I really need my minecraft world to become taller if I want my minecraft project to finish. I was wondering if you could update the world tweaks for 1.1. How does it work exactly would my world just all of a sudden have 100 more blocks of air above it or can I choose which tweaks to do?
I really need my minecraft world to become taller if I want my minecraft project to finish. I was wondering if you could update the world tweaks for 1.1. How does it work exactly would my world just all of a sudden have 100 more blocks of air above it or can I choose which tweaks to do?
If you want it to be extremely tall, you could start a new world with the "superflat" world option and then MCedit everything from your old world into the new world. WorldAndGenerationTweaks will take a much larger amount of time to port without MCP.
Rollback Post to RevisionRollBack
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent
It appears as though users of the Better Enchanting mod are having similar trouble to that of EnchantView.
I even tried the 1.0 version after copying my minecraft.jar to another location, and got the same black screen after the Mojang logo as with 2.2. And this is quite similar to what users of Better Enchanting are reporting.
I have to wonder if another mod is causing this, or maybe even Minecraft itself. Version 1.0 worked flawlessly for me with Single Player Commands, Journey Map (uses Modloader) the 'safe' mod from Zombe's modpack, and the HD Texture patch as my only mods. The only difference now is that I have What's My Light Level instead of the 'safe' mod, and Journey Map is gone.
Is there a bug with this mod that makes the enchantments not change if you click on the tool with an item rather than taking it out? I want the community to figure it out, because if it's not a mod problem, it means everyone clicking with a stick in vanilla isn't actually changing what they get.
If you want it to be extremely tall, you could start a new world with the "superflat" world option and then MCedit everything from your old world into the new world. WorldAndGenerationTweaks will take a much larger amount of time to port without MCP.
sounds like an idea. I've been working on this project for a few months now and part of what I just got to I did a test and realized that it was gonna go a few more floors higher. I checked the MCP release page and it seems 5.6 is out I think this is what you mentioned earlier.
So even if WorldGenerationTweaks was released does it effect current maps? like I go and load up my current map and I go up to where the top use to be would it just let me go higher than that or would I have to generate new chunks and those would be taller than normal?
sounds like an idea. I've been working on this project for a few months now and part of what I just got to I did a test and realized that it was gonna go a few more floors higher. I checked the MCP release page and it seems 5.6 is out I think this is what you mentioned earlier.
So even if WorldGenerationTweaks was released does it effect current maps? like I go and load up my current map and I go up to where the top use to be would it just let me go higher than that or would I have to generate new chunks and those would be taller than normal?
Due to issues, the tweaks will not increase the height limit for old maps. Doing that would mean new chunks would tower above all the others, because of the deeper ground.
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent
Is the worldgenerationtweaks mod compatible with any mod that adds new ores to the game? Because I have simple ores and am looking forward to installing uranium mod.
Is the worldgenerationtweaks mod compatible with any mod that adds new ores to the game? Because I have simple ores and am looking forward to installing uranium mod.
It should be compatible in terms of not crashing, but the level at which they ores occur might be wrong, they probably won't occur at the same distance from the surface.MinecartLavaBoats is updated! :biggrin.gif:
Rollback Post to RevisionRollBack
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent
It should be compatible in terms of not crashing, but the level at which they ores occur might be wrong, they probably won't occur at the same distance from the surface.
MinecartLavaBoats is updated! :biggrin.gif:
Awesome! and that won't be a problem. Oh and by the way the superflat generation that is in the new mc is bugged or something because when I make a new world its only strips of dirt and not 1 big flat plain
Awesome! and that won't be a problem. Oh and by the way the superflat generation that is in the new mc is bugged or something because when I make a new world its only strips of dirt and not 1 big flat plain
I fixed that :biggrin.gif:
Rollback Post to RevisionRollBack
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent
I think I thought of an addition for auto switch. If you do want to use it to switch to a bow, then you could have it change to a bow if you left click air, then when you right click it will draw the bow string back. Is there any way that can be done?
In any case, I love all the mods!
Thank you. :smile.gif:
I get this when loading minecraft 1.1 while using AutoSwitch:
Mods loaded: 8
ModLoader 1.1
mod_trade 1.0.0
mod_Shelf 1.1
mod_RecipeBook 1.1
mod_Enchantments 1.1
mod_AutoSwitch AutoSwitch v1.5.1 for Minecraft 1.1
mod_Arrows 1.1
mod_ReiMinimap v3.0_01 [1.1]
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 22f633c7 --------
Generated 1/17/12 1:18 AM
Minecraft: Minecraft 1.1
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6250 Graphics version 4.1.10429 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NullPointerException
at mod_AutoSwitch.setadss(mod_AutoSwitch.java:382)
at mod_AutoSwitch.OnTickInGUI(mod_AutoSwitch.java:489)
at ModLoader.OnTick(ModLoader.java:1141)
at EntityRendererProxy.b(EntityRendererProxy.java:16)
at net.minecraft.client.Minecraft.x(SourceFile:742)
at net.minecraft.client.Minecraft.run(SourceFile:662)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 4a87b1d0 ----------Mods loaded: 8
ModLoader 1.1
mod_trade 1.0.0
mod_Shelf 1.1
mod_RecipeBook 1.1
mod_Enchantments 1.1
mod_AutoSwitch AutoSwitch v1.5.1 for Minecraft 1.1
mod_Arrows 1.1
mod_ReiMinimap v3.0_01 [1.1]
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 22f633c7 --------
Generated 1/17/12 1:18 AM
Minecraft: Minecraft 1.1
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6250 Graphics version 4.1.10429 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NullPointerException
at mod_AutoSwitch.setadss(mod_AutoSwitch.java:382)
at mod_AutoSwitch.OnTickInGUI(mod_AutoSwitch.java:489)
at ModLoader.OnTick(ModLoader.java:1141)
at EntityRendererProxy.b(EntityRendererProxy.java:16)
at net.minecraft.client.Minecraft.x(SourceFile:742)
at net.minecraft.client.Minecraft.run(SourceFile:662)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 4a87b1d0 ----------
I think it might be because Im not using the default launcher(Im using magic launcher)
I get this when loading minecraft 1.1 while using AutoSwitch:
Mods loaded: 8
ModLoader 1.1
mod_trade 1.0.0
mod_Shelf 1.1
mod_RecipeBook 1.1
mod_Enchantments 1.1
mod_AutoSwitch AutoSwitch v1.5.1 for Minecraft 1.1
mod_Arrows 1.1
mod_ReiMinimap v3.0_01 [1.1]
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 22f633c7 --------
Generated 1/17/12 1:18 AM
Minecraft: Minecraft 1.1
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6250 Graphics version 4.1.10429 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NullPointerException
at mod_AutoSwitch.setadss(mod_AutoSwitch.java:382)
at mod_AutoSwitch.OnTickInGUI(mod_AutoSwitch.java:489)
at ModLoader.OnTick(ModLoader.java:1141)
at EntityRendererProxy.b(EntityRendererProxy.java:16)
at net.minecraft.client.Minecraft.x(SourceFile:742)
at net.minecraft.client.Minecraft.run(SourceFile:662)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 4a87b1d0 ----------Mods loaded: 8
ModLoader 1.1
mod_trade 1.0.0
mod_Shelf 1.1
mod_RecipeBook 1.1
mod_Enchantments 1.1
mod_AutoSwitch AutoSwitch v1.5.1 for Minecraft 1.1
mod_Arrows 1.1
mod_ReiMinimap v3.0_01 [1.1]
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 22f633c7 --------
Generated 1/17/12 1:18 AM
Minecraft: Minecraft 1.1
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6250 Graphics version 4.1.10429 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NullPointerException
at mod_AutoSwitch.setadss(mod_AutoSwitch.java:382)
at mod_AutoSwitch.OnTickInGUI(mod_AutoSwitch.java:489)
at ModLoader.OnTick(ModLoader.java:1141)
at EntityRendererProxy.b(EntityRendererProxy.java:16)
at net.minecraft.client.Minecraft.x(SourceFile:742)
at net.minecraft.client.Minecraft.run(SourceFile:662)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 4a87b1d0 ----------
I think it might be because Im not using the default launcher(Im using magic launcher)
If it works with the default launcher then I don't have a problem. Please test it with the default launcher.
Rollback Post to RevisionRollBack
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent
I like auto switch a lot, very usefull. But maybe if you right click on a liquid it would automatically place it in a bucket. Just a suggestion, would appriciate it if you thought about it.
Rollback Post to RevisionRollBack
The winds of Anger blows out the lamp of Intelligence!
I like auto switch a lot, very usefull. But maybe if you right click on a liquid it would automatically place it in a bucket. Just a suggestion, would appriciate it if you thought about it.
Nice idea, but what if you wanted to place a block there instead? There's issues like that which make this impossible.
Rollback Post to RevisionRollBack
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent
The shroom biome is now TOO common! I get more shroom biomes than normal biomes... Could you please lower the percentage a bit? Or which .class is the one that makes that edit? Could it be simply removed?
Weird, it's not as common for me as "more than normal biomes." To remove that tweak just don't install gv.class.
Rollback Post to RevisionRollBack
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent
The Meaning of Life, the Universe, and Everything.
Join Date:
1/18/2012
Posts:
53
Member Details
I just installed AutoSwitch 1.5.2 and the setting DEFAULTUSEWORSTENABLED appears to do the opposite of what I set it to, ie. "true" disables the option and "false" enables it. Not sure if it makes a difference but I do have most of Risugami's mods installed.
As for the right click auto bow firing problem, why not make that a toggle-able option too? That way people can switch from building mode to combat mode.
Are they're any plans on more detailed selection of sword enchantments? I would find it very useful to have a setting that allow me to use a looting sword against specific creatures over a damage based sword.
I just installed AutoSwitch 1.5.2 and the setting DEFAULTUSEWORSTENABLED appears to do the opposite of what I set it to, ie. "true" disables the option and "false" enables it. Not sure if it makes a difference but I do have most of Risugami's mods installed.
Hm...
I don't know why this is happening, could you follow the debug instructions and send me a debug report? Thanks.
As for the right click auto bow firing problem, why not make that a toggle-able option too? That way people can switch from building mode to combat mode.
It also implements eating and opening doors and any other right-click option, so I would, but imagine how difficult it would be. But I could make it configurable, but not toggle-able for fear that someone accidentally hits the toggle. I could also make it two-key toggle-able, that is you have to hold down two different keys to toggle it. However, I am really wary of implementing this switch-upon-right-click option.
Are they're any plans on more detailed selection of sword enchantments? I would find it very useful to have a setting that allow me to use a looting sword against specific creatures over a damage based sword.
Seems quite possible, yes. I'll look into that.
Rollback Post to RevisionRollBack
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent
If you want it to be extremely tall, you could start a new world with the "superflat" world option and then MCedit everything from your old world into the new world. WorldAndGenerationTweaks will take a much larger amount of time to port without MCP.
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent
I even tried the 1.0 version after copying my minecraft.jar to another location, and got the same black screen after the Mojang logo as with 2.2. And this is quite similar to what users of Better Enchanting are reporting.
I have to wonder if another mod is causing this, or maybe even Minecraft itself. Version 1.0 worked flawlessly for me with Single Player Commands, Journey Map (uses Modloader) the 'safe' mod from Zombe's modpack, and the HD Texture patch as my only mods. The only difference now is that I have What's My Light Level instead of the 'safe' mod, and Journey Map is gone.
sounds like an idea. I've been working on this project for a few months now and part of what I just got to I did a test and realized that it was gonna go a few more floors higher. I checked the MCP release page and it seems 5.6 is out I think this is what you mentioned earlier.
So even if WorldGenerationTweaks was released does it effect current maps? like I go and load up my current map and I go up to where the top use to be would it just let me go higher than that or would I have to generate new chunks and those would be taller than normal?
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
Due to issues, the tweaks will not increase the height limit for old maps. Doing that would mean new chunks would tower above all the others, because of the deeper ground.
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent
It should be compatible in terms of not crashing, but the level at which they ores occur might be wrong, they probably won't occur at the same distance from the surface.MinecartLavaBoats is updated! :biggrin.gif:
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent
Awesome! and that won't be a problem. Oh and by the way the superflat generation that is in the new mc is bugged or something because when I make a new world its only strips of dirt and not 1 big flat plain
I fixed that :biggrin.gif:
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent
In any case, I love all the mods!
Thank you. :smile.gif:
I think it might be because Im not using the default launcher(Im using magic launcher)
If it works with the default launcher then I don't have a problem. Please test it with the default launcher.
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent
Nice idea, but what if you wanted to place a block there instead? There's issues like that which make this impossible.
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent
Weird, it's not as common for me as "more than normal biomes." To remove that tweak just don't install gv.class.
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent
As for the right click auto bow firing problem, why not make that a toggle-able option too? That way people can switch from building mode to combat mode.
Are they're any plans on more detailed selection of sword enchantments? I would find it very useful to have a setting that allow me to use a looting sword against specific creatures over a damage based sword.
Hm...
I don't know why this is happening, could you follow the debug instructions and send me a debug report? Thanks.
It also implements eating and opening doors and any other right-click option, so I would, but imagine how difficult it would be. But I could make it configurable, but not toggle-able for fear that someone accidentally hits the toggle. I could also make it two-key toggle-able, that is you have to hold down two different keys to toggle it. However, I am really wary of implementing this switch-upon-right-click option.
Seems quite possible, yes. I'll look into that.
[13:26:51] <+Bax> Sappert: I'm very clean for someone who licks rocks for science
[13:27:02] <+Bax> Sappert: FOR SCIENCE!
[13:27:14] <+Bax> RaNdOmCoW26: well you see that is your problem
[13:27:23] <+Bax> RaNdOmCoW26: you are comparing yourself to fellow rock lickers
[13:27:36] <+Bax> Sappert: 90% of my social life is rock lickers
[13:27:41] <+Bax> Sappert: or clay eaters
[13:27:47] <+Bax> RaNdOmCoW26: compare yourself to other people who are not rock lickers or clay eaters
[13:28:10] <+Bax> RaNdOmCoW26: then how do you fare?
[13:28:21] <+Bax> Sappert: I fare excellent