This mod is provided “as is” and without warranties of any kind, either expressed or implied.
This mod is no longer under development.
- Sorts the creative menu items and blocks into different categories. Includes blocks not normally available in creative mode, all potions and extra spawner eggs
- Create custom lists to include your own categories and items from mods!
- Keyword search through items
- Create custom keywords for the search bar, allowing you to make your own shortcuts and include items from mods in the search results
- View normal inventory as well as the creative menu!
- Displays item IDs in hover box
- Control all enchantments! - Add any level enchantment to any item!
- Disable delay when destroying blocks (optional) - Super fast digging!
- Rewind, fast-forward and lock time!
- Lock light levels on a multiplayer server (locally)
- Toggle your gamemode
- Toggle rain/snow
- If there is a free spot in your hot bar when selecting an item, the item will automatically take the first free spot, otherwise item selection will work as normal.
- If you hold down a number 1-9 while selecting an item, the item will replace whatever is in that slot in your hot bar.
Open the MoreCreative menu with the C key.
Uses your normal inventory key to access player inventory, use the R key to access the creative items list.
Lock/unlock time with the L key, rewind time with F6 and fast-forward time with F7.
Locking time allows you to view your creations under any light level even if you're playing in a multiplayer server!
Change enchantments on your currently held item with the F key.
Toggle your gamemode between creative and survival using the M key.
Toggle rain/snow using the F4 key.
Toggle thunderstorms using the Y key.
Right click on a monster spawner while in single player to open a mob selection menu to choose what that mob spawner should spawn. Not possible to change mob spawners while in multiplayer.
Right click on a painting while in single player to open a painting selection menu to choose painting you want. Not possible to change paintings while in multiplayer.
Search using the search box by first clicking inside the area of the search box, click outside the search box or select an item to leave item selection.
Right click on ocelots while in single player to change what texture they are using and whether they are an adult or a child.
Default keys summary:
MoreCreative menu C
Normal inventory E
Creative item list R
Enchanting menu F
Lock time L
Rewind tme F6
Fast-forward time F7
Toggle gamemode M
Toggle rain/snow F4
Toggle thunderstorm Y
Change mob spawner Right click on mob spawner
Change painting Right click on painting
Use search box Click inside search box
Change villager Right click on villager
Change ocelot Right click on ocelot
To change default keys, use the in-game configuration menu!
A reply saying thanks if you like the mod is more than appreciated as it helps me continue development
Copy all files and folders from the .zip file into your minecraft.jar file in the .minecraft/bin folder.
To create custom lists/categories, first create a folder in your .minecraft/MoreCreative/ directory called "customlists". Inside this folder, you will make a new text file (.txt) for each new category you wish to create. The name of the text file should be an item id followed by a full stop (period) and then the name for that category, eg: 1.Stone List.txt
Inside this text file, list out each item you want to have in that category using a new line for each new item. If you wish to include a damage value for a certain item, put the damage value after a colon like "17:2".
If I wanted a category named "My Blocks" with a picture of a glass block next to it which when opened contains stone, grass and dirt:
Create a text file called: 20.My Blocks.txt
and put this text file inside .minecraft/MoreCreative/customlists
Open the text file and put the corresponding item ID numbers for each item you wish to include in the list on separate lines. For our file we would put: 1
Save the file and Minecraft will now have that category on the next page of categories.
To create custom search terms, first create a folder in your .minecraft/MoreCreative/ directory called "customsearchterms". Inside this folder, you will make a new text file (.txt) for each new category you wish to create. The name of the text file does not matter (can be anything).
Inside this text file, list out each item you want to create search terms for using a new line for each new item. If the item does not have a damage value or you do not know of one, use the number 0. The format for each line should be as follows:
itemid, damagevalue, search terms
If I wanted to create some new search terms for stone, grass and dirt:
Create a text file with any name: My own search terms.txt
and put this text file inside .minecraft/MoreCreative/customsearchterms
Open the text file and put the corresponding item ID numbers for each item you wish to include in the list on separate lines. For our file we would put: 1, 0, hard
2, 0, green ground
3, 0, brown ground
Save the file and Minecraft will now accept those search terms when searching for items.
If you type "hard" into the search box, stone will be a result.
If you type "green" into the search box, grass will be a result.
If you type "brown" into the search box, dirt will be a result.
If you type "ground" into the search box, grass AND dirt will be in the results.
To change keys/options for MoreCreative, use the in-game menu by pressing C! (default key)
Old configuration instructions for versions of MoreCreative below 2.1:
To change keys/options for MoreCreative, download the configuration file below and put it in your .minecraft directory. Inside this file, to change a key, put the corresponding key code for the key you want to use from the list below into the relevant place. For example, if I wanted to use the T key, I would put the number 20 in the text file. Instructions to change other settings are included within the file itself.
No configuration file download needed for 2.1 and newer. Use the menu in-game!
Outdated videos, wanting new, high quality videos!
Create/edit custom categories/lists with a GUI
Create/edit custom search terms with a GUI
More suggestions welcome...
OptiFine/MCPatcher compatibility - MoreCreative 1.1 Custom lists/tabs - MoreCreative 1.4 Quick change hotbar - MoreCreative 2.0[ Ability to select which mob spawner you spawn - MoreCreative 1.3 (Single player) Fast-forward/rewind time? - MoreCreative 1.2 Select mob spawner with a GUI - MoreCreative 2.1 Select paintings with a GUI - MoreCreative 2.1
11th Apr 2.5
Compatibility with Minecraft 1.2.5
26th Mar 2.4
Compatibility with Minecraft 1.2.4
20th Mar 2.3
Added forgotten items introduced in Minecraft 1.2.3 to default lists
Removed spawner eggs that no longer work
Added GUI for changing villager texture and adult/child status
Added GUI for changing ocelot texture and adult/child status
5th Mar 2.2
Compatibility with Minecraft 1.2.3
17th Feb 2.1
Added MoreCreative menu
Replaced manual config file with in-game configuration options meaning all keys and options can be changed on the fly
Added enchanting menu
Added GUI to choose which mob to spawn from a mob spawner
Added GUI to choose which painting you want
Made a change to the way time lock works, should result in less breaks with redstone
Added option to choose whether to allow MoreCreative features while in survival mode
Added option to disable delay when destroying blocks (super fast digging!)
Added version checker
All MoreCreative files in the .minecraft directory now are stored in their own folder
Changed default thunderstorm toggle key to Y
7th Feb - 2.0.3 - Added item IDs to hover box. Fixed bug where the game would crash if you had an invalid item ID for a custom list icon and tried to look at the items page containing that list.
4th Feb - 2.0.2 - Removed quick buttons etc for item moving around creative inventory screen. Fixed config file issues.
24th Jan - 2.0.1 - Fixed bug where MoreCreative couldn't interact with ModLoader items.
23rd Jan - 2.0 - Fixed bug with redstone when rewinding time. Added search bar with custom search terms option. Added ability to toggle downfall/thunderstorms. Added ability to toggle gamemode between creative and survival. Added feature so that clicking an item with a free space on your hotbar will cause that item to take the first free space. Added ability to hold a number 1-9 and have an item overwrite that space when clicking it.
15th Jan - 1.5 - Updated for Minecraft v1.1
11th Jan - 1.4.3 - Bugfix: MCPatcher incompatibility
4th Jan - 1.4.2 - Bugfix: Allowed damage values on items
31st Dec - 1.4.1 - Bugfix: Will no longer add item IDs from custom lists that don't exist in the game
27th Dec - 1.4 - Added ability to create custom lists. Fixed hover text being underneath stuff. Added ability to change reach distance. Reorganised a couple of the categories.
5th Dec - 1.3 - Added ability to switch between what type of mob a monster spawner should spawn in single player. Fixed a bug that displayed category images when they shouldn't be if a certain state was reached.
2nd Dec - 1.2 - Added time control and time locking. Renamed "Ingredients" list to "Potions" and added potions stuff. Better configutation file
1st Dec - 1.1.1 - Fixed bug that showed creative category images when in survival
1st Dec - 1.1 - Fixed compatibility issues with OptiFine and MCPatcher
30 Nov - 1.0 - Initial release
You cannot reuse content from this mod in other packs
You cannot re-distribute this content
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Make it work with MCPatcher and Optifine (since that seems to be people's main deterrent at the moment).
Mykeln had a good idea on the reddit forums: "make the categories icons instead. When you mouse over it, it shows the category name (exactly like mousing over items does now). Reduces screen real estate." That might be something to consider.
You might be able to consolidate some buttons together to use less screen space... maybe like combining tools and armor, putting the minecarts/rails in the redstone category (boats in wood), stone and brick together, and ingredients together with food or whatever. I mean, maybe those wouldn't work for you as well (you know better than I do how many items need to find a place), so it's totally up to you.
Wool doesn't need to be in "mob drops" since it has it's own section. Technically it's a drop, but if people are going for wool, they'll just head straight to the wool tab anyway.
Maybe plants would be better in the landscape section? ...dunno. Maybe?
Again, just suggestions that you can totally ignore if you wish. You've done great work on this... I like your planned features, too. =D