I'm having an issue with the menu of this plugin. It continuously crashes my game. At first I thought it was a conflict with another mod in my forge installation, but it wasn't. Even with Just that mod installed, I continuously crashed when trying to adjust the settings. I've collected a pastebin of my crash screen noted here: http://pastebin.com/MPHpFsma
Your mod editions page talks about the Unlimited version, No Radar version, and Fair Play version. I can't find the No Radar version anywhere, and that's the one I want. I want to have my modpack and server enable the map and minimap and waypoints, but NOT show mobs (friendly and hostile).
Where do I get this No Radar version?
Thanks!
Also, I'm using the latest Unlimited version, and when I go into the JourneyMap options and try to change the minimap settings, my game just crashes.... Here's the report.
My game, when loading a world, says that this version of JourneyMap isn't compatible with my version of forge... but my forge is the latest version. Is journeymap that picky that it can't use any newer versions of forge?
For the Journey Map Server mod, is there not an option to disable specific aspects of the radar, rather than just the whole radar? Like I want the mobs and animals to be turned off, but the players to be turned on, so that we can see each other, but not all the mobs and animals.
Thanks for the great Mod keep up the great work. And to give you a heads up ill be using this great Mod in my pack .... Tri-Storm on the Feed The Beast Launcher.
As per Modpack conditions, this is a notification that I intend to use Journeymap in a new Unlisted Public packed called "Industrial Rotation." The modpack is being based around Gregtech, RotaryCraft, Electricraft, and Reactorcraft, and will (eventually) use HQM to create a guided, interactive tutorial. Thank you for your time, and this incredibly useful mod.
Is there any way to get my waypoints to show up on the saved .png? The map is great but it doesn't have any of my town names or landmarks or outposts, which I'll need if I'm going to distribute this for my adventure map.
1st, TTLPcraft, asking an op to make a mod for a specific version is against the forum tos. Besides, I think he is too busy with upgrading to 1.8, and pretty much every modder hout there has abandoned the 1.6 series
2nd, QuimUfu it has a web map if you have dual screens it's a live updating map.
Has a better look "straight from the box" so to speak.
The map when pressing "j" (i re configure to m) will show movs where voxel doesnt.
Highly more configurable than voxel but this is where voxel looks better...
So far I have not seen any glitched with custom mobs like the reptile mos which voxel just shows an overly big blank box.
3rd, Amantis I am sure you can do that some how but heres what I'd do, ake a screen shot and manually add the waypoints... by screen shot I mean press the print screen button on the keyboard then open paint and paste picture by pressing ctrl v.
This is a good mod, but I have a huge issue with there being absolutely no biome overlay showing up when I play. I am playing a Skyblock map, and am looking for certain biomes to develop in but it's all just...black. When I play Pixelmon I'm looking for certain biomes, too, but I have to view the full map and hover my cursor around the area just to see what's what. I've looked into every tweak and option and googled for a while, nothing. This mod seems to have no biome overlay (and biome tags in the full map) like Voxelmap does. I'd love to start using this mod, but until I can see biomes I can't. Would you please consider adding this feature?
Have you ever considered collabbing with the OP of Voxelmap? and combining the two into one? or is he just purely competition? I would think, collabbing with him would kickstart faster the 1.8 version as his is 1.8 but hasn't been updated since the 1st release... Just a thought...
Rollback Post to RevisionRollBack
Signs You're an Aging Gamer: You Press the "A" or "X" Button Rapidly During Loading Screens
All Your Base Are Belong To Us! Take off every Zig!
I have a problem ... when I play Minecraft message appears on the map to tell me about her trip has more memory and my minecraft start to be slow. How can i solve it?
is this for minecraft 1.8 (or 1.9 when it comes out).
Hi. On the minimap, how can you tell a mob is either above, below or on the same level as you ?
Hello techbrew, I will be using JourneyMap (unlimited and server) in my 3rd party FTB modpack, Mammoth.
Thanks for all the hard work you put into this.
Is there this mod for forge 1.1207.01.198? (I use Coldron server, bukkit 1.1207.01.198)
I'm making a modpack 'Beyond SpaceTime' and I'll use JourneyMap. Thank you for this Incredible Mod!
I'm having an issue with the menu of this plugin. It continuously crashes my game. At first I thought it was a conflict with another mod in my forge installation, but it wasn't. Even with Just that mod installed, I continuously crashed when trying to adjust the settings. I've collected a pastebin of my crash screen noted here: http://pastebin.com/MPHpFsma
I am using your mod, Journey Map, in my public pack, ME^-1 on the FTB launcher.
As per FTB Policy, I am intending on using JourneyMap Unlimited in a modpack, LiTCRaft, that I am currently in the process of getting approved.
Your mod editions page talks about the Unlimited version, No Radar version, and Fair Play version. I can't find the No Radar version anywhere, and that's the one I want. I want to have my modpack and server enable the map and minimap and waypoints, but NOT show mobs (friendly and hostile).
Where do I get this No Radar version?
Thanks!
Also, I'm using the latest Unlimited version, and when I go into the JourneyMap options and try to change the minimap settings, my game just crashes.... Here's the report.
http://pastebin.com/9mqAgjp2
My game, when loading a world, says that this version of JourneyMap isn't compatible with my version of forge... but my forge is the latest version. Is journeymap that picky that it can't use any newer versions of forge?
you can get an update for your cauldron server from tcpr.ca please remember you will have to compile it your self
Hi I'm just letting you know that i'm using your mod in my modpack "the End'
For the Journey Map Server mod, is there not an option to disable specific aspects of the radar, rather than just the whole radar? Like I want the mobs and animals to be turned off, but the players to be turned on, so that we can see each other, but not all the mobs and animals.
Is this not possible to force?
Thanks for the great Mod keep up the great work. And to give you a heads up ill be using this great Mod in my pack .... Tri-Storm on the Feed The Beast Launcher.
Thanks again and keep up the great work Mod Devs
As per Modpack conditions, this is a notification that I intend to use Journeymap in a new Unlisted Public packed called "Industrial Rotation." The modpack is being based around Gregtech, RotaryCraft, Electricraft, and Reactorcraft, and will (eventually) use HQM to create a guided, interactive tutorial. Thank you for your time, and this incredibly useful mod.
Dunno but to the latter half of you questions is a big fat YES
Signs You're an Aging Gamer: You Press the "A" or "X" Button Rapidly During Loading Screens
Is there any way to get my waypoints to show up on the saved .png? The map is great but it doesn't have any of my town names or landmarks or outposts, which I'll need if I'm going to distribute this for my adventure map.
1st, TTLPcraft, asking an op to make a mod for a specific version is against the forum tos. Besides, I think he is too busy with upgrading to 1.8, and pretty much every modder hout there has abandoned the 1.6 series
2nd, QuimUfu it has a web map if you have dual screens it's a live updating map.
Has a better look "straight from the box" so to speak.
The map when pressing "j" (i re configure to m) will show movs where voxel doesnt.
Highly more configurable than voxel but this is where voxel looks better...
So far I have not seen any glitched with custom mobs like the reptile mos which voxel just shows an overly big blank box.
3rd, Amantis I am sure you can do that some how but heres what I'd do, ake a screen shot and manually add the waypoints... by screen shot I mean press the print screen button on the keyboard then open paint and paste picture by pressing ctrl v.
Signs You're an Aging Gamer: You Press the "A" or "X" Button Rapidly During Loading Screens
This is a good mod, but I have a huge issue with there being absolutely no biome overlay showing up when I play. I am playing a Skyblock map, and am looking for certain biomes to develop in but it's all just...black. When I play Pixelmon I'm looking for certain biomes, too, but I have to view the full map and hover my cursor around the area just to see what's what. I've looked into every tweak and option and googled for a while, nothing. This mod seems to have no biome overlay (and biome tags in the full map) like Voxelmap does. I'd love to start using this mod, but until I can see biomes I can't. Would you please consider adding this feature?
Have you ever considered collabbing with the OP of Voxelmap? and combining the two into one? or is he just purely competition? I would think, collabbing with him would kickstart faster the 1.8 version as his is 1.8 but hasn't been updated since the 1st release... Just a thought...
Signs You're an Aging Gamer: You Press the "A" or "X" Button Rapidly During Loading Screens
I have a problem ... when I play Minecraft message appears on the map to tell me about her trip has more memory and my minecraft start to be slow. How can i solve it?