the bright side, I bought you a teddy bear!
Time: 1/10/16 11:19 AM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityClientPlayerMP
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:163)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:733)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:316)
at net.minecraft.client.Minecraft.func_71384_a(Unknown Source)
at net.minecraft.client.Minecraft.func_99999_d(Unknown Source)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityClientPlayerMP
at noppes.npcs.client.ClientProxy.postload(ClientProxy.java:335)
at noppes.npcs.CustomNpcs.load(CustomNpcs.java:244)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:553)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:731)
... 10 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.entity.EntityClientPlayerMP
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 38 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 40 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 190478440 bytes (181 MB) / 455557120 bytes (434 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1577 16 mods loaded, 16 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHI mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHI FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.4.1577.jar)
UCHI Forge{11.14.4.1577} [Minecraft Forge] (forge-1.8-11.14.4.1577.jar)
UCHI battlegear2{1.8} [Mine & Blade Battlegear 2 - Bullseye] (1.8-MB_Battlegear2-Bullseye-1.0.10.0.jar)
UCHI imsm{1.8} [Instant Massive Structures Mod] ([1.8]InstantMassiveStructuresMod2.jar)
UCHE customnpcs{1.8.0} [CustomNPCs] (CustomNPCs_1.8.0(09jan16).jar)
UCHI emeraldobsidianmod{1.3.1} [Emerald & Obsidian tools/armor mod] (emeraldobsidianmod-1.8-1.3.1.jar)
UCHI iChunUtil{5.4.0} [iChunUtil] (iChunUtil-5.4.0.jar)
UCHI GravityGun{5.0.0} [GravityGun] (GravityGun-5.0.0.jar)
UCHI grim3212core{V0.1 - 1.8} [Grim3212 Core] (Grim3212-Core-V0.1 - 1.8.jar)
UCHI lootplusplus{1.1.1_for_1.8} [Loot++] (Loot++-1.1.1_for_1.8.jar)
UCHI lucky{6.0.1} [Lucky Block] (LuckyBlock_1-8_v6-0-1.zip)
UCHI cfm{3.5.2} [§9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.5.2(1.8).jar)
UCHI pokeball{V0.1 - 1.8} [Pokeball] (Pokeball-V0.1 - 1.8.jar)
UCHI hope{4} [hope] (TSOC Version 3.1 2015 for 1.8.zip.zip.zip)
UCHI XaeroMinimap{1.7.6} [Xaero's Minimap] (xaeros_minimap_v1.7.6_Forge_1.8.jar)
Loaded coremods (and transformers):
Mine and Blade: Battlegear2 (1.8-MB_Battlegear2-Bullseye-1.0.10.0.jar)
mods.battlegear2.coremod.transformers.EntityPlayerTransformer
mods.battlegear2.coremod.transformers.ModelBipedTransformer
mods.battlegear2.coremod.transformers.NetClientHandlerTransformer
mods.battlegear2.coremod.transformers.NetServerHandlerTransformer
mods.battlegear2.coremod.transformers.PlayerControllerMPTransformer
mods.battlegear2.coremod.transformers.ItemRendererTransformer
mods.battlegear2.coremod.transformers.RenderItemTransformer
mods.battlegear2.coremod.transformers.MinecraftTransformer
mods.battlegear2.coremod.transformers.ItemStackTransformer
mods.battlegear2.coremod.transformers.ItemInWorldTransformer
mods.battlegear2.coremod.transformers.EntityAIControlledByPlayerTransformer
mods.battlegear2.coremod.transformers.EntityOtherPlayerMPTransformer
GL info: ' Vendor: 'Intel' Version: '4.2.0 - Build 10.18.10.3431' Renderer: 'Intel(R) HD Graphics 4400'
So I'm crashing... this very same setup works on my desktop, but for some reason my laptop crashes when it tries to load Custom NPCs. Can anyone help me out? I've tried the 1.8.8 version as well as the 1.8.0 version. I realize I'm running 1.8.11, but the same goes for my desktop and it works fine... what might be happening here? Latest crash report is in Spoiler.
Did you install forge correctly and are you putting them in the correct folder?
Use the soul stones.
Did you check the api docs? navigateTo takes 4 parameters: x, y, z, speed. Your error says the same: ScriptLiving.navigateTo(double,double,double,double) Can not invoke method they do not match any of its method signatures.
There are 4 doubles in that error meaning 4 values.
No clue. My best guess would be that battlegear is doing something wrong.
Want to support me? Become one of my patrons:
Thanks! as of right now, i am chasing my pet silverfish when i put the speed on 30 and he spazed out and is running around in cirlces!
BTW that was fast service! I expected to have to wait a week or so! Great Job!
Picture of them in the folder and I installed the client and the profile's there pluss it said sucessful
EDIT: Uninstalled Dragon Mounts and still nothing happens
If you need to contact me pm me.
If you're talking to me quote me so I know why you're talking to me.

I was wondering if it was possible to use the /playsound command to play sounds added by this mod?
If so what would be the correct format for locating the sound file?
EDIT:
Well actually I figured it out faster than I thought.
It would be
/playsound customnpcs:SOUNDNAME
I was thinking it would use the vanilla format of using a "." but instead uses a ":"
You've made sure that it isn't saved as a zip?
What does the logfile say?
Pic says it's a jar
If you need to contact me pm me.
If you're talking to me quote me so I know why you're talking to me.

Are you sure you aren't running minecraft 1.8 instead of 1.8.8? That's the only thing I can think of that would be causing any problems.
How can i make an npc enemy of the good ones (npcs) and mine too (sometimes i cant hit them but they can hit me) sorry for my dumb english im venezuelan
can you change the movement type (e.g. standing, wandering, ect.) through scripting?
Running 1.7.10 with 1.7.10 version installed
Edit:noticed that it's 1.8 instead of 1.7.10 my bad.
If you need to contact me pm me.
If you're talking to me quote me so I know why you're talking to me.

In 1.8 and above npc.setMovingType(#)
MOVINGPATH
2
STANDING
0
public static final int
WANDERING
1
Yes with setMovingType, check the api docs.
vanilla also uses : because its actually minecraft:soundname
So you are running 1.8 with 1.8 installed? Can I see your forge.log from the .minecraft/logs folder?
Want to support me? Become one of my patrons:
The only time that they can hit me and I can't hit them is when I hook a friendly one with a fishing line in 1.8!
Otherwise this tells all about factions (not sure what your asking)
http://www.kodevelopment.nl/minecraft/customnpcs/factions
Hello there!!
I would like to check out this mod and use it for a map called Labyrinth of Madness. Its a DnD campaign filled with Beholders, Lizard Men, Giants, and holy crap...tons of other stuff. Problem is, when I put my game onto forge 1.8, it says your file doesn't want to use 1.8, it wants to use (1.8.8,1.8.8)
How do I fix this? Thanks.
Is there going to be a 1.8.9 version?