Not a problem from my mod. Your MoreExplosive mod is crashing
i didn't think it was your npc's mod because all was well before i added more mods , but thanks for finding problem
Rollback Post to RevisionRollBack
If you require aid with Custom NPC's give me a shout (In the thread, not PM's). I can read a bit of error reports, know most of the NPC workings (I'm attempting to work on scripting) and have been using it since its 1.0 version. Otherwise I'll help with any questions or problems I can.
try this: put the dispenser mod in your mods folder and install the sentry mod to the .jar
by dispenser i mean the normal vanilla block ones
Rollback Post to RevisionRollBack
If you require aid with Custom NPC's give me a shout (In the thread, not PM's). I can read a bit of error reports, know most of the NPC workings (I'm attempting to work on scripting) and have been using it since its 1.0 version. Otherwise I'll help with any questions or problems I can.
Hey Noppes, could you add a new job as a quester, that works like setting lines to tell what the quest is & some other lines to tell if the quest isn't done, and a reward system maybe, and to let a npc knows if the quest is done is by setting blocks to be removed and if they were, the quest will be done, or maybe set a block to be changed to another block??? add this idea to the "Must have list"...
& thanks...
hey Noppes, just an idea about the guns, possibly configurable too. do you think you could make it so you run normal speed while aiming/using guns? i was playing using them and got owned by skeletons on hard while moving sneak speed with a powerful weapon, kinda annoying moving that slow, if not normal at least a bit faster please.
Rollback Post to RevisionRollBack
If you require aid with Custom NPC's give me a shout (In the thread, not PM's). I can read a bit of error reports, know most of the NPC workings (I'm attempting to work on scripting) and have been using it since its 1.0 version. Otherwise I'll help with any questions or problems I can.
Hey Noppes, could you add a new job as a quester, that works like setting lines to tell what the quest is & some other lines to tell if the quest isn't done, and a reward system maybe, and to let a npc knows if the quest is done is by setting blocks to be removed and if they were, the quest will be done, or maybe set a block to be changed to another block??? add this idea to the "Must have list"...
& thanks...
The Meaning of Life, the Universe, and Everything.
Join Date:
9/24/2012
Posts:
130
Member Details
Agh! Error!
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Failed to start game
This error has been saved to C:\Users\Hunter\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-29_09.35.59-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT a293772b --------
Generated 9/29/12 9:35 AM
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.7.0_04, Oracle Corporation
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
- Memory: 850654096 bytes (811 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms1024m -Xmx1024m
- LWJGL: 2.4.2
- OpenGL: Mobile Intel(R) 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.1883, Intel
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)
java.lang.NullPointerException
at cpw.mods.fml.common.FMLModContainer.getName(FMLModContainer.java:106)
at cpw.mods.fml.common.Loader.sortModList(Loader.java:236)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:416)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:192)
at net.minecraft.client.Minecraft.a(Minecraft.java:402)
at net.minecraft.client.Minecraft.run(Minecraft.java:734)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT cb315c32 ----------
What did I do wrong?!?!?! Ps. Using Version 1.3.2. v0.6 of this and Forge 4.0.0.200
Noppes i know i asked you this before but can you make a option where there is like a machinma mode for the npcs and you press a button and move around and press it again and they will mimic you movment? please?
Minecraft has stopped running because it encountered a problem; Failed to start game
This error has been saved to C:\Users\Hunter\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-29_09.35.59-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT a293772b --------
Generated 9/29/12 9:35 AM
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.7.0_04, Oracle Corporation
- Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
- Memory: 850654096 bytes (811 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms1024m -Xmx1024m
- LWJGL: 2.4.2
- OpenGL: Mobile Intel® 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.1883, Intel
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)
java.lang.NullPointerException
at cpw.mods.fml.common.FMLModContainer.getName(FMLModContainer.java:106)
at cpw.mods.fml.common.Loader.sortModList(Loader.java:236)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:416)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:192)
at net.minecraft.client.Minecraft.a(Minecraft.java:402)
at net.minecraft.client.Minecraft.run(Minecraft.java:734)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT cb315c32 ----------
What did I do wrong?!?!?! Ps. Using Version 1.3.2. v0.6 of this and Forge 4.0.0.200
he needs to know what you were doing when you got that error, my guess starting MC
Rollback Post to RevisionRollBack
If you require aid with Custom NPC's give me a shout (In the thread, not PM's). I can read a bit of error reports, know most of the NPC workings (I'm attempting to work on scripting) and have been using it since its 1.0 version. Otherwise I'll help with any questions or problems I can.
First let me say I love this mod and would enjoy to play it. Unfortunately I ran into this error when I tried to go into my Singleplayer world...
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
This error has been saved to C:\Users\Riley Walpole\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-30_19.31.05-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 25ef7443 --------
Generated 9/30/12 7:31 PM
java.lang.NullPointerException
at com.pclewis.mcpatcher.mod.Colorizer.colorizeWater(Colorizer.java:191)
at ago.b(SourceFile:40)
at avg.p(RenderBlocks.java:3461)
at avg.b(RenderBlocks.java:386)
at aus.a(WorldRenderer.java:218)
at avb.a(RenderGlobal.java:1468)
at auw.a(EntityRenderer.java:1005)
at auw.b(EntityRenderer.java:890)
at net.minecraft.client.Minecraft.J(Minecraft.java:871)
at net.minecraft.client.Minecraft.run(Minecraft.java:764)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT fb4a04f3 ----------
First let me say I love this mod and would enjoy to play it. Unfortunately I ran into this error when I tried to go into my Singleplayer world...
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
This error has been saved to C:\Users\Riley Walpole\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-30_19.31.05-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 25ef7443 --------
Generated 9/30/12 7:31 PM
java.lang.NullPointerException
at com.pclewis.mcpatcher.mod.Colorizer.colorizeWater(Colorizer.java:191)
at ago.b(SourceFile:40)
at avg.p(RenderBlocks.java:3461)
at avg.b(RenderBlocks.java:386)
at aus.a(WorldRenderer.java:218)
at avb.a(RenderGlobal.java:1468)
at auw.a(EntityRenderer.java:1005)
at auw.b(EntityRenderer.java:890)
at net.minecraft.client.Minecraft.J(Minecraft.java:871)
at net.minecraft.client.Minecraft.run(Minecraft.java:764)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT fb4a04f3 ----------
Something with mcpatcher is crashing you. Try a clean install
Rollback Post to RevisionRollBack
Those who want to chat or hang out, join me on discord
Want to support me? Become one of my patrons:
im not sure if ive found a bug or a world error but my guards aren't attacking monsters
Rollback Post to RevisionRollBack
If you require aid with Custom NPC's give me a shout (In the thread, not PM's). I can read a bit of error reports, know most of the NPC workings (I'm attempting to work on scripting) and have been using it since its 1.0 version. Otherwise I'll help with any questions or problems I can.
i made a long bow for you if you want it, but no animations yet.also need an easy way to upload it
Rollback Post to RevisionRollBack
If you require aid with Custom NPC's give me a shout (In the thread, not PM's). I can read a bit of error reports, know most of the NPC workings (I'm attempting to work on scripting) and have been using it since its 1.0 version. Otherwise I'll help with any questions or problems I can.
Hey im having trouble, the dialogues and quest global options aren't showing up. whats up with that?hey, dialouges and quests arent showing up on the global menu. whats up with that?
I'm sorry, but I'm really confused. Your post here is basically a bunch of links to your webpage that seems to have a ton of information that is either outdated, not implemented yet, or not showing. For example, the quest system isn't available; dialogues don't work, and there are tons of weapons with no explanation... Can you please make the MCForum post better or update/fix your website? Thanks.
I'm sorry, but I'm really confused. Your post here is basically a bunch of links to your webpage that seems to have a ton of information that is either outdated, not implemented yet, or not showing. For example, the quest system isn't available; dialogues don't work, and there are tons of weapons with no explanation... Can you please make the MCForum post better or update/fix your website? Thanks.
The mod is looking excellent so far! But I've noticed a few problems with the newest release.
For one, your NPC's dont drop experience after being killed by a player.
Second, mobs do not attack your NPC's, including gaurds who are attacking them.
Perhaps there should be an option players could set, that would allow npc's to be vulnerable to mob attacks. (You could mimic the relationship zombies have with villagers.)
Third, when ever I kill an npc it's body doesn't fall down like it used to, it simply disappears with no effect at all. It looks awkward.
Aside from these issues, your mod is excellent and alot of fun to use.
AMAZING MOD ive been useing it for a while and cant wait untill you re add quests/ dialog to me that was the best function EVER Good job and keep modding
The mod is looking excellent so far! But I've noticed a few problems with the newest release.
For one, your NPC's dont drop experience after being killed by a player.
Second, mobs do not attack your NPC's, including gaurds who are attacking them.
Perhaps there should be an option players could set, that would allow npc's to be vulnerable to mob attacks. (You could mimic the relationship zombies have with villagers.)
Third, when ever I kill an npc it's body doesn't fall down like it used to, it simply disappears with no effect at all. It looks awkward.
Aside from these issues, your mod is excellent and alot of fun to use.
1) Thanks for reporting will fix the exp drop
2) Zombies were changed in the last update. They only attack villagers and players. Their ai doesnt allow them to attack other things currently. They wont attack your wolfs either. Complain to mojang if you want
3) I think I fixed that for the next update.
try this: put the dispenser mod in your mods folder and install the sentry mod to the .jar
& thanks...
He's already working on quests.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Failed to start game
This error has been saved to C:\Users\Hunter\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-29_09.35.59-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT a293772b --------
Generated 9/29/12 9:35 AM
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.7.0_04, Oracle Corporation
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
- Memory: 850654096 bytes (811 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms1024m -Xmx1024m
- LWJGL: 2.4.2
- OpenGL: Mobile Intel(R) 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.1883, Intel
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)
java.lang.NullPointerException
at cpw.mods.fml.common.FMLModContainer.getName(FMLModContainer.java:106)
at cpw.mods.fml.common.Loader.sortModList(Loader.java:236)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:416)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:192)
at net.minecraft.client.Minecraft.a(Minecraft.java:402)
at net.minecraft.client.Minecraft.run(Minecraft.java:734)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT cb315c32 ----------
What did I do wrong?!?!?! Ps. Using Version 1.3.2. v0.6 of this and Forge 4.0.0.200
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
This error has been saved to C:\Users\Riley Walpole\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-30_19.31.05-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 25ef7443 --------
Generated 9/30/12 7:31 PM
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.7.0_07, Oracle Corporation
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 364532432 bytes (347 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.0.196.366 Minecraft Forge 4.1.1.251 3 mods loaded, 3 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CustomNpcs [CustomNpcs 1.3.2] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
- LWJGL: 2.4.2
- OpenGL: Intel(R) HD Graphics 4000 GL version 3.3.0 - Build 8.15.10.2626, Intel
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)
- World MpServer Entities: 8 total; [atg['Cactus247'/285, l='MpServer', x=-239.10, y=98.62, z=254.79], nj['item.tile.dirt'/424, l='MpServer', x=-240.28, y=89.13, z=258.63], nj['item.tile.sand'/431, l='MpServer', x=-238.81, y=68.13, z=261.72], mw['Squid'/4, l='MpServer', x=-216.69, y=62.00, z=250.16], mw['Squid'/5, l='MpServer', x=-209.69, y=61.38, z=254.03], mw['Squid'/6, l='MpServer', x=-216.41, y=61.22, z=258.69], mw['Squid'/7, l='MpServer', x=-213.41, y=60.31, z=269.69], mw['Squid'/8, l='MpServer', x=-210.50, y=60.38, z=271.66]]
- World MpServer Players: 1 total; [atg['Cactus247'/285, l='MpServer', x=-239.10, y=98.62, z=254.79]]
- World MpServer Chunk Stats: MultiplayerChunkCache: 50
- Forced Entities: 10 total; [nj['item.tile.dirt'/424, l='MpServer', x=-240.28, y=89.13, z=258.63], mw['Squid'/4, l='MpServer', x=-216.69, y=62.00, z=250.16], mw['Squid'/5, l='MpServer', x=-209.69, y=61.38, z=254.03], mw['Squid'/6, l='MpServer', x=-216.41, y=61.22, z=258.69], nj['item.tile.sand'/431, l='MpServer', x=-238.81, y=68.13, z=261.72], mw['Squid'/7, l='MpServer', x=-213.41, y=60.31, z=269.69], mw['Squid'/8, l='MpServer', x=-210.50, y=60.38, z=271.66], nj['item.tile.dirt'/424, l='MpServer', x=-240.28, y=89.13, z=258.63], nj['item.tile.sand'/431, l='MpServer', x=-238.81, y=68.13, z=261.72], atg['Cactus247'/285, l='MpServer', x=-239.10, y=98.62, z=254.79]]
- Retry Entities: 0 total; []
java.lang.NullPointerException
at com.pclewis.mcpatcher.mod.Colorizer.colorizeWater(Colorizer.java:191)
at ago.b(SourceFile:40)
at avg.p(RenderBlocks.java:3461)
at avg.b(RenderBlocks.java:386)
at aus.a(WorldRenderer.java:218)
at avb.a(RenderGlobal.java:1468)
at auw.a(EntityRenderer.java:1005)
at auw.b(EntityRenderer.java:890)
at net.minecraft.client.Minecraft.J(Minecraft.java:871)
at net.minecraft.client.Minecraft.run(Minecraft.java:764)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT fb4a04f3 ----------
He even said he was using forge v200. I didnt have the energy to respond to that
Something with mcpatcher is crashing you. Try a clean install
Want to support me? Become one of my patrons:
Hi read the first line on the OP
Nah I have enough items I think
Want to support me? Become one of my patrons:
For one, your NPC's dont drop experience after being killed by a player.
Second, mobs do not attack your NPC's, including gaurds who are attacking them.
Perhaps there should be an option players could set, that would allow npc's to be vulnerable to mob attacks. (You could mimic the relationship zombies have with villagers.)
Third, when ever I kill an npc it's body doesn't fall down like it used to, it simply disappears with no effect at all. It looks awkward.
Aside from these issues, your mod is excellent and alot of fun to use.
1) Thanks for reporting will fix the exp drop
2) Zombies were changed in the last update. They only attack villagers and players. Their ai doesnt allow them to attack other things currently. They wont attack your wolfs either. Complain to mojang if you want
3) I think I fixed that for the next update.
Want to support me? Become one of my patrons: