I strongly agree with this comment. As for my map, been slow, so I am just writing out what I am doing on paper, thinking of some fun plots and such and with the awesome travel option, I have to think about some more interesting methods.
I strongly agree with this comment. As for my map, been slow, so I am just writing out what I am doing on paper, thinking of some fun plots and such and with the awesome travel option, I have to think about some more interesting methods.
*bumps*
I'm actually working on something at the moment too, I want someone to test it. Would you like too or should I send it to Noppes?
I'm actually working on something at the moment too, I want someone to test it. Would you like too or should I send it to Noppes?
You could either
1. Send it to me, I might check it out
2. Send it to Noppes, he might check it out
3. Post it here and maybe me, Noppes, or some other people will check it out.
You could either
1. Send it to me, I might check it out
2. Send it to Noppes, he might check it out
3. Post it here and maybe me, Noppes, or some other people will check it out.
I believe I may send It to both of you, as I can see some one stealing it from me by just posting it on here. Plus it's unfinished.
I believe I may send It to both of you, as I can see some one stealing it from me by just posting it on here. Plus it's unfinished.
Heh, ok then, if I get more time I will check it out, but I might steal some designs if I think they look cool and maybe give you a few tips if I see problems.
Heh, ok then, if I get more time I will check it out, but I might steal some designs if I think they look cool and maybe give you a few tips if I see problems.
Thanks, my map is really...different. Haha. I used ALOT of mcedit (which took a good while to save) to make grass green wool, dirt soul sand, etc. The upload will be finished soon ^^.
This is an awesome mod, been planning on making a map that uses NPCs but haven't been able to do much with it until I found this mod.
A suggestion/question, though, would it be possible to add Mo'Creatures mobs for custom NPCs too? I've got a few projects in mind and some of the mobs from Mo'Creatures are exactly what I need in order to make them.
Thanks, my map is really...different. Haha. I used ALOT of mcedit (which took a good while to save) to make grass green wool, dirt soul sand, etc. The upload will be finished soon ^^.
Well I am going to be taking a good nap, but I may check it out when I wake up.
Well I am going to be taking a good nap, but I may check it out when I wake up.
Okay, when you wake up I may be asleep. As it is 10:30 PM here
Side Note: When you play, the guys names in red are enemies, I just forgot to put them as hostile
I like this mod, very unique amongst the other NPC mods out there.
Your todo list says that you plan on adding attack variations/types and immunities. Does this mean there will be more combat variety such as being able to shoot fire charges or adding potion effects to weapons? If that is true, then I hope that will be in the next update.
Everything that gets reported I look into. I havent been able to replicate your bug. Send your world Ill look into it. Are the cloned guards, guards you saved on a previous version?
Also untill now I have had 8 people with the same problem as you, they were all because the attack walking speed wasnt set correctly so its only logical I give you the same advice. So no need to get rude I was just trying to help
no they are not saved from old world. i had to remake all my factions cause i didn't think of moving my old npcs file from the old world. i made a guard with all speeds set to more then 5. even when just making it normally and not a clone it still would just stand there in place and not move looking off in one direction. same with when cloned.
your mod still super epic fun time awesomatic super fudge coded cake.
I like this mod, very unique amongst the other NPC mods out there.
Your todo list says that you plan on adding attack variations/types and immunities. Does this mean there will be more combat variety such as being able to shoot fire charges or adding potion effects to weapons? If that is true, then I hope that will be in the next update.
Yes it does mean that. Ill add it when I feel like adding it.
no they are not saved from old world. i had to remake all my factions cause i didn't think of moving my old npcs file from the old world. i made a guard with all speeds set to more then 5. even when just making it normally and not a clone it still would just stand there in place and not move looking off in one direction. same with when cloned.
your mod still super epic fun time awesomatic super fudge coded cake.
Ehm thats not just because you have set it to move head? Try pressing the button next to standing on the details page
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Hey Noppes,
Me and some friends are starting to make an adventure map which will be available for everyone to download when we are done.
Firstly: Can we use your mod for our map? I saw that some else already has but I thought I would ask anyway.
Second: Is it possible for you to add our skins (which we have added to the NPCs at our end) to the mod's files to make it easier for people playing our map to set up.
Third: It would be great if we could release it with a multi-player version. So it would be helpful to know roughly when you'll be adding this. (if you know, I imagine your quite busy)
Thanks,
Spac3Biscuits
1)Sure go ahead
2)I dont need to add your skins. You can add your skins yourself to .minecraft/saves/your world/customnpcs/mob. Please read everything on the customnpcs before making a map. It should tell you all you need to know.
3)I do not know, because I do not know how much time the other stuff will take. If I had to guess in about 6 months
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I know that I can add skins (we have already) but if you added them at your end then people downloading the map would only one thing to download and they would have all the skins already in.
If they download the map with the skins in it, They will also already have the skin.
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Want to support me? Become one of my patrons:
It sadly seems that people these days don't
I strongly agree with this comment. As for my map, been slow, so I am just writing out what I am doing on paper, thinking of some fun plots and such and with the awesome travel option, I have to think about some more interesting methods.
*bumps*
I'm actually working on something at the moment too, I want someone to test it. Would you like too or should I send it to Noppes?
You could either
1. Send it to me, I might check it out
2. Send it to Noppes, he might check it out
3. Post it here and maybe me, Noppes, or some other people will check it out.
I believe I may send It to both of you, as I can see some one stealing it from me by just posting it on here. Plus it's unfinished.
Heh, ok then, if I get more time I will check it out, but I might steal some designs if I think they look cool and maybe give you a few tips if I see problems.
Thanks, my map is really...different. Haha. I used ALOT of mcedit (which took a good while to save) to make grass green wool, dirt soul sand, etc. The upload will be finished soon ^^.
A suggestion/question, though, would it be possible to add Mo'Creatures mobs for custom NPCs too? I've got a few projects in mind and some of the mobs from Mo'Creatures are exactly what I need in order to make them.
Well I am going to be taking a good nap, but I may check it out when I wake up.
Okay, when you wake up I may be asleep. As it is 10:30 PM here
Side Note: When you play, the guys names in red are enemies, I just forgot to put them as hostile
Your todo list says that you plan on adding attack variations/types and immunities. Does this mean there will be more combat variety such as being able to shoot fire charges or adding potion effects to weapons? If that is true, then I hope that will be in the next update.
no they are not saved from old world. i had to remake all my factions cause i didn't think of moving my old npcs file from the old world. i made a guard with all speeds set to more then 5. even when just making it normally and not a clone it still would just stand there in place and not move looking off in one direction. same with when cloned.
your mod still super epic fun time awesomatic super fudge coded cake.
<--click or nah
Yes it does mean that. Ill add it when I feel like adding it.
Scripts? What kind of scripts?
Ehm thats not just because you have set it to move head? Try pressing the button next to standing on the details page
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1)Sure go ahead
2)I dont need to add your skins. You can add your skins yourself to .minecraft/saves/your world/customnpcs/mob. Please read everything on the customnpcs before making a map. It should tell you all you need to know.
3)I do not know, because I do not know how much time the other stuff will take. If I had to guess in about 6 months
Want to support me? Become one of my patrons:
If they download the map with the skins in it, They will also already have the skin.
Want to support me? Become one of my patrons:
Ill update once modloader, modloadermp and mcp update
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I expect that everything will be updated somewhere this week. Untill then Ill just do what I have been doing
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