Facepalming so hard. It turns out I just forgot to link the dialog to the quest-giving screen. On all three quests. OMG, I'd linked everything else so I thought I had everything done. Sorry I made such a commotion.
The visual bug was misleading, though.
Dont worry it happens. The visual bug will be fixed for 1.8 btw.
Also, there aren't anywhere near enough monsterfemale skins. Two. TWO!?
The skins were all submitted by players. If you have skins you would like to submit feel free todo so. Do note that you need permission from the creator or have created them yourself
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Those who want to chat or hang out, join me on discord
Want to support me? Become one of my patrons:
I put the folder .ogg in .minecraft/mods/customnpc/Assets/customnpc/sounds/song but nothing when I'm in the game ..
You have to create a sound .json file for sounds to work. Take a look on Google or YouTube for a tutorial.
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If you require aid with Custom NPC's give me a shout (In the thread, not PM's). I can read a bit of error reports, know most of the NPC workings (I'm attempting to work on scripting) and have been using it since its 1.0 version. Otherwise I'll help with any questions or problems I can.
Dont worry it happens. The visual bug will be fixed for 1.8 btw.
The skins were all submitted by players. If you have skins you would like to submit feel free todo so. Do note that you need permission from the creator or have created them yourself
How do I submit a skin to you? I have several I'm rather proud of.
If you require aid with Custom NPC's give me a shout (In the thread, not PM's). I can read a bit of error reports, know most of the NPC workings (I'm attempting to work on scripting) and have been using it since its 1.0 version. Otherwise I'll help with any questions or problems I can.
Compatibility Bug: While trying to make a 'space' themed map I found that tabs from custom npc overlap(cover) tabs from galacticraft, tconstruct and other mods with tabs.
p.s. Do you have a github for bug submission/tracking?
Nope don't have a github for bug submission. Also not going to fix, though I could add an offset in the config if thats wanted
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Those who want to chat or hang out, join me on discord
Want to support me? Become one of my patrons:
I have three individual skins I'd like to post. (Also, on a slightly unrelated note, I posted here the day before yesterday and it was marked as spam for some reason, but it's been restored now, if you want to check that out.)
These three skins are based off of minor characters from Yu Yu Hakusho, (The demon ticket salesman, Jorge the Ogre, and Musashi) But since a grand total of seven people have actually watched that show, these skins can be used for pretty muck anything
I have three individual skins I'd like to post. (Also, on a slightly unrelated note, I posted here the day before yesterday and it was marked as spam for some reason, but it's been restored now, if you want to check that out.)
These three skins are based off of minor characters from Yu Yu Hakusho, (The demon ticket salesman, Jorge the Ogre, and Musashi) But since a grand total of seven people have actually watched that show, these skins can be used for pretty muck anything
Ill add the demon and ogre. No need for more human males. Id rather have monster females though
I guess Im one of the seven people. Though I watched it like 14 years ago
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Those who want to chat or hang out, join me on discord
Want to support me? Become one of my patrons:
Ill add the demon and ogre. No need for more human males. Id rather have monster females though
I guess Im one of the seven people. Though I watched it like 14 years ago
I'll add that to the list of reasons why I like you
I might get to work on some monster females, though that's probably the hardest category to work with. I'll also share any of the really good skins I make (I've made more than just those three, but those were the only ones I felt like sharing.)
haha sorry though im here with some badish news i guess Bug/Glitch whatever you youngins call it now a a days xD
i was testing out a quest on my server and i found out that for item quests say i need to deliver a stone sword to lord valdemort its setd up to take away the item when you complete the quest right?
well i renamed the stone sword that i was gonna give the npc and the quest still finishes but it doesnt take away the renamed sword..
i also tested it with other items like saplings xD
i putd saplings as the quest item and then i renamed some saplings to tree stubs
the quest was completed but the tree stubs/saplings weren't taken away xD
idk if you knew this already or not but just thought i should mention it =P
now i have a request idk if you'd be able to do this but i think a good amount of people would agree with me..
on my server i have quests and i have a global story that when something is done in the story something happens to the world..
the thing is.. i want it to be the way so that.. if someone already completed that part of the story.. it completes for everyone else too so that they dont have to do the same part of the quest and they can just move on ahead..
its kind of like a race i guess kinda like a global completion option or something like the area kill thing but make it global and even for players that havent even connected yet the quest wouldnt be available and they would then have to pick up from where everyone is at right now
because the world is changing kinda like an apocalypse sort of..
idk if you get what im trying to say but yea that would be cool =D
If playing on a Cauldron server in an area where mob-spawning is dissabled (worldguard), if you try to create a new NPC, it will vanish and the nearest NPC will temporarily assume it's skin and name (though clicking on it makes it go back to normal) NOTE: it will NOT change the model, jsut the skin. So you end up with some really funny effects like in my case an ender-crystal with a Steve skin
Hi noppe.
It is a bug that you reported the other day. This was not the only problem on the display.
Is set to the NPC, the path to the Script File each. That path also becomes abnormal. Example) aaa.jsbbb.js
This path is changed every time I add files to the folders. File specification is difficult because the file name can not be confirmed. For these reasons, I am very troubled.
If possible,
I was wondering if you could Fix this problem between version1.7.10, and As soon as possible?
Please do that within your comfort zone.
I think it's a problem in ScriptController.class.
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Please forgive my poor English.
I, there is no malice to you guys.
Hi Noppes I see that maybe you did not happen to see my question so I kind of decided to rephrase it and ask again.
I'm trying to disable players permission in interacting with npcs, and from your previous talk I learned that customnpc.npcs.gui is the one that I should remove. However it seems that this permission is a default for every player, no matter what group they are in. Btw I use mcpc+ for server and groupmanager for permission plugin. I only know how to delete a permission that shows up in a yml file. But there is none for npcs permission. It is not showed in any server file I can find. And in game command won't allow me to delete a default permission. So how may I remove that?
Thank you very much. I really appreciate your help.
Like them? Post on them! Say your opinion, or suggest more features!
Dont worry it happens. The visual bug will be fixed for 1.8 btw.
The skins were all submitted by players. If you have skins you would like to submit feel free todo so. Do note that you need permission from the creator or have created them yourself
Want to support me? Become one of my patrons:
Like them? Post on them! Say your opinion, or suggest more features!
You have to create a sound .json file for sounds to work. Take a look on Google or YouTube for a tutorial.
How do I submit a skin to you? I have several I'm rather proud of.
Follow the instructions in this link.
If you have skins you think would fit the mod either post them here or pm. If you have a whole pack follow the link tobbiusness posted.
Want to support me? Become one of my patrons:
Nope don't have a github for bug submission. Also not going to fix, though I could add an offset in the config if thats wanted
Want to support me? Become one of my patrons:
These three skins are based off of minor characters from Yu Yu Hakusho, (The demon ticket salesman, Jorge the Ogre, and Musashi) But since a grand total of seven people have actually watched that show, these skins can be used for pretty muck anything
Ill add the demon and ogre. No need for more human males. Id rather have monster females though
I guess Im one of the seven people. Though I watched it like 14 years ago
Want to support me? Become one of my patrons:
I'll add that to the list of reasons why I like you
I might get to work on some monster females, though that's probably the hardest category to work with. I'll also share any of the really good skins I make (I've made more than just those three, but those were the only ones I felt like sharing.)
haha sorry though im here with some badish news i guess Bug/Glitch whatever you youngins call it now a a days xD
i was testing out a quest on my server and i found out that for item quests say i need to deliver a stone sword to lord valdemort its setd up to take away the item when you complete the quest right?
well i renamed the stone sword that i was gonna give the npc and the quest still finishes but it doesnt take away the renamed sword..
i also tested it with other items like saplings xD
i putd saplings as the quest item and then i renamed some saplings to tree stubs
the quest was completed but the tree stubs/saplings weren't taken away xD
idk if you knew this already or not but just thought i should mention it =P
now i have a request idk if you'd be able to do this but i think a good amount of people would agree with me..
on my server i have quests and i have a global story that when something is done in the story something happens to the world..
the thing is.. i want it to be the way so that.. if someone already completed that part of the story.. it completes for everyone else too so that they dont have to do the same part of the quest and they can just move on ahead..
its kind of like a race i guess kinda like a global completion option or something like the area kill thing but make it global and even for players that havent even connected yet the quest wouldnt be available and they would then have to pick up from where everyone is at right now
because the world is changing kinda like an apocalypse sort of..
idk if you get what im trying to say but yea that would be cool =D
and once again..
Awesome mod =D
its in my top 5 list =D always and forever =D
If playing on a Cauldron server in an area where mob-spawning is dissabled (worldguard), if you try to create a new NPC, it will vanish and the nearest NPC will temporarily assume it's skin and name (though clicking on it makes it go back to normal) NOTE: it will NOT change the model, jsut the skin. So you end up with some really funny effects like in my case an ender-crystal with a Steve skin
Like them? Post on them! Say your opinion, or suggest more features!
It is a bug that you reported the other day. This was not the only problem on the display.
Is set to the NPC, the path to the Script File each. That path also becomes abnormal. Example) aaa.jsbbb.js
This path is changed every time I add files to the folders. File specification is difficult because the file name can not be confirmed. For these reasons, I am very troubled.
If possible,
I was wondering if you could Fix this problem between version1.7.10, and As soon as possible?
Please do that within your comfort zone.
I think it's a problem in ScriptController.class.
I, there is no malice to you guys.
Like them? Post on them! Say your opinion, or suggest more features!
I'm trying to disable players permission in interacting with npcs, and from your previous talk I learned that customnpc.npcs.gui is the one that I should remove. However it seems that this permission is a default for every player, no matter what group they are in. Btw I use mcpc+ for server and groupmanager for permission plugin. I only know how to delete a permission that shows up in a yml file. But there is none for npcs permission. It is not showed in any server file I can find. And in game command won't allow me to delete a default permission. So how may I remove that?
Thank you very much. I really appreciate your help.