It says that, because I override the default flint and steel with my own. Shouldnt cause any problems. Are you experiencing problems?
Yea, i have problems in game. When I ride any pony, it a little walks away, but i go straight. It also happens on a flying animals.At flying pony it is hard to take off.
Also problem with pony, server says, that it isn't texture of pony, but all good and they appear.
And one question.How i can deactivate ejection apples by Notch's bike?
Just FYI I installed this mod with the following:
-modloader
-toomanyitems
-singleplayercommands
-optifine
on patch 1.2.5 and it's running smoothly for single player. Backed up the worlds I care about just in case. What'll happen if I have one of these new items in my inventory, I upgrade to a new patch and thus wipe all my mods, and I log into the world where I had this item? What about if the mobs are spawned in that world before i upgrade patches?
No idea how this all works, as I've never had a mod before that adds mobs or items. Just backed up them all under the presumption it'd corrupt the worlds.
Also got some random new items, "Rawhide" and "fossil", what are these?
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT c6c23543 --------
Generated 6/2/12 10:19 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_15, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD M880G with ATI Mobility Radeon HD 4200 version 2.1.8796, ATI Technologies Inc.
java.lang.NoClassDefFoundError: BaseModMp
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:289)
at ModLoader.readFromClassPath(ModLoader.java:1210)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: BaseModMp
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
... 20 more
--- END ERROR REPORT a1e143e5 ----------
I want this thing called a trent and it is basically a giant tree and it is slower than player walkspeed but if you press sapce it does a ground pound that does 8 - 16 damage.and also it automatically goes up 1 and two block spaces because of its size and u take fall damage from unmounting. I hope you like this idea
Rollback Post to RevisionRollBack
Nope.avi. NO! NO SIGNATURE! I AM NOT A SIGNATURE! THIS IS PATRICK!
Hello, anymal bikes in single player works fine but the problem is in the multiplayer, the animal always keep going back to the place it spawned
i have the following mods on multiplayer
Minecraft forge
Better farming
SimpleOres
PlayerAPI
Smart moving mod
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT c6c23543 --------
Generated 6/2/12 10:19 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_15, Sun Microsystems Inc.
VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD M880G with ATI Mobility Radeon HD 4200 version 2.1.8796, ATI Technologies Inc.
java.lang.NoClassDefFoundError: BaseModMp
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:289)
at ModLoader.readFromClassPath(ModLoader.java:1210)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: BaseModMp
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
... 20 more
--- END ERROR REPORT a1e143e5 ----------
Hello, anymal bikes in single player works fine but the problem is in the multiplayer, the animal always keep going back to the place it spawned
i have the following mods on multiplayer
Minecraft forge
Better farming
SimpleOres
PlayerAPI
Smart moving mod
did you install the forge version on both your server and client?
Rollback Post to RevisionRollBack
Those who want to chat or hang out, join me on discord
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nothing made me quite as happy as flying across my minecraft map on a pony. This mod is amazing.
The head kind of glitches in first person mode on the pony mounts though, you might work on that. I haven't noticed other problems in SSP really. This is a remarkably stable and functional mod. I was pleasantly surprised to find that trying to go into tight spaces doesn't result in the mount going in and suffocating me in the ceiling. That is a nice touch.
The Meaning of Life, the Universe, and Everything.
Join Date:
11/26/2010
Posts:
60
Member Details
This mod is great but I'm having a couple of issues at the moment using it on my Bukkit server. I'm wondering if anyone has any ideas.
First off, whenever a player right clicks to deploy a pony from their pony bike item, the server responds with "error no pony textures found" but the player still sees the pony perfectly fine. Not sure what's up with that.
Second, ponies don't seem to want to fly very high. I've test Reindeer, Enderdragons, and the Pterosaur dino bike and they all work perfectly fine, but for some reason Ponies will only hover above the ground a few blocks and will never actually take off.
Thanks for reading, and thanks to the author for a great mod!
I've sent a message to Noppes asking for his advice, but he may or may not be busy ... so I need your help.
When I ride a MOB, the entity is positioned in a certain place. I've found out how to alter the Y axis position, but I want to move it along the X and Z axis. Does anybody know how I'd go about it? I've looked through the source code and the functionality for X and Z doesn't seem to exist, and as this is pretty advanced there are no tutorials for it on youtube.
Any help would be amazing. Thank you.
movement controls (wasd, left shift and space is default)
Yea, i have problems in game. When I ride any pony, it a little walks away, but i go straight. It also happens on a flying animals.At flying pony it is hard to take off.
Also problem with pony, server says, that it isn't texture of pony, but all good and they appear.
And one question.How i can deactivate ejection apples by Notch's bike?
Soaring in Hoenn
-modloader
-toomanyitems
-singleplayercommands
-optifine
on patch 1.2.5 and it's running smoothly for single player. Backed up the worlds I care about just in case. What'll happen if I have one of these new items in my inventory, I upgrade to a new patch and thus wipe all my mods, and I log into the world where I had this item? What about if the mobs are spawned in that world before i upgrade patches?
No idea how this all works, as I've never had a mod before that adds mobs or items. Just backed up them all under the presumption it'd corrupt the worlds.
Also got some random new items, "Rawhide" and "fossil", what are these?
mod_ElementalCreepers 1.2.5
mod_MinecraftForge 3.1.3.107
mod_TooManyItems 1.2.5 2012-04-13
mod_rbow 1.0
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT c6c23543 --------
Generated 6/2/12 10:19 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_15, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD M880G with ATI Mobility Radeon HD 4200 version 2.1.8796, ATI Technologies Inc.
java.lang.NoClassDefFoundError: BaseModMp
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:289)
at ModLoader.readFromClassPath(ModLoader.java:1210)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: BaseModMp
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
... 20 more
--- END ERROR REPORT a1e143e5 ----------
i have the following mods on multiplayer
Minecraft forge
Better farming
SimpleOres
PlayerAPI
Smart moving mod
You didnt install modloadermp
did you install the forge version on both your server and client?
Want to support me? Become one of my patrons:
yes, I installed forge version 3.2.4.114 for both
I meant the animalbikes forge client and server
Want to support me? Become one of my patrons:
yes I've put animalbikes server 1.2.5 v2 forge server on mod folder in server
and animalbikes client 1.2.5 v2 forge client on mod folder in bin
edit: fixed the problem by using forge client and server version 3.2.3.108
Hmm that shouldnt happen. Ill see if I can replicate it
Want to support me? Become one of my patrons:
The head kind of glitches in first person mode on the pony mounts though, you might work on that. I haven't noticed other problems in SSP really. This is a remarkably stable and functional mod. I was pleasantly surprised to find that trying to go into tight spaces doesn't result in the mount going in and suffocating me in the ceiling. That is a nice touch.
First off, whenever a player right clicks to deploy a pony from their pony bike item, the server responds with "error no pony textures found" but the player still sees the pony perfectly fine. Not sure what's up with that.
Second, ponies don't seem to want to fly very high. I've test Reindeer, Enderdragons, and the Pterosaur dino bike and they all work perfectly fine, but for some reason Ponies will only hover above the ground a few blocks and will never actually take off.
Thanks for reading, and thanks to the author for a great mod!
This is my first time ever making a model, and this is what I chose, not sure if I did everything correctly, but if you like it, you may use it
http://www.planetminecraft.com/mod/animal-bikes-mod-for-minecraft-125/
I've already reported him, you should do the same.